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1\input texinfo
2@c Copyright (C) 1988-2024 Free Software Foundation, Inc.
3@setfilename bfdint.info
4
5@settitle BFD Internals
6@iftex
7@titlepage
8@title{BFD Internals}
9@author{Ian Lance Taylor}
10@author{Cygnus Solutions}
11@page
12@end iftex
13
14@copying
15This file documents the internals of the BFD library.
16
17Copyright @copyright{} 1988-2024 Free Software Foundation, Inc.
18Contributed by Cygnus Support.
19
20Permission is granted to copy, distribute and/or modify this document
21under the terms of the GNU Free Documentation License, Version 1.1 or
22any later version published by the Free Software Foundation; with the
23Invariant Sections being ``GNU General Public License'' and ``Funding
24Free Software'', the Front-Cover texts being (a) (see below), and with
25the Back-Cover Texts being (b) (see below).  A copy of the license is
26included in the section entitled ``GNU Free Documentation License''.
27
28(a) The FSF's Front-Cover Text is:
29
30     A GNU Manual
31
32(b) The FSF's Back-Cover Text is:
33
34     You have freedom to copy and modify this GNU Manual, like GNU
35     software.  Copies published by the Free Software Foundation raise
36     funds for GNU development.
37@end copying
38
39@node Top
40@top BFD Internals
41@raisesections
42@cindex bfd internals
43
44This document describes some BFD internal information which may be
45helpful when working on BFD.  It is very incomplete.
46
47This document is not updated regularly, and may be out of date.
48
49The initial version of this document was written by Ian Lance Taylor
50@email{ian@@cygnus.com}.
51
52@menu
53* BFD overview::		BFD overview
54* BFD guidelines::		BFD programming guidelines
55* BFD target vector::		BFD target vector
56* BFD generated files::		BFD generated files
57* BFD multiple compilations::	Files compiled multiple times in BFD
58* BFD relocation handling::	BFD relocation handling
59* BFD ELF support::		BFD ELF support
60* BFD glossary::		Glossary
61* Index::			Index
62@end menu
63
64@node BFD overview
65@section BFD overview
66
67BFD is a library which provides a single interface to read and write
68object files, executables, archive files, and core files in any format.
69
70@menu
71* BFD library interfaces::	BFD library interfaces
72* BFD library users::		BFD library users
73* BFD view::			The BFD view of a file
74* BFD blindness::		BFD loses information
75@end menu
76
77@node BFD library interfaces
78@subsection BFD library interfaces
79
80One way to look at the BFD library is to divide it into four parts by
81type of interface.
82
83The first interface is the set of generic functions which programs using
84the BFD library will call.  These generic function normally translate
85directly or indirectly into calls to routines which are specific to a
86particular object file format.  Many of these generic functions are
87actually defined as macros in @file{bfd.h}.  These functions comprise
88the official BFD interface.
89
90The second interface is the set of functions which appear in the target
91vectors.  This is the bulk of the code in BFD.  A target vector is a set
92of function pointers specific to a particular object file format.  The
93target vector is used to implement the generic BFD functions.  These
94functions are always called through the target vector, and are never
95called directly.  The target vector is described in detail in @ref{BFD
96target vector}.  The set of functions which appear in a particular
97target vector is often referred to as a BFD backend.
98
99The third interface is a set of oddball functions which are typically
100specific to a particular object file format, are not generic functions,
101and are called from outside of the BFD library.  These are used as hooks
102by the linker and the assembler when a particular object file format
103requires some action which the BFD generic interface does not provide.
104These functions are typically declared in @file{bfd.h}, but in many
105cases they are only provided when BFD is configured with support for a
106particular object file format.  These functions live in a grey area, and
107are not really part of the official BFD interface.
108
109The fourth interface is the set of BFD support functions which are
110called by the other BFD functions.  These manage issues like memory
111allocation, error handling, file access, hash tables, swapping, and the
112like.  These functions are never called from outside of the BFD library.
113
114@node BFD library users
115@subsection BFD library users
116
117Another way to look at the BFD library is to divide it into three parts
118by the manner in which it is used.
119
120The first use is to read an object file.  The object file readers are
121programs like @samp{gdb}, @samp{nm}, @samp{objdump}, and @samp{objcopy}.
122These programs use BFD to view an object file in a generic form.  The
123official BFD interface is normally fully adequate for these programs.
124
125The second use is to write an object file.  The object file writers are
126programs like @samp{gas} and @samp{objcopy}.  These programs use BFD to
127create an object file.  The official BFD interface is normally adequate
128for these programs, but for some object file formats the assembler needs
129some additional hooks in order to set particular flags or other
130information.  The official BFD interface includes functions to copy
131private information from one object file to another, and these functions
132are used by @samp{objcopy} to avoid information loss.
133
134The third use is to link object files.  There is only one object file
135linker, @samp{ld}.  Originally, @samp{ld} was an object file reader and
136an object file writer, and it did the link operation using the generic
137BFD structures.  However, this turned out to be too slow and too memory
138intensive.
139
140The official BFD linker functions were written to permit specific BFD
141backends to perform the link without translating through the generic
142structures, in the normal case where all the input files and output file
143have the same object file format.  Not all of the backends currently
144implement the new interface, and there are default linking functions
145within BFD which use the generic structures and which work with all
146backends.
147
148For several object file formats the linker needs additional hooks which
149are not provided by the official BFD interface, particularly for dynamic
150linking support.  These functions are typically called from the linker
151emulation template.
152
153@node BFD view
154@subsection The BFD view of a file
155
156BFD uses generic structures to manage information.  It translates data
157into the generic form when reading files, and out of the generic form
158when writing files.
159
160BFD describes a file as a pointer to the @samp{bfd} type.  A @samp{bfd}
161is composed of the following elements.  The BFD information can be
162displayed using the @samp{objdump} program with various options.
163
164@table @asis
165@item general information
166The object file format, a few general flags, the start address.
167@item architecture
168The architecture, including both a general processor type (m68k, MIPS
169etc.) and a specific machine number (m68000, R4000, etc.).
170@item sections
171A list of sections.
172@item symbols
173A symbol table.
174@end table
175
176BFD represents a section as a pointer to the @samp{asection} type.  Each
177section has a name and a size.  Most sections also have an associated
178block of data, known as the section contents.  Sections also have
179associated flags, a virtual memory address, a load memory address, a
180required alignment, a list of relocations, and other miscellaneous
181information.
182
183BFD represents a relocation as a pointer to the @samp{arelent} type.  A
184relocation describes an action which the linker must take to modify the
185section contents.  Relocations have a symbol, an address, an addend, and
186a pointer to a howto structure which describes how to perform the
187relocation.  For more information, see @ref{BFD relocation handling}.
188
189BFD represents a symbol as a pointer to the @samp{asymbol} type.  A
190symbol has a name, a pointer to a section, an offset within that
191section, and some flags.
192
193Archive files do not have any sections or symbols.  Instead, BFD
194represents an archive file as a file which contains a list of
195@samp{bfd}s.  BFD also provides access to the archive symbol map, as a
196list of symbol names.  BFD provides a function to return the @samp{bfd}
197within the archive which corresponds to a particular entry in the
198archive symbol map.
199
200@node BFD blindness
201@subsection BFD loses information
202
203Most object file formats have information which BFD can not represent in
204its generic form, at least as currently defined.
205
206There is often explicit information which BFD can not represent.  For
207example, the COFF version stamp, or the ELF program segments.  BFD
208provides special hooks to handle this information when copying,
209printing, or linking an object file.  The BFD support for a particular
210object file format will normally store this information in private data
211and handle it using the special hooks.
212
213In some cases there is also implicit information which BFD can not
214represent.  For example, the MIPS processor distinguishes small and
215large symbols, and requires that all small symbols be within 32K of the
216GP register.  This means that the MIPS assembler must be able to mark
217variables as either small or large, and the MIPS linker must know to put
218small symbols within range of the GP register.  Since BFD can not
219represent this information, this means that the assembler and linker
220must have information that is specific to a particular object file
221format which is outside of the BFD library.
222
223This loss of information indicates areas where the BFD paradigm breaks
224down.  It is not actually possible to represent the myriad differences
225among object file formats using a single generic interface, at least not
226in the manner which BFD does it today.
227
228Nevertheless, the BFD library does greatly simplify the task of dealing
229with object files, and particular problems caused by information loss
230can normally be solved using some sort of relatively constrained hook
231into the library.
232
233
234
235@node BFD guidelines
236@section BFD programming guidelines
237@cindex bfd programming guidelines
238@cindex programming guidelines for bfd
239@cindex guidelines, bfd programming
240
241There is a lot of poorly written and confusing code in BFD.  New BFD
242code should be written to a higher standard.  Merely because some BFD
243code is written in a particular manner does not mean that you should
244emulate it.
245
246Here are some general BFD programming guidelines:
247
248@itemize @bullet
249@item
250Follow the GNU coding standards.
251
252@item
253Avoid global variables.  We ideally want BFD to be fully reentrant, so
254that it can be used in multiple threads.  All uses of global or static
255variables interfere with that.  Initialized constant variables are OK,
256and they should be explicitly marked with @samp{const}.  Instead of global
257variables, use data attached to a BFD or to a linker hash table.
258
259@item
260All externally visible functions should have names which start with
261@samp{bfd_}.  All such functions should be declared in some header file,
262typically @file{bfd.h}.  See, for example, the various declarations near
263the end of @file{bfd-in.h}, which mostly declare functions required by
264specific linker emulations.
