Searched refs:ClearBit (Results 1 – 12 of 12) sorted by relevance
| /openbsd-src/games/battlestar/ |
| H A D | command3.c | 93 ClearBit(inven, n); in jump() 146 ClearBit(inven, value); in bury() 150 ClearBit(location[position].objects, value); in bury() 175 ClearBit(inven, POTION); in drink() 200 ClearBit(location[position].objects, value); in shoot() 251 ClearBit(location[position].objects, BATHGOD); in shoot() 261 ClearBit(location[position].objects, NORMGOD); in shoot() 279 ClearBit(location[position].objects, TIMER); in shoot() 295 ClearBit(location[position].objects, NATIVE); in shoot()
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| H A D | command1.c | 87 ClearBit(dayfile[p->room].objects, p->obj); in convert() 122 ClearBit(location[POOLS].objects, BATHGOD); in news() 173 ClearBit(location[DOCK].objects, GIRL); in news() 174 ClearBit(location[DOCK].objects, MAN); in news() 177 ClearBit(location[GARDEN].objects, GIRLTALK); in news() 178 ClearBit(location[GARDEN].objects, LAMPON); in news() 179 ClearBit(location[GARDEN].objects, ROPE); in news() 195 ClearBit(location[position].objects, CYLON); in news()
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| H A D | command7.c | 179 ClearBit(inven, AMULET); in fight() 183 ClearBit(wear, AMULET); in fight() 185 ClearBit(location[position].objects, DARK); in fight() 216 ClearBit(inven, LASER); in fight() 241 ClearBit(location[position].objects, enemy); in fight()
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| H A D | command2.c | 81 ClearBit(inven, value); in wearit() 220 ClearBit(location[position].objects, BATHGOD); in murder() 227 ClearBit(location[position].objects, NORMGOD); in murder() 239 ClearBit(location[position].objects, TIMER); in murder() 249 ClearBit(location[position].objects, NATIVE); in murder()
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| H A D | command4.c | 65 ClearBit(from, value); in take() 166 ClearBit(location[position].objects, BATHGOD); in take() 221 ClearBit(location[position].objects, value); in throw() 297 ClearBit(inven, value); in drop() 391 ClearBit(inven, value); in eat()
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| H A D | command6.c | 48 ClearBit(location[position].objects, VIPER); in launch() 186 ClearBit(location[position].objects, CAR); in drive() 203 ClearBit(location[position].objects, HORSE); in ride()
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| H A D | command5.c | 186 ClearBit(inven, n); in zzz() 317 ClearBit(location[position].objects, obj); in give() 346 ClearBit(location[position].objects, MEDALION); in give()
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| H A D | extern.h | 44 #define ClearBit(array, index) (array[index/BITS] &= ~(1U << (index % BITS))) macro
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| /openbsd-src/gnu/llvm/lldb/source/Utility/ |
| H A D | RegisterValue.cpp | 796 bool RegisterValue::ClearBit(uint32_t bit) { in ClearBit() function in RegisterValue 807 return m_scalar.ClearBit(bit); in ClearBit()
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| H A D | Scalar.cpp | 868 bool Scalar::ClearBit(uint32_t bit) { in ClearBit() function in Scalar
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| /openbsd-src/gnu/llvm/lldb/include/lldb/Utility/ |
| H A D | RegisterValue.h | 142 bool ClearBit(uint32_t bit);
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| H A D | Scalar.h | 81 bool ClearBit(uint32_t bit);
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