xref: /netbsd-src/external/bsd/kyua-cli/dist/utils/config/nodes.ipp (revision 6b3a42af15b5e090c339512c790dd68f3d11a9d8)
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28
29#include "utils/config/nodes.hpp"
30
31#if !defined(UTILS_CONFIG_NODES_IPP)
32#define UTILS_CONFIG_NODES_IPP
33
34#include <memory>
35#include <typeinfo>
36
37#include "utils/config/exceptions.hpp"
38#include "utils/defs.hpp"
39#include "utils/format/macros.hpp"
40#include "utils/optional.ipp"
41#include "utils/text/exceptions.hpp"
42#include "utils/text/operations.ipp"
43#include "utils/sanity.hpp"
44
45namespace utils {
46
47
48namespace config {
49namespace detail {
50
51
52/// Type of the new_node() family of functions.
53typedef base_node* (*new_node_hook)(void);
54
55
56/// Creates a new leaf node of a given type.
57///
58/// \tparam NodeType The type of the leaf node to create.
59///
60/// \return A pointer to the newly-created node.
61template< class NodeType >
62base_node*
63new_node(void)
64{
65    return new NodeType();
66}
67
68
69/// Internal node of the tree.
70///
71/// This abstract base class provides the mechanism to implement both static and
72/// dynamic nodes.  Ideally, the implementation would be split in subclasses and
73/// this class would not include the knowledge of whether the node is dynamic or
74/// not.  However, because the static/dynamic difference depends on the leaf
75/// types, we need to declare template functions and these cannot be virtual.
76class inner_node : public base_node {
77    /// Whether the node is dynamic or not.
78    bool _dynamic;
79
80protected:
81    /// Type to represent the collection of children of this node.
82    ///
83    /// Note that these are one-level keys.  They cannot contain dots, and thus
84    /// is why we use a string rather than a tree_key.
85    typedef std::map< std::string, base_node* > children_map;
86
87    /// Mapping of keys to values that are descendants of this node.
88    children_map _children;
89
90    void copy_into(inner_node* new_node) const;
91
92public:
93    inner_node(const bool);
94    virtual ~inner_node(void) = 0;
95
96    const base_node* lookup_ro(const tree_key&,
97                               const tree_key::size_type) const;
98    leaf_node* lookup_rw(const tree_key&, const tree_key::size_type,
99                         new_node_hook);
100
101    void all_properties(properties_map&, const tree_key&) const;
102};
103
104
105/// Static internal node of the tree.
106///
107/// The direct children of this node must be pre-defined by calls to define().
108/// Attempts to traverse this node and resolve a key that is not a pre-defined
109/// children will result in an "unknown key" error.
110class static_inner_node : public config::detail::inner_node {
111public:
112    static_inner_node(void);
113
114    virtual base_node* deep_copy(void) const;
115
116    void define(const tree_key&, const tree_key::size_type, new_node_hook);
117};
118
119
120/// Dynamic internal node of the tree.
121///
122/// The children of this node need not be pre-defined.  Attempts to traverse
123/// this node and resolve a key will result in such key being created.  Any
124/// intermediate non-existent nodes of the traversal will be created as dynamic
125/// inner nodes as well.
126class dynamic_inner_node : public config::detail::inner_node {
127public:
128    virtual base_node* deep_copy(void) const;
129
130    dynamic_inner_node(void);
131};
132
133
134}  // namespace detail
135}  // namespace config
136
137
138/// Constructor for a node with an undefined value.
139///
140/// This should only be called by the tree's define() method as a way to
141/// register a node as known but undefined.  The node will then serve as a
142/// placeholder for future values.
143template< typename ValueType >
144config::typed_leaf_node< ValueType >::typed_leaf_node(void) :
145    _value(none)
146{
147}
148
149
150/// Checks whether the node has been set.
151///
152/// Remember that a node can exist before holding a value (i.e. when the node
153/// has been defined as "known" but not yet set by the user).  This function
154/// checks whether the node laready holds a value.
155///
156/// \return True if a value has been set in the node.
157template< typename ValueType >
158bool
159config::typed_leaf_node< ValueType >::is_set(void) const
160{
161    return static_cast< bool >(_value);
162}
163
164
165/// Gets the value stored in the node.
166///
167/// \pre The node must have a value.
168///
169/// \return The value in the node.
170template< typename ValueType >
171const typename config::typed_leaf_node< ValueType >::value_type&
172config::typed_leaf_node< ValueType >::value(void) const
173{
174    PRE(is_set());
175    return _value.get();
176}
177
178
179/// Gets the read-write value stored in the node.
180///
181/// \pre The node must have a value.
182///
183/// \return The value in the node.
184template< typename ValueType >
185typename config::typed_leaf_node< ValueType >::value_type&
186config::typed_leaf_node< ValueType >::value(void)
187{
188    PRE(is_set());
189    return _value.get();
190}
191
192
193/// Sets the value of the node.
194///
195/// \param value_ The new value to set the node to.
196///
197/// \throw value_error If the value is invalid, according to validate().
198template< typename ValueType >
199void
200config::typed_leaf_node< ValueType >::set(const value_type& value_)
201{
202    validate(value_);
203    _value = optional< value_type >(value_);
204}
205
206
207/// Checks a given value for validity.
208///
209/// This is called internally by the node right before updating the recorded
210/// value.  This method can be redefined by subclasses.
