xref: /llvm-project/llvm/docs/SourceLevelDebugging.rst (revision 6b08e4d3ac52c4cccba650d6a8afce61dcb6fb2f)
1================================
2Source Level Debugging with LLVM
3================================
4
5.. contents::
6   :local:
7
8Introduction
9============
10
11This document is the central repository for all information pertaining to debug
12information in LLVM.  It describes the :ref:`actual format that the LLVM debug
13information takes <format>`, which is useful for those interested in creating
14front-ends or dealing directly with the information.  Further, this document
15provides specific examples of what debug information for C/C++ looks like.
16
17Philosophy behind LLVM debugging information
18--------------------------------------------
19
20The idea of the LLVM debugging information is to capture how the important
21pieces of the source-language's Abstract Syntax Tree map onto LLVM code.
22Several design aspects have shaped the solution that appears here.  The
23important ones are:
24
25* Debugging information should have very little impact on the rest of the
26  compiler.  No transformations, analyses, or code generators should need to
27  be modified because of debugging information.
28
29* LLVM optimizations should interact in :ref:`well-defined and easily described
30  ways <intro_debugopt>` with the debugging information.
31
32* Because LLVM is designed to support arbitrary programming languages,
33  LLVM-to-LLVM tools should not need to know anything about the semantics of
34  the source-level-language.
35
36* Source-level languages are often **widely** different from one another.
37  LLVM should not put any restrictions of the flavor of the source-language,
38  and the debugging information should work with any language.
39
40* With code generator support, it should be possible to use an LLVM compiler
41  to compile a program to native machine code and standard debugging
42  formats.  This allows compatibility with traditional machine-code level
43  debuggers, like GDB or DBX.
44
45The approach used by the LLVM implementation is to use a small set of
46:ref:`debug records <debug_records>` to define a mapping
47between LLVM program objects and the source-level objects.  The description of
48the source-level program is maintained in LLVM metadata in an
49:ref:`implementation-defined format <ccxx_frontend>` (the C/C++ front-end
50currently uses working draft 7 of the `DWARF 3 standard
51<http://www.eagercon.com/dwarf/dwarf3std.htm>`_).
52
53When a program is being debugged, a debugger interacts with the user and turns
54the stored debug information into source-language specific information.  As
55such, a debugger must be aware of the source-language, and is thus tied to a
56specific language or family of languages.
57
58Debug information consumers
59---------------------------
60
61The role of debug information is to provide meta information normally stripped
62away during the compilation process.  This meta information provides an LLVM
63user a relationship between generated code and the original program source
64code.
65
66Currently, there are two backend consumers of debug info: DwarfDebug and
67CodeViewDebug. DwarfDebug produces DWARF suitable for use with GDB, LLDB, and
68other DWARF-based debuggers. :ref:`CodeViewDebug <codeview>` produces CodeView,
69the Microsoft debug info format, which is usable with Microsoft debuggers such
70as Visual Studio and WinDBG. LLVM's debug information format is mostly derived
71from and inspired by DWARF, but it is feasible to translate into other target
72debug info formats such as STABS.
73
74It would also be reasonable to use debug information to feed profiling tools
75for analysis of generated code, or, tools for reconstructing the original
76source from generated code.
77
78.. _intro_debugopt:
79
80Debug information and optimizations
81-----------------------------------
82
83An extremely high priority of LLVM debugging information is to make it interact
84well with optimizations and analysis.  In particular, the LLVM debug
85information provides the following guarantees:
86
87* LLVM debug information **always provides information to accurately read
88  the source-level state of the program**, regardless of which LLVM
89  optimizations have been run. :doc:`HowToUpdateDebugInfo` specifies how debug
90  info should be updated in various kinds of code transformations to avoid
91  breaking this guarantee, and how to preserve as much useful debug info as
92  possible.  Note that some optimizations may impact the ability to modify the
93  current state of the program with a debugger, such as setting program
94  variables, or calling functions that have been deleted.
95
96* As desired, LLVM optimizations can be upgraded to be aware of debugging
97  information, allowing them to update the debugging information as they
98  perform aggressive optimizations.  This means that, with effort, the LLVM
99  optimizers could optimize debug code just as well as non-debug code.
100
101* LLVM debug information does not prevent optimizations from
102  happening (for example inlining, basic block reordering/merging/cleanup,
103  tail duplication, etc).
104
105* LLVM debug information is automatically optimized along with the rest of
106  the program, using existing facilities.  For example, duplicate
107  information is automatically merged by the linker, and unused information
108  is automatically removed.
109
110Basically, the debug information allows you to compile a program with
111"``-O0 -g``" and get full debug information, allowing you to arbitrarily modify
112the program as it executes from a debugger.  Compiling a program with
113"``-O3 -g``" gives you full debug information that is always available and
114accurate for reading (e.g., you get accurate stack traces despite tail call
115elimination and inlining), but you might lose the ability to modify the program
116and call functions which were optimized out of the program, or inlined away
117completely.
118
119The :doc:`LLVM test-suite <TestSuiteMakefileGuide>` provides a framework to
120test the optimizer's handling of debugging information.  It can be run like
121this:
122
123.. code-block:: bash
124
125  % cd llvm/projects/test-suite/MultiSource/Benchmarks  # or some other level
126  % make TEST=dbgopt
127
128This will test impact of debugging information on optimization passes.  If
129debugging information influences optimization passes then it will be reported
130as a failure.  See :doc:`TestingGuide` for more information on LLVM test
131infrastructure and how to run various tests.
132
133.. _format:
134
135Debugging information format
136============================
137
138LLVM debugging information has been carefully designed to make it possible for
139the optimizer to optimize the program and debugging information without
140necessarily having to know anything about debugging information.  In
141particular, the use of metadata avoids duplicated debugging information from
142the beginning, and the global dead code elimination pass automatically deletes
143debugging information for a function if it decides to delete the function.
144
145To do this, most of the debugging information (descriptors for types,
146variables, functions, source files, etc) is inserted by the language front-end
147in the form of LLVM metadata.
148
149Debug information is designed to be agnostic about the target debugger and
150debugging information representation (e.g. DWARF/Stabs/etc).  It uses a generic
151pass to decode the information that represents variables, types, functions,
152namespaces, etc: this allows for arbitrary source-language semantics and
153type-systems to be used, as long as there is a module written for the target
154debugger to interpret the information.
155
156To provide basic functionality, the LLVM debugger does have to make some
157assumptions about the source-level language being debugged, though it keeps
158these to a minimum.  The only common features that the LLVM debugger assumes
159exist are `source files <LangRef.html#difile>`_, and `program objects
160<LangRef.html#diglobalvariable>`_.  These abstract objects are used by a
161debugger to form stack traces, show information about local variables, etc.
162
163This section of the documentation first describes the representation aspects
164common to any source-language.  :ref:`ccxx_frontend` describes the data layout
165conventions used by the C and C++ front-ends.
166
167Debug information descriptors are `specialized metadata nodes
168<LangRef.html#specialized-metadata>`_, first-class subclasses of ``Metadata``.
169
170There are two models for defining the values of source variables at different
171states of the program and tracking these values through optimization and code
172generation: :ref:`debug records <debug_records>`, the current default, and
173:ref:`intrinsic function calls <format_common_intrinsics>`, which are
174non-default but currently supported for backwards compatibility - though these
175two models must never be mixed within an IR module. For an explanation of why
176we changed to the new model, how it works, and guidance on how to update old
177code or IR to use debug records, see the `RemoveDIs <RemoveDIsDebugInfo.html>`_
178document.
179
180.. _debug_records:
181
182Debug Records
183----------------------------
184
185Debug records define the value that a source variable has during execution of
186the program; they appear interleaved with instructions, although they are not
187instructions themselves and have no effect on the code generated by the
188compiler.
189
190LLVM uses several types of debug records to define source variables. The
191common syntax for these records is:
192
193.. code-block:: llvm
194
195    #dbg_<kind>([<arg>, ]* <DILocation>)
196  ; Using the intrinsic model, the above is equivalent to:
197  call void llvm.dbg.<kind>([metadata <arg>, ]*), !dbg <DILocation>
198
199Debug records are always printed with an extra level of indentation compared
200to instructions, and always have the prefix `#dbg_` and a list of
201comma-separated arguments in parentheses, as with a `call`.
202
203``#dbg_declare``
204^^^^^^^^^^^^^^^^
205
206.. code-block:: llvm
207
208    #dbg_declare([Value|MDNode], DILocalVariable, DIExpression, DILocation)
209
210This record provides information about a local element (e.g., variable).
211The first argument is an SSA value corresponding to a variable address, and is
212typically a static alloca in the function entry block.  The second argument is a
213`local variable <LangRef.html#dilocalvariable>`_ containing a description of
214the variable.  The third argument is a `complex expression
215<LangRef.html#diexpression>`_. The fourth argument is a `source location
216<LangRef.html#dilocation>`_. A ``#dbg_declare`` record describes the
217*address* of a source variable.
218
219.. code-block:: llvm
220
221    %i.addr = alloca i32, align 4
222      #dbg_declare(ptr %i.addr, !1, !DIExpression(), !2)
223    ; ...
224    !1 = !DILocalVariable(name: "i", ...) ; int i
225    !2 = !DILocation(...)
226    ; ...
227    %buffer = alloca [256 x i8], align 8
228    ; The address of i is buffer+64.
229      #dbg_declare(ptr %buffer, !3, !DIExpression(DW_OP_plus, 64), !4)
230    ; ...
231    !3 = !DILocalVariable(name: "i", ...) ; int i
232    !4 = !DILocation(...)
233
234A frontend should generate exactly one ``#dbg_declare`` record at the point
235of declaration of a source variable. Optimization passes that fully promote the
236variable from memory to SSA values will replace this record with possibly
237multiple ``#dbg_value``` records. Passes that delete stores are effectively
238partial promotion, and they will insert a mix of ``#dbg_value`` records to
239track the source variable value when it is available. After optimization, there
240may be multiple ``#dbg_declare`` records describing the program points where
241the variables lives in memory. All calls for the same concrete source variable
242must agree on the memory location.
243
244
245``#dbg_value``
246^^^^^^^^^^^^^^
247
248.. code-block:: llvm
249
250    #dbg_value([Value|DIArgList|MDNode], DILocalVariable, DIExpression, DILocation)
251
252This record provides information when a user source variable is set to a new
253value.  The first argument is the new value. The second argument is a `local
254variable <LangRef.html#dilocalvariable>`_ containing a description of the
255variable.  The third argument is a `complex expression
256<LangRef.html#diexpression>`_. The fourth argument is a `source location
257<LangRef.html#dilocation>`_.
258
259A ``#dbg_value`` record describes the *value* of a source variable
260directly, not its address.  Note that the value operand of this intrinsic may
261be indirect (i.e, a pointer to the source variable), provided that interpreting
262the complex expression derives the direct value.
263
264``#dbg_assign``
265^^^^^^^^^^^^^^^^^^^
266.. toctree::
267   :hidden:
268
269   AssignmentTracking
270
271.. code-block:: llvm
272
273  #dbg_assign( [Value|DIArgList|MDNode] Value,
274               DILocalVariable Variable,
275               DIExpression ValueExpression,
276               DIAssignID ID,
277               [Value|MDNode] Address,
278               DIExpression AddressExpression,
279               DILocation SourceLocation )
280
281This record marks the position in IR where a source assignment occurred. It
282encodes the value of the variable. It references the store, if any, that
283performs the assignment, and the destination address.
284
285The first three arguments are the same as for a ``#dbg_value``. The fourth
286argument is a ``DIAssignID`` used to reference a store. The fifth is the
287destination of the store, the sixth is a `complex
288expression <LangRef.html#diexpression>`_ that modfies it, and the seventh is a
289`source location <LangRef.html#dilocation>`_.
290
291See :doc:`AssignmentTracking` for more info.
