xref: /openbsd-src/games/battlestar/command3.c (revision 166ddc28d18279061e951cf0cefe4c17071993ee)
1*166ddc28Sdaniel /*	$OpenBSD: command3.c,v 1.1 2020/12/15 00:38:18 daniel Exp $	*/
2*166ddc28Sdaniel /*	$NetBSD: com3.c,v 1.3 1995/03/21 15:07:00 cgd Exp $	*/
3*166ddc28Sdaniel 
4*166ddc28Sdaniel /*
5*166ddc28Sdaniel  * Copyright (c) 1983, 1993
6*166ddc28Sdaniel  *	The Regents of the University of California.  All rights reserved.
7*166ddc28Sdaniel  *
8*166ddc28Sdaniel  * Redistribution and use in source and binary forms, with or without
9*166ddc28Sdaniel  * modification, are permitted provided that the following conditions
10*166ddc28Sdaniel  * are met:
11*166ddc28Sdaniel  * 1. Redistributions of source code must retain the above copyright
12*166ddc28Sdaniel  *    notice, this list of conditions and the following disclaimer.
13*166ddc28Sdaniel  * 2. Redistributions in binary form must reproduce the above copyright
14*166ddc28Sdaniel  *    notice, this list of conditions and the following disclaimer in the
15*166ddc28Sdaniel  *    documentation and/or other materials provided with the distribution.
16*166ddc28Sdaniel  * 3. Neither the name of the University nor the names of its contributors
17*166ddc28Sdaniel  *    may be used to endorse or promote products derived from this software
18*166ddc28Sdaniel  *    without specific prior written permission.
19*166ddc28Sdaniel  *
20*166ddc28Sdaniel  * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
21*166ddc28Sdaniel  * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
22*166ddc28Sdaniel  * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
23*166ddc28Sdaniel  * ARE DISCLAIMED.  IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
24*166ddc28Sdaniel  * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
25*166ddc28Sdaniel  * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
26*166ddc28Sdaniel  * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
27*166ddc28Sdaniel  * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
28*166ddc28Sdaniel  * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
29*166ddc28Sdaniel  * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
30*166ddc28Sdaniel  * SUCH DAMAGE.
31*166ddc28Sdaniel  */
32*166ddc28Sdaniel 
33*166ddc28Sdaniel #include <stdio.h>
34*166ddc28Sdaniel 
35*166ddc28Sdaniel #include "extern.h"
36*166ddc28Sdaniel 
37*166ddc28Sdaniel void
dig(void)38*166ddc28Sdaniel dig(void)
39*166ddc28Sdaniel {
40*166ddc28Sdaniel 	if (TestBit(inven, SHOVEL)) {
41*166ddc28Sdaniel 		puts("OK");
42*166ddc28Sdaniel 		ourtime++;
43*166ddc28Sdaniel 		switch (position) {
44*166ddc28Sdaniel 		case 144:	/* copse near beach */
45*166ddc28Sdaniel 			if (!notes[DUG]) {
46*166ddc28Sdaniel 				SetBit(location[position].objects, DEADWOOD);
47*166ddc28Sdaniel 				SetBit(location[position].objects, COMPASS);
48*166ddc28Sdaniel 				SetBit(location[position].objects, KNIFE);
49*166ddc28Sdaniel 				SetBit(location[position].objects, MACE);
50*166ddc28Sdaniel 				notes[DUG] = 1;