265
266@item
267All functions which need to be visible from one file to another within
268BFD, but should not be visible outside of BFD, should start with
269@samp{_bfd_}.  Although external names beginning with @samp{_} are
270prohibited by the ANSI standard, in practice this usage will always
271work, and it is required by the GNU coding standards.
272
273@item
274Always remember that people can compile using @samp{--enable-targets} to
275build several, or all, targets at once.  It must be possible to link
276together the files for all targets.
277
278@item
279BFD code should compile with few or no warnings using @samp{gcc -Wall}.
280Some warnings are OK, like the absence of certain function declarations
281which may or may not be declared in system header files.  Warnings about
282ambiguous expressions and the like should always be fixed.
283@end itemize
284
285@node BFD target vector
286@section BFD target vector
287@cindex bfd target vector
288@cindex target vector in bfd
289
290BFD supports multiple object file formats by using the @dfn{target
291vector}.  This is simply a set of function pointers which implement
292behaviour that is specific to a particular object file format.
293
294In this section I list all of the entries in the target vector and
295describe what they do.
296
297@menu
298* BFD target vector miscellaneous::	Miscellaneous constants
299* BFD target vector swap::		Swapping functions
300* BFD target vector format::		Format type dependent functions
301* BFD_JUMP_TABLE macros::		BFD_JUMP_TABLE macros
302* BFD target vector generic::		Generic functions
303* BFD target vector copy::		Copy functions
304* BFD target vector core::		Core file support functions
305* BFD target vector archive::		Archive functions
306* BFD target vector symbols::		Symbol table functions
307* BFD target vector relocs::		Relocation support
308* BFD target vector write::		Output functions
309* BFD target vector link::		Linker functions
310* BFD target vector dynamic::		Dynamic linking information functions
311@end menu
312
313@node BFD target vector miscellaneous
314@subsection Miscellaneous constants
315
316The target vector starts with a set of constants.
317
318@table @samp
319@item name
320The name of the target vector.  This is an arbitrary string.  This is
321how the target vector is named in command-line options for tools which
322use BFD, such as the @samp{--oformat} linker option.
323
324@item flavour
325A general description of the type of target.  The following flavours are
326currently defined:
327
328@table @samp
329@item bfd_target_unknown_flavour
330Undefined or unknown.
331@item bfd_target_aout_flavour
332a.out.
333@item bfd_target_coff_flavour
334COFF.
335@item bfd_target_ecoff_flavour
336ECOFF.
337@item bfd_target_elf_flavour
338ELF.
339@item bfd_target_tekhex_flavour
340Tektronix hex format.
341@item bfd_target_srec_flavour
342Motorola S-record format.
343@item bfd_target_ihex_flavour
344Intel hex format.
345@item bfd_target_som_flavour
346SOM (used on HP/UX).
347@item bfd_target_verilog_flavour
348Verilog memory hex dump format.
349@item bfd_target_msdos_flavour
350MS-DOS.
351@item bfd_target_evax_flavour
352openVMS.
353@item bfd_target_mmo_flavour
354Donald Knuth's MMIXware object format.
355@end table
356
357@item byteorder
358The byte order of data in the object file.  One of
359@samp{BFD_ENDIAN_BIG}, @samp{BFD_ENDIAN_LITTLE}, or
360@samp{BFD_ENDIAN_UNKNOWN}.  The latter would be used for a format such
361as S-records which do not record the architecture of the data.
362
363@item header_byteorder
364The byte order of header information in the object file.  Normally the
365same as the @samp{byteorder} field, but there are certain cases where it
366may be different.
367
368@item object_flags
369Flags which may appear in the @samp{flags} field of a BFD with this
370format.
371
372@item section_flags
373Flags which may appear in the @samp{flags} field of a section within a
374BFD with this format.
375
376@item symbol_leading_char
377A character which the C compiler normally puts before a symbol.  For
378example, an a.out compiler will typically generate the symbol
379@samp{_foo} for a function named @samp{foo} in the C source, in which
380case this field would be @samp{_}.  If there is no such character, this
381field will be @samp{0}.
382
383@item ar_pad_char
384The padding character to use at the end of an archive name.  Normally
385@samp{/}.
386
387@item ar_max_namelen
388The maximum length of a short name in an archive.  Normally @samp{14}.
389
390@item backend_data
391A pointer to constant backend data.  This is used by backends to store
392whatever additional information they need to distinguish similar target
393vectors which use the same sets of functions.
394@end table
395
396@node BFD target vector swap
397@subsection Swapping functions
398
399Every target vector has function pointers used for swapping information
400in and out of the target representation.  There are two sets of
401functions: one for data information, and one for header information.
402Each set has three sizes: 64-bit, 32-bit, and 16-bit.  Each size has
403three actual functions: put, get unsigned, and get signed.
404
405These 18 functions are used to convert data between the host and target
406representations.
407
408@node BFD target vector format
409@subsection Format type dependent functions
410
411Every target vector has three arrays of function pointers which are
412indexed by the BFD format type.  The BFD format types are as follows:
413
414@table @samp
415@item bfd_unknown
416Unknown format.  Not used for anything useful.
417@item bfd_object
418Object file.
419@item bfd_archive
420Archive file.
421@item bfd_core
422Core file.
423@end table
424
425The three arrays of function pointers are as follows:
426
427@table @samp
428@item bfd_check_format
429Check whether the BFD is of a particular format (object file, archive
430file, or core file) corresponding to this target vector.  This is called
431by the @samp{bfd_check_format} function when examining an existing BFD.
432If the BFD matches the desired format, this function will initialize any
433format specific information such as the @samp{tdata} field of the BFD.
434This function must be called before any other BFD target vector function
435on a file opened for reading.
436
437@item bfd_set_format
438Set the format of a BFD which was created for output.  This is called by
439the @samp{bfd_set_format} function after creating the BFD with a
440function such as @samp{bfd_openw}.  This function will initialize format
441specific information required to write out an object file or whatever of
442the given format.  This function must be called before any other BFD
443target vector function on a file opened for writing.
444
445@item bfd_write_contents
446Write out the contents of the BFD in the given format.  This is called
447by @samp{bfd_close} function for a BFD opened for writing.  This really
448should not be an array selected by format type, as the
449@samp{bfd_set_format} function provides all the required information.
450In fact, BFD will fail if a different format is used when calling
451through the @samp{bfd_set_format} and the @samp{bfd_write_contents}
452arrays; fortunately, since @samp{bfd_close} gets it right, this is a
453difficult error to make.
454@end table
455
456@node BFD_JUMP_TABLE macros
457@subsection @samp{BFD_JUMP_TABLE} macros
458@cindex @samp{BFD_JUMP_TABLE}
459
460Most target vectors are defined using @samp{BFD_JUMP_TABLE} macros.
461These macros take a single argument, which is a prefix applied to a set
462of functions.  The macros are then used to initialize the fields in the
463target vector.
464
465For example, the @samp{BFD_JUMP_TABLE_RELOCS} macro defines three
466functions: @samp{_get_reloc_upper_bound}, @samp{_canonicalize_reloc},
467and @samp{_bfd_reloc_type_lookup}.  A reference like
468@samp{BFD_JUMP_TABLE_RELOCS (foo)} will expand into three functions
469prefixed with @samp{foo}: @samp{foo_get_reloc_upper_bound}, etc.  The
470@samp{BFD_JUMP_TABLE_RELOCS} macro will be placed such that those three
471functions initialize the appropriate fields in the BFD target vector.
472
473This is done because it turns out that many different target vectors can
474share certain classes of functions.  For example, archives are similar
475on most platforms, so most target vectors can use the same archive
476functions.  Those target vectors all use @samp{BFD_JUMP_TABLE_ARCHIVE}
477with the same argument, calling a set of functions which is defined in
478@file{archive.c}.
479
480Each of the @samp{BFD_JUMP_TABLE} macros is mentioned below along with
481the description of the function pointers which it defines.  The function
482pointers will be described using the name without the prefix which the
483@samp{BFD_JUMP_TABLE} macro defines.  This name is normally the same as
484the name of the field in the target vector structure.  Any differences
485will be noted.
486
487@node BFD target vector generic
488@subsection Generic functions
489@cindex @samp{BFD_JUMP_TABLE_GENERIC}
490
491The @samp{BFD_JUMP_TABLE_GENERIC} macro is used for some catch all
492functions which don't easily fit into other categories.
493
494@table @samp
495@item _close_and_cleanup
496Free any target specific information associated with the BFD that
497isn't freed by @samp{_bfd_free_cached_info}.  This is called when any
498BFD is closed (the @samp{bfd_write_contents} function mentioned
499earlier is only called for a BFD opened for writing).  This function
500pointer is typically set to @samp{_bfd_generic_close_and_cleanup},
501which simply returns true.
502
503@item _bfd_free_cached_info
504This function is designed for use by the generic archive routines, and
505is also called by bfd_close.  After creating the archive map archive
506element bfds don't need symbols and other structures.  Many targets
507use @samp{bfd_alloc} to allocate target specific information and thus
508do not need to do anything special for this entry point, and just set
509it to @samp{_bfd_generic_free_cached_info} which throws away objalloc
510memory for the bfd.  Note that this means the bfd tdata and sections
511are no longer available.  Targets that malloc memory, attaching it to
512the bfd tdata or to section used_by_bfd should implement a target
513version of this function to free that memory before calling
514@samp{_bfd_generic_free_cached_info}.
515
516@item _new_section_hook
517This is called from @samp{bfd_make_section_anyway} whenever a new
518section is created.  Most targets use it to initialize section specific
519information.  This function is called whether or not the section
520corresponds to an actual section in an actual BFD.