292
293Debugger intrinsic functions
294----------------------------
295
296.. _format_common_intrinsics:
297
298In intrinsic-mode, LLVM uses several intrinsic functions (name prefixed with "``llvm.dbg``") to
299track source local variables through optimization and code generation. These
300intrinsic functions each correspond to one of the debug records above, with a
301few syntactic differences: each argument to a debugger intrinsic must be wrapped
302as metadata, meaning it must be prefixed with ``metadata``, and the
303``DILocation`` argument in each record must be a metadata attachment to the
304call instruction, meaning it appears after the argument list with the prefix
305``!dbg``.
306
307``llvm.dbg.declare``
308^^^^^^^^^^^^^^^^^^^^
309
310.. code-block:: llvm
311
312  void @llvm.dbg.declare(metadata, metadata, metadata)
313
314This intrinsic is equivalent to ``#dbg_declare``:
315
316.. code-block:: llvm
317
318      #dbg_declare(i32* %i.addr, !1, !DIExpression(), !2)
319    call void @llvm.dbg.declare(metadata i32* %i.addr, metadata !1,
320                                metadata !DIExpression()), !dbg !2
321
322``llvm.dbg.value``
323^^^^^^^^^^^^^^^^^^
324
325.. code-block:: llvm
326
327  void @llvm.dbg.value(metadata, metadata, metadata)
328
329This intrinsic is equivalent to ``#dbg_value``:
330
331.. code-block:: llvm
332
333      #dbg_value(i32 %i, !1, !DIExpression(), !2)
334    call void @llvm.dbg.value(metadata i32 %i, metadata !1,
335                              metadata !DIExpression()), !dbg !2
336
337``llvm.dbg.assign``
338^^^^^^^^^^^^^^^^^^^
339
340.. code-block:: llvm
341
342  void @llvm.dbg.assign(metadata, metadata, metadata, metadata, metadata, metadata)
343
344This intrinsic is equivalent to ``#dbg_assign``:
345
346.. code-block:: llvm
347
348      #dbg_assign(i32 %i, !1, !DIExpression(), !2,
349                  ptr %i.addr, !DIExpression(), !3)
350    call void @llvm.dbg.assign(
351      metadata i32 %i, metadata !1, metadata !DIExpression(), metadata !2,
352      metadata ptr %i.addr, metadata !DIExpression(), metadata !3), !dbg !3
353
354
355Object lifetimes and scoping
356============================
357
358In many languages, the local variables in functions can have their lifetimes or
359scopes limited to a subset of a function.  In the C family of languages, for
360example, variables are only live (readable and writable) within the source
361block that they are defined in.  In functional languages, values are only
362readable after they have been defined.  Though this is a very obvious concept,
363it is non-trivial to model in LLVM, because it has no notion of scoping in this
364sense, and does not want to be tied to a language's scoping rules.
365
366In order to handle this, the LLVM debug format uses the metadata attached to
367llvm instructions to encode line number and scoping information.  Consider the
368following C fragment, for example:
369
370.. code-block:: c
371
372  1.  void foo() {
373  2.    int X = 21;
374  3.    int Y = 22;
375  4.    {
376  5.      int Z = 23;
377  6.      Z = X;
378  7.    }
379  8.    X = Y;
380  9.  }
381
382Compiled to LLVM, this function would be represented like this:
383
384.. code-block:: text
385
386  ; Function Attrs: nounwind ssp uwtable
387  define void @foo() #0 !dbg !4 {
388  entry:
389    %X = alloca i32, align 4
390    %Y = alloca i32, align 4
391    %Z = alloca i32, align 4
392      #dbg_declare(ptr %X, !11, !DIExpression(), !13)
393    store i32 21, i32* %X, align 4, !dbg !13
394      #dbg_declare(ptr %Y, !14, !DIExpression(), !15)
395    store i32 22, i32* %Y, align 4, !dbg !15
396      #dbg_declare(ptr %Z, !16, !DIExpression(), !18)
397    store i32 23, i32* %Z, align 4, !dbg !18
398    %0 = load i32, i32* %X, align 4, !dbg !20
399    store i32 %0, i32* %Z, align 4, !dbg !21
400    %1 = load i32, i32* %Y, align 4, !dbg !22
401    store i32 %1, i32* %X, align 4, !dbg !23
402    ret void, !dbg !24
403  }
404
405  attributes #0 = { nounwind ssp uwtable "less-precise-fpmad"="false" "frame-pointer"="all" "no-infs-fp-math"="false" "no-nans-fp-math"="false" "stack-protector-buffer-size"="8" "unsafe-fp-math"="false" "use-soft-float"="false" }
406  attributes #1 = { nounwind readnone }
407
408  !llvm.dbg.cu = !{!0}
409  !llvm.module.flags = !{!7, !8, !9}
410  !llvm.ident = !{!10}
411
412  !0 = !DICompileUnit(language: DW_LANG_C99, file: !1, producer: "clang version 3.7.0 (trunk 231150) (llvm/trunk 231154)", isOptimized: false, runtimeVersion: 0, emissionKind: FullDebug, enums: !2, retainedTypes: !2, subprograms: !3, globals: !2, imports: !2)
413  !1 = !DIFile(filename: "/dev/stdin", directory: "/Users/dexonsmith/data/llvm/debug-info")
414  !2 = !{}
415  !3 = !{!4}
416  !4 = distinct !DISubprogram(name: "foo", scope: !1, file: !1, line: 1, type: !5, isLocal: false, isDefinition: true, scopeLine: 1, isOptimized: false, retainedNodes: !2)
417  !5 = !DISubroutineType(types: !6)
418  !6 = !{null}
419  !7 = !{i32 2, !"Dwarf Version", i32 2}
420  !8 = !{i32 2, !"Debug Info Version", i32 3}
421  !9 = !{i32 1, !"PIC Level", i32 2}
422  !10 = !{!"clang version 3.7.0 (trunk 231150) (llvm/trunk 231154)"}
423  !11 = !DILocalVariable(name: "X", scope: !4, file: !1, line: 2, type: !12)
424  !12 = !DIBasicType(name: "int", size: 32, align: 32, encoding: DW_ATE_signed)
425  !13 = !DILocation(line: 2, column: 9, scope: !4)
426  !14 = !DILocalVariable(name: "Y", scope: !4, file: !1, line: 3, type: !12)
427  !15 = !DILocation(line: 3, column: 9, scope: !4)
428  !16 = !DILocalVariable(name: "Z", scope: !18, file: !1, line: 5, type: !12)
429  !17 = distinct !DILexicalBlock(scope: !4, file: !1, line: 4, column: 5)
430  !18 = !DILocation(line: 5, column: 11, scope: !17)
431  !29 = !DILocation(line: 6, column: 11, scope: !17)
432  !20 = !DILocation(line: 6, column: 9, scope: !17)
433  !21 = !DILocation(line: 8, column: 9, scope: !4)
434  !22 = !DILocation(line: 8, column: 7, scope: !4)
435  !23 = !DILocation(line: 9, column: 3, scope: !4)
436
437
438This example illustrates a few important details about LLVM debugging
439information.  In particular, it shows how the ``#dbg_declare`` record and
440location information, which are attached to an instruction, are applied
441together to allow a debugger to analyze the relationship between statements,
442variable definitions, and the code used to implement the function.
443
444.. code-block:: llvm
445
446    #dbg_declare(ptr %X, !11, !DIExpression(), !13)
447    ; [debug line = 2:9] [debug variable = X]
448
449The first record ``#dbg_declare`` encodes debugging information for the
450variable ``X``.  The location ``!13`` at the end of the record provides
451scope information for the variable ``X``.
452
453.. code-block:: text
454
455  !13 = !DILocation(line: 2, column: 9, scope: !4)
456  !4 = distinct !DISubprogram(name: "foo", scope: !1, file: !1, line: 1, type: !5,
457                              isLocal: false, isDefinition: true, scopeLine: 1,
458                              isOptimized: false, retainedNodes: !2)
459
460Here ``!13`` is metadata providing `location information
461<LangRef.html#dilocation>`_.  In this example, scope is encoded by ``!4``, a
462`subprogram descriptor <LangRef.html#disubprogram>`_.  This way the location
463information parameter to the records indicates that the variable ``X`` is
464declared at line number 2 at a function level scope in function ``foo``.
465
466Now lets take another example.
467
468.. code-block:: llvm
469
470    #dbg_declare(ptr %Z, !16, !DIExpression(), !18)
471    ; [debug line = 5:11] [debug variable = Z]
472
473The third record ``#dbg_declare`` encodes debugging information for
474variable ``Z``.  The metadata ``!18`` at the end of the record provides
475scope information for the variable ``Z``.
476
477.. code-block:: text
478
479  !17 = distinct !DILexicalBlock(scope: !4, file: !1, line: 4, column: 5)
480  !18 = !DILocation(line: 5, column: 11, scope: !17)
481
482Here ``!18`` indicates that ``Z`` is declared at line number 5 and column
483number 11 inside of lexical scope ``!17``.  The lexical scope itself resides
484inside of subprogram ``!4`` described above.
485
486The scope information attached with each instruction provides a straightforward
487way to find instructions covered by a scope.
488
489Object lifetime in optimized code
490=================================
491
492In the example above, every variable assignment uniquely corresponds to a
493memory store to the variable's position on the stack. However in heavily
494optimized code LLVM promotes most variables into SSA values, which can
495eventually be placed in physical registers or memory locations. To track SSA
496values through compilation, when objects are promoted to SSA values a
497``#dbg_value`` record is created for each assignment, recording the
498variable's new location. Compared with the ``#dbg_declare`` record:
499
500* A #dbg_value terminates the effect of any preceding #dbg_values for (any
501  overlapping fragments of) the specified variable.
502* The #dbg_value's position in the IR defines where in the instruction stream
503  the variable's value changes.
504* Operands can be constants, indicating the variable is assigned a
505  constant value.
506
507Care must be taken to update ``#dbg_value`` records when optimization
508passes alter or move instructions and blocks -- the developer could observe such
509changes reflected in the value of variables when debugging the program. For any
510execution of the optimized program, the set of variable values presented to the
511developer by the debugger should not show a state that would never have existed
512in the execution of the unoptimized program, given the same input. Doing so
513risks misleading the developer by reporting a state that does not exist,
514damaging their understanding of the optimized program and undermining their
515trust in the debugger.
516
517Sometimes perfectly preserving variable locations is not possible, often when a
518redundant calculation is optimized out. In such cases, a ``#dbg_value``
519with operand ``poison`` should be used, to terminate earlier variable locations
520and let the debugger present ``optimized out`` to the developer. Withholding
521these potentially stale variable values from the developer diminishes the
522amount of available debug information, but increases the reliability of the
523remaining information.
