xref: /netbsd-src/external/mit/lua/dist/src/lua.c (revision bdda0531de537df87feb2bf576711ab1be9b3675)
1 /*	$NetBSD: lua.c,v 1.12 2023/06/08 21:12:08 nikita Exp $	*/
2 
3 /*
4 ** Id: lua.c
5 ** Lua stand-alone interpreter
6 ** See Copyright Notice in lua.h
7 */
8 
9 #define lua_c
10 
11 #include "lprefix.h"
12 
13 
14 #include <stdio.h>
15 #include <stdlib.h>
16 #include <string.h>
17 
18 #include <signal.h>
19 
20 #include "lua.h"
21 
22 #include "lauxlib.h"
23 #include "lualib.h"
24 
25 
26 #if !defined(LUA_PROGNAME)
27 #define LUA_PROGNAME		"lua"
28 #endif
29 
30 #if !defined(LUA_INIT_VAR)
31 #define LUA_INIT_VAR		"LUA_INIT"
32 #endif
33 
34 #define LUA_INITVARVERSION	LUA_INIT_VAR LUA_VERSUFFIX
35 
36 
37 static lua_State *globalL = NULL;
38 
39 static const char *progname = LUA_PROGNAME;
40 
41 
42 #if defined(LUA_USE_POSIX)   /* { */
43 
44 /*
45 ** Use 'sigaction' when available.
46 */
setsignal(int sig,void (* handler)(int))47 static void setsignal (int sig, void (*handler)(int)) {
48   struct sigaction sa;
49   sa.sa_handler = handler;
50   sa.sa_flags = 0;
51   sigemptyset(&sa.sa_mask);  /* do not mask any signal */
52   sigaction(sig, &sa, NULL);
53 }
54 
55 #else           /* }{ */
56 
57 #define setsignal            signal
58 
59 #endif                               /* } */
60 
61 
62 /*
63 ** Hook set by signal function to stop the interpreter.
64 */
lstop(lua_State * L,lua_Debug * ar)65 static void lstop (lua_State *L, lua_Debug *ar) {
66   (void)ar;  /* unused arg. */
67   lua_sethook(L, NULL, 0, 0);  /* reset hook */
68   luaL_error(L, "interrupted!");
69 }
70 
71 
72 /*
73 ** Function to be called at a C signal. Because a C signal cannot
74 ** just change a Lua state (as there is no proper synchronization),
75 ** this function only sets a hook that, when called, will stop the
76 ** interpreter.
77 */
laction(int i)78 static void laction (int i) {
79   int flag = LUA_MASKCALL | LUA_MASKRET | LUA_MASKLINE | LUA_MASKCOUNT;
80   setsignal(i, SIG_DFL); /* if another SIGINT happens, terminate process */
81   lua_sethook(globalL, lstop, flag, 1);
82 }
83 
84 
print_usage(const char * badoption)85 static void print_usage (const char *badoption) {
86   lua_writestringerror("%s: ", progname);
87   if (badoption[1] == 'e' || badoption[1] == 'l')
88     lua_writestringerror("'%s' needs argument\n", badoption);
89   else
90     lua_writestringerror("unrecognized option '%s'\n", badoption);
91   lua_writestringerror(
92   "usage: %s [options] [script [args]]\n"
93   "Available options are:\n"
94   "  -e stat   execute string 'stat'\n"
95   "  -i        enter interactive mode after executing 'script'\n"
96   "  -l mod    require library 'mod' into global 'mod'\n"
97   "  -l g=mod  require library 'mod' into global 'g'\n"
98   "  -v        show version information\n"
99   "  -E        ignore environment variables\n"
100   "  -W        turn warnings on\n"
101   "  --        stop handling options\n"
102   "  -         stop handling options and execute stdin\n"
103   ,
104   progname);
105 }
106 
107 
108 /*
109 ** Prints an error message, adding the program name in front of it
110 ** (if present)
111 */
l_message(const char * pname,const char * msg)112 static void l_message (const char *pname, const char *msg) {
113   if (pname) lua_writestringerror("%s: ", pname);
114   lua_writestringerror("%s\n", msg);
115 }
116 
117 
118 /*
119 ** Check whether 'status' is not OK and, if so, prints the error
120 ** message on the top of the stack. It assumes that the error object
121 ** is a string, as it was either generated by Lua or by 'msghandler'.