521
522@item _get_section_contents
523Get the contents of a section.  This is called from
524@samp{bfd_get_section_contents}.  Most targets set this to
525@samp{_bfd_generic_get_section_contents}, which does a @samp{bfd_seek}
526based on the section's @samp{filepos} field and a @samp{bfd_read}.  The
527corresponding field in the target vector is named
528@samp{_bfd_get_section_contents}.
529
530@end table
531
532@node BFD target vector copy
533@subsection Copy functions
534@cindex @samp{BFD_JUMP_TABLE_COPY}
535
536The @samp{BFD_JUMP_TABLE_COPY} macro is used for functions which are
537called when copying BFDs, and for a couple of functions which deal with
538internal BFD information.
539
540@table @samp
541@item _bfd_copy_private_bfd_data
542This is called when copying a BFD, via @samp{bfd_copy_private_bfd_data}.
543If the input and output BFDs have the same format, this will copy any
544private information over.  This is called after all the section contents
545have been written to the output file.  Only a few targets do anything in
546this function.
547
548@item _bfd_merge_private_bfd_data
549This is called when linking, via @samp{bfd_merge_private_bfd_data}.  It
550gives the backend linker code a chance to set any special flags in the
551output file based on the contents of the input file.  Only a few targets
552do anything in this function.
553
554@item _bfd_copy_private_section_data
555This is similar to @samp{_bfd_copy_private_bfd_data}, but it is called
556for each section, via @samp{bfd_copy_private_section_data}.  This
557function is called before any section contents have been written.  Only
558a few targets do anything in this function.
559
560@item _bfd_copy_private_symbol_data
561This is called via @samp{bfd_copy_private_symbol_data}, but I don't
562think anything actually calls it.  If it were defined, it could be used
563to copy private symbol data from one BFD to another.  However, most BFDs
564store extra symbol information by allocating space which is larger than
565the @samp{asymbol} structure and storing private information in the
566extra space.  Since @samp{objcopy} and other programs copy symbol
567information by copying pointers to @samp{asymbol} structures, the
568private symbol information is automatically copied as well.  Most
569targets do not do anything in this function.
570
571@item _bfd_set_private_flags
572This is called via @samp{bfd_set_private_flags}.  It is basically a hook
573for the assembler to set magic information.  For example, the PowerPC
574ELF assembler uses it to set flags which appear in the e_flags field of
575the ELF header.  Most targets do not do anything in this function.
576
577@item _bfd_print_private_bfd_data
578This is called by @samp{objdump} when the @samp{-p} option is used.  It
579is called via @samp{bfd_print_private_data}.  It prints any interesting
580information about the BFD which can not be otherwise represented by BFD
581and thus can not be printed by @samp{objdump}.  Most targets do not do
582anything in this function.
583@end table
584
585@node BFD target vector core
586@subsection Core file support functions
587@cindex @samp{BFD_JUMP_TABLE_CORE}
588
589The @samp{BFD_JUMP_TABLE_CORE} macro is used for functions which deal
590with core files.  Obviously, these functions only do something
591interesting for targets which have core file support.
592
593@table @samp
594@item _core_file_failing_command
595Given a core file, this returns the command which was run to produce the
596core file.
597
598@item _core_file_failing_signal
599Given a core file, this returns the signal number which produced the
600core file.
601
602@item _core_file_matches_executable_p
603Given a core file and a BFD for an executable, this returns whether the
604core file was generated by the executable.
605@end table
606
607@node BFD target vector archive
608@subsection Archive functions
609@cindex @samp{BFD_JUMP_TABLE_ARCHIVE}
610
611The @samp{BFD_JUMP_TABLE_ARCHIVE} macro is used for functions which deal
612with archive files.  Most targets use COFF style archive files
613(including ELF targets), and these use @samp{_bfd_archive_coff} as the
614argument to @samp{BFD_JUMP_TABLE_ARCHIVE}.  Some targets use BSD/a.out
615style archives, and these use @samp{_bfd_archive_bsd}.  (The main
616difference between BSD and COFF archives is the format of the archive
617symbol table).  Targets with no archive support use
618@samp{_bfd_noarchive}.  Finally, a few targets have unusual archive
619handling.
620
621@table @samp
622@item _slurp_armap
623Read in the archive symbol table, storing it in private BFD data.  This
624is normally called from the archive @samp{check_format} routine.  The
625corresponding field in the target vector is named
626@samp{_bfd_slurp_armap}.
627
628@item _slurp_extended_name_table
629Read in the extended name table from the archive, if there is one,
630storing it in private BFD data.  This is normally called from the
631archive @samp{check_format} routine.  The corresponding field in the
632target vector is named @samp{_bfd_slurp_extended_name_table}.
633
634@item construct_extended_name_table
635Build and return an extended name table if one is needed to write out
636the archive.  This also adjusts the archive headers to refer to the
637extended name table appropriately.  This is normally called from the
638archive @samp{write_contents} routine.  The corresponding field in the
639target vector is named @samp{_bfd_construct_extended_name_table}.
640
641@item _truncate_arname
642This copies a file name into an archive header, truncating it as
643required.  It is normally called from the archive @samp{write_contents}
644routine.  This function is more interesting in targets which do not
645support extended name tables, but I think the GNU @samp{ar} program
646always uses extended name tables anyhow.  The corresponding field in the
647target vector is named @samp{_bfd_truncate_arname}.
648
649@item _write_armap
650Write out the archive symbol table using calls to @samp{bfd_write}.
651This is normally called from the archive @samp{write_contents} routine.
652The corresponding field in the target vector is named @samp{write_armap}
653(no leading underscore).
654
655@item _read_ar_hdr
656Read and parse an archive header.  This handles expanding the archive
657header name into the real file name using the extended name table.  This
658is called by routines which read the archive symbol table or the archive
659itself.  The corresponding field in the target vector is named
660@samp{_bfd_read_ar_hdr_fn}.
661
662@item _openr_next_archived_file
663Given an archive and a BFD representing a file stored within the
664archive, return a BFD for the next file in the archive.  This is called
665via @samp{bfd_openr_next_archived_file}.  The corresponding field in the
666target vector is named @samp{openr_next_archived_file} (no leading
667underscore).
668
669@item _get_elt_at_index
670Given an archive and an index, return a BFD for the file in the archive
671corresponding to that entry in the archive symbol table.  This is called
672via @samp{bfd_get_elt_at_index}.  The corresponding field in the target
673vector is named @samp{_bfd_get_elt_at_index}.
674
675@item _generic_stat_arch_elt
676Do a stat on an element of an archive, returning information read from
677the archive header (modification time, uid, gid, file mode, size).  This
678is called via @samp{bfd_stat_arch_elt}.  The corresponding field in the
679target vector is named @samp{_bfd_stat_arch_elt}.
680
681@item _update_armap_timestamp
682After the entire contents of an archive have been written out, update
683the timestamp of the archive symbol table to be newer than that of the
684file.  This is required for a.out style archives.  This is normally
685called by the archive @samp{write_contents} routine.  The corresponding
686field in the target vector is named @samp{_bfd_update_armap_timestamp}.
687@end table
688
689@node BFD target vector symbols
690@subsection Symbol table functions
691@cindex @samp{BFD_JUMP_TABLE_SYMBOLS}
692
693The @samp{BFD_JUMP_TABLE_SYMBOLS} macro is used for functions which deal
694with symbols.
695
696@table @samp
697@item _get_symtab_upper_bound
698Return a sensible upper bound on the amount of memory which will be
699required to read the symbol table.  In practice most targets return the
700amount of memory required to hold @samp{asymbol} pointers for all the
701symbols plus a trailing @samp{NULL} entry, and store the actual symbol
702information in BFD private data.  This is called via
703@samp{bfd_get_symtab_upper_bound}.  The corresponding field in the
704target vector is named @samp{_bfd_get_symtab_upper_bound}.
705
706@item _canonicalize_symtab
707Read in the symbol table.  This is called via
708@samp{bfd_canonicalize_symtab}.  The corresponding field in the target
709vector is named @samp{_bfd_canonicalize_symtab}.
710
711@item _make_empty_symbol
712Create an empty symbol for the BFD.  This is needed because most targets
713store extra information with each symbol by allocating a structure
714larger than an @samp{asymbol} and storing the extra information at the
715end.  This function will allocate the right amount of memory, and return
716what looks like a pointer to an empty @samp{asymbol}.  This is called
717via @samp{bfd_make_empty_symbol}.  The corresponding field in the target
718vector is named @samp{_bfd_make_empty_symbol}.
719
720@item _print_symbol
721Print information about the symbol.  This is called via
722@samp{bfd_print_symbol}.  One of the arguments indicates what sort of
723information should be printed:
724
725@table @samp
726@item bfd_print_symbol_name
727Just print the symbol name.
728@item bfd_print_symbol_more
729Print the symbol name and some interesting flags.  I don't think
730anything actually uses this.
731@item bfd_print_symbol_all
732Print all information about the symbol.  This is used by @samp{objdump}
733when run with the @samp{-t} option.
734@end table
735The corresponding field in the target vector is named
736@samp{_bfd_print_symbol}.
737
738@item _get_symbol_info
739Return a standard set of information about the symbol.  This is called
740via @samp{bfd_symbol_info}.  The corresponding field in the target
741vector is named @samp{_bfd_get_symbol_info}.