524
525To illustrate some potential issues, consider the following example:
526
527.. code-block:: llvm
528
529  define i32 @foo(i32 %bar, i1 %cond) {
530  entry:
531      #dbg_value(i32 0, !1, !DIExpression(), !4)
532    br i1 %cond, label %truebr, label %falsebr
533  truebr:
534    %tval = add i32 %bar, 1
535      #dbg_value(i32 %tval, !1, !DIExpression(), !4)
536    %g1 = call i32 @gazonk()
537    br label %exit
538  falsebr:
539    %fval = add i32 %bar, 2
540      #dbg_value(i32 %fval, !1, !DIExpression(), !4)
541    %g2 = call i32 @gazonk()
542    br label %exit
543  exit:
544    %merge = phi [ %tval, %truebr ], [ %fval, %falsebr ]
545    %g = phi [ %g1, %truebr ], [ %g2, %falsebr ]
546      #dbg_value(i32 %merge, !1, !DIExpression(), !4)
547      #dbg_value(i32 %g, !3, !DIExpression(), !4)
548    %plusten = add i32 %merge, 10
549    %toret = add i32 %plusten, %g
550      #dbg_value(i32 %toret, !1, !DIExpression(), !4)
551    ret i32 %toret
552  }
553
554Containing two source-level variables in ``!1`` and ``!3``. The function could,
555perhaps, be optimized into the following code:
556
557.. code-block:: llvm
558
559  define i32 @foo(i32 %bar, i1 %cond) {
560  entry:
561    %g = call i32 @gazonk()
562    %addoper = select i1 %cond, i32 11, i32 12
563    %plusten = add i32 %bar, %addoper
564    %toret = add i32 %plusten, %g
565    ret i32 %toret
566  }
567
568What ``#dbg_value`` records should be placed to represent the original variable
569locations in this code? Unfortunately the second, third and fourth
570#dbg_values for ``!1`` in the source function have had their operands
571(%tval, %fval, %merge) optimized out. Assuming we cannot recover them, we
572might consider this placement of #dbg_values:
573
574.. code-block:: llvm
575
576  define i32 @foo(i32 %bar, i1 %cond) {
577  entry:
578      #dbg_value(i32 0, !1, !DIExpression(), !4)
579    %g = call i32 @gazonk()
580      #dbg_value(i32 %g, !3, !DIExpression(), !4)
581    %addoper = select i1 %cond, i32 11, i32 12
582    %plusten = add i32 %bar, %addoper
583    %toret = add i32 %plusten, %g
584      #dbg_value(i32 %toret, !1, !DIExpression(), !4)
585    ret i32 %toret
586  }
587
588However, this will cause ``!3`` to have the return value of ``@gazonk()`` at
589the same time as ``!1`` has the constant value zero -- a pair of assignments
590that never occurred in the unoptimized program. To avoid this, we must terminate
591the range that ``!1`` has the constant value assignment by inserting an poison
592#dbg_value before the #dbg_value for ``!3``:
593
594.. code-block:: llvm
595
596  define i32 @foo(i32 %bar, i1 %cond) {
597  entry:
598      #dbg_value(i32 0, !1, !DIExpression(), !2)
599    %g = call i32 @gazonk()
600      #dbg_value(i32 poison, !1, !DIExpression(), !2)
601      #dbg_value(i32 %g, !3, !DIExpression(), !2)
602    %addoper = select i1 %cond, i32 11, i32 12
603    %plusten = add i32 %bar, %addoper
604    %toret = add i32 %plusten, %g
605      #dbg_value(i32 %toret, !1, !DIExpression(), !2)
606    ret i32 %toret
607  }
608
609There are a few other #dbg_value configurations that mean it terminates
610dominating location definitions without adding a new location. The complete
611list is:
612
613* Any location operand is ``poison`` (or ``undef``).
614* Any location operand is an empty metadata tuple (``!{}``) (which cannot
615  occur in a ``!DIArgList``).
616* There are no location operands (empty ``DIArgList``) and the ``DIExpression``
617  is empty.
618
619This class of #dbg_value that kills variable locations is called a "kill
620#dbg_value" or "kill location", and for legacy reasons the term "undef
621#dbg_value" may be used in existing code. The ``DbgVariableIntrinsic`` methods
622``isKillLocation`` and ``setKillLocation`` should be used where possible rather
623than inspecting location operands directly to check or set whether a #dbg_value
624is a kill location.
625
626In general, if any #dbg_value has its operand optimized out and cannot be
627recovered, then a kill #dbg_value is necessary to terminate earlier variable
628locations. Additional kill #dbg_values may be necessary when the debugger can
629observe re-ordering of assignments.
630
631How variable location metadata is transformed during CodeGen
632============================================================
633
634LLVM preserves debug information throughout mid-level and backend passes,
635ultimately producing a mapping between source-level information and
636instruction ranges. This
637is relatively straightforwards for line number information, as mapping
638instructions to line numbers is a simple association. For variable locations
639however the story is more complex. As each ``#dbg_value`` record
640represents a source-level assignment of a value to a source variable, the
641debug records effectively embed a small imperative program
642within the LLVM IR. By the end of CodeGen, this becomes a mapping from each
643variable to their machine locations over ranges of instructions.
644From IR to object emission, the major transformations which affect variable
645location fidelity are:
646
6471. Instruction Selection
6482. Register allocation
6493. Block layout
650
651each of which are discussed below. In addition, instruction scheduling can
652significantly change the ordering of the program, and occurs in a number of
653different passes.
654
655Some variable locations are not transformed during CodeGen. Stack locations
656specified by ``#dbg_declare`` are valid and unchanging for the entire
657duration of the function, and are recorded in a simple MachineFunction table.
658Location changes in the prologue and epilogue of a function are also ignored:
659frame setup and destruction may take several instructions, require a
660disproportionate amount of debugging information in the output binary to
661describe, and should be stepped over by debuggers anyway.
662
663Variable locations in Instruction Selection and MIR
664---------------------------------------------------
665
666Instruction selection creates a MIR function from an IR function, and just as
667it transforms ``intermediate`` instructions into machine instructions, so must
668``intermediate`` variable locations become machine variable locations.
669Within IR, variable locations are always identified by a Value, but in MIR
670there can be different types of variable locations. In addition, some IR
671locations become unavailable, for example if the operation of multiple IR
672instructions are combined into one machine instruction (such as
673multiply-and-accumulate) then intermediate Values are lost. To track variable
674locations through instruction selection, they are first separated into
675locations that do not depend on code generation (constants, stack locations,
676allocated virtual registers) and those that do. For those that do, debug
677metadata is attached to SDNodes in SelectionDAGs. After instruction selection
678has occurred and a MIR function is created, if the SDNode associated with debug
679metadata is allocated a virtual register, that virtual register is used as the
680variable location. If the SDNode is folded into a machine instruction or
681otherwise transformed into a non-register, the variable location becomes
682unavailable.
683
684Locations that are unavailable are treated as if they have been optimized out:
685in IR the location would be assigned ``undef`` by a debug record, and in MIR
686the equivalent location is used.
687
688After MIR locations are assigned to each variable, machine pseudo-instructions
689corresponding to each ``#dbg_value`` record are inserted. There are two
690forms of this type of instruction.
691
692The first form, ``DBG_VALUE``, appears thus:
693
694.. code-block:: text
695
696  DBG_VALUE %1, $noreg, !123, !DIExpression()
697
698And has the following operands:
699 * The first operand can record the variable location as a register,
700   a frame index, an immediate, or the base address register if the original
701   debug record referred to memory. ``$noreg`` indicates the variable
702   location is undefined, equivalent to an ``undef`` #dbg_value operand.
703 * The type of the second operand indicates whether the variable location is
704   directly referred to by the DBG_VALUE, or whether it is indirect. The
705   ``$noreg`` register signifies the former, an immediate operand (0) the
706   latter.
707 * Operand 3 is the Variable field of the original debug record.
708 * Operand 4 is the Expression field of the original debug record.
709
710The second form, ``DBG_VALUE_LIST``, appears thus:
711
712.. code-block:: text
713
714  DBG_VALUE_LIST !123, !DIExpression(DW_OP_LLVM_arg, 0, DW_OP_LLVM_arg, 1, DW_OP_plus), %1, %2
715
716And has the following operands:
717 * The first operand is the Variable field of the original debug record.
718 * The second operand is the Expression field of the original debug record.
719 * Any number of operands, from the 3rd onwards, record a sequence of variable
720   location operands, which may take any of the same values as the first
721   operand of the ``DBG_VALUE`` instruction above. These variable location
722   operands are inserted into the final DWARF Expression in positions indicated
723   by the DW_OP_LLVM_arg operator in the `DIExpression
724   <LangRef.html#diexpression>`_.
725
726The position at which the DBG_VALUEs are inserted should correspond to the
727positions of their matching ``#dbg_value`` records in the IR block.  As
728with optimization, LLVM aims to preserve the order in which variable
729assignments occurred in the source program. However SelectionDAG performs some
730instruction scheduling, which can reorder assignments (discussed below).
731Function parameter locations are moved to the beginning of the function if
732they're not already, to ensure they're immediately available on function entry.
733
734To demonstrate variable locations during instruction selection, consider
735the following example:
736
737.. code-block:: llvm
738
739  define i32 @foo(i32* %addr) {
740  entry:
741      #dbg_value(i32 0, !3, !DIExpression(), !5)
742    br label %bb1, !dbg !5
743
744  bb1:                                              ; preds = %bb1, %entry
745    %bar.0 = phi i32 [ 0, %entry ], [ %add, %bb1 ]
746      #dbg_value(i32 %bar.0, !3, !DIExpression(), !5)
747    %addr1 = getelementptr i32, i32 *%addr, i32 1, !dbg !5
748      #dbg_value(i32 *%addr1, !3, !DIExpression(), !5)
749    %loaded1 = load i32, i32* %addr1, !dbg !5
750    %addr2 = getelementptr i32, i32 *%addr, i32 %bar.0, !dbg !5
751      #dbg_value(i32 *%addr2, !3, !DIExpression(), !5)
752    %loaded2 = load i32, i32* %addr2, !dbg !5
753    %add = add i32 %bar.0, 1, !dbg !5
754      #dbg_value(i32 %add, !3, !DIExpression(), !5)
755    %added = add i32 %loaded1, %loaded2
756    %cond = icmp ult i32 %added, %bar.0, !dbg !5
757    br i1 %cond, label %bb1, label %bb2, !dbg !5
758
759  bb2:                                              ; preds = %bb1
760    ret i32 0, !dbg !5
761  }
762
763If one compiles this IR with ``llc -o - -start-after=codegen-prepare -stop-after=expand-isel-pseudos -mtriple=x86_64--``, the following MIR is produced:
764
765.. code-block:: text
766
767  bb.0.entry:
768    successors: %bb.1(0x80000000)
769    liveins: $rdi
770
771    %2:gr64 = COPY $rdi
772    %3:gr32 = MOV32r0 implicit-def dead $eflags
773    DBG_VALUE 0, $noreg, !3, !DIExpression(), debug-location !5
774
775  bb.1.bb1:
776    successors: %bb.1(0x7c000000), %bb.2(0x04000000)
777
778    %0:gr32 = PHI %3, %bb.0, %1, %bb.1
779    DBG_VALUE %0, $noreg, !3, !DIExpression(), debug-location !5
780    DBG_VALUE %2, $noreg, !3, !DIExpression(DW_OP_plus_uconst, 4, DW_OP_stack_value), debug-location !5
781    %4:gr32 = MOV32rm %2, 1, $noreg, 4, $noreg, debug-location !5 :: (load 4 from %ir.addr1)
782    %5:gr64_nosp = MOVSX64rr32 %0, debug-location !5
783    DBG_VALUE $noreg, $noreg, !3, !DIExpression(), debug-location !5
784    %1:gr32 = INC32r %0, implicit-def dead $eflags, debug-location !5
785    DBG_VALUE %1, $noreg, !3, !DIExpression(), debug-location !5
786    %6:gr32 = ADD32rm %4, %2, 4, killed %5, 0, $noreg, implicit-def dead $eflags :: (load 4 from %ir.addr2)
787    %7:gr32 = SUB32rr %6, %0, implicit-def $eflags, debug-location !5
788    JB_1 %bb.1, implicit $eflags, debug-location !5
789    JMP_1 %bb.2, debug-location !5
790
791  bb.2.bb2:
792    %8:gr32 = MOV32r0 implicit-def dead $eflags
793    $eax = COPY %8, debug-location !5
794    RET 0, $eax, debug-location !5
795
796Observe first that there is a DBG_VALUE instruction for every ``#dbg_value``
797record in the source IR, ensuring no source level assignments go missing.
798Then consider the different ways in which variable locations have been recorded:
799
800* For the first #dbg_value an immediate operand is used to record a zero value.
801* The #dbg_value of the PHI instruction leads to a DBG_VALUE of virtual register
802  ``%0``.
803* The first GEP has its effect folded into the first load instruction
804  (as a 4-byte offset), but the variable location is salvaged by folding
805  the GEPs effect into the DIExpression.