122 */
report(lua_State * L,int status)123 static int report (lua_State *L, int status) {
124   if (status != LUA_OK) {
125     const char *msg = lua_tostring(L, -1);
126     l_message(progname, msg);
127     lua_pop(L, 1);  /* remove message */
128   }
129   return status;
130 }
131 
132 
133 /*
134 ** Message handler used to run all chunks
135 */
msghandler(lua_State * L)136 static int msghandler (lua_State *L) {
137   const char *msg = lua_tostring(L, 1);
138   if (msg == NULL) {  /* is error object not a string? */
139     if (luaL_callmeta(L, 1, "__tostring") &&  /* does it have a metamethod */
140         lua_type(L, -1) == LUA_TSTRING)  /* that produces a string? */
141       return 1;  /* that is the message */
142     else
143       msg = lua_pushfstring(L, "(error object is a %s value)",
144                                luaL_typename(L, 1));
145   }
146   luaL_traceback(L, L, msg, 1);  /* append a standard traceback */
147   return 1;  /* return the traceback */
148 }
149 
150 
151 /*
152 ** Interface to 'lua_pcall', which sets appropriate message function
153 ** and C-signal handler. Used to run all chunks.
154 */
docall(lua_State * L,int narg,int nres)155 static int docall (lua_State *L, int narg, int nres) {
156   int status;
157   int base = lua_gettop(L) - narg;  /* function index */
158   lua_pushcfunction(L, msghandler);  /* push message handler */
159   lua_insert(L, base);  /* put it under function and args */
160   globalL = L;  /* to be available to 'laction' */
161   setsignal(SIGINT, laction);  /* set C-signal handler */
162   status = lua_pcall(L, narg, nres, base);
163   setsignal(SIGINT, SIG_DFL); /* reset C-signal handler */
164   lua_remove(L, base);  /* remove message handler from the stack */
165   return status;
166 }
167 
168 
print_version(void)169 static void print_version (void) {
170   lua_writestring(LUA_COPYRIGHT, strlen(LUA_COPYRIGHT));
171   lua_writeline();
172 }
173 
174 
175 /*
176 ** Create the 'arg' table, which stores all arguments from the
177 ** command line ('argv'). It should be aligned so that, at index 0,
178 ** it has 'argv[script]', which is the script name. The arguments
179 ** to the script (everything after 'script') go to positive indices;
180 ** other arguments (before the script name) go to negative indices.
181 ** If there is no script name, assume interpreter's name as base.
182 ** (If there is no interpreter's name either, 'script' is -1, so
183 ** table sizes are zero.)
184 */
createargtable(lua_State * L,char ** argv,int argc,int script)185 static void createargtable (lua_State *L, char **argv, int argc, int script) {
186   int i, narg;
187   narg = argc - (script + 1);  /* number of positive indices */
188   lua_createtable(L, narg, script + 1);
189   for (i = 0; i < argc; i++) {
190     lua_pushstring(L, argv[i]);
191     lua_rawseti(L, -2, i - script);
192   }
193   lua_setglobal(L, "arg");
194 }
195 
196 
dochunk(lua_State * L,int status)197 static int dochunk (lua_State *L, int status) {
198   if (status == LUA_OK) status = docall(L, 0, 0);
199   return report(L, status);
200 }
201 
202 
dofile(lua_State * L,const char * name)203 static int dofile (lua_State *L, const char *name) {
204   return dochunk(L, luaL_loadfile(L, name));
205 }
206 
207 
dostring(lua_State * L,const char * s,const char * name)208 static int dostring (lua_State *L, const char *s, const char *name) {
209   return dochunk(L, luaL_loadbuffer(L, s, strlen(s), name));
210 }
211 
212 
213 /*
214 ** Receives 'globname[=modname]' and runs 'globname = require(modname)'.