742
743@item _bfd_is_local_label_name
744Return whether the given string would normally represent the name of a
745local label.  This is called via @samp{bfd_is_local_label} and
746@samp{bfd_is_local_label_name}.  Local labels are normally discarded by
747the assembler.  In the linker, this defines the difference between the
748@samp{-x} and @samp{-X} options.
749
750@item _get_lineno
751Return line number information for a symbol.  This is only meaningful
752for a COFF target.  This is called when writing out COFF line numbers.
753
754@item _find_nearest_line
755Given an address within a section, use the debugging information to find
756the matching file name, function name, and line number, if any.  This is
757called via @samp{bfd_find_nearest_line}.  The corresponding field in the
758target vector is named @samp{_bfd_find_nearest_line}.
759
760@item _bfd_make_debug_symbol
761Make a debugging symbol.  This is only meaningful for a COFF target,
762where it simply returns a symbol which will be placed in the
763@samp{N_DEBUG} section when it is written out.  This is called via
764@samp{bfd_make_debug_symbol}.
765
766@item _read_minisymbols
767Minisymbols are used to reduce the memory requirements of programs like
768@samp{nm}.  A minisymbol is a cookie pointing to internal symbol
769information which the caller can use to extract complete symbol
770information.  This permits BFD to not convert all the symbols into
771generic form, but to instead convert them one at a time.  This is called
772via @samp{bfd_read_minisymbols}.  Most targets do not implement this,
773and just use generic support which is based on using standard
774@samp{asymbol} structures.
775
776@item _minisymbol_to_symbol
777Convert a minisymbol to a standard @samp{asymbol}.  This is called via
778@samp{bfd_minisymbol_to_symbol}.
779@end table
780
781@node BFD target vector relocs
782@subsection Relocation support
783@cindex @samp{BFD_JUMP_TABLE_RELOCS}
784
785The @samp{BFD_JUMP_TABLE_RELOCS} macro is used for functions which deal
786with relocations.
787
788@table @samp
789@item _get_reloc_upper_bound
790Return a sensible upper bound on the amount of memory which will be
791required to read the relocations for a section.  In practice most
792targets return the amount of memory required to hold @samp{arelent}
793pointers for all the relocations plus a trailing @samp{NULL} entry, and
794store the actual relocation information in BFD private data.  This is
795called via @samp{bfd_get_reloc_upper_bound}.
796
797@item _canonicalize_reloc
798Return the relocation information for a section.  This is called via
799@samp{bfd_canonicalize_reloc}.  The corresponding field in the target
800vector is named @samp{_bfd_canonicalize_reloc}.
801
802@item _bfd_reloc_type_lookup
803Given a relocation code, return the corresponding howto structure
804(@pxref{BFD relocation codes}).  This is called via
805@samp{bfd_reloc_type_lookup}.  The corresponding field in the target
806vector is named @samp{reloc_type_lookup}.
807@end table
808
809@node BFD target vector write
810@subsection Output functions
811@cindex @samp{BFD_JUMP_TABLE_WRITE}
812
813The @samp{BFD_JUMP_TABLE_WRITE} macro is used for functions which deal
814with writing out a BFD.
815
816@table @samp
817@item _set_arch_mach
818Set the architecture and machine number for a BFD.  This is called via
819@samp{bfd_set_arch_mach}.  Most targets implement this by calling
820@samp{bfd_default_set_arch_mach}.  The corresponding field in the target
821vector is named @samp{_bfd_set_arch_mach}.
822
823@item _set_section_contents
824Write out the contents of a section.  This is called via
825@samp{bfd_set_section_contents}.  The corresponding field in the target
826vector is named @samp{_bfd_set_section_contents}.
827@end table
828
829@node BFD target vector link
830@subsection Linker functions
831@cindex @samp{BFD_JUMP_TABLE_LINK}
832
833The @samp{BFD_JUMP_TABLE_LINK} macro is used for functions called by the
834linker.
835
836@table @samp
837@item _sizeof_headers
838Return the size of the header information required for a BFD.  This is
839used to implement the @samp{SIZEOF_HEADERS} linker script function.  It
840is normally used to align the first section at an efficient position on
841the page.  This is called via @samp{bfd_sizeof_headers}.  The
842corresponding field in the target vector is named
843@samp{_bfd_sizeof_headers}.
844
845@item _bfd_get_relocated_section_contents
846Read the contents of a section and apply the relocation information.
847This handles both a final link and a relocatable link; in the latter
848case, it adjust the relocation information as well.  This is called via
849@samp{bfd_get_relocated_section_contents}.  Most targets implement it by
850calling @samp{bfd_generic_get_relocated_section_contents}.
851
852@item _bfd_relax_section
853Try to use relaxation to shrink the size of a section.  This is called
854by the linker when the @samp{-relax} option is used.  This is called via
855@samp{bfd_relax_section}.  Most targets do not support any sort of
856relaxation.
857
858@item _bfd_link_hash_table_create
859Create the symbol hash table to use for the linker.  This linker hook
860permits the backend to control the size and information of the elements
861in the linker symbol hash table.  This is called via
862@samp{bfd_link_hash_table_create}.
863
864@item _bfd_link_add_symbols
865Given an object file or an archive, add all symbols into the linker
866symbol hash table.  Use callbacks to the linker to include archive
867elements in the link.  This is called via @samp{bfd_link_add_symbols}.
868
869@item _bfd_final_link
870Finish the linking process.  The linker calls this hook after all of the
871input files have been read, when it is ready to finish the link and
872generate the output file.  This is called via @samp{bfd_final_link}.
873
874@item _bfd_link_split_section
875I don't know what this is for.  Nothing seems to call it.  The only
876non-trivial definition is in @file{som.c}.
877@end table
878
879@node BFD target vector dynamic
880@subsection Dynamic linking information functions
881@cindex @samp{BFD_JUMP_TABLE_DYNAMIC}
882
883The @samp{BFD_JUMP_TABLE_DYNAMIC} macro is used for functions which read
884dynamic linking information.
885
886@table @samp
887@item _get_dynamic_symtab_upper_bound
888Return a sensible upper bound on the amount of memory which will be
889required to read the dynamic symbol table.  In practice most targets
890return the amount of memory required to hold @samp{asymbol} pointers for
891all the symbols plus a trailing @samp{NULL} entry, and store the actual
892symbol information in BFD private data.  This is called via
893@samp{bfd_get_dynamic_symtab_upper_bound}.  The corresponding field in
894the target vector is named @samp{_bfd_get_dynamic_symtab_upper_bound}.
895
896@item _canonicalize_dynamic_symtab
897Read the dynamic symbol table.  This is called via
898@samp{bfd_canonicalize_dynamic_symtab}.  The corresponding field in the
899target vector is named @samp{_bfd_canonicalize_dynamic_symtab}.
900
901@item _get_dynamic_reloc_upper_bound
902Return a sensible upper bound on the amount of memory which will be
903required to read the dynamic relocations.  In practice most targets
904return the amount of memory required to hold @samp{arelent} pointers for
905all the relocations plus a trailing @samp{NULL} entry, and store the
906actual relocation information in BFD private data.  This is called via
907@samp{bfd_get_dynamic_reloc_upper_bound}.  The corresponding field in
908the target vector is named @samp{_bfd_get_dynamic_reloc_upper_bound}.
909
910@item _canonicalize_dynamic_reloc
911Read the dynamic relocations.  This is called via
912@samp{bfd_canonicalize_dynamic_reloc}.  The corresponding field in the
913target vector is named @samp{_bfd_canonicalize_dynamic_reloc}.
914@end table
915
916@node BFD generated files
917@section BFD generated files
918@cindex generated files in bfd
919@cindex bfd generated files
920
921BFD contains several automatically generated files.  This section
922describes them.  Some files are created at configure time, when you
923configure BFD.  Some files are created at make time, when you build
924BFD.  Some files are automatically rebuilt at make time, but only if
925you configure with the @samp{--enable-maintainer-mode} option.  Some
926files live in the object directory---the directory from which you run
927configure---and some live in the source directory.  All files that live
928in the source directory are checked into the git repository.
929
930@table @file
931@item bfd.h
932@cindex @file{bfd.h}
933@cindex @file{bfd-in3.h}
934Lives in the object directory.  Created at make time from
935@file{bfd-in2.h} via @file{bfd-in3.h}.  @file{bfd-in3.h} is created at
936configure time from @file{bfd-in2.h}.  There are automatic dependencies
937to rebuild @file{bfd-in3.h} and hence @file{bfd.h} if @file{bfd-in2.h}
938changes, so you can normally ignore @file{bfd-in3.h}, and just think
939about @file{bfd-in2.h} and @file{bfd.h}.
940
941@file{bfd.h} is built by replacing a few strings in @file{bfd-in2.h}.
942To see them, search for @samp{@@} in @file{bfd-in2.h}.  They mainly
943control whether BFD is built for a 32 bit target or a 64 bit target.
944
945@item bfd-in2.h
946@cindex @file{bfd-in2.h}
947Lives in the source directory.  Created from @file{bfd-in.h} and several
948other BFD source files.  If you configure with the
949@samp{--enable-maintainer-mode} option, @file{bfd-in2.h} is rebuilt
950automatically when a source file changes.
951
952@item elf32-target.h
953@itemx elf64-target.h
954@cindex @file{elf32-target.h}
955@cindex @file{elf64-target.h}
956Live in the object directory.  Created from @file{elfxx-target.h}.
957These files are versions of @file{elfxx-target.h} customized for either
958a 32 bit ELF target or a 64 bit ELF target.
