/netbsd-src/external/bsd/ntp/dist/sntp/unity/ |
H A D | unity.c | 11 #define UNITY_FAIL_AND_BAIL { Unity.CurrentTestFailed = 1; longjmp(Unity.AbortFrame, 1); } 12 #define UNITY_IGNORE_AND_BAIL { Unity.CurrentTestIgnored = 1; longjmp(Unity.AbortFrame, 1); } 14 #define UNITY_SKIP_EXECUTION { if ((Unity.CurrentTestFailed != 0) || (Unity.CurrentTestIgnored != … 17 struct _Unity Unity; variable 288 UnityPrint(Unity.CurrentTestName); in UnityTestResultsBegin() 295 UnityTestResultsBegin(Unity.TestFile, line); in UnityTestResultsFailBegin() 296 if (Unity.isExpectingFail) in UnityTestResultsFailBegin() 312 if (Unity.isExpectingFail == 1 && Unity.CurrentTestFailed == 0) in UnityConcludeTest() 315 Unity.TestXPASSES++; in UnityConcludeTest() 321 if (Unity.isExpectingFail == 1 && Unity.CurrentTestFailed == 1) in UnityConcludeTest() [all …]
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H A D | unity_fixture.c | 83 Unity.CurrentTestFailed = 0; in UnityTestRunner() 84 Unity.TestFile = file; in UnityTestRunner() 85 Unity.CurrentTestName = printableName; in UnityTestRunner() 86 Unity.CurrentTestLineNumber = line; in UnityTestRunner() 92 Unity.NumberOfTests++; in UnityTestRunner() 109 if (!Unity.CurrentTestFailed) in UnityTestRunner() 118 Unity.NumberOfTests++; in UnityIgnoreTest() 119 Unity.CurrentTestIgnored = 1; in UnityIgnoreTest() 314 return Unity.TestFailures; in UnityFailureCount() 373 if (Unity.CurrentTestIgnored) in UnityConcludeFixtureTest() [all …]
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/netbsd-src/external/bsd/ntp/dist/sntp/unity/auto/ |
H A D | runner_maybe.c | 8 Unity.CurrentTestName = #TestFunc; \ 9 Unity.CurrentTestLineNumber = TestLineNum; \ 10 Unity.NumberOfTests++; \ 47 Unity.TestFile = "../ut-2803.c"; in main()
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/netbsd-src/external/bsd/ntp/dist/sntp/tests/ |
H A D | run-networking.c | 8 Unity.CurrentTestName = #TestFunc; \ 9 Unity.CurrentTestLineNumber = TestLineNum; \ 10 Unity.NumberOfTests++; \
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H A D | run-t-log.c | 8 Unity.CurrentTestName = #TestFunc; \ 9 Unity.CurrentTestLineNumber = TestLineNum; \ 10 Unity.NumberOfTests++; \
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/netbsd-src/external/bsd/ntp/dist/tests/sec-2853/ |
H A D | run-sec-2853.c | 8 Unity.CurrentTestName = #TestFunc; \ 9 Unity.CurrentTestLineNumber = TestLineNum; \ 10 Unity.NumberOfTests++; \
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/netbsd-src/external/bsd/ntp/dist/tests/sandbox/ |
H A D | run-uglydate.c | 8 Unity.CurrentTestName = #TestFunc; \ 9 Unity.CurrentTestLineNumber = TestLineNum; \ 10 Unity.NumberOfTests++; \
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H A D | run-modetoa.c | 8 Unity.CurrentTestName = #TestFunc; \ 9 Unity.CurrentTestLineNumber = TestLineNum; \ 10 Unity.NumberOfTests++; \
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/netbsd-src/external/bsd/ntp/dist/tests/ntpq/ |
H A D | run-t-ntpq.c | 8 Unity.CurrentTestName = #TestFunc; \ 9 Unity.CurrentTestLineNumber = TestLineNum; \ 10 Unity.NumberOfTests++; \
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/netbsd-src/external/bsd/ntp/dist/tests/libntp/ |
H A D | run-refidsmear.c | 8 Unity.CurrentTestName = #TestFunc; \ 9 Unity.CurrentTestLineNumber = TestLineNum; \ 10 Unity.NumberOfTests++; \
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H A D | run-prettydate.c | 8 Unity.CurrentTestName = #TestFunc; \ 9 Unity.CurrentTestLineNumber = TestLineNum; \ 10 Unity.NumberOfTests++; \
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H A D | run-uglydate.c | 8 Unity.CurrentTestName = #TestFunc; \ 9 Unity.CurrentTestLineNumber = TestLineNum; \ 10 Unity.NumberOfTests++; \
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H A D | run-humandate.c | 8 Unity.CurrentTestName = #TestFunc; \ 9 Unity.CurrentTestLineNumber = TestLineNum; \ 10 Unity.NumberOfTests++; \
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H A D | run-numtoa.c | 8 Unity.CurrentTestName = #TestFunc; \ 9 Unity.CurrentTestLineNumber = TestLineNum; \ 10 Unity.NumberOfTests++; \
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H A D | run-modetoa.c | 8 Unity.CurrentTestName = #TestFunc; \ 9 Unity.CurrentTestLineNumber = TestLineNum; \ 10 Unity.NumberOfTests++; \
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H A D | run-vi64ops.c | 8 Unity.CurrentTestName = #TestFunc; \ 9 Unity.CurrentTestLineNumber = TestLineNum; \ 10 Unity.NumberOfTests++; \
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H A D | run-calyearstart.c | 8 Unity.CurrentTestName = #TestFunc; \ 9 Unity.CurrentTestLineNumber = TestLineNum; \ 10 Unity.NumberOfTests++; \
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H A D | run-tstotv.c | 8 Unity.CurrentTestName = #TestFunc; \ 9 Unity.CurrentTestLineNumber = TestLineNum; \ 10 Unity.NumberOfTests++; \
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H A D | run-tvtots.c | 8 Unity.CurrentTestName = #TestFunc; \ 9 Unity.CurrentTestLineNumber = TestLineNum; \ 10 Unity.NumberOfTests++; \
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H A D | run-recvbuff.c | 8 Unity.CurrentTestName = #TestFunc; \ 9 Unity.CurrentTestLineNumber = TestLineNum; \ 10 Unity.NumberOfTests++; \
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H A D | run-statestr.c | 8 Unity.CurrentTestName = #TestFunc; \ 9 Unity.CurrentTestLineNumber = TestLineNum; \ 10 Unity.NumberOfTests++; \
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H A D | run-caltontp.c | 8 Unity.CurrentTestName = #TestFunc; \ 9 Unity.CurrentTestLineNumber = TestLineNum; \ 10 Unity.NumberOfTests++; \
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H A D | run-buftvtots.c | 8 Unity.CurrentTestName = #TestFunc; \ 9 Unity.CurrentTestLineNumber = TestLineNum; \ 10 Unity.NumberOfTests++; \
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H A D | run-ymd2yd.c | 8 Unity.CurrentTestName = #TestFunc; \ 9 Unity.CurrentTestLineNumber = TestLineNum; \ 10 Unity.NumberOfTests++; \
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/netbsd-src/external/bsd/ntp/dist/tests/ntpd/ |
H A D | run-rc_cmdlength.c | 8 Unity.CurrentTestName = #TestFunc; \ 9 Unity.CurrentTestLineNumber = TestLineNum; \ 10 Unity.NumberOfTests++; \
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