215 */
dolibrary(lua_State * L,char * globname)216 static int dolibrary (lua_State *L, char *globname) {
217   int status;
218   char *modname = strchr(globname, '=');
219   if (modname == NULL)  /* no explicit name? */
220     modname = globname;  /* module name is equal to global name */
221   else {
222     *modname = '\0';  /* global name ends here */
223     modname++;  /* module name starts after the '=' */
224   }
225   lua_getglobal(L, "require");
226   lua_pushstring(L, modname);
227   status = docall(L, 1, 1);  /* call 'require(modname)' */
228   if (status == LUA_OK)
229     lua_setglobal(L, globname);  /* globname = require(modname) */
230   return report(L, status);
231 }
232 
233 
234 /*
235 ** Push on the stack the contents of table 'arg' from 1 to #arg
236 */
pushargs(lua_State * L)237 static int pushargs (lua_State *L) {
238   int i, n;
239   if (lua_getglobal(L, "arg") != LUA_TTABLE)
240     luaL_error(L, "'arg' is not a table");
241   n = (int)luaL_len(L, -1);
242   luaL_checkstack(L, n + 3, "too many arguments to script");
243   for (i = 1; i <= n; i++)
244     lua_rawgeti(L, -i, i);
245   lua_remove(L, -i);  /* remove table from the stack */
246   return n;
247 }
248 
249 
handle_script(lua_State * L,char ** argv)250 static int handle_script (lua_State *L, char **argv) {
251   int status;
252   const char *fname = argv[0];
253   if (strcmp(fname, "-") == 0 && strcmp(argv[-1], "--") != 0)
254     fname = NULL;  /* stdin */
255   status = luaL_loadfile(L, fname);
256   if (status == LUA_OK) {
257     int n = pushargs(L);  /* push arguments to script */
258     status = docall(L, n, LUA_MULTRET);
259   }
260   return report(L, status);
261 }
262 
263 
264 /* bits of various argument indicators in 'args' */
265 #define has_error	1	/* bad option */
266 #define has_i		2	/* -i */
267 #define has_v		4	/* -v */
268 #define has_e		8	/* -e */
269 #define has_E		16	/* -E */
270 
271 
272 /*
273 ** Traverses all arguments from 'argv', returning a mask with those
274 ** needed before running any Lua code or an error code if it finds any
275 ** invalid argument. In case of error, 'first' is the index of the bad
276 ** argument.  Otherwise, 'first' is -1 if there is no program name,
277 ** 0 if there is no script name, or the index of the script name.
278 */
collectargs(char ** argv,int * first)279 static int collectargs (char **argv, int *first) {
280   int args = 0;
281   int i;
282   if (argv[0] != NULL) {  /* is there a program name? */
283     if (argv[0][0])  /* not empty? */
284       progname = argv[0];  /* save it */
285   }
286   else {  /* no program name */
287     *first = -1;
288     return 0;
289   }
290   for (i = 1; argv[i] != NULL; i++) {  /* handle arguments */
291     *first = i;
292     if (argv[i][0] != '-')  /* not an option? */
293         return args;  /* stop handling options */
294     switch (argv[i][1]) {  /* else check option */
295       case '-':  /* '--' */
296         if (argv[i][2] != '\0')  /* extra characters after '--'? */
297           return has_error;  /* invalid option */
298         *first = i + 1;
299         return args;
300       case '\0':  /* '-' */
301         return args;  /* script "name" is '-' */
302       case 'E':
303         if (argv[i][2] != '\0')  /* extra characters? */
304           return has_error;  /* invalid option */
305         args |= has_E;
306         break;
307       case 'W':
308         if (argv[i][2] != '\0')  /* extra characters? */
309           return has_error;  /* invalid option */
310         break;
311       case 'i':
312         args |= has_i;  /* (-i implies -v) *//* FALLTHROUGH */
313       case 'v':
314         if (argv[i][2] != '\0')  /* extra characters? */
315           return has_error;  /* invalid option */
316         args |= has_v;
317         break;
318       case 'e':
319         args |= has_e;  /* FALLTHROUGH */
320       case 'l':  /* both options need an argument */
321         if (argv[i][2] == '\0') {  /* no concatenated argument? */
322           i++;  /* try next 'argv' */
323           if (argv[i] == NULL || argv[i][0] == '-')
324             return has_error;  /* no next argument or it is another option */
325         }
326         break;
327       default:  /* invalid option */
328         return has_error;
329     }
330   }
331   *first = 0;  /* no script name */
332   return args;
333 }
334 
335 
336 /*
337 ** Processes options 'e' and 'l', which involve running Lua code, and
338 ** 'W', which also affects the state.
339 ** Returns 0 if some code raises an error.