959
960@item libbfd.h
961@cindex @file{libbfd.h}
962Lives in the source directory.  Created from @file{libbfd-in.h} and
963several other BFD source files.  If you configure with the
964@samp{--enable-maintainer-mode} option, @file{libbfd.h} is rebuilt
965automatically when a source file changes.
966
967@item libcoff.h
968@cindex @file{libcoff.h}
969Lives in the source directory.  Created from @file{libcoff-in.h} and
970@file{coffcode.h}.  If you configure with the
971@samp{--enable-maintainer-mode} option, @file{libcoff.h} is rebuilt
972automatically when a source file changes.
973
974@item targmatch.h
975@cindex @file{targmatch.h}
976Lives in the object directory.  Created at make time from
977@file{config.bfd}.  This file is used to map configuration triplets into
978BFD target vector variable names at run time.
979@end table
980
981@node BFD multiple compilations
982@section Files compiled multiple times in BFD
983Several files in BFD are compiled multiple times.  By this I mean that
984there are header files which contain function definitions.  These header
985files are included by other files, and thus the functions are compiled
986once per file which includes them.
987
988Preprocessor macros are used to control the compilation, so that each
989time the files are compiled the resulting functions are slightly
990different.  Naturally, if they weren't different, there would be no
991reason to compile them multiple times.
992
993This is a not a particularly good programming technique, and future BFD
994work should avoid it.
995
996@itemize @bullet
997@item
998Since this technique is rarely used, even experienced C programmers find
999it confusing.
1000
1001@item
1002It is difficult to debug programs which use BFD, since there is no way
1003to describe which version of a particular function you are looking at.
1004
1005@item
1006Programs which use BFD wind up incorporating two or more slightly
1007different versions of the same function, which wastes space in the
1008executable.
1009
1010@item
1011This technique is never required nor is it especially efficient.  It is
1012always possible to use statically initialized structures holding
1013function pointers and magic constants instead.
1014@end itemize
1015
1016The following is a list of the files which are compiled multiple times.
1017
1018@table @file
1019@item aout-target.h
1020@cindex @file{aout-target.h}
1021Describes a few functions and the target vector for a.out targets.  This
1022is used by individual a.out targets with different definitions of
1023@samp{N_TXTADDR} and similar a.out macros.
1024
1025@item aoutf1.h
1026@cindex @file{aoutf1.h}
1027Implements standard SunOS a.out files.  In principle it supports 64 bit
1028a.out targets based on the preprocessor macro @samp{ARCH_SIZE}, but
1029since all known a.out targets are 32 bits, this code may or may not
1030work.  This file is only included by a few other files, and it is
1031difficult to justify its existence.
1032
1033@item aoutx.h
1034@cindex @file{aoutx.h}
1035Implements basic a.out support routines.  This file can be compiled for
1036either 32 or 64 bit support.  Since all known a.out targets are 32 bits,
1037the 64 bit support may or may not work.  I believe the original
1038intention was that this file would only be included by @samp{aout32.c}
1039and @samp{aout64.c}, and that other a.out targets would simply refer to
1040the functions it defined.  Unfortunately, some other a.out targets
1041started including it directly, leading to a somewhat confused state of
1042affairs.
1043
1044@item coffcode.h
1045@cindex @file{coffcode.h}
1046Implements basic COFF support routines.  This file is included by every
1047COFF target.  It implements code which handles COFF magic numbers as
1048well as various hook functions called by the generic COFF functions in
1049@file{coffgen.c}.  This file is controlled by a number of different
1050macros, and more are added regularly.
1051
1052@item coffswap.h
1053@cindex @file{coffswap.h}
1054Implements COFF swapping routines.  This file is included by
1055@file{coffcode.h}, and thus by every COFF target.  It implements the
1056routines which swap COFF structures between internal and external
1057format.  The main control for this file is the external structure
1058definitions in the files in the @file{include/coff} directory.  A COFF
1059target file will include one of those files before including
1060@file{coffcode.h} and thus @file{coffswap.h}.  There are a few other
1061macros which affect @file{coffswap.h} as well, mostly describing whether
1062certain fields are present in the external structures.
1063
1064@item ecoffswap.h
1065@cindex @file{ecoffswap.h}
1066Implements ECOFF swapping routines.  This is like @file{coffswap.h}, but
1067for ECOFF.  It is included by the ECOFF target files (of which there are
1068only two).  The control is the preprocessor macro @samp{ECOFF_32} or
1069@samp{ECOFF_64}.
1070
1071@item elfcode.h
1072@cindex @file{elfcode.h}
1073Implements ELF functions that use external structure definitions.  This
1074file is included by two other files: @file{elf32.c} and @file{elf64.c}.
1075It is controlled by the @samp{ARCH_SIZE} macro which is defined to be
1076@samp{32} or @samp{64} before including it.  The @samp{NAME} macro is
1077used internally to give the functions different names for the two target
1078sizes.
1079
1080@item elfcore.h
1081@cindex @file{elfcore.h}
1082Like @file{elfcode.h}, but for functions that are specific to ELF core
1083files.  This is included only by @file{elfcode.h}.
1084
1085@item elfxx-target.h
1086@cindex @file{elfxx-target.h}
1087This file is the source for the generated files @file{elf32-target.h}
1088and @file{elf64-target.h}, one of which is included by every ELF target.
1089It defines the ELF target vector.
1090
1091@item netbsd.h
1092@cindex @file{netbsd.h}
1093Used by all netbsd aout targets.  Several other files include it.
1094
1095@item peicode.h
1096@cindex @file{peicode.h}
1097Provides swapping routines and other hooks for PE targets.
1098@file{coffcode.h} will include this rather than @file{coffswap.h} for a
1099PE target.  This defines PE specific versions of the COFF swapping
1100routines, and also defines some macros which control @file{coffcode.h}
1101itself.
1102@end table
1103
1104@node BFD relocation handling
1105@section BFD relocation handling
1106@cindex bfd relocation handling
1107@cindex relocations in bfd
1108
1109The handling of relocations is one of the more confusing aspects of BFD.
1110Relocation handling has been implemented in various different ways, all
1111somewhat incompatible, none perfect.
1112
1113@menu
1114* BFD relocation concepts::	BFD relocation concepts
1115* BFD relocation functions::	BFD relocation functions
1116* BFD relocation codes::	BFD relocation codes
1117* BFD relocation future::	BFD relocation future
1118@end menu
1119
1120@node BFD relocation concepts
1121@subsection BFD relocation concepts
1122
1123A relocation is an action which the linker must take when linking.  It
1124describes a change to the contents of a section.  The change is normally
1125based on the final value of one or more symbols.  Relocations are
1126created by the assembler when it creates an object file.
1127
1128Most relocations are simple.  A typical simple relocation is to set 32
1129bits at a given offset in a section to the value of a symbol.  This type
1130of relocation would be generated for code like @code{int *p = &i;} where
1131@samp{p} and @samp{i} are global variables.  A relocation for the symbol
1132@samp{i} would be generated such that the linker would initialize the
1133area of memory which holds the value of @samp{p} to the value of the
1134symbol @samp{i}.
1135
1136Slightly more complex relocations may include an addend, which is a
1137constant to add to the symbol value before using it.  In some cases a
1138relocation will require adding the symbol value to the existing contents
1139of the section in the object file.  In others the relocation will simply
1140replace the contents of the section with the symbol value.  Some
1141relocations are PC relative, so that the value to be stored in the
1142section is the difference between the value of a symbol and the final
1143address of the section contents.
1144
1145In general, relocations can be arbitrarily complex.  For example,
1146relocations used in dynamic linking systems often require the linker to
1147allocate space in a different section and use the offset within that
1148section as the value to store.
1149
1150When doing a relocatable link, the linker may or may not have to do
1151anything with a relocation, depending upon the definition of the
1152relocation.  Simple relocations generally do not require any special
1153action.
1154
1155@node BFD relocation functions
1156@subsection BFD relocation functions
1157
1158In BFD, each section has an array of @samp{arelent} structures.  Each
1159structure has a pointer to a symbol, an address within the section, an
1160addend, and a pointer to a @samp{reloc_howto_struct} structure.  The
1161howto structure has a bunch of fields describing the reloc, including a
1162type field.  The type field is specific to the object file format
1163backend; none of the generic code in BFD examines it.
1164
1165Originally, the function @samp{bfd_perform_relocation} was supposed to
1166handle all relocations.  In theory, many relocations would be simple
1167enough to be described by the fields in the howto structure.  For those
1168that weren't, the howto structure included a @samp{special_function}
1169field to use as an escape.
1170
1171While this seems plausible, a look at @samp{bfd_perform_relocation}
1172shows that it failed.  The function has odd special cases.  Some of the
1173fields in the howto structure, such as @samp{pcrel_offset}, were not
1174adequately documented.
1175
1176The linker uses @samp{bfd_perform_relocation} to do all relocations when
1177the input and output file have different formats (e.g., when generating
1178S-records).  The generic linker code, which is used by all targets which
1179do not define their own special purpose linker, uses
1180@samp{bfd_get_relocated_section_contents}, which for most targets turns
1181into a call to @samp{bfd_generic_get_relocated_section_contents}, which
1182calls @samp{bfd_perform_relocation}.  So @samp{bfd_perform_relocation}
1183is still widely used, which makes it difficult to change, since it is
1184difficult to test all possible cases.
