1 /* $NetBSD: lmathlib.c,v 1.10 2023/04/16 20:46:17 nikita Exp $ */ 2 3 /* 4 ** Id: lmathlib.c 5 ** Standard mathematical library 6 ** See Copyright Notice in lua.h 7 */ 8 9 #define lmathlib_c 10 #define LUA_LIB 11 12 #include "lprefix.h" 13 14 15 #include <float.h> 16 #include <limits.h> 17 #include <math.h> 18 #include <stdlib.h> 19 #include <time.h> 20 21 #include "lua.h" 22 23 #include "lauxlib.h" 24 #include "lualib.h" 25 26 27 #undef PI 28 #define PI (l_mathop(3.141592653589793238462643383279502884)) 29 30 31 static int math_abs (lua_State *L) { 32 if (lua_isinteger(L, 1)) { 33 lua_Integer n = lua_tointeger(L, 1); 34 if (n < 0) n = (lua_Integer)(0u - (lua_Unsigned)n); 35 lua_pushinteger(L, n); 36 } 37 else 38 lua_pushnumber(L, l_mathop(fabs)(luaL_checknumber(L, 1))); 39 return 1; 40 } 41 42 static int math_sin (lua_State *L) { 43 lua_pushnumber(L, l_mathop(sin)(luaL_checknumber(L, 1))); 44 return 1; 45 } 46 47 static int math_cos (lua_State *L) { 48 lua_pushnumber(L, l_mathop(cos)(luaL_checknumber(L, 1))); 49 return 1; 50 } 51 52 static int math_tan (lua_State *L) { 53 lua_pushnumber(L, l_mathop(tan)(luaL_checknumber(L, 1))); 54 return 1; 55 } 56 57 static int math_asin (lua_State *L) { 58 lua_pushnumber(L, l_mathop(asin)(luaL_checknumber(L, 1))); 59 return 1; 60 } 61 62 static int math_acos (lua_State *L) { 63 lua_pushnumber(L, l_mathop(acos)(luaL_checknumber(L, 1))); 64 return 1; 65 } 66 67 static int math_atan (lua_State *L) { 68 lua_Number y = luaL_checknumber(L, 1); 69 lua_Number x = luaL_optnumber(L, 2, 1); 70 lua_pushnumber(L, l_mathop(atan2)(y, x)); 71 return 1; 72 } 73 74 75 static int math_toint (lua_State *L) { 76 int valid; 77 lua_Integer n = lua_tointegerx(L, 1, &valid); 78 if (l_likely(valid)) 79 lua_pushinteger(L, n); 80 else { 81 luaL_checkany(L, 1); 82 luaL_pushfail(L); /* value is not convertible to integer */ 83 } 84 return 1; 85 } 86 87 88 static void pushnumint (lua_State *L, lua_Number d) { 89 lua_Integer n; 90 if (lua_numbertointeger(d, &n)) /* does 'd' fit in an integer? */ 91 lua_pushinteger(L, n); /* result is integer */ 92 else 93 lua_pushnumber(L, d); /* result is float */ 94 } 95 96 97 static int math_floor (lua_State *L) { 98 if (lua_isinteger(L, 1)) 99 lua_settop(L, 1); /* integer is its own floor */ 100 else { 101 lua_Number d = l_mathop(floor)(luaL_checknumber(L, 1)); 102 pushnumint(L, d); 103 } 104 return 1; 105 } 106 107 108 static int math_ceil (lua_State *L) { 109 if (lua_isinteger(L, 1)) 110 lua_settop(L, 1); /* integer is its own ceil */ 111 else { 112 lua_Number d = l_mathop(ceil)(luaL_checknumber(L, 1)); 113 pushnumint(L, d); 114 } 115 return 1; 116 } 117 118 119 static int math_fmod (lua_State *L) { 120 if (lua_isinteger(L, 1) && lua_isinteger(L, 2)) { 121 lua_Integer d = lua_tointeger(L, 2); 122 if ((lua_Unsigned)d + 1u <= 1u) { /* special cases: -1 or 0 */ 123 luaL_argcheck(L, d != 0, 2, "zero"); 124 lua_pushinteger(L, 0); /* avoid overflow with 0x80000... / -1 */ 125 } 126 else 127 lua_pushinteger(L, lua_tointeger(L, 1) % d); 128 } 129 else 130 lua_pushnumber(L, l_mathop(fmod)(luaL_checknumber(L, 1), 131 luaL_checknumber(L, 2))); 132 return 1; 133 } 134 135 136 /* 137 ** next function does not use 'modf', avoiding problems with 'double*' 138 ** (which is not compatible with 'float*') when lua_Number is not 139 ** 'double'. 