51*166ddc28Sdaniel 			}
52*166ddc28Sdaniel 			break;
53*166ddc28Sdaniel 
54*166ddc28Sdaniel 		default:
55*166ddc28Sdaniel 			puts("Nothing happens.");
56*166ddc28Sdaniel 		}
57*166ddc28Sdaniel 	} else
58*166ddc28Sdaniel 		puts("You don't have a shovel.");
59*166ddc28Sdaniel }
60*166ddc28Sdaniel 
61*166ddc28Sdaniel int
jump(void)62*166ddc28Sdaniel jump(void)
63*166ddc28Sdaniel {
64*166ddc28Sdaniel 	int     n;
65*166ddc28Sdaniel 
66*166ddc28Sdaniel 	switch (position) {
67*166ddc28Sdaniel 	default:
68*166ddc28Sdaniel 		puts("Nothing happens.");
69*166ddc28Sdaniel 		return (-1);
70*166ddc28Sdaniel 
71*166ddc28Sdaniel 	case 242:
72*166ddc28Sdaniel 		position = 133;
73*166ddc28Sdaniel 		break;
74*166ddc28Sdaniel 	case 214:
75*166ddc28Sdaniel 	case 215:
76*166ddc28Sdaniel 	case 162:
77*166ddc28Sdaniel 	case 159:
78*166ddc28Sdaniel 		position = 145;
79*166ddc28Sdaniel 		break;
80*166ddc28Sdaniel 	case 232:
81*166ddc28Sdaniel 		position = FINAL;
82*166ddc28Sdaniel 		break;
83*166ddc28Sdaniel 	case 3:
84*166ddc28Sdaniel 		position = 1;
85*166ddc28Sdaniel 		break;
86*166ddc28Sdaniel 	case 172:
87*166ddc28Sdaniel 		position = 201;
88*166ddc28Sdaniel 	}
89*166ddc28Sdaniel 	puts("Ahhhhhhh...");
90*166ddc28Sdaniel 	injuries[12] = injuries[8] = injuries[7] = injuries[6] = 1;
91*166ddc28Sdaniel 	for (n = 0; n < NUMOFOBJECTS; n++)
92*166ddc28Sdaniel 		if (TestBit(inven, n)) {
93*166ddc28Sdaniel 			ClearBit(inven, n);
94*166ddc28Sdaniel 			SetBit(location[position].objects, n);
95*166ddc28Sdaniel 		}
96*166ddc28Sdaniel 	carrying = 0;
97*166ddc28Sdaniel 	encumber = 0;
98*166ddc28Sdaniel 	return (0);
99*166ddc28Sdaniel }
100*166ddc28Sdaniel 
101*166ddc28Sdaniel void
bury(void)102*166ddc28Sdaniel bury(void)
103*166ddc28Sdaniel {
104*166ddc28Sdaniel 	int     value;
105*166ddc28Sdaniel 
106*166ddc28Sdaniel 	if (TestBit(inven, SHOVEL)) {
107*166ddc28Sdaniel 		while (wordtype[++wordnumber] != OBJECT &&
108*166ddc28Sdaniel 		    wordtype[wordnumber] != NOUNS && wordnumber <= wordcount)
109*166ddc28Sdaniel 			continue;
110*166ddc28Sdaniel 		value = wordvalue[wordnumber];
111*166ddc28Sdaniel 		if (wordtype[wordnumber] == NOUNS && (TestBit(location[position].objects, value) || value == BODY)) {
112*166ddc28Sdaniel 			switch (value) {
113*166ddc28Sdaniel 			case BODY:
114*166ddc28Sdaniel 				wordtype[wordnumber] = OBJECT;
115*166ddc28Sdaniel 				if (TestBit(inven, MAID) || TestBit(location[position].objects, MAID))
116*166ddc28Sdaniel 					value = MAID;
117*166ddc28Sdaniel 				if (TestBit(inven, DEADWOOD) || TestBit(location[position].objects, DEADWOOD))
118*166ddc28Sdaniel 					value = DEADWOOD;
119*166ddc28Sdaniel 				if (TestBit(inven, DEADGOD) || TestBit(location[position].objects, DEADGOD))
120*166ddc28Sdaniel 					value = DEADGOD;
121*166ddc28Sdaniel 				if (TestBit(inven, DEADTIME) || TestBit(location[position].objects, DEADTIME))
122*166ddc28Sdaniel 					value = DEADTIME;
123*166ddc28Sdaniel 				if (TestBit(inven, DEADNATIVE) || TestBit(location[position].objects, DEADNATIVE))