1185
1186The assembler used @samp{bfd_perform_relocation} for a while.  This
1187turned out to be the wrong thing to do, since
1188@samp{bfd_perform_relocation} was written to handle relocations on an
1189existing object file, while the assembler needed to create relocations
1190in a new object file.  The assembler was changed to use the new function
1191@samp{bfd_install_relocation} instead, and @samp{bfd_install_relocation}
1192was created as a copy of @samp{bfd_perform_relocation}.
1193
1194Unfortunately, the work did not progress any farther, so
1195@samp{bfd_install_relocation} remains a simple copy of
1196@samp{bfd_perform_relocation}, with all the odd special cases and
1197confusing code.  This again is difficult to change, because again any
1198change can affect any assembler target, and so is difficult to test.
1199
1200The new linker, when using the same object file format for all input
1201files and the output file, does not convert relocations into
1202@samp{arelent} structures, so it can not use
1203@samp{bfd_perform_relocation} at all.  Instead, users of the new linker
1204are expected to write a @samp{relocate_section} function which will
1205handle relocations in a target specific fashion.
1206
1207There are two helper functions for target specific relocation:
1208@samp{_bfd_final_link_relocate} and @samp{_bfd_relocate_contents}.
1209These functions use a howto structure, but they @emph{do not} use the
1210@samp{special_function} field.  Since the functions are normally called
1211from target specific code, the @samp{special_function} field adds
1212little; any relocations which require special handling can be handled
1213without calling those functions.
1214
1215So, if you want to add a new target, or add a new relocation to an
1216existing target, you need to do the following:
1217
1218@itemize @bullet
1219@item
1220Make sure you clearly understand what the contents of the section should
1221look like after assembly, after a relocatable link, and after a final
1222link.  Make sure you clearly understand the operations the linker must
1223perform during a relocatable link and during a final link.
1224
1225@item
1226Write a howto structure for the relocation.  The howto structure is
1227flexible enough to represent any relocation which should be handled by
1228setting a contiguous bitfield in the destination to the value of a
1229symbol, possibly with an addend, possibly adding the symbol value to the
1230value already present in the destination.
1231
1232@item
1233Change the assembler to generate your relocation.  The assembler will
1234call @samp{bfd_install_relocation}, so your howto structure has to be
1235able to handle that.  You may need to set the @samp{special_function}
1236field to handle assembly correctly.  Be careful to ensure that any code
1237you write to handle the assembler will also work correctly when doing a
1238relocatable link.  For example, see @samp{bfd_elf_generic_reloc}.
1239
1240@item
1241Test the assembler.  Consider the cases of relocation against an
1242undefined symbol, a common symbol, a symbol defined in the object file
1243in the same section, and a symbol defined in the object file in a
1244different section.  These cases may not all be applicable for your
1245reloc.
1246
1247@item
1248If your target uses the new linker, which is recommended, add any
1249required handling to the target specific relocation function.  In simple
1250cases this will just involve a call to @samp{_bfd_final_link_relocate}
1251or @samp{_bfd_relocate_contents}, depending upon the definition of the
1252relocation and whether the link is relocatable or not.
1253
1254@item
1255Test the linker.  Test the case of a final link.  If the relocation can
1256overflow, use a linker script to force an overflow and make sure the
1257error is reported correctly.  Test a relocatable link, whether the
1258symbol is defined or undefined in the relocatable output.  For both the
1259final and relocatable link, test the case when the symbol is a common
1260symbol, when the symbol looked like a common symbol but became a defined
1261symbol, when the symbol is defined in a different object file, and when
1262the symbol is defined in the same object file.
1263
1264@item
1265In order for linking to another object file format, such as S-records,
1266to work correctly, @samp{bfd_perform_relocation} has to do the right
1267thing for the relocation.  You may need to set the
1268@samp{special_function} field to handle this correctly.  Test this by
1269doing a link in which the output object file format is S-records.
1270
1271@item
1272Using the linker to generate relocatable output in a different object
1273file format is impossible in the general case, so you generally don't
1274have to worry about that.  The GNU linker makes sure to stop that from
1275happening when an input file in a different format has relocations.
1276
1277Linking input files of different object file formats together is quite
1278unusual, but if you're really dedicated you may want to consider testing
1279this case, both when the output object file format is the same as your
1280format, and when it is different.
1281@end itemize
1282
1283@node BFD relocation codes
1284@subsection BFD relocation codes
1285
1286BFD has another way of describing relocations besides the howto
1287structures described above: the enum @samp{bfd_reloc_code_real_type}.
1288
1289Every known relocation type can be described as a value in this
1290enumeration.  The enumeration contains many target specific relocations,
1291but where two or more targets have the same relocation, a single code is
1292used.  For example, the single value @samp{BFD_RELOC_32} is used for all
1293simple 32 bit relocation types.
1294
1295The main purpose of this relocation code is to give the assembler some
1296mechanism to create @samp{arelent} structures.  In order for the
1297assembler to create an @samp{arelent} structure, it has to be able to
1298obtain a howto structure.  The function @samp{bfd_reloc_type_lookup},
1299which simply calls the target vector entry point
1300@samp{reloc_type_lookup}, takes a relocation code and returns a howto
1301structure.
1302
1303The function @samp{bfd_get_reloc_code_name} returns the name of a
1304relocation code.  This is mainly used in error messages.
1305
1306Using both howto structures and relocation codes can be somewhat
1307confusing.  There are many processor specific relocation codes.
1308However, the relocation is only fully defined by the howto structure.
1309The same relocation code will map to different howto structures in
1310different object file formats.  For example, the addend handling may be
1311different.
1312
1313Most of the relocation codes are not really general.  The assembler can
1314not use them without already understanding what sorts of relocations can
1315be used for a particular target.  It might be possible to replace the
1316relocation codes with something simpler.
1317
1318@node BFD relocation future
1319@subsection BFD relocation future
1320
1321Clearly the current BFD relocation support is in bad shape.  A
1322wholescale rewrite would be very difficult, because it would require
1323thorough testing of every BFD target.  So some sort of incremental
1324change is required.
1325
1326My vague thoughts on this would involve defining a new, clearly defined,
1327howto structure.  Some mechanism would be used to determine which type
1328of howto structure was being used by a particular format.
1329
1330The new howto structure would clearly define the relocation behaviour in
1331the case of an assembly, a relocatable link, and a final link.  At
1332least one special function would be defined as an escape, and it might
1333make sense to define more.
1334
1335One or more generic functions similar to @samp{bfd_perform_relocation}
1336would be written to handle the new howto structure.
1337
1338This should make it possible to write a generic version of the relocate
1339section functions used by the new linker.  The target specific code
1340would provide some mechanism (a function pointer or an initial
1341conversion) to convert target specific relocations into howto
1342structures.
1343
1344Ideally it would be possible to use this generic relocate section
1345function for the generic linker as well.  That is, it would replace the
1346@samp{bfd_generic_get_relocated_section_contents} function which is
1347currently normally used.
1348
1349For the special case of ELF dynamic linking, more consideration needs to
1350be given to writing ELF specific but ELF target generic code to handle
1351special relocation types such as GOT and PLT.
1352
1353@node BFD ELF support
1354@section BFD ELF support
1355@cindex elf support in bfd
1356@cindex bfd elf support
1357
1358The ELF object file format is defined in two parts: a generic ABI and a
1359processor specific supplement.  The ELF support in BFD is split in a
1360similar fashion.  The processor specific support is largely kept within
1361a single file.  The generic support is provided by several other files.
1362The processor specific support provides a set of function pointers and
1363constants used by the generic support.
1364
1365@menu
1366* BFD ELF sections and segments::	ELF sections and segments
1367* BFD ELF generic support::		BFD ELF generic support
1368* BFD ELF processor specific support::	BFD ELF processor specific support
1369* BFD ELF core files::			BFD ELF core files
1370* BFD ELF future::			BFD ELF future
1371@end menu
1372
1373@node BFD ELF sections and segments
1374@subsection ELF sections and segments
1375
1376The ELF ABI permits a file to have either sections or segments or both.
1377Relocatable object files conventionally have only sections.
1378Executables conventionally have both.  Core files conventionally have
1379only program segments.
1380
1381ELF sections are similar to sections in other object file formats: they
1382have a name, a VMA, file contents, flags, and other miscellaneous
1383information.  ELF relocations are stored in sections of a particular
1384type; BFD automatically converts these sections into internal relocation
1385information.
1386
1387ELF program segments are intended for fast interpretation by a system
1388loader.  They have a type, a VMA, an LMA, file contents, and a couple of
1389other fields.  When an ELF executable is run on a Unix system, the
1390system loader will examine the program segments to decide how to load
1391it.  The loader will ignore the section information.  Loadable program
1392segments (type @samp{PT_LOAD}) are directly loaded into memory.  Other
1393program segments are interpreted by the loader, and generally provide
1394dynamic linking information.
1395
1396When an ELF file has both program segments and sections, an ELF program
1397segment may encompass one or more ELF sections, in the sense that the
1398portion of the file which corresponds to the program segment may include
1399the portions of the file corresponding to one or more sections.  When
1400there is more than one section in a loadable program segment, the
1401relative positions of the section contents in the file must correspond
1402to the relative positions they should hold when the program segment is
1403loaded.  This requirement should be obvious if you consider that the
1404system loader will load an entire program segment at a time.
1405
1406On a system which supports dynamic paging, such as any native Unix
1407system, the contents of a loadable program segment must be at the same
1408offset in the file as in memory, modulo the memory page size used on the
1409system.  This is because the system loader will map the file into memory
1410starting at the start of a page.  The system loader can easily remap
1411entire pages to the correct load address.  However, if the contents of
1412the file were not correctly aligned within the page, the system loader
1413would have to shift the contents around within the page, which is too
1414expensive.  For example, if the LMA of a loadable program segment is
1415@samp{0x40080} and the page size is @samp{0x1000}, then the position of
1416the segment contents within the file must equal @samp{0x80} modulo
1417@samp{0x1000}.
