1 /* $NetBSD: run-packetHandling.c,v 1.3 2020/05/25 20:47:35 christos Exp $ */
2
3 /* AUTOGENERATED FILE. DO NOT EDIT. */
4
5 //=======Test Runner Used To Run Each Test Below=====
6 #define RUN_TEST(TestFunc, TestLineNum) \
7 { \
8 Unity.CurrentTestName = #TestFunc; \
9 Unity.CurrentTestLineNumber = TestLineNum; \
10 Unity.NumberOfTests++; \
11 if (TEST_PROTECT()) \
12 { \
13 setUp(); \
14 TestFunc(); \
15 } \
16 if (TEST_PROTECT() && !TEST_IS_IGNORED) \
17 { \
18 tearDown(); \
19 } \
20 UnityConcludeTest(); \
21 }
22
23 //=======Automagically Detected Files To Include=====
24 #include "unity.h"
25 #include <setjmp.h>
26 #include <stdio.h>
27 #include "config.h"
28 #include "ntp_debug.h"
29 #include "ntp_stdlib.h"
30 #include "ntp_types.h"
31 #include "sntptest.h"
32 #include "kod_management.h"
33 #include "main.h"
34 #include "networking.h"
35 #include "ntp.h"
36
37 //=======External Functions This Runner Calls=====
38 extern void setUp(void);
39 extern void tearDown(void);
40 extern void test_GenerateUnauthenticatedPacket(void);
41 extern void test_GenerateAuthenticatedPacket(void);
42 extern void test_OffsetCalculationPositiveOffset(void);
43 extern void test_OffsetCalculationNegativeOffset(void);
44 extern void test_HandleUnusableServer(void);
45 extern void test_HandleUnusablePacket(void);
46 extern void test_HandleServerAuthenticationFailure(void);
47 extern void test_HandleKodDemobilize(void);
48 extern void test_HandleKodRate(void);
49 extern void test_HandleCorrectPacket(void);
50
51
52 //=======Suite Setup=====
suite_setup(void)53 static void suite_setup(void)
54 {
55 extern int change_iobufs(int);
56 extern int change_logfile(const char*, int);
57 change_iobufs(1);
58 change_logfile("stderr", 0);
59 }
60
61 //=======Test Reset Option=====
62 void resetTest(void);
resetTest(void)63 void resetTest(void)
64 {
65 tearDown();
66 setUp();
67 }
68
69 char const *progname;
70
71
72 //=======MAIN=====
main(int argc,char * argv[])73 int main(int argc, char *argv[])
74 {
75 progname = argv[0];
76 suite_setup();
77 UnityBegin("packetHandling.c");
78 RUN_TEST(test_GenerateUnauthenticatedPacket, 17);
79 RUN_TEST(test_GenerateAuthenticatedPacket, 18);
80 RUN_TEST(test_OffsetCalculationPositiveOffset, 19);
81 RUN_TEST(test_OffsetCalculationNegativeOffset, 20);
82 RUN_TEST(test_HandleUnusableServer, 21);
83 RUN_TEST(test_HandleUnusablePacket, 22);
84 RUN_TEST(test_HandleServerAuthenticationFailure, 23);
85 RUN_TEST(test_HandleKodDemobilize, 24);
86 RUN_TEST(test_HandleKodRate, 25);
87 RUN_TEST(test_HandleCorrectPacket, 26);
88
89 return (UnityEnd());
90 }
91