806* The second GEP is also folded into the corresponding load. However, it is
807  insufficiently simple to be salvaged, and is emitted as a ``$noreg``
808  DBG_VALUE, indicating that the variable takes on an undefined location.
809* The final #dbg_value has its Value placed in virtual register ``%1``.
810
811Instruction Scheduling
812----------------------
813
814A number of passes can reschedule instructions, notably instruction selection
815and the pre-and-post RA machine schedulers. Instruction scheduling can
816significantly change the nature of the program -- in the (very unlikely) worst
817case the instruction sequence could be completely reversed. In such
818circumstances LLVM follows the principle applied to optimizations, that it is
819better for the debugger not to display any state than a misleading state.
820Thus, whenever instructions are advanced in order of execution, any
821corresponding DBG_VALUE is kept in its original position, and if an instruction
822is delayed then the variable is given an undefined location for the duration
823of the delay. To illustrate, consider this pseudo-MIR:
824
825.. code-block:: text
826
827  %1:gr32 = MOV32rm %0, 1, $noreg, 4, $noreg, debug-location !5 :: (load 4 from %ir.addr1)
828  DBG_VALUE %1, $noreg, !1, !2
829  %4:gr32 = ADD32rr %3, %2, implicit-def dead $eflags
830  DBG_VALUE %4, $noreg, !3, !4
831  %7:gr32 = SUB32rr %6, %5, implicit-def dead $eflags
832  DBG_VALUE %7, $noreg, !5, !6
833
834Imagine that the SUB32rr were moved forward to give us the following MIR:
835
836.. code-block:: text
837
838  %7:gr32 = SUB32rr %6, %5, implicit-def dead $eflags
839  %1:gr32 = MOV32rm %0, 1, $noreg, 4, $noreg, debug-location !5 :: (load 4 from %ir.addr1)
840  DBG_VALUE %1, $noreg, !1, !2
841  %4:gr32 = ADD32rr %3, %2, implicit-def dead $eflags
842  DBG_VALUE %4, $noreg, !3, !4
843  DBG_VALUE %7, $noreg, !5, !6
844
845In this circumstance LLVM would leave the MIR as shown above. Were we to move
846the DBG_VALUE of virtual register %7 upwards with the SUB32rr, we would re-order
847assignments and introduce a new state of the program. Whereas with the solution
848above, the debugger will see one fewer combination of variable values, because
849``!3`` and ``!5`` will change value at the same time. This is preferred over
850misrepresenting the original program.
851
852In comparison, if one sunk the MOV32rm, LLVM would produce the following:
853
854.. code-block:: text
855
856  DBG_VALUE $noreg, $noreg, !1, !2
857  %4:gr32 = ADD32rr %3, %2, implicit-def dead $eflags
858  DBG_VALUE %4, $noreg, !3, !4
859  %7:gr32 = SUB32rr %6, %5, implicit-def dead $eflags
860  DBG_VALUE %7, $noreg, !5, !6
861  %1:gr32 = MOV32rm %0, 1, $noreg, 4, $noreg, debug-location !5 :: (load 4 from %ir.addr1)
862  DBG_VALUE %1, $noreg, !1, !2
863
864Here, to avoid presenting a state in which the first assignment to ``!1``
865disappears, the DBG_VALUE at the top of the block assigns the variable the
866undefined location, until its value is available at the end of the block where
867an additional DBG_VALUE is added. Were any other DBG_VALUE for ``!1`` to occur
868in the instructions that the MOV32rm was sunk past, the DBG_VALUE for ``%1``
869would be dropped and the debugger would never observe it in the variable. This
870accurately reflects that the value is not available during the corresponding
871portion of the original program.
872
873Variable locations during Register Allocation
874---------------------------------------------
875
876To avoid debug instructions interfering with the register allocator, the
877LiveDebugVariables pass extracts variable locations from a MIR function and
878deletes the corresponding DBG_VALUE instructions. Some localized copy
879propagation is performed within blocks. After register allocation, the
880VirtRegRewriter pass re-inserts DBG_VALUE instructions in their original
881positions, translating virtual register references into their physical
882machine locations. To avoid encoding incorrect variable locations, in this
883pass any DBG_VALUE of a virtual register that is not live, is replaced by
884the undefined location. The LiveDebugVariables may insert redundant DBG_VALUEs
885because of virtual register rewriting. These will be subsequently removed by
886the RemoveRedundantDebugValues pass.
887
888LiveDebugValues expansion of variable locations
889-----------------------------------------------
890
891After all optimizations have run and shortly before emission, the
892LiveDebugValues pass runs to achieve two aims:
893
894* To propagate the location of variables through copies and register spills,
895* For every block, to record every valid variable location in that block.
896
897After this pass the DBG_VALUE instruction changes meaning: rather than
898corresponding to a source-level assignment where the variable may change value,
899it asserts the location of a variable in a block, and loses effect outside the
900block. Propagating variable locations through copies and spills is
901straightforwards: determining the variable location in every basic block
902requires the consideration of control flow. Consider the following IR, which
903presents several difficulties:
904
905.. code-block:: text
906
907  define dso_local i32 @foo(i1 %cond, i32 %input) !dbg !12 {
908  entry:
909    br i1 %cond, label %truebr, label %falsebr
910
911  bb1:
912    %value = phi i32 [ %value1, %truebr ], [ %value2, %falsebr ]
913    br label %exit, !dbg !26
914
915  truebr:
916      #dbg_value(i32 %input, !30, !DIExpression(), !24)
917      #dbg_value(i32 1, !23, !DIExpression(), !24)
918    %value1 = add i32 %input, 1
919    br label %bb1
920
921  falsebr:
922      #dbg_value(i32 %input, !30, !DIExpression(), !24)
923      #dbg_value(i32 2, !23, !DIExpression(), !24)
924    %value2 = add i32 %input, 2
925    br label %bb1
926
927  exit:
928    ret i32 %value, !dbg !30
929  }
930
931Here the difficulties are:
932
933* The control flow is roughly the opposite of basic block order
934* The value of the ``!23`` variable merges into ``%bb1``, but there is no PHI
935  node
936
937As mentioned above, the ``#dbg_value`` records essentially form an
938imperative program embedded in the IR, with each record defining a variable
939location. This *could* be converted to an SSA form by mem2reg, in the same way
940that it uses use-def chains to identify control flow merges and insert phi
941nodes for IR Values. However, because debug variable locations are defined for
942every machine instruction, in effect every IR instruction uses every variable
943location, which would lead to a large number of debugging records being
944generated.
945
946Examining the example above, variable ``!30`` is assigned ``%input`` on both
947conditional paths through the function, while ``!23`` is assigned differing
948constant values on either path. Where control flow merges in ``%bb1`` we would
949want ``!30`` to keep its location (``%input``), but ``!23`` to become undefined
950as we cannot determine at runtime what value it should have in %bb1 without
951inserting a PHI node. mem2reg does not insert the PHI node to avoid changing
952codegen when debugging is enabled, and does not insert the other #dbg_values
953to avoid adding very large numbers of records.
954
955Instead, LiveDebugValues determines variable locations when control
956flow merges. A dataflow analysis is used to propagate locations between blocks:
957when control flow merges, if a variable has the same location in all
958predecessors then that location is propagated into the successor. If the
959predecessor locations disagree, the location becomes undefined.
960
961Once LiveDebugValues has run, every block should have all valid variable
962locations described by DBG_VALUE instructions within the block. Very little
963effort is then required by supporting classes (such as
964DbgEntityHistoryCalculator) to build a map of each instruction to every
965valid variable location, without the need to consider control flow. From
966the example above, it is otherwise difficult to determine that the location
967of variable ``!30`` should flow "up" into block ``%bb1``, but that the location
968of variable ``!23`` should not flow "down" into the ``%exit`` block.
969
970.. _ccxx_frontend:
971
972C/C++ front-end specific debug information
973==========================================
974
975The C and C++ front-ends represent information about the program in a
976format that is effectively identical to `DWARF <http://www.dwarfstd.org/>`_
977in terms of information content.  This allows code generators to
978trivially support native debuggers by generating standard dwarf
979information, and contains enough information for non-dwarf targets to
980translate it as needed.
981
982This section describes the forms used to represent C and C++ programs.  Other
983languages could pattern themselves after this (which itself is tuned to
984representing programs in the same way that DWARF does), or they could choose
985to provide completely different forms if they don't fit into the DWARF model.
986As support for debugging information gets added to the various LLVM
987source-language front-ends, the information used should be documented here.
988
989The following sections provide examples of a few C/C++ constructs and
990the debug information that would best describe those constructs.  The
991canonical references are the ``DINode`` classes defined in
992``include/llvm/IR/DebugInfoMetadata.h`` and the implementations of the
993helper functions in ``lib/IR/DIBuilder.cpp``.
994
995C/C++ source file information
996-----------------------------
997
998``llvm::Instruction`` provides easy access to metadata attached with an
999instruction.  One can extract line number information encoded in LLVM IR using
1000``Instruction::getDebugLoc()`` and ``DILocation::getLine()``.
1001
1002.. code-block:: c++
1003
1004  if (DILocation *Loc = I->getDebugLoc()) { // Here I is an LLVM instruction
1005    unsigned Line = Loc->getLine();
1006    StringRef File = Loc->getFilename();
1007    StringRef Dir = Loc->getDirectory();
1008    bool ImplicitCode = Loc->isImplicitCode();
1009  }
1010
1011When the flag ImplicitCode is true then it means that the Instruction has been
1012added by the front-end but doesn't correspond to source code written by the user. For example
1013
1014.. code-block:: c++
1015
1016  if (MyBoolean) {
1017    MyObject MO;
1018    ...
1019  }
1020
1021At the end of the scope the MyObject's destructor is called but it isn't written
1022explicitly. This information is useful to avoid to have counters on brackets when
1023making code coverage.
1024
1025C/C++ global variable information
1026---------------------------------
1027
1028Given an integer global variable declared as follows:
1029
1030.. code-block:: c
1031
1032  _Alignas(8) int MyGlobal = 100;
1033
1034a C/C++ front-end would generate the following descriptors:
1035
1036.. code-block:: text
1037
1038  ;;
1039  ;; Define the global itself.
1040  ;;
1041  @MyGlobal = global i32 100, align 8, !dbg !0
1042
1043  ;;
1044  ;; List of debug info of globals
1045  ;;
1046  !llvm.dbg.cu = !{!1}
1047
1048  ;; Some unrelated metadata.
1049  !llvm.module.flags = !{!6, !7}
1050  !llvm.ident = !{!8}
1051
1052  ;; Define the global variable itself
1053  !0 = distinct !DIGlobalVariable(name: "MyGlobal", scope: !1, file: !2, line: 1, type: !5, isLocal: false, isDefinition: true, align: 64)
1054
1055  ;; Define the compile unit.
1056  !1 = distinct !DICompileUnit(language: DW_LANG_C99, file: !2,
1057                               producer: "clang version 4.0.0",
1058                               isOptimized: false, runtimeVersion: 0, emissionKind: FullDebug,
1059                               enums: !3, globals: !4)
1060
1061  ;;
1062  ;; Define the file
1063  ;;
1064  !2 = !DIFile(filename: "/dev/stdin",
1065               directory: "/Users/dexonsmith/data/llvm/debug-info")
1066
1067  ;; An empty array.
1068  !3 = !{}
1069
1070  ;; The Array of Global Variables
1071  !4 = !{!0}
1072
1073  ;;
1074  ;; Define the type
1075  ;;
1076  !5 = !DIBasicType(name: "int", size: 32, encoding: DW_ATE_signed)
1077
1078  ;; Dwarf version to output.
1079  !6 = !{i32 2, !"Dwarf Version", i32 4}
1080
1081  ;; Debug info schema version.