140 */ 141 static int math_modf (lua_State *L) { 142 if (lua_isinteger(L ,1)) { 143 lua_settop(L, 1); /* number is its own integer part */ 144 lua_pushnumber(L, 0); /* no fractional part */ 145 } 146 else { 147 lua_Number n = luaL_checknumber(L, 1); 148 /* integer part (rounds toward zero) */ 149 lua_Number ip = (n < 0) ? l_mathop(ceil)(n) : l_mathop(floor)(n); 150 pushnumint(L, ip); 151 /* fractional part (test needed for inf/-inf) */ 152 lua_pushnumber(L, (n == ip) ? l_mathop(0.0) : (n - ip)); 153 } 154 return 2; 155 } 156 157 158 static int math_sqrt (lua_State *L) { 159 lua_pushnumber(L, l_mathop(sqrt)(luaL_checknumber(L, 1))); 160 return 1; 161 } 162 163 164 static int math_ult (lua_State *L) { 165 lua_Integer a = luaL_checkinteger(L, 1); 166 lua_Integer b = luaL_checkinteger(L, 2); 167 lua_pushboolean(L, (lua_Unsigned)a < (lua_Unsigned)b); 168 return 1; 169 } 170 171 static int math_log (lua_State *L) { 172 lua_Number x = luaL_checknumber(L, 1); 173 lua_Number res; 174 if (lua_isnoneornil(L, 2)) 175 res = l_mathop(log)(x); 176 else { 177 lua_Number base = luaL_checknumber(L, 2); 178 #if !defined(LUA_USE_C89) 179 if (base == l_mathop(2.0)) 180 res = l_mathop(log2)(x); 181 else 182 #endif 183 if (base == l_mathop(10.0)) 184 res = l_mathop(log10)(x); 185 else 186 res = l_mathop(log)(x)/l_mathop(log)(base); 187 } 188 lua_pushnumber(L, res); 189 return 1; 190 } 191 192 static int math_exp (lua_State *L) { 193 lua_pushnumber(L, l_mathop(exp)(luaL_checknumber(L, 1))); 194 return 1; 195 } 196 197 static int math_deg (lua_State *L) { 198 lua_pushnumber(L, luaL_checknumber(L, 1) * (l_mathop(180.0) / PI)); 199 return 1; 200 } 201 202 static int math_rad (lua_State *L) { 203 lua_pushnumber(L, luaL_checknumber(L, 1) * (PI / l_mathop(180.0))); 204 return 1; 205 } 206 207 208 static int math_min (lua_State *L) { 209 int n = lua_gettop(L); /* number of arguments */ 210 int imin = 1; /* index of current minimum value */ 211 int i; 212 luaL_argcheck(L, n >= 1, 1, "value expected"); 213 for (i = 2; i <= n; i++) { 214 if (lua_compare(L, i, imin, LUA_OPLT)) 215 imin = i; 216 } 217 lua_pushvalue(L, imin); 218 return 1; 219 } 220 221 222 static int math_max (lua_State *L) { 223 int n = lua_gettop(L); /* number of arguments */ 224 int imax = 1; /* index of current maximum value */ 225 int i; 226 luaL_argcheck(L, n >= 1, 1, "value expected"); 227 for (i = 2; i <= n; i++) { 228 if (lua_compare(L, imax, i, LUA_OPLT)) 229 imax = i; 230 } 231 lua_pushvalue(L, imax); 232 return 1; 233 } 234 235 236 static int math_type (lua_State *L) { 237 if (lua_type(L, 1) == LUA_TNUMBER) 238 lua_pushstring(L, (lua_isinteger(L, 1)) ? "integer" : "float"); 239 else { 240 luaL_checkany(L, 1); 241 luaL_pushfail(L); 242 } 243 return 1; 244 } 245 246 247 248 /* 249 ** {================================================================== 250 ** Pseudo-Random Number Generator based on 'xoshiro256**'. 