Searched defs:Relocate (Results 1 – 6 of 6) sorted by relevance
213 if (auto *Relocate = dyn_cast<GCRelocateInst>(U)) in getGCRelocates() local 225 if (auto *Relocate = dyn_cast<GCRelocateInst>(LandingPadUser)) in getGCRelocates() local
169 const Value *Statepoint = Relocate->getStatepoint(); in findPreviousSpillSlot() local 553 if (Relocate->getOperand(0) == LPI) { in lowerStatepointMetaArgs() local 872 Value *Derived = Relocate->getDerivedPtr(); in LowerAsSTATEPOINT() local 910 for (const GCRelocateInst *Relocate : SI.GCRelocates) { LowerAsSTATEPOINT() local 1064 for (const GCRelocateInst *Relocate : I.getGCRelocates()) { LowerStatepoint() local 1207 visitGCRelocate(const GCRelocateInst & Relocate) visitGCRelocate() argument [all...]
4177 printGCRelocateComment(const GCRelocateInst & Relocate) printGCRelocateComment() argument 4188 if (const auto *Relocate = dyn_cast<GCRelocateInst>(&V)) printInfoComment() local
5719 GCRelocateInst &Relocate = cast<GCRelocateInst>(Call); visitIntrinsicCall() local
1969 GCRelocateInst *Relocate = dyn_cast<GCRelocateInst>(U); insertRelocationStores() local
1367 if (GCRelocateInst *Relocate = dyn_cast<GCRelocateInst>(U)) simplifyOffsetableRelocate() local