1082  !7 = !{i32 2, !"Debug Info Version", i32 3}
1083
1084  ;; Compiler identification
1085  !8 = !{!"clang version 4.0.0"}
1086
1087
1088The align value in DIGlobalVariable description specifies variable alignment in
1089case it was forced by C11 _Alignas(), C++11 alignas() keywords or compiler
1090attribute __attribute__((aligned ())). In other case (when this field is missing)
1091alignment is considered default. This is used when producing DWARF output
1092for DW_AT_alignment value.
1093
1094C/C++ function information
1095--------------------------
1096
1097Given a function declared as follows:
1098
1099.. code-block:: c
1100
1101  int main(int argc, char *argv[]) {
1102    return 0;
1103  }
1104
1105a C/C++ front-end would generate the following descriptors:
1106
1107.. code-block:: text
1108
1109  ;;
1110  ;; Define the anchor for subprograms.
1111  ;;
1112  !4 = !DISubprogram(name: "main", scope: !1, file: !1, line: 1, type: !5,
1113                     isLocal: false, isDefinition: true, scopeLine: 1,
1114                     flags: DIFlagPrototyped, isOptimized: false,
1115                     retainedNodes: !2)
1116
1117  ;;
1118  ;; Define the subprogram itself.
1119  ;;
1120  define i32 @main(i32 %argc, i8** %argv) !dbg !4 {
1121  ...
1122  }
1123
1124C++ specific debug information
1125==============================
1126
1127C++ special member functions information
1128----------------------------------------
1129
1130DWARF v5 introduces attributes defined to enhance debugging information of C++ programs. LLVM can generate (or omit) these appropriate DWARF attributes. In C++ a special member function Ctors, Dtors, Copy/Move Ctors, assignment operators can be declared with C++11 keyword deleted. This is represented in LLVM using spFlags value DISPFlagDeleted.
1131
1132Given a class declaration with copy constructor declared as deleted:
1133
1134.. code-block:: c
1135
1136  class foo {
1137   public:
1138     foo(const foo&) = deleted;
1139  };
1140
1141A C++ frontend would generate following:
1142
1143.. code-block:: text
1144
1145  !17 = !DISubprogram(name: "foo", scope: !11, file: !1, line: 5, type: !18, scopeLine: 5, flags: DIFlagPublic | DIFlagPrototyped, spFlags: DISPFlagDeleted)
1146
1147and this will produce an additional DWARF attribute as:
1148
1149.. code-block:: text
1150
1151  DW_TAG_subprogram [7] *
1152    DW_AT_name [DW_FORM_strx1]    (indexed (00000006) string = "foo")
1153    DW_AT_decl_line [DW_FORM_data1]       (5)
1154    ...
1155    DW_AT_deleted [DW_FORM_flag_present]  (true)
1156
1157Fortran specific debug information
1158==================================
1159
1160Fortran function information
1161----------------------------
1162
1163There are a few DWARF attributes defined to support client debugging of Fortran programs.  LLVM can generate (or omit) the appropriate DWARF attributes for the prefix-specs of ELEMENTAL, PURE, IMPURE, RECURSIVE, and NON_RECURSIVE.  This is done by using the spFlags values: DISPFlagElemental, DISPFlagPure, and DISPFlagRecursive.
1164
1165.. code-block:: fortran
1166
1167  elemental function elem_func(a)
1168
1169a Fortran front-end would generate the following descriptors:
1170
1171.. code-block:: text
1172
1173  !11 = distinct !DISubprogram(name: "subroutine2", scope: !1, file: !1,
1174          line: 5, type: !8, scopeLine: 6,
1175          spFlags: DISPFlagDefinition | DISPFlagElemental, unit: !0,
1176          retainedNodes: !2)
1177
1178and this will materialize an additional DWARF attribute as:
1179
1180.. code-block:: text
1181
1182  DW_TAG_subprogram [3]
1183     DW_AT_low_pc [DW_FORM_addr]     (0x0000000000000010 ".text")
1184     DW_AT_high_pc [DW_FORM_data4]   (0x00000001)
1185     ...
1186     DW_AT_elemental [DW_FORM_flag_present]  (true)
1187
1188There are a few DWARF tags defined to represent Fortran specific constructs i.e DW_TAG_string_type for representing Fortran character(n). In LLVM this is represented as DIStringType.
1189
1190.. code-block:: fortran
1191
1192  character(len=*), intent(in) :: string
1193
1194a Fortran front-end would generate the following descriptors:
1195
1196.. code-block:: text
1197
1198  !DILocalVariable(name: "string", arg: 1, scope: !10, file: !3, line: 4, type: !15)
1199  !DIStringType(name: "character(*)!2", stringLength: !16, stringLengthExpression: !DIExpression(), size: 32)
1200
1201A fortran deferred-length character can also contain the information of raw storage of the characters in addition to the length of the string. This information is encoded in the  stringLocationExpression field. Based on this information, DW_AT_data_location attribute is emitted in a DW_TAG_string_type debug info.
1202
1203  !DIStringType(name: "character(*)!2", stringLengthExpression: !DIExpression(), stringLocationExpression: !DIExpression(DW_OP_push_object_address, DW_OP_deref), size: 32)
1204
1205and this will materialize in DWARF tags as:
1206
1207.. code-block:: text
1208
1209   DW_TAG_string_type
1210                DW_AT_name      ("character(*)!2")
1211                DW_AT_string_length     (0x00000064)
1212   0x00000064:    DW_TAG_variable
1213                  DW_AT_location      (DW_OP_fbreg +16)
1214                  DW_AT_type  (0x00000083 "integer*8")
1215                  DW_AT_data_location (DW_OP_push_object_address, DW_OP_deref)
1216                  ...
1217                  DW_AT_artificial    (true)
1218
1219A Fortran front-end may need to generate a *trampoline* function to call a
1220function defined in a different compilation unit. In this case, the front-end
1221can emit the following descriptor for the trampoline function:
1222
1223.. code-block:: text
1224
1225  !DISubprogram(name: "sub1_.t0p", linkageName: "sub1_.t0p", scope: !4, file: !4, type: !5, spFlags: DISPFlagLocalToUnit | DISPFlagDefinition, unit: !7, retainedNodes: !24, targetFuncName: "sub1_")
1226
1227The targetFuncName field is the name of the function that the trampoline
1228calls. This descriptor results in the following DWARF tag:
1229
1230.. code-block:: text
1231
1232  DW_TAG_subprogram
1233    ...
1234    DW_AT_linkage_name	("sub1_.t0p")
1235    DW_AT_name	("sub1_.t0p")
1236    DW_AT_trampoline	("sub1_")
1237
1238Debugging information format
1239============================
1240
1241Debugging Information Extension for Objective C Properties
1242----------------------------------------------------------
1243
1244Introduction
1245^^^^^^^^^^^^
1246
1247Objective C provides a simpler way to declare and define accessor methods using
1248declared properties.  The language provides features to declare a property and
1249to let compiler synthesize accessor methods.
1250
1251The debugger lets developer inspect Objective C interfaces and their instance
1252variables and class variables.  However, the debugger does not know anything
1253about the properties defined in Objective C interfaces.  The debugger consumes
1254information generated by compiler in DWARF format.  The format does not support
1255encoding of Objective C properties.  This proposal describes DWARF extensions to
1256encode Objective C properties, which the debugger can use to let developers
1257inspect Objective C properties.
1258
1259Proposal
1260^^^^^^^^
1261
1262Objective C properties exist separately from class members.  A property can be
1263defined only by "setter" and "getter" selectors, and be calculated anew on each
1264access.  Or a property can just be a direct access to some declared ivar.
1265Finally it can have an ivar "automatically synthesized" for it by the compiler,
1266in which case the property can be referred to in user code directly using the
1267standard C dereference syntax as well as through the property "dot" syntax, but
1268there is no entry in the ``@interface`` declaration corresponding to this ivar.
1269
1270To facilitate debugging, these properties we will add a new DWARF TAG into the
1271``DW_TAG_structure_type`` definition for the class to hold the description of a
1272given property, and a set of DWARF attributes that provide said description.
1273The property tag will also contain the name and declared type of the property.
1274
1275If there is a related ivar, there will also be a DWARF property attribute placed
1276in the ``DW_TAG_member`` DIE for that ivar referring back to the property TAG
1277for that property.  And in the case where the compiler synthesizes the ivar
1278directly, the compiler is expected to generate a ``DW_TAG_member`` for that
1279ivar (with the ``DW_AT_artificial`` set to 1), whose name will be the name used
1280to access this ivar directly in code, and with the property attribute pointing
1281back to the property it is backing.
1282
1283The following examples will serve as illustration for our discussion:
1284
1285.. code-block:: objc
1286
1287  @interface I1 {
1288    int n2;
1289  }
1290
1291  @property int p1;
1292  @property int p2;
1293  @end
1294
1295  @implementation I1
1296  @synthesize p1;
1297  @synthesize p2 = n2;
1298  @end
1299
1300This produces the following DWARF (this is a "pseudo dwarfdump" output):
1301
1302.. code-block:: none
1303
1304  0x00000100:  TAG_structure_type [7] *
1305                 AT_APPLE_runtime_class( 0x10 )
1306                 AT_name( "I1" )
1307                 AT_decl_file( "Objc_Property.m" )
1308                 AT_decl_line( 3 )
1309
1310  0x00000110    TAG_APPLE_property
1311                  AT_name ( "p1" )
1312                  AT_type ( {0x00000150} ( int ) )
1313
1314  0x00000120:   TAG_APPLE_property
1315                  AT_name ( "p2" )
1316                  AT_type ( {0x00000150} ( int ) )
1317
1318  0x00000130:   TAG_member [8]
1319                  AT_name( "_p1" )
1320                  AT_APPLE_property ( {0x00000110} "p1" )
1321                  AT_type( {0x00000150} ( int ) )
1322                  AT_artificial ( 0x1 )
1323
1324  0x00000140:    TAG_member [8]
1325                   AT_name( "n2" )
1326                   AT_APPLE_property ( {0x00000120} "p2" )
1327                   AT_type( {0x00000150} ( int ) )
1328
1329  0x00000150:  AT_type( ( int ) )
1330
1331Note, the current convention is that the name of the ivar for an
1332auto-synthesized property is the name of the property from which it derives
1333with an underscore prepended, as is shown in the example.  But we actually
1334don't need to know this convention, since we are given the name of the ivar
1335directly.
1336
1337Also, it is common practice in ObjC to have different property declarations in
1338the @interface and @implementation - e.g. to provide a read-only property in
1339the interface, and a read-write interface in the implementation.  In that case,
1340the compiler should emit whichever property declaration will be in force in the
1341current translation unit.
1342
1343Developers can decorate a property with attributes which are encoded using
1344``DW_AT_APPLE_property_attribute``.
1345
1346.. code-block:: objc
1347
1348  @property (readonly, nonatomic) int pr;
1349
1350.. code-block:: none
1351
1352  TAG_APPLE_property [8]
1353    AT_name( "pr" )
1354    AT_type ( {0x00000147} (int) )
1355    AT_APPLE_property_attribute (DW_APPLE_PROPERTY_readonly, DW_APPLE_PROPERTY_nonatomic)
1356
1357The setter and getter method names are attached to the property using
1358``DW_AT_APPLE_property_setter`` and ``DW_AT_APPLE_property_getter`` attributes.