340 */
runargs(lua_State * L,char ** argv,int n)341 static int runargs (lua_State *L, char **argv, int n) {
342   int i;
343   for (i = 1; i < n; i++) {
344     int option = argv[i][1];
345     lua_assert(argv[i][0] == '-');  /* already checked */
346     switch (option) {
347       case 'e':  case 'l': {
348         int status;
349         char *extra = argv[i] + 2;  /* both options need an argument */
350         if (*extra == '\0') extra = argv[++i];
351         lua_assert(extra != NULL);
352         status = (option == 'e')
353                  ? dostring(L, extra, "=(command line)")
354                  : dolibrary(L, extra);
355         if (status != LUA_OK) return 0;
356         break;
357       }
358       case 'W':
359         lua_warning(L, "@on", 0);  /* warnings on */
360         break;
361     }
362   }
363   return 1;
364 }
365 
366 
handle_luainit(lua_State * L)367 static int handle_luainit (lua_State *L) {
368   const char *name = "=" LUA_INITVARVERSION;
369   const char *init = getenv(name + 1);
370   if (init == NULL) {
371     name = "=" LUA_INIT_VAR;
372     init = getenv(name + 1);  /* try alternative name */
373   }
374   if (init == NULL) return LUA_OK;
375   else if (init[0] == '@')
376     return dofile(L, init+1);
377   else
378     return dostring(L, init, name);
379 }
380 
381 
382 /*
383 ** {==================================================================
384 ** Read-Eval-Print Loop (REPL)
385 ** ===================================================================
386 */
387 
388 #if !defined(LUA_PROMPT)
389 #define LUA_PROMPT		"> "
390 #define LUA_PROMPT2		">> "
391 #endif
392 
393 #if !defined(LUA_MAXINPUT)
394 #define LUA_MAXINPUT		512
395 #endif
396 
397 
398 /*
399 ** lua_stdin_is_tty detects whether the standard input is a 'tty' (that
400 ** is, whether we're running lua interactively).
401 */
402 #if !defined(lua_stdin_is_tty)	/* { */
403 
404 #if defined(LUA_USE_POSIX)	/* { */
405 
406 #include <unistd.h>
407 #define lua_stdin_is_tty()	isatty(0)
408 
409 #elif defined(LUA_USE_WINDOWS)	/* }{ */
410 
411 #include <io.h>
412 #include <windows.h>
413 
414 #define lua_stdin_is_tty()	_isatty(_fileno(stdin))
415 
416 #else				/* }{ */
417 
418 /* ISO C definition */
419 #define lua_stdin_is_tty()	1  /* assume stdin is a tty */
420 
421 #endif				/* } */
422 
423 #endif				/* } */
424 
425 
426 /*
427 ** lua_readline defines how to show a prompt and then read a line from
428 ** the standard input.
429 ** lua_saveline defines how to "save" a read line in a "history".
430 ** lua_freeline defines how to free a line read by lua_readline.
431 */
432 #if !defined(lua_readline)	/* { */
433 
434 #if defined(LUA_USE_READLINE)	/* { */
435 
436 #include <readline/readline.h>
437 #include <readline/history.h>
438 #define lua_initreadline(L)	((void)L, rl_readline_name="lua")
439 #define lua_readline(L,b,p)	((void)L, ((b)=readline(p)) != NULL)
440 #define lua_saveline(L,line)	((void)L, add_history(line))
441 #define lua_freeline(L,b)	((void)L, free(b))
442 
443 #else				/* }{ */
444 
445 #define lua_initreadline(L)  ((void)L)
446 #define lua_readline(L,b,p) \
447         ((void)L, fputs(p, stdout), fflush(stdout),  /* show prompt */ \
448         fgets(b, LUA_MAXINPUT, stdin) != NULL)  /* get line */
449 #define lua_saveline(L,line)	{ (void)L; (void)line; }
450 #define lua_freeline(L,b)	{ (void)L; (void)b; }
451 
452 #endif				/* } */
453 
454 #endif				/* } */
455 
456 
457 /*
458 ** Return the string to be used as a prompt by the interpreter. Leave
459 ** the string (or nil, if using the default value) on the stack, to keep
460 ** it anchored.
461 */
get_prompt(lua_State * L,int firstline)462 static const char *get_prompt (lua_State *L, int firstline) {
463   if (lua_getglobal(L, firstline ? "_PROMPT" : "_PROMPT2") == LUA_TNIL)
464     return (firstline ? LUA_PROMPT : LUA_PROMPT2);  /* use the default */
465   else {  /* apply 'tostring' over the value */
466     const char *p = luaL_tolstring(L, -1, NULL);
467     lua_remove(L, -2);  /* remove original value */
468     return p;
469   }
470 }
471 
472 /* mark in error messages for incomplete statements */
473 #define EOFMARK		"<eof>"
474 #define marklen		(sizeof(EOFMARK)/sizeof(char) - 1)
475 
476 
477 /*
478 ** Check whether 'status' signals a syntax error and the error
479 ** message at the top of the stack ends with the above mark for
480 ** incomplete statements.