251 ** =================================================================== 252 */ 253 254 /* number of binary digits in the mantissa of a float */ 255 #define FIGS l_floatatt(MANT_DIG) 256 257 #if FIGS > 64 258 /* there are only 64 random bits; use them all */ 259 #undef FIGS 260 #define FIGS 64 261 #endif 262 263 264 /* 265 ** LUA_RAND32 forces the use of 32-bit integers in the implementation 266 ** of the PRN generator (mainly for testing). 267 */ 268 #if !defined(LUA_RAND32) && !defined(Rand64) 269 270 /* try to find an integer type with at least 64 bits */ 271 272 #if (ULONG_MAX >> 31 >> 31) >= 3 273 274 /* 'long' has at least 64 bits */ 275 #define Rand64 unsigned long 276 277 #elif !defined(LUA_USE_C89) && defined(LLONG_MAX) 278 279 /* there is a 'long long' type (which must have at least 64 bits) */ 280 #define Rand64 unsigned long long 281 282 #elif (LUA_MAXUNSIGNED >> 31 >> 31) >= 3 283 284 /* 'lua_Integer' has at least 64 bits */ 285 #define Rand64 lua_Unsigned 286 287 #endif 288 289 #endif 290 291 292 #if defined(Rand64) /* { */ 293 294 /* 295 ** Standard implementation, using 64-bit integers. 296 ** If 'Rand64' has more than 64 bits, the extra bits do not interfere 297 ** with the 64 initial bits, except in a right shift. Moreover, the 298 ** final result has to discard the extra bits. 299 */ 300 301 /* avoid using extra bits when needed */ 302 #define trim64(x) ((x) & 0xffffffffffffffffu) 303 304 305 /* rotate left 'x' by 'n' bits */ 306 static Rand64 rotl (Rand64 x, int n) { 307 return (x << n) | (trim64(x) >> (64 - n)); 308 } 309 310 static Rand64 nextrand (Rand64 *state) { 311 Rand64 state0 = state[0]; 312 Rand64 state1 = state[1]; 313 Rand64 state2 = state[2] ^ state0; 314 Rand64 state3 = state[3] ^ state1; 315 Rand64 res = rotl(state1 * 5, 7) * 9; 316 state[0] = state0 ^ state3; 317 state[1] = state1 ^ state2; 318 state[2] = state2 ^ (state1 << 17); 319 state[3] = rotl(state3, 45); 320 return res; 321 } 322 323 324 /* must take care to not shift stuff by more than 63 slots */ 325 326 327 /* 328 ** Convert bits from a random integer into a float in the 329 ** interval [0,1), getting the higher FIG bits from the 330 ** random unsigned integer and converting that to a float. 