124*166ddc28Sdaniel 					value = DEADNATIVE;
125*166ddc28Sdaniel 				break;
126*166ddc28Sdaniel 
127*166ddc28Sdaniel 			case NATIVE:
128*166ddc28Sdaniel 			case NORMGOD:
129*166ddc28Sdaniel 				puts("She screams as you wrestle her into the hole.");
130*166ddc28Sdaniel 			case TIMER:
131*166ddc28Sdaniel 				power += 7;
132*166ddc28Sdaniel 				ego -= 10;
133*166ddc28Sdaniel 			case AMULET:
134*166ddc28Sdaniel 			case MEDALION:
135*166ddc28Sdaniel 			case TALISMAN:
136*166ddc28Sdaniel 				wordtype[wordnumber] = OBJECT;
137*166ddc28Sdaniel 				break;
138*166ddc28Sdaniel 
139*166ddc28Sdaniel 			default:
140*166ddc28Sdaniel 				puts("Wha..?");
141*166ddc28Sdaniel 			}
142*166ddc28Sdaniel 		}
143*166ddc28Sdaniel 		if (wordtype[wordnumber] == OBJECT && position > 88 && (TestBit(inven, value) || TestBit(location[position].objects, value))) {
144*166ddc28Sdaniel 			puts("Buried.");
145*166ddc28Sdaniel 			if (TestBit(inven, value)) {
146*166ddc28Sdaniel 				ClearBit(inven, value);
147*166ddc28Sdaniel 				carrying -= objwt[value];
148*166ddc28Sdaniel 				encumber -= objcumber[value];
149*166ddc28Sdaniel 			}
150*166ddc28Sdaniel 			ClearBit(location[position].objects, value);
151*166ddc28Sdaniel 			switch (value) {
152*166ddc28Sdaniel 			case MAID:
153*166ddc28Sdaniel 			case DEADWOOD:
154*166ddc28Sdaniel 			case DEADNATIVE:
155*166ddc28Sdaniel 			case DEADTIME:
156*166ddc28Sdaniel 			case DEADGOD:
157*166ddc28Sdaniel 				ego += 2;
158*166ddc28Sdaniel 				printf("The %s should rest easier now.\n", objsht[value]);
159*166ddc28Sdaniel 			}
160*166ddc28Sdaniel 		} else
161*166ddc28Sdaniel 			puts("It doesn't seem to work.");
162*166ddc28Sdaniel 	} else
163*166ddc28Sdaniel 		puts("You aren't holding a shovel.");
164*166ddc28Sdaniel }
165*166ddc28Sdaniel 
166*166ddc28Sdaniel void
drink(void)167*166ddc28Sdaniel drink(void)
168*166ddc28Sdaniel {
169*166ddc28Sdaniel 	int     n;
170*166ddc28Sdaniel 
171*166ddc28Sdaniel 	if (TestBit(inven, POTION)) {
172*166ddc28Sdaniel 		puts("The cool liquid runs down your throat but turns to fire and you choke.");
173*166ddc28Sdaniel 		puts("The heat reaches your limbs and tingles your spirit.  You feel like falling");
174*166ddc28Sdaniel 		puts("asleep.");
175*166ddc28Sdaniel 		ClearBit(inven, POTION);
176*166ddc28Sdaniel 		WEIGHT = MAXWEIGHT;
177*166ddc28Sdaniel 		CUMBER = MAXCUMBER;
178*166ddc28Sdaniel 		for (n = 0; n < NUMOFINJURIES; n++)
179*166ddc28Sdaniel 			injuries[n] = 0;
180*166ddc28Sdaniel 		ourtime++;
181*166ddc28Sdaniel 		zzz();
182*166ddc28Sdaniel 	} else
183*166ddc28Sdaniel 		puts("I'm not thirsty.");
184*166ddc28Sdaniel }
185*166ddc28Sdaniel 
186*166ddc28Sdaniel int
shoot(void)187*166ddc28Sdaniel shoot(void)
188*166ddc28Sdaniel {
189*166ddc28Sdaniel 	int     firstnumber, value;
190*166ddc28Sdaniel 
191*166ddc28Sdaniel 	firstnumber = wordnumber;
192*166ddc28Sdaniel 	if (!TestBit(inven, LASER))
193*166ddc28Sdaniel 		puts("You aren't holding a blaster.");
194*166ddc28Sdaniel 	else {
