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Searched refs:crew (Results 1 – 24 of 24) sorted by relevance

/openbsd-src/games/sail/
H A Dpl_5.c150 int crew[3]; in acceptboard() local
154 crew[0] = mc->crew1; in acceptboard()
155 crew[1] = mc->crew2; in acceptboard()
156 crew[2] = mc->crew3; in acceptboard()
166 crew[0] = men/100 ? 0 : crew[0] != 0; in acceptboard()
167 crew[1] = (men%100)/10 ? 0 : crew[1] != 0; in acceptboard()
168 crew[2] = men%10 ? 0 : crew[2] != 0; in acceptboard()
170 crew[0] = crew[0] != 0; in acceptboard()
171 crew[1] = crew[1] != 0; in acceptboard()
172 crew[2] = crew[2] != 0; in acceptboard()
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H A Ddr_1.c67 int crew[3]; in boardcomp() local
79 crew[0] = sp->specs->crew1 != 0; in boardcomp()
80 crew[1] = sp->specs->crew2 != 0; in boardcomp()
81 crew[2] = sp->specs->crew3 != 0; in boardcomp()
92 if (crew[0]) { in boardcomp()
94 sendbp(sp, sq, crew[0]*100, 0); in boardcomp()
95 crew[0] = 0; in boardcomp()
96 } else if (crew[1]){ in boardcomp()
98 sendbp(sp, sq, crew[1]*10, 0); in boardcomp()
99 crew[1] = 0; in boardcomp()
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H A Ddr_5.c61 mensent(struct ship *from, struct ship *to, int crew[3], struct ship **captured, in mensent()
71 crew[0] = from->specs->crew1; in mensent()
72 crew[1] = from->specs->crew2; in mensent()
73 crew[2] = from->specs->crew3; in mensent()
80 c1 = men/100 ? crew[0] : 0; in mensent()
81 c2 = (men%100)/10 ? crew[1] : 0; in mensent()
82 c3 = men/10 ? crew[2] : 0; in mensent()
83 c3 = *captured == 0 ? crew[2] : *pc; in mensent()
H A Dpl_3.c48 int crew[3]; in acceptcombat() local
54 crew[0] = mc->crew1; in acceptcombat()
55 crew[1] = mc->crew2; in acceptcombat()
56 crew[2] = mc->crew3; in acceptcombat()
66 crew[0] = men/100 ? 0 : crew[0] != 0; in acceptcombat()
67 crew[1] = (men%100)/10 ? 0 : crew[1] != 0; in acceptcombat()
68 crew[2] = men%10 ? 0 : crew[2] != 0; in acceptcombat()
84 if (mf->struck || !crew[2]) in acceptcombat()
146 if (!crew[n]) { in acceptcombat()
H A Dassorted.c47 int crew[3]; in table() local
55 crew[0] = on->specs->crew1; in table()
56 crew[1] = on->specs->crew2; in table()
57 crew[2] = on->specs->crew3; in table()
82 if (chits > crew[n]) { in table()
83 chits -= crew[n]; in table()
84 crew[n] = 0; in table()
86 crew[n] -= chits; in table()
137 Write(W_CREW, on, crew[0], crew[1], crew[2], 0); in table()
/openbsd-src/games/trek/
H A Ddock.c91 Ship.crew = Param.crew; in dock()
H A Dabandon.c86 Ship.crew); in abandon()
87 Game.deaths += Ship.crew; in abandon()
H A Dtrek.h211 int crew; /* ship's complement */ member
269 int crew; /* size of ship's complement */ member
H A Dcheckcond.c68 if (Ship.crew <= 0) in checkcond()
H A Dram.c86 Ship.crew -= i; in ram()
H A Ddestruct.c107 Game.deaths += Ship.crew; in destruct()
H A Dsetup.c117 Param.crew = Ship.crew = 387; in setup()
H A Dsrscan.c159 printf("current crew %d\n", Ship.crew); in srscan()
H A Dattack.c179 Ship.crew -= cas; in attack()
/openbsd-src/games/fortune/datfiles/
H A Dstartrek17 his entire crew, rather than violate the Prime Directive.
H A Dlimerick382 A girl of the Enterprise crew
4877 Who's been coxing the varsity crew.
H A Dfortunes2-o5257 crew, n:
11537 Said crew girl Angelica Bauer :
12486 The Enterprise crew when off work
12490 And Spock shares a crew girl with Kirk.
13482 The crew came a running, all grabbing their... glasses.
H A Dfortunes7940 As he landed his crew with care;
7945 That alone should encourage the crew.
H A Dfortunes210218 street; and the entire film crew is reflected in the shop window.
13165 "The crew will consist of one pilot and a dog. The pilot will
/openbsd-src/gnu/usr.bin/perl/pod/
H A Dperlthrtut.pod68 In the work crew model, several threads are created that do
/openbsd-src/gnu/usr.bin/perl/
H A Dconfigure.com33 $! the whole VMSPerl crew.
/openbsd-src/share/dict/
H A Dweb2a14495 crew-cropped
14496 crew cut
14499 crew haircut
14500 crew list
14501 crew neck
14502 crew-necked
14503 crew neckline
17096 dock crew
23786 full-crew
26204 ground crew
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H A Dweb245511 crew
/openbsd-src/gnu/usr.bin/cvs/
H A DFAQ4855 If you trust your crew, have them notify you by Email. Have them send