1359
1360.. code-block:: objc
1361
1362  @interface I1
1363  @property (setter=myOwnP3Setter:) int p3;
1364  -(void)myOwnP3Setter:(int)a;
1365  @end
1366
1367  @implementation I1
1368  @synthesize p3;
1369  -(void)myOwnP3Setter:(int)a{ }
1370  @end
1371
1372The DWARF for this would be:
1373
1374.. code-block:: none
1375
1376  0x000003bd: TAG_structure_type [7] *
1377                AT_APPLE_runtime_class( 0x10 )
1378                AT_name( "I1" )
1379                AT_decl_file( "Objc_Property.m" )
1380                AT_decl_line( 3 )
1381
1382  0x000003cd      TAG_APPLE_property
1383                    AT_name ( "p3" )
1384                    AT_APPLE_property_setter ( "myOwnP3Setter:" )
1385                    AT_type( {0x00000147} ( int ) )
1386
1387  0x000003f3:     TAG_member [8]
1388                    AT_name( "_p3" )
1389                    AT_type ( {0x00000147} ( int ) )
1390                    AT_APPLE_property ( {0x000003cd} )
1391                    AT_artificial ( 0x1 )
1392
1393New DWARF Tags
1394^^^^^^^^^^^^^^
1395
1396+-----------------------+--------+
1397| TAG                   | Value  |
1398+=======================+========+
1399| DW_TAG_APPLE_property | 0x4200 |
1400+-----------------------+--------+
1401
1402New DWARF Attributes
1403^^^^^^^^^^^^^^^^^^^^
1404
1405+--------------------------------+--------+-----------+
1406| Attribute                      | Value  | Classes   |
1407+================================+========+===========+
1408| DW_AT_APPLE_property           | 0x3fed | Reference |
1409+--------------------------------+--------+-----------+
1410| DW_AT_APPLE_property_getter    | 0x3fe9 | String    |
1411+--------------------------------+--------+-----------+
1412| DW_AT_APPLE_property_setter    | 0x3fea | String    |
1413+--------------------------------+--------+-----------+
1414| DW_AT_APPLE_property_attribute | 0x3feb | Constant  |
1415+--------------------------------+--------+-----------+
1416
1417New DWARF Constants
1418^^^^^^^^^^^^^^^^^^^
1419
1420+--------------------------------------+-------+
1421| Name                                 | Value |
1422+======================================+=======+
1423| DW_APPLE_PROPERTY_readonly           | 0x01  |
1424+--------------------------------------+-------+
1425| DW_APPLE_PROPERTY_getter             | 0x02  |
1426+--------------------------------------+-------+
1427| DW_APPLE_PROPERTY_assign             | 0x04  |
1428+--------------------------------------+-------+
1429| DW_APPLE_PROPERTY_readwrite          | 0x08  |
1430+--------------------------------------+-------+
1431| DW_APPLE_PROPERTY_retain             | 0x10  |
1432+--------------------------------------+-------+
1433| DW_APPLE_PROPERTY_copy               | 0x20  |
1434+--------------------------------------+-------+
1435| DW_APPLE_PROPERTY_nonatomic          | 0x40  |
1436+--------------------------------------+-------+
1437| DW_APPLE_PROPERTY_setter             | 0x80  |
1438+--------------------------------------+-------+
1439| DW_APPLE_PROPERTY_atomic             | 0x100 |
1440+--------------------------------------+-------+
1441| DW_APPLE_PROPERTY_weak               | 0x200 |
1442+--------------------------------------+-------+
1443| DW_APPLE_PROPERTY_strong             | 0x400 |
1444+--------------------------------------+-------+
1445| DW_APPLE_PROPERTY_unsafe_unretained  | 0x800 |
1446+--------------------------------------+-------+
1447| DW_APPLE_PROPERTY_nullability        | 0x1000|
1448+--------------------------------------+-------+
1449| DW_APPLE_PROPERTY_null_resettable    | 0x2000|
1450+--------------------------------------+-------+
1451| DW_APPLE_PROPERTY_class              | 0x4000|
1452+--------------------------------------+-------+
1453
1454Name Accelerator Tables
1455-----------------------
1456
1457Introduction
1458^^^^^^^^^^^^
1459
1460The "``.debug_pubnames``" and "``.debug_pubtypes``" formats are not what a
1461debugger needs.  The "``pub``" in the section name indicates that the entries
1462in the table are publicly visible names only.  This means no static or hidden
1463functions show up in the "``.debug_pubnames``".  No static variables or private
1464class variables are in the "``.debug_pubtypes``".  Many compilers add different
1465things to these tables, so we can't rely upon the contents between gcc, icc, or
1466clang.
1467
1468The typical query given by users tends not to match up with the contents of
1469these tables.  For example, the DWARF spec states that "In the case of the name
1470of a function member or static data member of a C++ structure, class or union,
1471the name presented in the "``.debug_pubnames``" section is not the simple name
1472given by the ``DW_AT_name attribute`` of the referenced debugging information
1473entry, but rather the fully qualified name of the data or function member."
1474So the only names in these tables for complex C++ entries is a fully
1475qualified name.  Debugger users tend not to enter their search strings as
1476"``a::b::c(int,const Foo&) const``", but rather as "``c``", "``b::c``" , or
1477"``a::b::c``".  So the name entered in the name table must be demangled in
1478order to chop it up appropriately and additional names must be manually entered
1479into the table to make it effective as a name lookup table for debuggers to
1480use.
1481
1482All debuggers currently ignore the "``.debug_pubnames``" table as a result of
1483its inconsistent and useless public-only name content making it a waste of
1484space in the object file.  These tables, when they are written to disk, are not
1485sorted in any way, leaving every debugger to do its own parsing and sorting.
1486These tables also include an inlined copy of the string values in the table
1487itself making the tables much larger than they need to be on disk, especially
1488for large C++ programs.
1489
1490Can't we just fix the sections by adding all of the names we need to this
1491table? No, because that is not what the tables are defined to contain and we
1492won't know the difference between the old bad tables and the new good tables.
1493At best we could make our own renamed sections that contain all of the data we
1494need.
1495
1496These tables are also insufficient for what a debugger like LLDB needs.  LLDB
1497uses clang for its expression parsing where LLDB acts as a PCH.  LLDB is then
1498often asked to look for type "``foo``" or namespace "``bar``", or list items in
1499namespace "``baz``".  Namespaces are not included in the pubnames or pubtypes
1500tables.  Since clang asks a lot of questions when it is parsing an expression,
1501we need to be very fast when looking up names, as it happens a lot.  Having new
1502accelerator tables that are optimized for very quick lookups will benefit this
1503type of debugging experience greatly.
1504
1505We would like to generate name lookup tables that can be mapped into memory
1506from disk, and used as is, with little or no up-front parsing.  We would also
1507be able to control the exact content of these different tables so they contain
1508exactly what we need.  The Name Accelerator Tables were designed to fix these
1509issues.  In order to solve these issues we need to:
1510
1511* Have a format that can be mapped into memory from disk and used as is
1512* Lookups should be very fast
1513* Extensible table format so these tables can be made by many producers
1514* Contain all of the names needed for typical lookups out of the box
1515* Strict rules for the contents of tables
1516
1517Table size is important and the accelerator table format should allow the reuse
1518of strings from common string tables so the strings for the names are not
1519duplicated.  We also want to make sure the table is ready to be used as-is by
1520simply mapping the table into memory with minimal header parsing.
1521
1522The name lookups need to be fast and optimized for the kinds of lookups that
1523debuggers tend to do.  Optimally we would like to touch as few parts of the
1524mapped table as possible when doing a name lookup and be able to quickly find
1525the name entry we are looking for, or discover there are no matches.  In the
1526case of debuggers we optimized for lookups that fail most of the time.
1527
1528Each table that is defined should have strict rules on exactly what is in the
1529accelerator tables and documented so clients can rely on the content.
1530
1531Hash Tables
1532^^^^^^^^^^^
1533
1534Standard Hash Tables
1535""""""""""""""""""""
1536
1537Typical hash tables have a header, buckets, and each bucket points to the
1538bucket contents:
1539
1540.. code-block:: none
1541
1542  .------------.
1543  |  HEADER    |
1544  |------------|
1545  |  BUCKETS   |
1546  |------------|
1547  |  DATA      |
1548  `------------'
1549
1550The BUCKETS are an array of offsets to DATA for each hash:
1551
1552.. code-block:: none
1553
1554  .------------.
1555  | 0x00001000 | BUCKETS[0]
1556  | 0x00002000 | BUCKETS[1]
1557  | 0x00002200 | BUCKETS[2]
1558  | 0x000034f0 | BUCKETS[3]
1559  |            | ...
1560  | 0xXXXXXXXX | BUCKETS[n_buckets]
1561  '------------'
1562
1563So for ``bucket[3]`` in the example above, we have an offset into the table
15640x000034f0 which points to a chain of entries for the bucket.  Each bucket must
1565contain a next pointer, full 32 bit hash value, the string itself, and the data
1566for the current string value.
1567
1568.. code-block:: none
1569
1570              .------------.
1571  0x000034f0: | 0x00003500 | next pointer
1572              | 0x12345678 | 32 bit hash
1573              | "erase"    | string value
1574              | data[n]    | HashData for this bucket
1575              |------------|
1576  0x00003500: | 0x00003550 | next pointer
1577              | 0x29273623 | 32 bit hash
1578              | "dump"     | string value
1579              | data[n]    | HashData for this bucket
1580              |------------|
1581  0x00003550: | 0x00000000 | next pointer
1582              | 0x82638293 | 32 bit hash
1583              | "main"     | string value
1584              | data[n]    | HashData for this bucket
1585              `------------'
1586
1587The problem with this layout for debuggers is that we need to optimize for the
1588negative lookup case where the symbol we're searching for is not present.  So
1589if we were to lookup "``printf``" in the table above, we would make a 32-bit
1590hash for "``printf``", it might match ``bucket[3]``.  We would need to go to
1591the offset 0x000034f0 and start looking to see if our 32 bit hash matches.  To
1592do so, we need to read the next pointer, then read the hash, compare it, and
1593skip to the next bucket.  Each time we are skipping many bytes in memory and
1594touching new pages just to do the compare on the full 32 bit hash.  All of
1595these accesses then tell us that we didn't have a match.
1596
1597Name Hash Tables
1598""""""""""""""""
1599
1600To solve the issues mentioned above we have structured the hash tables a bit
1601differently: a header, buckets, an array of all unique 32 bit hash values,
1602followed by an array of hash value data offsets, one for each hash value, then
1603the data for all hash values:
1604
1605.. code-block:: none
1606
1607  .-------------.
1608  |  HEADER     |
1609  |-------------|
1610  |  BUCKETS    |
1611  |-------------|
1612  |  HASHES     |
1613  |-------------|
1614  |  OFFSETS    |
1615  |-------------|
1616  |  DATA       |
1617  `-------------'
1618
1619The ``BUCKETS`` in the name tables are an index into the ``HASHES`` array.  By
1620making all of the full 32 bit hash values contiguous in memory, we allow
1621ourselves to efficiently check for a match while touching as little memory as
1622possible.  Most often checking the 32 bit hash values is as far as the lookup
1623goes.  If it does match, it usually is a match with no collisions.  So for a
1624table with "``n_buckets``" buckets, and "``n_hashes``" unique 32 bit hash
1625values, we can clarify the contents of the ``BUCKETS``, ``HASHES`` and
1626``OFFSETS`` as:
1627
1628.. code-block:: none
1629
1630  .-------------------------.
1631  |  HEADER.magic           | uint32_t
1632  |  HEADER.version         | uint16_t
1633  |  HEADER.hash_function   | uint16_t
1634  |  HEADER.bucket_count    | uint32_t
1635  |  HEADER.hashes_count    | uint32_t
1636  |  HEADER.header_data_len | uint32_t
1637  |  HEADER_DATA            | HeaderData
1638  |-------------------------|
1639  |  BUCKETS                | uint32_t[n_buckets] // 32 bit hash indexes
1640  |-------------------------|
1641  |  HASHES                 | uint32_t[n_hashes] // 32 bit hash values
1642  |-------------------------|
1643  |  OFFSETS                | uint32_t[n_hashes] // 32 bit offsets to hash value data
1644  |-------------------------|
1645  |  ALL HASH DATA          |
1646  `-------------------------'
1647
1648So taking the exact same data from the standard hash example above we end up
1649with:
1650
1651.. code-block:: none
1652
1653              .------------.