195*166ddc28Sdaniel 		wordnumber++;
196*166ddc28Sdaniel 		while(wordnumber <= wordcount && wordtype[wordnumber] == OBJECT) {
197*166ddc28Sdaniel 			value = wordvalue[wordnumber];
198*166ddc28Sdaniel 			printf("%s:\n", objsht[value]);
199*166ddc28Sdaniel 			if (TestBit(location[position].objects, value)) {
200*166ddc28Sdaniel 				ClearBit(location[position].objects, value);
201*166ddc28Sdaniel 				ourtime++;
202*166ddc28Sdaniel 				printf("The %s explode%s\n", objsht[value],
203*166ddc28Sdaniel 				    (IS_PLURAL(value) ? "." : "s."));
204*166ddc28Sdaniel 				if (value == BOMB)
205*166ddc28Sdaniel 					die(0);
206*166ddc28Sdaniel 			} else
207*166ddc28Sdaniel 				printf("I don't see any %s around here.\n", objsht[value]);
208*166ddc28Sdaniel 			if (wordnumber < wordcount - 1 && wordvalue[++wordnumber] == AND)
209*166ddc28Sdaniel 				wordnumber++;
210*166ddc28Sdaniel 			else
211*166ddc28Sdaniel 				return (firstnumber);
212*166ddc28Sdaniel 		}
213*166ddc28Sdaniel 		/* special cases with their own return()'s */
214*166ddc28Sdaniel 
215*166ddc28Sdaniel 		if (wordnumber <= wordcount && wordtype[wordnumber] == NOUNS) {
216*166ddc28Sdaniel 			ourtime++;
217*166ddc28Sdaniel 			switch (wordvalue[wordnumber]) {
218*166ddc28Sdaniel 
219*166ddc28Sdaniel 			case DOOR:
220*166ddc28Sdaniel 				switch(position) {
221*166ddc28Sdaniel 				case 189:
222*166ddc28Sdaniel 				case 231:
223*166ddc28Sdaniel 					puts("The door is unhinged.");
224*166ddc28Sdaniel 					location[189].north = 231;
225*166ddc28Sdaniel 					location[231].south = 189;
226*166ddc28Sdaniel 					whichway(location[position]);
227*166ddc28Sdaniel 					break;
228*166ddc28Sdaniel 				case 30:
229*166ddc28Sdaniel 					puts("The wooden door splinters.");
230*166ddc28Sdaniel 					location[30].west = 25;
231*166ddc28Sdaniel 					whichway(location[position]);
232*166ddc28Sdaniel 					break;
233*166ddc28Sdaniel 				case 31:
234*166ddc28Sdaniel 					puts("The laser blast has no effect on the door.");
235*166ddc28Sdaniel 					break;
236*166ddc28Sdaniel 				case 20:
237*166ddc28Sdaniel 					puts("The blast hits the door and it explodes into flame.  The magnesium burns");
238*166ddc28Sdaniel 					puts("so rapidly that we have no chance to escape.");
239*166ddc28Sdaniel 					die(0);
240*166ddc28Sdaniel 				default:
241*166ddc28Sdaniel 					puts("Nothing happens.");
242*166ddc28Sdaniel 				}
243*166ddc28Sdaniel 				break;
244*166ddc28Sdaniel 
245*166ddc28Sdaniel 			case NORMGOD:
246*166ddc28Sdaniel 			case BATHGOD:
247*166ddc28Sdaniel 				if (TestBit(location[position].objects, BATHGOD)) {
248*166ddc28Sdaniel 					puts("The goddess is hit in the chest and splashes back against the rocks.");
249*166ddc28Sdaniel 					puts("Dark blood oozes from the charred blast hole.  Her naked body floats in the");
250*166ddc28Sdaniel 					puts("pools and then off downstream.");
251*166ddc28Sdaniel 					ClearBit(location[position].objects, BATHGOD);
252*166ddc28Sdaniel 					SetBit(location[180].objects, DEADGOD);
