Lines Matching refs:Unity
83 Unity.CurrentTestFailed = 0; in UnityTestRunner()
84 Unity.TestFile = file; in UnityTestRunner()
85 Unity.CurrentTestName = printableName; in UnityTestRunner()
86 Unity.CurrentTestLineNumber = line; in UnityTestRunner()
92 Unity.NumberOfTests++; in UnityTestRunner()
109 if (!Unity.CurrentTestFailed) in UnityTestRunner()
118 Unity.NumberOfTests++; in UnityIgnoreTest()
119 Unity.CurrentTestIgnored = 1; in UnityIgnoreTest()
314 return Unity.TestFailures; in UnityFailureCount()
373 if (Unity.CurrentTestIgnored) in UnityConcludeFixtureTest()
379 Unity.TestIgnores++; in UnityConcludeFixtureTest()
381 else if (!Unity.CurrentTestFailed) in UnityConcludeFixtureTest()
389 else if (Unity.CurrentTestFailed) in UnityConcludeFixtureTest()
391 Unity.TestFailures++; in UnityConcludeFixtureTest()
394 Unity.CurrentTestFailed = 0; in UnityConcludeFixtureTest()
395 Unity.CurrentTestIgnored = 0; in UnityConcludeFixtureTest()