1 /* $NetBSD: runner_maybe.c,v 1.2 2020/05/25 20:47:36 christos Exp $ */ 2 3 /* AUTOGENERATED FILE. DO NOT EDIT. */ 4 5 //=======Test Runner Used To Run Each Test Below===== 6 #define RUN_TEST(TestFunc, TestLineNum) \ 7 { \ 8 Unity.CurrentTestName = #TestFunc; \ 9 Unity.CurrentTestLineNumber = TestLineNum; \ 10 Unity.NumberOfTests++; \ 11 if (TEST_PROTECT()) \ 12 { \ 13 setUp(); \ 14 TestFunc(); \ 15 } \ 16 if (TEST_PROTECT() && !TEST_IS_IGNORED) \ 17 { \ 18 tearDown(); \ 19 } \ 20 UnityConcludeTest(); \ 21 } 22 23 //=======Automagically Detected Files To Include===== 24 #include "unity.h" 25 #include <setjmp.h> 26 #include <stdio.h> 27 28 //=======External Functions This Runner Calls===== 29 extern void setUp(void); 30 extern void tearDown(void); 31 extern void test_main(void ); 32 extern void test_custom(void); 33 extern void test_custom25(void); 34 35 36 //=======Test Reset Option===== resetTest()37void resetTest() 38 { 39 tearDown(); 40 setUp(); 41 } 42 43 44 //=======MAIN===== main(void)45int main(void) 46 { 47 Unity.TestFile = "../ut-2803.c"; 48 UnityBegin(); 49 RUN_TEST(test_main, 29); 50 RUN_TEST(test_custom, 34); 51 RUN_TEST(test_custom25, 43); 52 53 return (UnityEnd()); 54 } 55