1418
1419BFD has only a single set of sections.  It does not provide any generic
1420way to examine both sections and segments.  When BFD is used to open an
1421object file or executable, the BFD sections will represent ELF sections.
1422When BFD is used to open a core file, the BFD sections will represent
1423ELF program segments.
1424
1425When BFD is used to examine an object file or executable, any program
1426segments will be read to set the LMA of the sections.  This is because
1427ELF sections only have a VMA, while ELF program segments have both a VMA
1428and an LMA.  Any program segments will be copied by the
1429@samp{copy_private} entry points.  They will be printed by the
1430@samp{print_private} entry point.  Otherwise, the program segments are
1431ignored.  In particular, programs which use BFD currently have no direct
1432access to the program segments.
1433
1434When BFD is used to create an executable, the program segments will be
1435created automatically based on the section information.  This is done in
1436the function @samp{assign_file_positions_for_segments} in @file{elf.c}.
1437This function has been tweaked many times, and probably still has
1438problems that arise in particular cases.
1439
1440There is a hook which may be used to explicitly define the program
1441segments when creating an executable: the @samp{bfd_record_phdr}
1442function in @file{bfd.c}.  If this function is called, BFD will not
1443create program segments itself, but will only create the program
1444segments specified by the caller.  The linker uses this function to
1445implement the @samp{PHDRS} linker script command.
1446
1447@node BFD ELF generic support
1448@subsection BFD ELF generic support
1449
1450In general, functions which do not read external data from the ELF file
1451are found in @file{elf.c}.  They operate on the internal forms of the
1452ELF structures, which are defined in @file{include/elf/internal.h}.  The
1453internal structures are defined in terms of @samp{bfd_vma}, and so may
1454be used for both 32 bit and 64 bit ELF targets.
1455
1456The file @file{elfcode.h} contains functions which operate on the
1457external data.  @file{elfcode.h} is compiled twice, once via
1458@file{elf32.c} with @samp{ARCH_SIZE} defined as @samp{32}, and once via
1459@file{elf64.c} with @samp{ARCH_SIZE} defined as @samp{64}.
1460@file{elfcode.h} includes functions to swap the ELF structures in and
1461out of external form, as well as a few more complex functions.
1462
1463Linker support is found in @file{elflink.c}.  The
1464linker support is only used if the processor specific file defines
1465@samp{elf_backend_relocate_section}, which is required to relocate the
1466section contents.  If that macro is not defined, the generic linker code
1467is used, and relocations are handled via @samp{bfd_perform_relocation}.
1468
1469The core file support is in @file{elfcore.h}, which is compiled twice,
1470for both 32 and 64 bit support.  The more interesting cases of core file
1471support only work on a native system which has the @file{sys/procfs.h}
1472header file.  Without that file, the core file support does little more
1473than read the ELF program segments as BFD sections.
1474
1475The BFD internal header file @file{elf-bfd.h} is used for communication
1476among these files and the processor specific files.
1477
1478The default entries for the BFD ELF target vector are found mainly in
1479@file{elf.c}.  Some functions are found in @file{elfcode.h}.
1480
1481The processor specific files may override particular entries in the
1482target vector, but most do not, with one exception: the
1483@samp{bfd_reloc_type_lookup} entry point is always processor specific.
1484
1485@node BFD ELF processor specific support
1486@subsection BFD ELF processor specific support
1487
1488By convention, the processor specific support for a particular processor
1489will be found in @file{elf@var{nn}-@var{cpu}.c}, where @var{nn} is
1490either 32 or 64, and @var{cpu} is the name of the processor.
1491
1492@menu
1493* BFD ELF processor required::	Required processor specific support
1494* BFD ELF processor linker::	Processor specific linker support
1495* BFD ELF processor other::	Other processor specific support options
1496@end menu
1497
1498@node BFD ELF processor required
1499@subsubsection Required processor specific support
1500
1501When writing a @file{elf@var{nn}-@var{cpu}.c} file, you must do the
1502following:
1503
1504@itemize @bullet
1505@item
1506Define either @samp{TARGET_BIG_SYM} or @samp{TARGET_LITTLE_SYM}, or
1507both, to a unique C name to use for the target vector.  This name should
1508appear in the list of target vectors in @file{targets.c}, and will also
1509have to appear in @file{config.bfd} and @file{configure.ac}.  Define
1510@samp{TARGET_BIG_SYM} for a big-endian processor,
1511@samp{TARGET_LITTLE_SYM} for a little-endian processor, and define both
1512for a bi-endian processor.
1513@item
1514Define either @samp{TARGET_BIG_NAME} or @samp{TARGET_LITTLE_NAME}, or
1515both, to a string used as the name of the target vector.  This is the
1516name which a user of the BFD tool would use to specify the object file
1517format.  It would normally appear in a linker emulation parameters
1518file.
1519@item
1520Define @samp{ELF_ARCH} to the BFD architecture (an element of the
1521@samp{bfd_architecture} enum, typically @samp{bfd_arch_@var{cpu}}).
1522@item
1523Define @samp{ELF_MACHINE_CODE} to the magic number which should appear
1524in the @samp{e_machine} field of the ELF header.  As of this writing,
1525these magic numbers are assigned by Caldera; if you want to get a magic
1526number for a particular processor, try sending a note to
1527@email{registry@@caldera.com}.  In the BFD sources, the magic numbers are
1528found in @file{include/elf/common.h}; they have names beginning with
1529@samp{EM_}.
1530@item
1531Define @samp{ELF_MAXPAGESIZE} to the maximum size of a virtual page in
1532memory.  This can normally be found at the start of chapter 5 in the
1533processor specific supplement.  For a processor which will only be used
1534in an embedded system, or which has no memory management hardware, this
1535can simply be @samp{1}.
1536@item
1537If the format should use @samp{Rel} rather than @samp{Rela} relocations,
1538define @samp{USE_REL}.  This is normally defined in chapter 4 of the
1539processor specific supplement.
1540
1541In the absence of a supplement, it's easier to work with @samp{Rela}
1542relocations.  @samp{Rela} relocations will require more space in object
1543files (but not in executables, except when using dynamic linking).
1544However, this is outweighed by the simplicity of addend handling when
1545using @samp{Rela} relocations.  With @samp{Rel} relocations, the addend
1546must be stored in the section contents, which makes relocatable links
1547more complex.
1548
1549For example, consider C code like @code{i = a[1000];} where @samp{a} is
1550a global array.  The instructions which load the value of @samp{a[1000]}
1551will most likely use a relocation which refers to the symbol
1552representing @samp{a}, with an addend that gives the offset from the
1553start of @samp{a} to element @samp{1000}.  When using @samp{Rel}
1554relocations, that addend must be stored in the instructions themselves.
1555If you are adding support for a RISC chip which uses two or more
1556instructions to load an address, then the addend may not fit in a single
1557instruction, and will have to be somehow split among the instructions.
1558This makes linking awkward, particularly when doing a relocatable link
1559in which the addend may have to be updated.  It can be done---the MIPS
1560ELF support does it---but it should be avoided when possible.
1561
1562It is possible, though somewhat awkward, to support both @samp{Rel} and
1563@samp{Rela} relocations for a single target; @file{elf64-mips.c} does it
1564by overriding the relocation reading and writing routines.
1565@item
1566Define howto structures for all the relocation types.
1567@item
1568Define a @samp{bfd_reloc_type_lookup} routine.  This must be named
1569@samp{bfd_elf@var{nn}_bfd_reloc_type_lookup}, and may be either a
1570function or a macro.  It must translate a BFD relocation code into a
1571howto structure.  This is normally a table lookup or a simple switch.
1572@item
1573If using @samp{Rel} relocations, define @samp{elf_info_to_howto_rel}.
1574If using @samp{Rela} relocations, define @samp{elf_info_to_howto}.
1575Either way, this is a macro defined as the name of a function which
1576takes an @samp{arelent} and a @samp{Rel} or @samp{Rela} structure, and
1577sets the @samp{howto} field of the @samp{arelent} based on the
1578@samp{Rel} or @samp{Rela} structure.  This is normally uses
1579@samp{ELF@var{nn}_R_TYPE} to get the ELF relocation type and uses it as
1580an index into a table of howto structures.
1581@end itemize
1582
1583You must also add the magic number for this processor to the
1584@samp{prep_headers} function in @file{elf.c}.
1585
1586You must also create a header file in the @file{include/elf} directory
1587called @file{@var{cpu}.h}.  This file should define any target specific
1588information which may be needed outside of the BFD code.  In particular
1589it should use the @samp{START_RELOC_NUMBERS}, @samp{RELOC_NUMBER},
1590@samp{FAKE_RELOC}, @samp{EMPTY_RELOC} and @samp{END_RELOC_NUMBERS}
1591macros to create a table mapping the number used to identify a
1592relocation to a name describing that relocation.
1593
1594While not a BFD component, you probably also want to make the binutils
1595program @samp{readelf} parse your ELF objects.  For this, you need to add
1596code for @code{EM_@var{cpu}} as appropriate in @file{binutils/readelf.c}.
1597
1598@node BFD ELF processor linker
1599@subsubsection Processor specific linker support
1600
1601The linker will be much more efficient if you define a relocate section
1602function.  This will permit BFD to use the ELF specific linker support.
