Lines Matching refs:Unity

11 #define UNITY_FAIL_AND_BAIL   { Unity.CurrentTestFailed  = 1; longjmp(Unity.AbortFrame, 1); }
12 #define UNITY_IGNORE_AND_BAIL { Unity.CurrentTestIgnored = 1; longjmp(Unity.AbortFrame, 1); }
14 #define UNITY_SKIP_EXECUTION { if ((Unity.CurrentTestFailed != 0) || (Unity.CurrentTestIgnored != …
17 struct _Unity Unity; variable
288 UnityPrint(Unity.CurrentTestName); in UnityTestResultsBegin()
295 UnityTestResultsBegin(Unity.TestFile, line); in UnityTestResultsFailBegin()
296 if (Unity.isExpectingFail) in UnityTestResultsFailBegin()
312 if (Unity.isExpectingFail == 1 && Unity.CurrentTestFailed == 0) in UnityConcludeTest()
315 Unity.TestXPASSES++; in UnityConcludeTest()
321 if (Unity.isExpectingFail == 1 && Unity.CurrentTestFailed == 1) in UnityConcludeTest()
323 Unity.TestXFAILS++; //error message?! in UnityConcludeTest()
324 if (Unity.XFAILMessage != NULL) in UnityConcludeTest()
326 if (Unity.XFAILMessage[0] != ' ') in UnityConcludeTest()
332 printf("%s", Unity.XFAILMessage); in UnityConcludeTest()
333 Unity.XFAILMessage = NULL; in UnityConcludeTest()
342 if (Unity.CurrentTestIgnored) in UnityConcludeTest()
344 Unity.TestIgnores++; in UnityConcludeTest()
346 else if (!Unity.CurrentTestFailed) in UnityConcludeTest()
348 if(Unity.isExpectingFail == 0) { in UnityConcludeTest()
349 UnityTestResultsBegin(Unity.TestFile, Unity.CurrentTestLineNumber); in UnityConcludeTest()
351 Unity.TestPasses++; in UnityConcludeTest()
355 else if (Unity.isExpectingFail == 1 && Unity.CurrentTestFailed == 0) in UnityConcludeTest()
358 UnityTestResultsBegin(Unity.TestFile, Unity.CurrentTestLineNumber); in UnityConcludeTest()
360 Unity.TestXPASSES++; in UnityConcludeTest()
368 Unity.TestFailures++; in UnityConcludeTest()
371 Unity.CurrentTestFailed = 0; in UnityConcludeTest()
372 Unity.CurrentTestIgnored = 0; in UnityConcludeTest()
373 Unity.isExpectingFail = 0; in UnityConcludeTest()
946 Unity.CurrentTestFailed = ((actual - expected) > delta); in UnityAssertNumbersWithin()
948 Unity.CurrentTestFailed = ((expected - actual) > delta); in UnityAssertNumbersWithin()
953 Unity.CurrentTestFailed = ((_U_UINT)(actual - expected) > (_U_UINT)delta); in UnityAssertNumbersWithin()
955 Unity.CurrentTestFailed = ((_U_UINT)(expected - actual) > (_U_UINT)delta); in UnityAssertNumbersWithin()
958 if (Unity.CurrentTestFailed) in UnityAssertNumbersWithin()
989 Unity.CurrentTestFailed = 1; in UnityAssertEqualString()
998 Unity.CurrentTestFailed = 1; in UnityAssertEqualString()
1002 if (Unity.CurrentTestFailed) in UnityAssertEqualString()
1043 Unity.CurrentTestFailed = 1; in UnityAssertEqualStringArray()
1052 Unity.CurrentTestFailed = 1; in UnityAssertEqualStringArray()
1056 if (Unity.CurrentTestFailed) in UnityAssertEqualStringArray()
1137 UnityTestResultsBegin(Unity.TestFile, line); in UnityFail()
1156 UnityTestResultsBegin(Unity.TestFile, line); in UnityIgnore()
1171 Unity.isExpectingFail = 1; in UnityExpectFail()
1177 Unity.isExpectingFail = 1; in UnityExpectFailMessage()
1180 Unity.XFAILMessage = msg; in UnityExpectFailMessage()
1203 Unity.CurrentTestName = FuncName; in UnityDefaultTestRun()
1204 Unity.CurrentTestLineNumber = (UNITY_LINE_TYPE)FuncLineNum; in UnityDefaultTestRun()
1205 Unity.NumberOfTests++; in UnityDefaultTestRun()
1212 if (TEST_PROTECT() && !(Unity.CurrentTestIgnored)) in UnityDefaultTestRun()
1224 Unity.TestFile = filename; in UnityBegin()
1225 Unity.CurrentTestName = NULL; in UnityBegin()
1226 Unity.CurrentTestLineNumber = 0; in UnityBegin()
1227 Unity.NumberOfTests = 0; in UnityBegin()
1228 Unity.TestFailures = 0; in UnityBegin()
1229 Unity.TestIgnores = 0; in UnityBegin()
1230 Unity.CurrentTestFailed = 0; in UnityBegin()
1231 Unity.CurrentTestIgnored = 0; in UnityBegin()
1232 Unity.TestXFAILS = 0; in UnityBegin()
1233 Unity.isExpectingFail = 0; in UnityBegin()
1234 Unity.TestPasses = 0; in UnityBegin()
1235 Unity.TestXPASSES = 0; in UnityBegin()
1236 Unity.XFAILMessage = NULL; in UnityBegin()
1248 UnityPrintNumber((_U_SINT)(Unity.NumberOfTests)); in UnityEnd()
1251 UnityPrintNumber((_U_SINT)(Unity.TestPasses)); in UnityEnd()
1254 UnityPrintNumber((_U_SINT)(Unity.TestXFAILS)); in UnityEnd()
1257 UnityPrintNumber((_U_SINT)(Unity.TestFailures)); in UnityEnd()
1260 UnityPrintNumber((_U_SINT)(Unity.TestXPASSES)); in UnityEnd()
1263 UnityPrintNumber((_U_SINT)(Unity.TestIgnores)); in UnityEnd()
1268 if (Unity.TestFailures == 0U && Unity.TestXPASSES == 0U) in UnityEnd()
1278 return (int)(Unity.TestFailures); in UnityEnd()