481 */
incomplete(lua_State * L,int status)482 static int incomplete (lua_State *L, int status) {
483   if (status == LUA_ERRSYNTAX) {
484     size_t lmsg;
485     const char *msg = lua_tolstring(L, -1, &lmsg);
486     if (lmsg >= marklen && strcmp(msg + lmsg - marklen, EOFMARK) == 0) {
487       lua_pop(L, 1);
488       return 1;
489     }
490   }
491   return 0;  /* else... */
492 }
493 
494 
495 /*
496 ** Prompt the user, read a line, and push it into the Lua stack.
497 */
pushline(lua_State * L,int firstline)498 static int pushline (lua_State *L, int firstline) {
499   char buffer[LUA_MAXINPUT];
500   char *b = buffer;
501   size_t l;
502   const char *prmt = get_prompt(L, firstline);
503   int readstatus = lua_readline(L, b, prmt);
504   if (readstatus == 0)
505     return 0;  /* no input (prompt will be popped by caller) */
506   lua_pop(L, 1);  /* remove prompt */
507   l = strlen(b);
508   if (l > 0 && b[l-1] == '\n')  /* line ends with newline? */
509     b[--l] = '\0';  /* remove it */
510   if (firstline && b[0] == '=')  /* for compatibility with 5.2, ... */
511     lua_pushfstring(L, "return %s", b + 1);  /* change '=' to 'return' */
512   else
513     lua_pushlstring(L, b, l);
514   lua_freeline(L, b);
515   return 1;
516 }
517 
518 
519 /*
520 ** Try to compile line on the stack as 'return <line>;'; on return, stack
521 ** has either compiled chunk or original line (if compilation failed).
522 */
addreturn(lua_State * L)523 static int addreturn (lua_State *L) {
524   const char *line = lua_tostring(L, -1);  /* original line */
525   const char *retline = lua_pushfstring(L, "return %s;", line);
526   int status = luaL_loadbuffer(L, retline, strlen(retline), "=stdin");
527   if (status == LUA_OK) {
528     lua_remove(L, -2);  /* remove modified line */
529     if (line[0] != '\0')  /* non empty? */
530       lua_saveline(L, line);  /* keep history */
531   }
532   else
533     lua_pop(L, 2);  /* pop result from 'luaL_loadbuffer' and modified line */
534   return status;
535 }
536 
537 
538 /*
539 ** Read multiple lines until a complete Lua statement
540 */
multiline(lua_State * L)541 static int multiline (lua_State *L) {
542   for (;;) {  /* repeat until gets a complete statement */
543     size_t len;
544     const char *line = lua_tolstring(L, 1, &len);  /* get what it has */
545     int status = luaL_loadbuffer(L, line, len, "=stdin");  /* try it */
546     if (!incomplete(L, status) || !pushline(L, 0)) {
547       lua_saveline(L, line);  /* keep history */
548       return status;  /* cannot or should not try to add continuation line */
549     }
550     lua_pushliteral(L, "\n");  /* add newline... */
551     lua_insert(L, -2);  /* ...between the two lines */
552     lua_concat(L, 3);  /* join them */
553   }
554 }
555 
556 
557 /*
558 ** Read a line and try to load (compile) it first as an expression (by
559 ** adding "return " in front of it) and second as a statement. Return
560 ** the final status of load/call with the resulting function (if any)
561 ** in the top of the stack.
562 */
loadline(lua_State * L)563 static int loadline (lua_State *L) {
564   int status;
565   lua_settop(L, 0);
566   if (!pushline(L, 1))
567     return -1;  /* no input */
568   if ((status = addreturn(L)) != LUA_OK)  /* 'return ...' did not work? */
569     status = multiline(L);  /* try as command, maybe with continuation lines */
570   lua_remove(L, 1);  /* remove line from the stack */
571   lua_assert(lua_gettop(L) == 1);
572   return status;
573 }
574 
575 
576 /*
577 ** Prints (calling the Lua 'print' function) any values on the stack
578 */
l_print(lua_State * L)579 static void l_print (lua_State *L) {
580   int n = lua_gettop(L);
581   if (n > 0) {  /* any result to be printed? */
582     luaL_checkstack(L, LUA_MINSTACK, "too many results to print");
583     lua_getglobal(L, "print");
584     lua_insert(L, 1);
585     if (lua_pcall(L, n, 0, 0) != LUA_OK)
586       l_message(progname, lua_pushfstring(L, "error calling 'print' (%s)",
587                                              lua_tostring(L, -1)));
588   }
589 }
590 
591 
592 /*
593 ** Do the REPL: repeatedly read (load) a line, evaluate (call) it, and
594 ** print any results.