211///
212/// \param unused_new_value The value to validate.
213///
214/// \throw value_error If the value is not valid.
215template< typename ValueType >
216void
217config::typed_leaf_node< ValueType >::validate(
218    const value_type& UTILS_UNUSED_PARAM(new_value)) const
219{
220}
221
222
223/// Sets the value of the node from a raw string representation.
224///
225/// \param raw_value The value to set the node to.
226///
227/// \throw value_error If the value is invalid.
228template< typename ValueType >
229void
230config::native_leaf_node< ValueType >::set_string(const std::string& raw_value)
231{
232    try {
233        typed_leaf_node< ValueType >::set(text::to_type< ValueType >(
234            raw_value));
235    } catch (const text::value_error& e) {
236        throw config::value_error(F("Failed to convert string value '%s' to "
237                                    "the node's type") % raw_value);
238    }
239}
240
241
242/// Converts the contents of the node to a string.
243///
244/// \pre The node must have a value.
245///
246/// \return A string representation of the value held by the node.
247template< typename ValueType >
248std::string
249config::native_leaf_node< ValueType >::to_string(void) const
250{
251    PRE(typed_leaf_node< ValueType >::is_set());
252    return F("%s") % typed_leaf_node< ValueType >::value();
253}
254
255
256/// Constructor for a node with an undefined value.
257///
258/// This should only be called by the tree's define() method as a way to
259/// register a node as known but undefined.  The node will then serve as a
260/// placeholder for future values.
261template< typename ValueType >
262config::base_set_node< ValueType >::base_set_node(void) :
263    _value(none)
264{
265}
266
267
268/// Checks whether the node has been set.
269///
270/// Remember that a node can exist before holding a value (i.e. when the node
271/// has been defined as "known" but not yet set by the user).  This function
272/// checks whether the node laready holds a value.
273///
274/// \return True if a value has been set in the node.
275template< typename ValueType >
276bool
277config::base_set_node< ValueType >::is_set(void) const
278{
279    return static_cast< bool >(_value);
280}
281
282
283/// Gets the value stored in the node.
284///
285/// \pre The node must have a value.
286///
287/// \return The value in the node.
288template< typename ValueType >
289const typename config::base_set_node< ValueType >::value_type&
290config::base_set_node< ValueType >::value(void) const
291{
292    PRE(is_set());
293    return _value.get();
294}
295
296
297/// Gets the read-write value stored in the node.
298///
299/// \pre The node must have a value.
300///
301/// \return The value in the node.
302template< typename ValueType >
303typename config::base_set_node< ValueType >::value_type&
304config::base_set_node< ValueType >::value(void)
305{
306    PRE(is_set());
307    return _value.get();
308}
309
310
311/// Sets the value of the node.
312///
313/// \param value_ The new value to set the node to.
314///
315/// \throw value_error If the value is invalid, according to validate().
316template< typename ValueType >
317void
318config::base_set_node< ValueType >::set(const value_type& value_)
319{
320    validate(value_);
321    _value = optional< value_type >(value_);
322}
323
324
325/// Sets the value of the node from a raw string representation.
326///
327/// \param raw_value The value to set the node to.
328///
329/// \throw value_error If the value is invalid.
330template< typename ValueType >
331void
332config::base_set_node< ValueType >::set_string(const std::string& raw_value)
333{
334    std::set< ValueType > new_value;
335
336    const std::vector< std::string > words = text::split(raw_value, ' ');
337    for (std::vector< std::string >::const_iterator iter = words.begin();
338         iter != words.end(); ++iter) {
339        if (!(*iter).empty())
340            new_value.insert(parse_one(*iter));
341    }
342
343    set(new_value);
344}
345
346
347/// Converts the contents of the node to a string.
348///
349/// \pre The node must have a value.
350///
351/// \return A string representation of the value held by the node.
352template< typename ValueType >
353std::string
354config::base_set_node< ValueType >::to_string(void) const
355{
356    PRE(is_set());
357    return text::join(_value.get(), " ");
358}
359
360
361/// Pushes the node's value onto the Lua stack.
362///
363/// \param unused_state The Lua state onto which to push the value.
364template< typename ValueType >
365void
366config::base_set_node< ValueType >::push_lua(
367    lutok::state& UTILS_UNUSED_PARAM(state)) const
368{
369    UNREACHABLE;
370}
371
372
373/// Sets the value of the node from an entry in the Lua stack.
374///
375/// \param unused_state The Lua state from which to get the value.
376/// \param unused_value_index The stack index in which the value resides.
377///
378/// \throw value_error If the value in state(value_index) cannot be
379///     processed by this node.
380template< typename ValueType >
381void
382config::base_set_node< ValueType >::set_lua(
383    lutok::state& UTILS_UNUSED_PARAM(state),
384    const int UTILS_UNUSED_PARAM(value_index))
385{
386    UNREACHABLE;
387}
388
389
390/// Checks a given value for validity.
391///
392/// This is called internally by the node right before updating the recorded
393/// value.  This method can be redefined by subclasses.
394///
395/// \param unused_new_value The value to validate.
396///
397/// \throw value_error If the value is not valid.
398template< typename ValueType >
399void
400config::base_set_node< ValueType >::validate(
401    const value_type& UTILS_UNUSED_PARAM(new_value)) const
402{
403}
404
405
406}  // namespace utils
407
408#endif  // !defined(UTILS_CONFIG_NODES_IPP)
409