331 */ 332 333 /* must throw out the extra (64 - FIGS) bits */ 334 #define shift64_FIG (64 - FIGS) 335 336 /* to scale to [0, 1), multiply by scaleFIG = 2^(-FIGS) */ 337 #define scaleFIG (l_mathop(0.5) / ((Rand64)1 << (FIGS - 1))) 338 339 static lua_Number I2d (Rand64 x) { 340 return (lua_Number)(trim64(x) >> shift64_FIG) * scaleFIG; 341 } 342 343 /* convert a 'Rand64' to a 'lua_Unsigned' */ 344 #define I2UInt(x) ((lua_Unsigned)trim64(x)) 345 346 /* convert a 'lua_Unsigned' to a 'Rand64' */ 347 #define Int2I(x) ((Rand64)(x)) 348 349 350 #else /* no 'Rand64' }{ */ 351 352 /* get an integer with at least 32 bits */ 353 #if LUAI_IS32INT 354 typedef unsigned int lu_int32; 355 #else 356 typedef unsigned long lu_int32; 357 #endif 358 359 360 /* 361 ** Use two 32-bit integers to represent a 64-bit quantity. 362 */ 363 typedef struct Rand64 { 364 lu_int32 h; /* higher half */ 365 lu_int32 l; /* lower half */ 366 } Rand64; 367 368 369 /* 370 ** If 'lu_int32' has more than 32 bits, the extra bits do not interfere 371 ** with the 32 initial bits, except in a right shift and comparisons. 372 ** Moreover, the final result has to discard the extra bits. 373 */ 374 375 /* avoid using extra bits when needed */ 376 #define trim32(x) ((x) & 0xffffffffu) 377 378 379 /* 380 ** basic operations on 'Rand64' values 381 */ 382 383 /* build a new Rand64 value */ 384 static Rand64 packI (lu_int32 h, lu_int32 l) { 385 Rand64 result; 386 result.h = h; 387 result.l = l; 388 return result; 389 } 390 391 /* return i << n */ 392 static Rand64 Ishl (Rand64 i, int n) { 393 lua_assert(n > 0 && n < 32); 394 return packI((i.h << n) | (trim32(i.l) >> (32 - n)), i.l << n); 395 } 396 397 /* i1 ^= i2 */ 398 static void Ixor (Rand64 *i1, Rand64 i2) { 399 i1->h ^= i2.h; 400 i1->l ^= i2.l; 401 } 402 403 /* return i1 + i2 */ 404 static Rand64 Iadd (Rand64 i1, Rand64 i2) { 405 Rand64 result = packI(i1.h + i2.h, i1.l + i2.l); 406 if (trim32(result.l) < trim32(i1.l)) /* carry? */ 407 result.h++; 408 return result; 409 } 410 411 /* return i * 5 */ 412 static Rand64 times5 (Rand64 i) { 413 return Iadd(Ishl(i, 2), i); /* i * 5 == (i << 2) + i */ 414 } 415 416 /* return i * 9 */ 417 static Rand64 times9 (Rand64 i) { 418 return Iadd(Ishl(i, 3), i); /* i * 9 == (i << 3) + i */ 419 } 420 421 /* return 'i' rotated left 'n' bits */ 422 static Rand64 rotl (Rand64 i, int n) { 423 lua_assert(n > 0 && n < 32); 424 return packI((i.h << n) | (trim32(i.l) >> (32 - n)), 425 (trim32(i.h) >> (32 - n)) | (i.l << n)); 426 } 427 428 /* for offsets larger than 32, rotate right by 64 - offset */ 429 static Rand64 rotl1 (Rand64 i, int n) { 430 lua_assert(n > 32 && n < 64); 431 n = 64 - n; 432 return packI((trim32(i.h) >> n) | (i.l << (32 - n)), 433 (i.h << (32 - n)) | (trim32(i.l) >> n)); 434 } 435 436 /* 437 ** implementation of 'xoshiro256**' algorithm on 'Rand64' values 438 */ 439 static Rand64 nextrand (Rand64 *state) { 440 Rand64 res = times9(rotl(times5(state[1]), 7)); 441 Rand64 t = Ishl(state[1], 17); 442 Ixor(&state[2], state[0]); 443 Ixor(&state[3], state[1]); 444 Ixor(&state[1], state[2]); 445 Ixor(&state[0], state[3]); 446 Ixor(&state[2], t); 447 state[3] = rotl1(state[3], 45); 448 return res; 449 } 450 451 452 /* 453 ** Converts a 'Rand64' into a float. 