595 */
doREPL(lua_State * L)596 static void doREPL (lua_State *L) {
597   int status;
598   const char *oldprogname = progname;
599   progname = NULL;  /* no 'progname' on errors in interactive mode */
600   lua_initreadline(L);
601   while ((status = loadline(L)) != -1) {
602     if (status == LUA_OK)
603       status = docall(L, 0, LUA_MULTRET);
604     if (status == LUA_OK) l_print(L);
605     else report(L, status);
606   }
607   lua_settop(L, 0);  /* clear stack */
608   lua_writeline();
609   progname = oldprogname;
610 }
611 
612 /* }================================================================== */
613 
614 
615 /*
616 ** Main body of stand-alone interpreter (to be called in protected mode).
617 ** Reads the options and handles them all.
618 */
pmain(lua_State * L)619 static int pmain (lua_State *L) {
620   int argc = (int)lua_tointeger(L, 1);
621   char **argv = (char **)lua_touserdata(L, 2);
622   int script;
623   int args = collectargs(argv, &script);
624   int optlim = (script > 0) ? script : argc; /* first argv not an option */
625   luaL_checkversion(L);  /* check that interpreter has correct version */
626   if (args == has_error) {  /* bad arg? */
627     print_usage(argv[script]);  /* 'script' has index of bad arg. */
628     return 0;
629   }
630   if (args & has_v)  /* option '-v'? */
631     print_version();
632   if (args & has_E) {  /* option '-E'? */
633     lua_pushboolean(L, 1);  /* signal for libraries to ignore env. vars. */
634     lua_setfield(L, LUA_REGISTRYINDEX, "LUA_NOENV");
635   }
636   luaL_openlibs(L);  /* open standard libraries */
637   createargtable(L, argv, argc, script);  /* create table 'arg' */
638   lua_gc(L, LUA_GCRESTART);  /* start GC... */
639   lua_gc(L, LUA_GCGEN, 0, 0);  /* ...in generational mode */
640   if (!(args & has_E)) {  /* no option '-E'? */
641     if (handle_luainit(L) != LUA_OK)  /* run LUA_INIT */
642       return 0;  /* error running LUA_INIT */
643   }
644   if (!runargs(L, argv, optlim))  /* execute arguments -e and -l */
645     return 0;  /* something failed */
646   if (script > 0) {  /* execute main script (if there is one) */
647     if (handle_script(L, argv + script) != LUA_OK)
648       return 0;  /* interrupt in case of error */
649   }
650   if (args & has_i)  /* -i option? */
651     doREPL(L);  /* do read-eval-print loop */
652   else if (script < 1 && !(args & (has_e | has_v))) { /* no active option? */
653     if (lua_stdin_is_tty()) {  /* running in interactive mode? */
654       print_version();
655       doREPL(L);  /* do read-eval-print loop */
656     }
657     else dofile(L, NULL);  /* executes stdin as a file */
658   }
659   lua_pushboolean(L, 1);  /* signal no errors */
660   return 1;
661 }
662 
663 
main(int argc,char ** argv)664 int main (int argc, char **argv) {
665   int status, result;
666   lua_State *L = luaL_newstate();  /* create state */
667   if (L == NULL) {
668     l_message(argv[0], "cannot create state: not enough memory");
669     return EXIT_FAILURE;
670   }
671   lua_gc(L, LUA_GCSTOP);  /* stop GC while building state */
672   lua_pushcfunction(L, &pmain);  /* to call 'pmain' in protected mode */
673   lua_pushinteger(L, argc);  /* 1st argument */
674   lua_pushlightuserdata(L, argv); /* 2nd argument */
675   status = lua_pcall(L, 2, 1, 0);  /* do the call */
676   result = lua_toboolean(L, -1);  /* get result */
677   report(L, status);
678   lua_close(L);
679   return (result && status == LUA_OK) ? EXIT_SUCCESS : EXIT_FAILURE;
680 }
681 
682