1654              | HEADER     |
1655              |------------|
1656              |          0 | BUCKETS[0]
1657              |          2 | BUCKETS[1]
1658              |          5 | BUCKETS[2]
1659              |          6 | BUCKETS[3]
1660              |            | ...
1661              |        ... | BUCKETS[n_buckets]
1662              |------------|
1663              | 0x........ | HASHES[0]
1664              | 0x........ | HASHES[1]
1665              | 0x........ | HASHES[2]
1666              | 0x........ | HASHES[3]
1667              | 0x........ | HASHES[4]
1668              | 0x........ | HASHES[5]
1669              | 0x12345678 | HASHES[6]    hash for BUCKETS[3]
1670              | 0x29273623 | HASHES[7]    hash for BUCKETS[3]
1671              | 0x82638293 | HASHES[8]    hash for BUCKETS[3]
1672              | 0x........ | HASHES[9]
1673              | 0x........ | HASHES[10]
1674              | 0x........ | HASHES[11]
1675              | 0x........ | HASHES[12]
1676              | 0x........ | HASHES[13]
1677              | 0x........ | HASHES[n_hashes]
1678              |------------|
1679              | 0x........ | OFFSETS[0]
1680              | 0x........ | OFFSETS[1]
1681              | 0x........ | OFFSETS[2]
1682              | 0x........ | OFFSETS[3]
1683              | 0x........ | OFFSETS[4]
1684              | 0x........ | OFFSETS[5]
1685              | 0x000034f0 | OFFSETS[6]   offset for BUCKETS[3]
1686              | 0x00003500 | OFFSETS[7]   offset for BUCKETS[3]
1687              | 0x00003550 | OFFSETS[8]   offset for BUCKETS[3]
1688              | 0x........ | OFFSETS[9]
1689              | 0x........ | OFFSETS[10]
1690              | 0x........ | OFFSETS[11]
1691              | 0x........ | OFFSETS[12]
1692              | 0x........ | OFFSETS[13]
1693              | 0x........ | OFFSETS[n_hashes]
1694              |------------|
1695              |            |
1696              |            |
1697              |            |
1698              |            |
1699              |            |
1700              |------------|
1701  0x000034f0: | 0x00001203 | .debug_str ("erase")
1702              | 0x00000004 | A 32 bit array count - number of HashData with name "erase"
1703              | 0x........ | HashData[0]
1704              | 0x........ | HashData[1]
1705              | 0x........ | HashData[2]
1706              | 0x........ | HashData[3]
1707              | 0x00000000 | String offset into .debug_str (terminate data for hash)
1708              |------------|
1709  0x00003500: | 0x00001203 | String offset into .debug_str ("collision")
1710              | 0x00000002 | A 32 bit array count - number of HashData with name "collision"
1711              | 0x........ | HashData[0]
1712              | 0x........ | HashData[1]
1713              | 0x00001203 | String offset into .debug_str ("dump")
1714              | 0x00000003 | A 32 bit array count - number of HashData with name "dump"
1715              | 0x........ | HashData[0]
1716              | 0x........ | HashData[1]
1717              | 0x........ | HashData[2]
1718              | 0x00000000 | String offset into .debug_str (terminate data for hash)
1719              |------------|
1720  0x00003550: | 0x00001203 | String offset into .debug_str ("main")
1721              | 0x00000009 | A 32 bit array count - number of HashData with name "main"
1722              | 0x........ | HashData[0]
1723              | 0x........ | HashData[1]
1724              | 0x........ | HashData[2]
1725              | 0x........ | HashData[3]
1726              | 0x........ | HashData[4]
1727              | 0x........ | HashData[5]
1728              | 0x........ | HashData[6]
1729              | 0x........ | HashData[7]
1730              | 0x........ | HashData[8]
1731              | 0x00000000 | String offset into .debug_str (terminate data for hash)
1732              `------------'
1733
1734So we still have all of the same data, we just organize it more efficiently for
1735debugger lookup.  If we repeat the same "``printf``" lookup from above, we
1736would hash "``printf``" and find it matches ``BUCKETS[3]`` by taking the 32 bit
1737hash value and modulo it by ``n_buckets``.  ``BUCKETS[3]`` contains "6" which
1738is the index into the ``HASHES`` table.  We would then compare any consecutive
173932 bit hashes values in the ``HASHES`` array as long as the hashes would be in
1740``BUCKETS[3]``.  We do this by verifying that each subsequent hash value modulo
1741``n_buckets`` is still 3.  In the case of a failed lookup we would access the
1742memory for ``BUCKETS[3]``, and then compare a few consecutive 32 bit hashes
1743before we know that we have no match.  We don't end up marching through
1744multiple words of memory and we really keep the number of processor data cache
1745lines being accessed as small as possible.
1746
1747The string hash that is used for these lookup tables is the Daniel J.
1748Bernstein hash which is also used in the ELF ``GNU_HASH`` sections.  It is a
1749very good hash for all kinds of names in programs with very few hash
1750collisions.
1751
1752Empty buckets are designated by using an invalid hash index of ``UINT32_MAX``.
1753
1754Details
1755^^^^^^^
1756
1757These name hash tables are designed to be generic where specializations of the
1758table get to define additional data that goes into the header ("``HeaderData``"),
1759how the string value is stored ("``KeyType``") and the content of the data for each
1760hash value.
1761
1762Header Layout
1763"""""""""""""
1764
1765The header has a fixed part, and the specialized part.  The exact format of the
1766header is:
1767
1768.. code-block:: c
1769
1770  struct Header
1771  {
1772    uint32_t   magic;           // 'HASH' magic value to allow endian detection
1773    uint16_t   version;         // Version number
1774    uint16_t   hash_function;   // The hash function enumeration that was used
1775    uint32_t   bucket_count;    // The number of buckets in this hash table
1776    uint32_t   hashes_count;    // The total number of unique hash values and hash data offsets in this table
1777    uint32_t   header_data_len; // The bytes to skip to get to the hash indexes (buckets) for correct alignment
1778                                // Specifically the length of the following HeaderData field - this does not
1779                                // include the size of the preceding fields
1780    HeaderData header_data;     // Implementation specific header data
1781  };
1782
1783The header starts with a 32 bit "``magic``" value which must be ``'HASH'``
1784encoded as an ASCII integer.  This allows the detection of the start of the
1785hash table and also allows the table's byte order to be determined so the table
1786can be correctly extracted.  The "``magic``" value is followed by a 16 bit
1787``version`` number which allows the table to be revised and modified in the
1788future.  The current version number is 1. ``hash_function`` is a ``uint16_t``
1789enumeration that specifies which hash function was used to produce this table.
1790The current values for the hash function enumerations include:
1791
1792.. code-block:: c
1793
1794  enum HashFunctionType
1795  {
1796    eHashFunctionDJB = 0u, // Daniel J Bernstein hash function
1797  };
1798
1799``bucket_count`` is a 32 bit unsigned integer that represents how many buckets
1800are in the ``BUCKETS`` array.  ``hashes_count`` is the number of unique 32 bit
1801hash values that are in the ``HASHES`` array, and is the same number of offsets
1802are contained in the ``OFFSETS`` array.  ``header_data_len`` specifies the size
1803in bytes of the ``HeaderData`` that is filled in by specialized versions of
1804this table.
1805
1806Fixed Lookup
1807""""""""""""
1808
1809The header is followed by the buckets, hashes, offsets, and hash value data.
1810
1811.. code-block:: c
1812
1813  struct FixedTable
1814  {
1815    uint32_t buckets[Header.bucket_count];  // An array of hash indexes into the "hashes[]" array below
1816    uint32_t hashes [Header.hashes_count];  // Every unique 32 bit hash for the entire table is in this table
1817    uint32_t offsets[Header.hashes_count];  // An offset that corresponds to each item in the "hashes[]" array above
1818  };
1819
1820``buckets`` is an array of 32 bit indexes into the ``hashes`` array.  The
1821``hashes`` array contains all of the 32 bit hash values for all names in the
1822hash table.  Each hash in the ``hashes`` table has an offset in the ``offsets``
1823array that points to the data for the hash value.
1824
1825This table setup makes it very easy to repurpose these tables to contain
1826different data, while keeping the lookup mechanism the same for all tables.
1827This layout also makes it possible to save the table to disk and map it in
1828later and do very efficient name lookups with little or no parsing.
1829
1830DWARF lookup tables can be implemented in a variety of ways and can store a lot
1831of information for each name.  We want to make the DWARF tables extensible and
1832able to store the data efficiently so we have used some of the DWARF features
1833that enable efficient data storage to define exactly what kind of data we store
1834for each name.
1835
1836The ``HeaderData`` contains a definition of the contents of each HashData chunk.
1837We might want to store an offset to all of the debug information entries (DIEs)
1838for each name.  To keep things extensible, we create a list of items, or
1839Atoms, that are contained in the data for each name.  First comes the type of
1840the data in each atom:
1841
1842.. code-block:: c
1843
1844  enum AtomType
1845  {
1846    eAtomTypeNULL       = 0u,
1847    eAtomTypeDIEOffset  = 1u,   // DIE offset, check form for encoding
1848    eAtomTypeCUOffset   = 2u,   // DIE offset of the compiler unit header that contains the item in question
1849    eAtomTypeTag        = 3u,   // DW_TAG_xxx value, should be encoded as DW_FORM_data1 (if no tags exceed 255) or DW_FORM_data2
1850    eAtomTypeNameFlags  = 4u,   // Flags from enum NameFlags
1851    eAtomTypeTypeFlags  = 5u,   // Flags from enum TypeFlags
1852  };
1853
1854The enumeration values and their meanings are:
1855
1856.. code-block:: none
1857
1858  eAtomTypeNULL       - a termination atom that specifies the end of the atom list
1859  eAtomTypeDIEOffset  - an offset into the .debug_info section for the DWARF DIE for this name
1860  eAtomTypeCUOffset   - an offset into the .debug_info section for the CU that contains the DIE
1861  eAtomTypeDIETag     - The DW_TAG_XXX enumeration value so you don't have to parse the DWARF to see what it is
1862  eAtomTypeNameFlags  - Flags for functions and global variables (isFunction, isInlined, isExternal...)
1863  eAtomTypeTypeFlags  - Flags for types (isCXXClass, isObjCClass, ...)
1864
1865Then we allow each atom type to define the atom type and how the data for each
1866atom type data is encoded:
1867
1868.. code-block:: c
1869
1870  struct Atom
1871  {
1872    uint16_t type;  // AtomType enum value
1873    uint16_t form;  // DWARF DW_FORM_XXX defines
1874  };
1875
1876The ``form`` type above is from the DWARF specification and defines the exact
1877encoding of the data for the Atom type.  See the DWARF specification for the
1878``DW_FORM_`` definitions.
1879
1880.. code-block:: c
1881
1882  struct HeaderData
1883  {
1884    uint32_t die_offset_base;
1885    uint32_t atom_count;
1886    Atoms    atoms[atom_count0];
1887  };
1888
1889``HeaderData`` defines the base DIE offset that should be added to any atoms
1890that are encoded using the ``DW_FORM_ref1``, ``DW_FORM_ref2``,
1891``DW_FORM_ref4``, ``DW_FORM_ref8`` or ``DW_FORM_ref_udata``.  It also defines
1892what is contained in each ``HashData`` object -- ``Atom.form`` tells us how large
1893each field will be in the ``HashData`` and the ``Atom.type`` tells us how this data
1894should be interpreted.
1895
1896For the current implementations of the "``.apple_names``" (all functions +
1897globals), the "``.apple_types``" (names of all types that are defined), and
1898the "``.apple_namespaces``" (all namespaces), we currently set the ``Atom``
1899array to be:
1900
1901.. code-block:: c
1902
1903  HeaderData.atom_count = 1;
1904  HeaderData.atoms[0].type = eAtomTypeDIEOffset;
1905  HeaderData.atoms[0].form = DW_FORM_data4;
1906
1907This defines the contents to be the DIE offset (eAtomTypeDIEOffset) that is
1908encoded as a 32 bit value (DW_FORM_data4).  This allows a single name to have
1909multiple matching DIEs in a single file, which could come up with an inlined
1910function for instance.  Future tables could include more information about the
1911DIE such as flags indicating if the DIE is a function, method, block,
1912or inlined.