454 */ 455 456 /* an unsigned 1 with proper type */ 457 #define UONE ((lu_int32)1) 458 459 460 #if FIGS <= 32 461 462 /* 2^(-FIGS) */ 463 #define scaleFIG (l_mathop(0.5) / (UONE << (FIGS - 1))) 464 465 /* 466 ** get up to 32 bits from higher half, shifting right to 467 ** throw out the extra bits. 468 */ 469 static lua_Number I2d (Rand64 x) { 470 lua_Number h = (lua_Number)(trim32(x.h) >> (32 - FIGS)); 471 return h * scaleFIG; 472 } 473 474 #else /* 32 < FIGS <= 64 */ 475 476 /* must take care to not shift stuff by more than 31 slots */ 477 478 /* 2^(-FIGS) = 1.0 / 2^30 / 2^3 / 2^(FIGS-33) */ 479 #define scaleFIG \ 480 (l_mathop(1.0) / (UONE << 30) / l_mathop(8.0) / (UONE << (FIGS - 33))) 481 482 /* 483 ** use FIGS - 32 bits from lower half, throwing out the other 484 ** (32 - (FIGS - 32)) = (64 - FIGS) bits 485 */ 486 #define shiftLOW (64 - FIGS) 487 488 /* 489 ** higher 32 bits go after those (FIGS - 32) bits: shiftHI = 2^(FIGS - 32) 490 */ 491 #define shiftHI ((lua_Number)(UONE << (FIGS - 33)) * l_mathop(2.0)) 492 493 494 static lua_Number I2d (Rand64 x) { 495 lua_Number h = (lua_Number)trim32(x.h) * shiftHI; 496 lua_Number l = (lua_Number)(trim32(x.l) >> shiftLOW); 497 return (h + l) * scaleFIG; 498 } 499 500 #endif 501 502 503 /* convert a 'Rand64' to a 'lua_Unsigned' */ 504 static lua_Unsigned I2UInt (Rand64 x) { 505 return ((lua_Unsigned)trim32(x.h) << 31 << 1) | (lua_Unsigned)trim32(x.l); 506 } 507 508 /* convert a 'lua_Unsigned' to a 'Rand64' */ 509 static Rand64 Int2I (lua_Unsigned n) { 510 return packI((lu_int32)(n >> 31 >> 1), (lu_int32)n); 511 } 512 513 #endif /* } */ 514 515 516 /* 517 ** A state uses four 'Rand64' values. 518 */ 519 typedef struct { 520 Rand64 s[4]; 521 } RanState; 522 523 524 /* 525 ** Project the random integer 'ran' into the interval [0, n]. 526 ** Because 'ran' has 2^B possible values, the projection can only be 527 ** uniform when the size of the interval is a power of 2 (exact 528 ** division). Otherwise, to get a uniform projection into [0, n], we 529 ** first compute 'lim', the smallest Mersenne number not smaller than 530 ** 'n'. We then project 'ran' into the interval [0, lim]. If the result 531 ** is inside [0, n], we are done. Otherwise, we try with another 'ran', 532 ** until we have a result inside the interval. 533 */ 534 static lua_Unsigned project (lua_Unsigned ran, lua_Unsigned n, 535 RanState *state) { 536 if ((n & (n + 1)) == 0) /* is 'n + 1' a power of 2? */ 537 return ran & n; /* no bias */ 538 else { 539 lua_Unsigned lim = n; 540 /* compute the smallest (2^b - 1) not smaller than 'n' */ 541 lim |= (lim >> 1); 542 lim |= (lim >> 2); 543 lim |= (lim >> 4); 544 lim |= (lim >> 8); 545 lim |= (lim >> 16); 546 #if (LUA_MAXUNSIGNED >> 31) >= 3 547 lim |= (lim >> 32); /* integer type has more than 32 bits */ 548 #endif 549 lua_assert((lim & (lim + 1)) == 0 /* 'lim + 1' is a power of 2, */ 550 && lim >= n /* not smaller than 'n', */ 551 && (lim >> 1) < n); /* and it is the smallest one */ 552 while ((ran &= lim) > n) /* project 'ran' into [0..lim] */ 553 