1603
1604If you do not define a relocate section function, BFD must use the
1605generic linker support, which requires converting all symbols and
1606relocations into BFD @samp{asymbol} and @samp{arelent} structures.  In
1607this case, relocations will be handled by calling
1608@samp{bfd_perform_relocation}, which will use the howto structures you
1609have defined.  @xref{BFD relocation handling}.
1610
1611In order to support linking into a different object file format, such as
1612S-records, @samp{bfd_perform_relocation} must work correctly with your
1613howto structures, so you can't skip that step.  However, if you define
1614the relocate section function, then in the normal case of linking into
1615an ELF file the linker will not need to convert symbols and relocations,
1616and will be much more efficient.
1617
1618To use a relocation section function, define the macro
1619@samp{elf_backend_relocate_section} as the name of a function which will
1620take the contents of a section, as well as relocation, symbol, and other
1621information, and modify the section contents according to the relocation
1622information.  In simple cases, this is little more than a loop over the
1623relocations which computes the value of each relocation and calls
1624@samp{_bfd_final_link_relocate}.  The function must check for a
1625relocatable link, and in that case normally needs to do nothing other
1626than adjust the addend for relocations against a section symbol.
1627
1628The complex cases generally have to do with dynamic linker support.  GOT
1629and PLT relocations must be handled specially, and the linker normally
1630arranges to set up the GOT and PLT sections while handling relocations.
1631When generating a shared library, random relocations must normally be
1632copied into the shared library, or converted to RELATIVE relocations
1633when possible.
1634
1635@node BFD ELF processor other
1636@subsubsection Other processor specific support options
1637
1638There are many other macros which may be defined in
1639@file{elf@var{nn}-@var{cpu}.c}.  These macros may be found in
1640@file{elfxx-target.h}.
1641
1642Macros may be used to override some of the generic ELF target vector
1643functions.
1644
1645Several processor specific hook functions which may be defined as
1646macros.  These functions are found as function pointers in the
1647@samp{elf_backend_data} structure defined in @file{elf-bfd.h}.  In
1648general, a hook function is set by defining a macro
1649@samp{elf_backend_@var{name}}.
1650
1651There are a few processor specific constants which may also be defined.
1652These are again found in the @samp{elf_backend_data} structure.
1653
1654I will not define the various functions and constants here; see the
1655comments in @file{elf-bfd.h}.
1656
1657Normally any odd characteristic of a particular ELF processor is handled
1658via a hook function.  For example, the special @samp{SHN_MIPS_SCOMMON}
1659section number found in MIPS ELF is handled via the hooks
1660@samp{section_from_bfd_section}, @samp{symbol_processing},
1661@samp{add_symbol_hook}, and @samp{output_symbol_hook}.
1662
1663Dynamic linking support, which involves processor specific relocations
1664requiring special handling, is also implemented via hook functions.
1665
1666@node BFD ELF core files
1667@subsection BFD ELF core files
1668@cindex elf core files
1669
1670On native ELF Unix systems, core files are generated without any
1671sections.  Instead, they only have program segments.
1672
1673When BFD is used to read an ELF core file, the BFD sections will
1674actually represent program segments.  Since ELF program segments do not
1675have names, BFD will invent names like @samp{segment@var{n}} where
1676@var{n} is a number.
1677
1678A single ELF program segment may include both an initialized part and an
1679uninitialized part.  The size of the initialized part is given by the
1680@samp{p_filesz} field.  The total size of the segment is given by the
1681@samp{p_memsz} field.  If @samp{p_memsz} is larger than @samp{p_filesz},
1682then the extra space is uninitialized, or, more precisely, initialized
1683to zero.
1684
1685BFD will represent such a program segment as two different sections.
1686The first, named @samp{segment@var{n}a}, will represent the initialized
1687part of the program segment.  The second, named @samp{segment@var{n}b},
1688will represent the uninitialized part.
1689
1690ELF core files store special information such as register values in
1691program segments with the type @samp{PT_NOTE}.  BFD will attempt to
1692interpret the information in these segments, and will create additional
1693sections holding the information.  Some of this interpretation requires
1694information found in the host header file @file{sys/procfs.h}, and so
1695will only work when BFD is built on a native system.
1696
1697BFD does not currently provide any way to create an ELF core file.  In
1698general, BFD does not provide a way to create core files.  The way to
1699implement this would be to write @samp{bfd_set_format} and
1700@samp{bfd_write_contents} routines for the @samp{bfd_core} type; see
1701@ref{BFD target vector format}.
1702
1703@node BFD ELF future
1704@subsection BFD ELF future
1705
1706The current dynamic linking support has too much code duplication.
1707While each processor has particular differences, much of the dynamic
1708linking support is quite similar for each processor.  The GOT and PLT
1709are handled in fairly similar ways, the details of -Bsymbolic linking
1710are generally similar, etc.  This code should be reworked to use more
1711generic functions, eliminating the duplication.
1712
1713Similarly, the relocation handling has too much duplication.  Many of
1714the @samp{reloc_type_lookup} and @samp{info_to_howto} functions are
1715quite similar.  The relocate section functions are also often quite
1716similar, both in the standard linker handling and the dynamic linker
1717handling.  Many of the COFF processor specific backends share a single
1718relocate section function (@samp{_bfd_coff_generic_relocate_section}),
1719and it should be possible to do something like this for the ELF targets
1720as well.
1721
1722The appearance of the processor specific magic number in
1723@samp{prep_headers} in @file{elf.c} is somewhat bogus.  It should be
1724possible to add support for a new processor without changing the generic
1725support.
1726
1727The processor function hooks and constants are ad hoc and need better
1728documentation.
1729
1730@node BFD glossary
1731@section BFD glossary
1732@cindex glossary for bfd
1733@cindex bfd glossary
1734
1735This is a short glossary of some BFD terms.
1736
1737@table @asis
1738@item a.out
1739The a.out object file format.  The original Unix object file format.
1740Still used on SunOS, though not Solaris.  Supports only three sections.
1741
1742@item archive
1743A collection of object files produced and manipulated by the @samp{ar}
1744program.
1745
1746@item backend
1747The implementation within BFD of a particular object file format.  The
1748set of functions which appear in a particular target vector.
1749
1750@item BFD
1751The BFD library itself.  Also, each object file, archive, or executable
1752opened by the BFD library has the type @samp{bfd *}, and is sometimes
1753referred to as a bfd.
1754
1755@item COFF
1756The Common Object File Format.  Used on Unix SVR3.  Used by some
1757embedded targets, although ELF is normally better.
1758
1759@item DLL
1760A shared library on Windows.
1761
1762@item dynamic linker
1763When a program linked against a shared library is run, the dynamic
1764linker will locate the appropriate shared library and arrange to somehow
1765include it in the running image.
1766
1767@item dynamic object
1768Another name for an ELF shared library.
1769
1770@item ECOFF
1771The Extended Common Object File Format.  Used on Alpha Digital Unix
1772(formerly OSF/1), as well as Ultrix and Irix 4.  A variant of COFF.
1773
1774@item ELF
1775The Executable and Linking Format.  The object file format used on most
1776modern Unix systems, including GNU/Linux, Solaris, Irix, and SVR4.  Also
1777used on many embedded systems.
1778
1779@item executable
1780A program, with instructions and symbols, and perhaps dynamic linking
1781information.  Normally produced by a linker.
1782
1783@item LMA
1784Load Memory Address.  This is the address at which a section will be
1785loaded.  Compare with VMA, below.
1786
1787@item object file
1788A binary file including machine instructions, symbols, and relocation
1789information.  Normally produced by an assembler.
1790
1791@item object file format
1792The format of an object file.  Typically object files and executables
1793for a particular system are in the same format, although executables
1794will not contain any relocation information.
1795
1796@item PE
1797The Portable Executable format.  This is the object file format used for
1798Windows (specifically, Win32) object files.  It is based closely on
1799COFF, but has a few significant differences.
1800
1801@item PEI
1802The Portable Executable Image format.  This is the object file format
1803used for Windows (specifically, Win32) executables.  It is very similar
1804to PE, but includes some additional header information.
1805
1806@item relocations
1807Information used by the linker to adjust section contents.  Also called
1808relocs.
1809
1810@item section
1811Object files and executable are composed of sections.  Sections have
1812optional data and optional relocation information.
1813
1814@item shared library
1815A library of functions which may be used by many executables without
1816actually being linked into each executable.  There are several different
1817implementations of shared libraries, each having slightly different
1818features.
1819
1820@item symbol
1821Each object file and executable may have a list of symbols, often
1822referred to as the symbol table.  A symbol is basically a name and an
1823address.  There may also be some additional information like the type of
1824symbol, although the type of a symbol is normally something simple like
1825function or object, and should be confused with the more complex C
1826notion of type.  Typically every global function and variable in a C
1827program will have an associated symbol.
1828
1829@item target vector
1830A set of functions which implement support for a particular object file
1831format.  The @samp{bfd_target} structure.
1832
1833@item Win32
1834The current Windows API, implemented by Windows 95 and later and Windows
1835NT 3.51 and later, but not by Windows 3.1.
1836
1837@item XCOFF
1838The eXtended Common Object File Format.  Used on AIX.  A variant of
1839COFF, with a completely different symbol table implementation.
1840
1841@item VMA
1842Virtual Memory Address.  This is the address a section will have when
1843an executable is run.  Compare with LMA, above.
1844@end table
1845
1846@node Index
1847@unnumberedsec Index
1848@printindex cp
1849
1850@contents
1851@bye
1852