253*166ddc28Sdaniel 					power += 5;
254*166ddc28Sdaniel 					ego -= 10;
255*166ddc28Sdaniel 					notes[JINXED]++;
256*166ddc28Sdaniel 				} else
257*166ddc28Sdaniel 					if (TestBit(location[position].objects, NORMGOD)) {
258*166ddc28Sdaniel 						puts("The blast catches the goddess in the stomach, knocking her to the ground.");
259*166ddc28Sdaniel 						puts("She writhes in the dirt as the agony of death taunts her.");
260*166ddc28Sdaniel 						puts("She has stopped moving.");
261*166ddc28Sdaniel 						ClearBit(location[position].objects, NORMGOD);
262*166ddc28Sdaniel 						SetBit(location[position].objects, DEADGOD);
263*166ddc28Sdaniel 						power += 5;
264*166ddc28Sdaniel 						ego -= 10;
265*166ddc28Sdaniel 						notes[JINXED]++;
266*166ddc28Sdaniel 						if (wintime)
267*166ddc28Sdaniel 							live();
268*166ddc28Sdaniel 						break;
269*166ddc28Sdaniel 					} else
270*166ddc28Sdaniel 						puts("I don't see any goddess around here.");
271*166ddc28Sdaniel 				break;
272*166ddc28Sdaniel 
273*166ddc28Sdaniel 			case TIMER:
274*166ddc28Sdaniel 				if (TestBit(location[position].objects, TIMER)) {
275*166ddc28Sdaniel 					puts("The old man slumps over the bar.");
276*166ddc28Sdaniel 					power++;
277*166ddc28Sdaniel 					ego -= 2;
278*166ddc28Sdaniel 					notes[JINXED]++;
279*166ddc28Sdaniel 					ClearBit(location[position].objects, TIMER);
280*166ddc28Sdaniel 					SetBit(location[position].objects, DEADTIME);
281*166ddc28Sdaniel 				} else
282*166ddc28Sdaniel 					puts("What old-timer?");
283*166ddc28Sdaniel 				break;
284*166ddc28Sdaniel 			case MAN:
285*166ddc28Sdaniel 				if (TestBit(location[position].objects, MAN)) {
286*166ddc28Sdaniel 					puts("The man falls to the ground with blood pouring all over his white suit.");
287*166ddc28Sdaniel 					puts("Your fantasy is over.");
288*166ddc28Sdaniel 					die(0);
289*166ddc28Sdaniel 				} else
290*166ddc28Sdaniel 					puts("What man?");
291*166ddc28Sdaniel 				break;
292*166ddc28Sdaniel 			case NATIVE:
293*166ddc28Sdaniel 				if (TestBit(location[position].objects, NATIVE)) {
294*166ddc28Sdaniel 					puts("The girl is blown backwards several feet and lies in a pool of blood.");
295*166ddc28Sdaniel 					ClearBit(location[position].objects, NATIVE);
296*166ddc28Sdaniel 					SetBit(location[position].objects, DEADNATIVE);
297*166ddc28Sdaniel 					power += 5;
298*166ddc28Sdaniel 					ego -= 2;
299*166ddc28Sdaniel 					notes[JINXED]++;
300*166ddc28Sdaniel 				} else
301*166ddc28Sdaniel 					puts("There is no girl here.");
302*166ddc28Sdaniel 				break;
303*166ddc28Sdaniel 			case -1:
304*166ddc28Sdaniel 				puts("Shoot what?");
305*166ddc28Sdaniel 				break;
306*166ddc28Sdaniel 
307*166ddc28Sdaniel 			default:
308*166ddc28Sdaniel 				printf("You can't shoot the %s.\n", objsht[wordvalue[wordnumber]]);
309*166ddc28Sdaniel 			}
310*166ddc28Sdaniel 		} else
311*166ddc28Sdaniel 			puts("You must be a looney.");
312*166ddc28Sdaniel 	}
313*166ddc28Sdaniel 	return (firstnumber);
314*166ddc28Sdaniel }
315