1913
1914The KeyType for the DWARF table is a 32 bit string table offset into the
1915".debug_str" table.  The ".debug_str" is the string table for the DWARF which
1916may already contain copies of all of the strings.  This helps make sure, with
1917help from the compiler, that we reuse the strings between all of the DWARF
1918sections and keeps the hash table size down.  Another benefit to having the
1919compiler generate all strings as DW_FORM_strp in the debug info, is that
1920DWARF parsing can be made much faster.
1921
1922After a lookup is made, we get an offset into the hash data.  The hash data
1923needs to be able to deal with 32 bit hash collisions, so the chunk of data
1924at the offset in the hash data consists of a triple:
1925
1926.. code-block:: c
1927
1928  uint32_t str_offset
1929  uint32_t hash_data_count
1930  HashData[hash_data_count]
1931
1932If "str_offset" is zero, then the bucket contents are done. 99.9% of the
1933hash data chunks contain a single item (no 32 bit hash collision):
1934
1935.. code-block:: none
1936
1937  .------------.
1938  | 0x00001023 | uint32_t KeyType (.debug_str[0x0001023] => "main")
1939  | 0x00000004 | uint32_t HashData count
1940  | 0x........ | uint32_t HashData[0] DIE offset
1941  | 0x........ | uint32_t HashData[1] DIE offset
1942  | 0x........ | uint32_t HashData[2] DIE offset
1943  | 0x........ | uint32_t HashData[3] DIE offset
1944  | 0x00000000 | uint32_t KeyType (end of hash chain)
1945  `------------'
1946
1947If there are collisions, you will have multiple valid string offsets:
1948
1949.. code-block:: none
1950
1951  .------------.
1952  | 0x00001023 | uint32_t KeyType (.debug_str[0x0001023] => "main")
1953  | 0x00000004 | uint32_t HashData count
1954  | 0x........ | uint32_t HashData[0] DIE offset
1955  | 0x........ | uint32_t HashData[1] DIE offset
1956  | 0x........ | uint32_t HashData[2] DIE offset
1957  | 0x........ | uint32_t HashData[3] DIE offset
1958  | 0x00002023 | uint32_t KeyType (.debug_str[0x0002023] => "print")
1959  | 0x00000002 | uint32_t HashData count
1960  | 0x........ | uint32_t HashData[0] DIE offset
1961  | 0x........ | uint32_t HashData[1] DIE offset
1962  | 0x00000000 | uint32_t KeyType (end of hash chain)
1963  `------------'
1964
1965Current testing with real world C++ binaries has shown that there is around 1
196632 bit hash collision per 100,000 name entries.
1967
1968Contents
1969^^^^^^^^
1970
1971As we said, we want to strictly define exactly what is included in the
1972different tables.  For DWARF, we have 3 tables: "``.apple_names``",
1973"``.apple_types``", and "``.apple_namespaces``".
1974
1975"``.apple_names``" sections should contain an entry for each DWARF DIE whose
1976``DW_TAG`` is a ``DW_TAG_label``, ``DW_TAG_inlined_subroutine``, or
1977``DW_TAG_subprogram`` that has address attributes: ``DW_AT_low_pc``,
1978``DW_AT_high_pc``, ``DW_AT_ranges`` or ``DW_AT_entry_pc``.  It also contains
1979``DW_TAG_variable`` DIEs that have a ``DW_OP_addr`` in the location (global and
1980static variables).  All global and static variables should be included,
1981including those scoped within functions and classes.  For example using the
1982following code:
1983
1984.. code-block:: c
1985
1986  static int var = 0;
1987
1988  void f ()
1989  {
1990    static int var = 0;
1991  }
1992
1993Both of the static ``var`` variables would be included in the table.  All
1994functions should emit both their full names and their basenames.  For C or C++,
1995the full name is the mangled name (if available) which is usually in the
1996``DW_AT_MIPS_linkage_name`` attribute, and the ``DW_AT_name`` contains the
1997function basename.  If global or static variables have a mangled name in a
1998``DW_AT_MIPS_linkage_name`` attribute, this should be emitted along with the
1999simple name found in the ``DW_AT_name`` attribute.
2000
2001"``.apple_types``" sections should contain an entry for each DWARF DIE whose
2002tag is one of:
2003
2004* DW_TAG_array_type
2005* DW_TAG_class_type
2006* DW_TAG_enumeration_type
2007* DW_TAG_pointer_type
2008* DW_TAG_reference_type
2009* DW_TAG_string_type
2010* DW_TAG_structure_type
2011* DW_TAG_subroutine_type
2012* DW_TAG_typedef
2013* DW_TAG_union_type
2014* DW_TAG_ptr_to_member_type
2015* DW_TAG_set_type
2016* DW_TAG_subrange_type
2017* DW_TAG_base_type
2018* DW_TAG_const_type
2019* DW_TAG_immutable_type
2020* DW_TAG_file_type
2021* DW_TAG_namelist
2022* DW_TAG_packed_type
2023* DW_TAG_volatile_type
2024* DW_TAG_restrict_type
2025* DW_TAG_atomic_type
2026* DW_TAG_interface_type
2027* DW_TAG_unspecified_type
2028* DW_TAG_shared_type
2029
2030Only entries with a ``DW_AT_name`` attribute are included, and the entry must
2031not be a forward declaration (``DW_AT_declaration`` attribute with a non-zero
2032value).  For example, using the following code:
2033
2034.. code-block:: c
2035
2036  int main ()
2037  {
2038    int *b = 0;
2039    return *b;
2040  }
2041
2042We get a few type DIEs:
2043
2044.. code-block:: none
2045
2046  0x00000067:     TAG_base_type [5]
2047                  AT_encoding( DW_ATE_signed )
2048                  AT_name( "int" )
2049                  AT_byte_size( 0x04 )
2050
2051  0x0000006e:     TAG_pointer_type [6]
2052                  AT_type( {0x00000067} ( int ) )
2053                  AT_byte_size( 0x08 )
2054
2055The DW_TAG_pointer_type is not included because it does not have a ``DW_AT_name``.
2056
2057"``.apple_namespaces``" section should contain all ``DW_TAG_namespace`` DIEs.
2058If we run into a namespace that has no name this is an anonymous namespace, and
2059the name should be output as "``(anonymous namespace)``" (without the quotes).
2060Why?  This matches the output of the ``abi::cxa_demangle()`` that is in the
2061standard C++ library that demangles mangled names.
2062
2063
2064Language Extensions and File Format Changes
2065^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
2066
2067Objective-C Extensions
2068""""""""""""""""""""""
2069
2070"``.apple_objc``" section should contain all ``DW_TAG_subprogram`` DIEs for an
2071Objective-C class.  The name used in the hash table is the name of the
2072Objective-C class itself.  If the Objective-C class has a category, then an
2073entry is made for both the class name without the category, and for the class
2074name with the category.  So if we have a DIE at offset 0x1234 with a name of
2075method "``-[NSString(my_additions) stringWithSpecialString:]``", we would add
2076an entry for "``NSString``" that points to DIE 0x1234, and an entry for
2077"``NSString(my_additions)``" that points to 0x1234.  This allows us to quickly
2078track down all Objective-C methods for an Objective-C class when doing
2079expressions.  It is needed because of the dynamic nature of Objective-C where
2080anyone can add methods to a class.  The DWARF for Objective-C methods is also
2081emitted differently from C++ classes where the methods are not usually
2082contained in the class definition, they are scattered about across one or more
2083compile units.  Categories can also be defined in different shared libraries.
2084So we need to be able to quickly find all of the methods and class functions
2085given the Objective-C class name, or quickly find all methods and class
2086functions for a class + category name.  This table does not contain any
2087selector names, it just maps Objective-C class names (or class names +
2088category) to all of the methods and class functions.  The selectors are added
2089as function basenames in the "``.debug_names``" section.
2090
2091In the "``.apple_names``" section for Objective-C functions, the full name is
2092the entire function name with the brackets ("``-[NSString
2093stringWithCString:]``") and the basename is the selector only
2094("``stringWithCString:``").
2095
2096Mach-O Changes
2097""""""""""""""
2098
2099The sections names for the apple hash tables are for non-mach-o files.  For
2100mach-o files, the sections should be contained in the ``__DWARF`` segment with
2101names as follows:
2102
2103* "``.apple_names``" -> "``__apple_names``"
2104* "``.apple_types``" -> "``__apple_types``"
2105* "``.apple_namespaces``" -> "``__apple_namespac``" (16 character limit)
2106* "``.apple_objc``" -> "``__apple_objc``"
2107
2108.. _codeview:
2109
2110CodeView Debug Info Format
2111==========================
2112
2113LLVM supports emitting CodeView, the Microsoft debug info format, and this
2114section describes the design and implementation of that support.
2115
2116Format Background
2117-----------------
2118
2119CodeView as a format is clearly oriented around C++ debugging, and in C++, the
2120majority of debug information tends to be type information. Therefore, the
2121overriding design constraint of CodeView is the separation of type information
2122from other "symbol" information so that type information can be efficiently
2123merged across translation units. Both type information and symbol information is
2124generally stored as a sequence of records, where each record begins with a
212516-bit record size and a 16-bit record kind.
2126
2127Type information is usually stored in the ``.debug$T`` section of the object
2128file.  All other debug info, such as line info, string table, symbol info, and
2129inlinee info, is stored in one or more ``.debug$S`` sections. There may only be
2130one ``.debug$T`` section per object file, since all other debug info refers to
2131it. If a PDB (enabled by the ``/Zi`` MSVC option) was used during compilation,
2132the ``.debug$T`` section will contain only an ``LF_TYPESERVER2`` record pointing
2133to the PDB. When using PDBs, symbol information appears to remain in the object
2134file ``.debug$S`` sections.
2135
2136Type records are referred to by their index, which is the number of records in
2137the stream before a given record plus ``0x1000``. Many common basic types, such
2138as the basic integral types and unqualified pointers to them, are represented
2139using type indices less than ``0x1000``. Such basic types are built in to
2140CodeView consumers and do not require type records.
2141
2142Each type record may only contain type indices that are less than its own type
2143index. This ensures that the graph of type stream references is acyclic. While
2144the source-level type graph may contain cycles through pointer types (consider a
2145linked list struct), these cycles are removed from the type stream by always
2146referring to the forward declaration record of user-defined record types. Only
2147"symbol" records in the ``.debug$S`` streams may refer to complete,
2148non-forward-declaration type records.
2149
2150Working with CodeView
2151---------------------
2152
2153These are instructions for some common tasks for developers working to improve
2154LLVM's CodeView support. Most of them revolve around using the CodeView dumper
2155embedded in ``llvm-readobj``.
2156
2157* Testing MSVC's output::
2158
2159    $ cl -c -Z7 foo.cpp # Use /Z7 to keep types in the object file
2160    $ llvm-readobj --codeview foo.obj
2161
2162* Getting LLVM IR debug info out of Clang::
2163
2164    $ clang -g -gcodeview --target=x86_64-windows-msvc foo.cpp -S -emit-llvm
2165
2166  Use this to generate LLVM IR for LLVM test cases.
2167
2168* Generate and dump CodeView from LLVM IR metadata::
2169
2170    $ llc foo.ll -filetype=obj -o foo.obj
2171    $ llvm-readobj --codeview foo.obj > foo.txt
2172
2173  Use this pattern in lit test cases and FileCheck the output of llvm-readobj
2174
2175Improving LLVM's CodeView support is a process of finding interesting type
2176records, constructing a C++ test case that makes MSVC emit those records,
2177dumping the records, understanding them, and then generating equivalent records
2178in LLVM's backend.
2179