xref: /netbsd-src/games/trek/play.c (revision da121b333149705fd908f272187095dff6b9353c)
1 /*	$NetBSD: play.c,v 1.12 2009/08/12 08:54:54 dholland Exp $	*/
2 
3 /*
4  * Copyright (c) 1980, 1993
5  *	The Regents of the University of California.  All rights reserved.
6  *
7  * Redistribution and use in source and binary forms, with or without
8  * modification, are permitted provided that the following conditions
9  * are met:
10  * 1. Redistributions of source code must retain the above copyright
11  *    notice, this list of conditions and the following disclaimer.
12  * 2. Redistributions in binary form must reproduce the above copyright
13  *    notice, this list of conditions and the following disclaimer in the
14  *    documentation and/or other materials provided with the distribution.
15  * 3. Neither the name of the University nor the names of its contributors
16  *    may be used to endorse or promote products derived from this software
17  *    without specific prior written permission.
18  *
19  * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
20  * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
21  * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
22  * ARE DISCLAIMED.  IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
23  * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
24  * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
25  * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
26  * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
27  * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
28  * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
29  * SUCH DAMAGE.
30  */
31 
32 #include <sys/cdefs.h>
33 #ifndef lint
34 #if 0
35 static char sccsid[] = "@(#)play.c	8.1 (Berkeley) 5/31/93";
36 #else
37 __RCSID("$NetBSD: play.c,v 1.12 2009/08/12 08:54:54 dholland Exp $");
38 #endif
39 #endif /* not lint */
40 
41 #include <stdio.h>
42 #include <setjmp.h>
43 #include "trek.h"
44 #include "getpar.h"
45 
46 static void myreset(int) __dead;
47 
48 /*
49 **  INSTRUCTION READ AND MAIN PLAY LOOP
50 **
51 **	Well folks, this is it.  Here we have the guts of the game.
52 **	This routine executes moves.  It sets up per-move variables,
53 **	gets the command, and executes the command.  After the command,
54 **	it calls events() to use up time, attack() to have Klingons
55 **	attack if the move was not free, and checkcond() to check up
56 **	on how we are doing after the move.
57 */
58 
59 extern jmp_buf env;
60 
61 static const struct cvntab Comtab[] = {
62 	{ "abandon",		"",		abandon,	0 },
63 	{ "ca",			"pture",	capture,	0 },
64 	{ "cl",			"oak",		shield,		-1 },
65 	{ "c",			"omputer",	computer,	0 },
66 	{ "da",			"mages",	dcrept,		0 },
67 	{ "destruct",		"",		destruct,	0 },
68 	{ "do",			"ck",		dock,		0 },
69 	{ "help",		"",		help,		0 },
70 	{ "i",			"mpulse",	impulse,	0 },
71 	{ "l",			"rscan",	lrscan,		0 },
72 	{ "m",			"ove",		dowarp,		0 },
73 	{ "p",			"hasers",	phaser,		0 },
74 	{ "ram",		"",		dowarp,		1 },
75 	{ "dump",		"",		dumpgame,	0 },
76 	{ "r",			"est",		rest,		0 },
77 	{ "sh",			"ield",		shield,		0 },
78 	{ "s",			"rscan",	srscan,		0 },
79 	{ "st",			"atus",		srscan,		-1 },
80 	{ "terminate",		"",		myreset,	0 },
81 	{ "t",			"orpedo",	torped,		0 },
82 	{ "u",			"ndock",	undock,		0 },
83 	{ "v",			"isual",	visual,		0 },
84 	{ "w",			"arp",		setwarp,	0 },
85 	{ NULL,			NULL,		NULL,		0 }
86 };
87 
88 /*ARGSUSED*/
89 static void
myreset(int v __unused)90 myreset(int v __unused)
91 {
92 
93 	longjmp(env, 1);
94 }
95 
96 void
play(void)97 play(void)
98 {
99 	const struct cvntab		*r;
100 
101 	while (1) {
102 		Move.free = 1;
103 		Move.time = 0.0;
104 		Move.shldchg = 0;
105 		Move.newquad = 0;
106 		Move.resting = 0;
107 		skiptonl(0);
108 		r = getcodpar("\nCommand", Comtab);
109 		(*r->value)(r->value2);
110 		events(0);
111 		attack(0);
112 		checkcond();
113 	}
114 }
115