ran = I2UInt(nextrand(state->s)); /* not inside [0..n]? try again */ 554 return ran; 555 } 556 } 557 558 559 static int math_random (lua_State *L) { 560 lua_Integer low, up; 561 lua_Unsigned p; 562 RanState *state = (RanState *)lua_touserdata(L, lua_upvalueindex(1)); 563 Rand64 rv = nextrand(state->s); /* next pseudo-random value */ 564 switch (lua_gettop(L)) { /* check number of arguments */ 565 case 0: { /* no arguments */ 566 lua_pushnumber(L, I2d(rv)); /* float between 0 and 1 */ 567 return 1; 568 } 569 case 1: { /* only upper limit */ 570 low = 1; 571 up = luaL_checkinteger(L, 1); 572 if (up == 0) { /* single 0 as argument? */ 573 lua_pushinteger(L, I2UInt(rv)); /* full random integer */ 574 return 1; 575 } 576 break; 577 } 578 case 2: { /* lower and upper limits */ 579 low = luaL_checkinteger(L, 1); 580 up = luaL_checkinteger(L, 2); 581 break; 582 } 583 default: return luaL_error(L, "wrong number of arguments"); 584 } 585 /* random integer in the interval [low, up] */ 586 luaL_argcheck(L, low <= up, 1, "interval is empty"); 587 /* project random integer into the interval [0, up - low] */ 588 p = project(I2UInt(rv), (lua_Unsigned)up - (lua_Unsigned)low, state); 589 lua_pushinteger(L, p + (lua_Unsigned)low); 590 return 1; 591 } 592 593 594 static void setseed (lua_State *L, Rand64 *state, 595 lua_Unsigned n1, lua_Unsigned n2) { 596 int i; 597 state[0] = Int2I(n1); 598 state[1] = Int2I(0xff); /* avoid a zero state */ 599 state[2] = Int2I(n2); 600 state[3] = Int2I(0); 601 for (i = 0; i < 16; i++) 602 nextrand(state); /* discard initial values to "spread" seed */ 603 lua_pushinteger(L, n1); 604 lua_pushinteger(L, n2); 605 } 606 607 608 /* 609 ** Set a "random" seed. To get some randomness, use the current time 610 ** and the address of 'L' (in case the machine does address space layout 611 ** randomization). 612 */ 613 static void randseed (lua_State *L, RanState *state) { 614 lua_Unsigned seed1 = (lua_Unsigned)time(NULL); 615 lua_Unsigned seed2 = (lua_Unsigned)(size_t)L; 616 setseed(L, state->s, seed1, seed2); 617 } 618 619 620 static int math_randomseed (lua_State *L) { 621 RanState *state = (RanState *)lua_touserdata(L, lua_upvalueindex(1)); 622 if (lua_isnone(L, 1)) { 623 randseed(L, state); 624 } 625 else { 626 lua_Integer n1 = luaL_checkinteger(L, 1); 627 lua_Integer n2 = luaL_optinteger(L, 2, 0); 628 setseed(L, state->s, n1, n2); 629 } 630 return 2; /* return seeds */ 631 } 632 633 634 static const luaL_Reg randfuncs[] = { 635 {"random", math_random}, 636 {"randomseed", math_randomseed}, 637 {NULL, NULL} 638 }; 639 640 641 /* 642 ** Register the random functions and initialize their state. 643 */ 644 static void setrandfunc (lua_State *L) { 645 RanState *state = (RanState *)lua_newuserdatauv(L, sizeof(RanState), 0); 646 randseed(L, state); /* initialize with a "random" seed */ 647 lua_pop(L, 2); /* remove pushed seeds */ 648 luaL_setfuncs(L, randfuncs, 1); 649 } 650 651 /* }================================================================== */ 652 653 654 /* 655 ** {================================================================== 656 ** Deprecated functions (for compatibility only) 657 ** =================================================================== 658 */ 659 #if defined(LUA_COMPAT_MATHLIB) 660 661 static int math_cosh (lua_State *L) { 662 lua_pushnumber(L, l_mathop(cosh)(luaL_checknumber(L, 1))); 663 return 1; 664 } 665 666 static int math_sinh (lua_State *L) { 667 lua_pushnumber(L, l_mathop(sinh)(luaL_checknumber(L, 1))); 668 return 1; 669 } 670 671 static int math_tanh (lua_State *L) { 672 lua_pushnumber(L, l_mathop(tanh)(luaL_checknumber(L, 1))); 673 return 1; 674 } 675 676 static int math_pow (lua_State *L) { 677 lua_Number x = luaL_checknumber(L, 1); 678 lua_Number y = luaL_checknumber(L, 2); 679 lua_pushnumber(L, l_mathop(pow)(x, y)); 680 return 1; 681 } 682 683 static int math_frexp (lua_State *L) { 684 int e; 685 lua_pushnumber(L, l_mathop(frexp)(luaL_checknumber(L, 1), &e)); 686 lua_pushinteger(L, e); 687 return 2; 688 } 689 690 static int math_ldexp (lua_State *L) { 691 lua_Number x = luaL_checknumber(L, 1); 692 int ep = (int)luaL_checkinteger(L, 2); 693 lua_pushnumber(L, l_mathop(ldexp)(x, ep)); 694 return 1; 695 } 696 697 static int math_log10 (lua_State *L) { 698 lua_pushnumber(L, l_mathop(log10)(luaL_checknumber(L, 1))); 699 return 1; 700 } 701 702 #endif 703 /* }================================================================== */ 704 705 706 707 static const luaL_Reg mathlib[] = { 708 {"abs", math_abs}, 709 {"acos", math_acos}, 710 {"asin", math_asin}, 711 {"atan", math_atan}, 712 {"ceil", math_ceil}, 713 {"cos", math_cos}, 714 {"deg", math_deg}, 715 {"exp", math_exp}, 716 {"tointeger", math_toint}, 717 {"floor", math_floor}, 718 {"fmod", math_fmod}, 719 {"ult", math_ult}, 720 {"log", math_log}, 721 {"max", math_max}, 722 {"min", math_min}, 723 {"modf", math_modf}, 724 {"rad", math_rad}, 725 {"sin", math_sin}, 726 {"sqrt", math_sqrt}, 727 {"tan", math_tan}, 728 {"type", math_type}, 729 #if defined(LUA_COMPAT_MATHLIB) 730 {"atan2", math_atan}, 731 {"cosh", math_cosh}, 732 {"sinh", math_sinh}, 733 {"tanh", math_tanh}, 734 {"pow", math_pow}, 735 {"frexp", math_frexp}, 736 {"ldexp", math_ldexp}, 737 {"log10", math_log10}, 738 #endif 739 /* placeholders */ 740 {"random", NULL}, 741 {"randomseed", NULL}, 742 {"pi", NULL}, 743 {"huge", NULL}, 744 {"maxinteger", NULL}, 745 {"mininteger", NULL}, 746 {NULL, NULL} 747 }; 748 749 750 /* 751 ** Open math library 752 */ 753 LUAMOD_API int luaopen_math (lua_State *L) { 754 luaL_newlib(L, mathlib); 755 lua_pushnumber(L, PI); 756 lua_setfield(L, -2, "pi"); 757 lua_pushnumber(L, (lua_Number)HUGE_VAL); 758 lua_setfield(L, -2, "huge"); 759 lua_pushinteger(L, LUA_MAXINTEGER); 760 lua_setfield(L, -2, "maxinteger"); 761 lua_pushinteger(L, LUA_MININTEGER); 762 lua_setfield(L, -2, "mininteger"); 763 setrandfunc(L); 764 return 1; 765 } 766 767