1// RUN: mlir-translate -no-implicit-module -split-input-file -test-spirv-roundtrip %s | FileCheck %s 2 3spirv.module Logical GLSL450 requires #spirv.vce<v1.0, [Shader], []> { 4 spirv.func @iequal_scalar(%arg0: i32, %arg1: i32) "None" { 5 // CHECK: {{.*}} = spirv.IEqual {{.*}}, {{.*}} : i32 6 %0 = spirv.IEqual %arg0, %arg1 : i32 7 spirv.Return 8 } 9 spirv.func @inotequal_vector(%arg0: vector<4xi32>, %arg1: vector<4xi32>) "None" { 10 // CHECK: {{.*}} = spirv.INotEqual {{.*}}, {{.*}} : vector<4xi32> 11 %0 = spirv.INotEqual %arg0, %arg1 : vector<4xi32> 12 spirv.Return 13 } 14 spirv.func @sgt_vector(%arg0: vector<4xi32>, %arg1: vector<4xi32>) "None" { 15 // CHECK: {{.*}} = spirv.SGreaterThan {{.*}}, {{.*}} : vector<4xi32> 16 %0 = spirv.SGreaterThan %arg0, %arg1 : vector<4xi32> 17 spirv.Return 18 } 19 spirv.func @sge_vector(%arg0: vector<4xi32>, %arg1: vector<4xi32>) "None" { 20 // CHECK: {{.*}} = spirv.SGreaterThanEqual {{.*}}, {{.*}} : vector<4xi32> 21 %0 = spirv.SGreaterThanEqual %arg0, %arg1 : vector<4xi32> 22 spirv.Return 23 } 24 spirv.func @slt_vector(%arg0: vector<4xi32>, %arg1: vector<4xi32>) "None" { 25 // CHECK: {{.*}} = spirv.SLessThan {{.*}}, {{.*}} : vector<4xi32> 26 %0 = spirv.SLessThan %arg0, %arg1 : vector<4xi32> 27 spirv.Return 28 } 29 spirv.func @slte_vector(%arg0: vector<4xi32>, %arg1: vector<4xi32>) "None" { 30 // CHECK: {{.*}} = spirv.SLessThanEqual {{.*}}, {{.*}} : vector<4xi32> 31 %0 = spirv.SLessThanEqual %arg0, %arg1 : vector<4xi32> 32 spirv.Return 33 } 34 spirv.func @ugt_vector(%arg0: vector<4xi32>, %arg1: vector<4xi32>) "None" { 35 // CHECK: {{.*}} = spirv.UGreaterThan {{.*}}, {{.*}} : vector<4xi32> 36 %0 = spirv.UGreaterThan %arg0, %arg1 : vector<4xi32> 37 spirv.Return 38 } 39 spirv.func @ugte_vector(%arg0: vector<4xi32>, %arg1: vector<4xi32>) "None" { 40 // CHECK: {{.*}} = spirv.UGreaterThanEqual {{.*}}, {{.*}} : vector<4xi32> 41 %0 = spirv.UGreaterThanEqual %arg0, %arg1 : vector<4xi32> 42 spirv.Return 43 } 44 spirv.func @ult_vector(%arg0: vector<4xi32>, %arg1: vector<4xi32>) "None" { 45 // CHECK: {{.*}} = spirv.ULessThan {{.*}}, {{.*}} : vector<4xi32> 46 %0 = spirv.ULessThan %arg0, %arg1 : vector<4xi32> 47 spirv.Return 48 } 49 spirv.func @ulte_vector(%arg0: vector<4xi32>, %arg1: vector<4xi32>) "None" { 50 // CHECK: {{.*}} = spirv.ULessThanEqual {{.*}}, {{.*}} : vector<4xi32> 51 %0 = spirv.ULessThanEqual %arg0, %arg1 : vector<4xi32> 52 spirv.Return 53 } 54 spirv.func @cmpf(%arg0 : f32, %arg1 : f32) "None" { 55 // CHECK: spirv.FOrdEqual 56 %1 = spirv.FOrdEqual %arg0, %arg1 : f32 57 // CHECK: spirv.FOrdGreaterThan 58 %2 = spirv.FOrdGreaterThan %arg0, %arg1 : f32 59 // CHECK: spirv.FOrdGreaterThanEqual 60 %3 = spirv.FOrdGreaterThanEqual %arg0, %arg1 : f32 61 // CHECK: spirv.FOrdLessThan 62 %4 = spirv.FOrdLessThan %arg0, %arg1 : f32 63 // CHECK: spirv.FOrdLessThanEqual 64 %5 = spirv.FOrdLessThanEqual %arg0, %arg1 : f32 65 // CHECK: spirv.FOrdNotEqual 66 %6 = spirv.FOrdNotEqual %arg0, %arg1 : f32 67 // CHECK: spirv.FUnordEqual 68 %7 = spirv.FUnordEqual %arg0, %arg1 : f32 69 // CHECK: spirv.FUnordGreaterThan 70 %8 = spirv.FUnordGreaterThan %arg0, %arg1 : f32 71 // CHECK: spirv.FUnordGreaterThanEqual 72 %9 = spirv.FUnordGreaterThanEqual %arg0, %arg1 : f32 73 // CHECK: spirv.FUnordLessThan 74 %10 = spirv.FUnordLessThan %arg0, %arg1 : f32 75 // CHECK: spirv.FUnordLessThanEqual 76 %11 = spirv.FUnordLessThanEqual %arg0, %arg1 : f32 77 // CHECK: spirv.FUnordNotEqual 78 %12 = spirv.FUnordNotEqual %arg0, %arg1 : f32 79 // CHECK: spirv.Ordered 80 %13 = spirv.Ordered %arg0, %arg1 : f32 81 // CHECK: spirv.Unordered 82 %14 = spirv.Unordered %arg0, %arg1 : f32 83 // CHECK: spirv.IsNan 84 %15 = spirv.IsNan %arg0 : f32 85 // CHECK: spirv.IsInf 86 %16 = spirv.IsInf %arg1 : f32 87 spirv.Return 88 } 89} 90 91// ----- 92 93spirv.module Logical GLSL450 requires #spirv.vce<v1.0, [Shader], []> { 94 spirv.SpecConstant @condition_scalar = true 95 spirv.func @select() -> () "None" { 96 %0 = spirv.Constant 4.0 : f32 97 %1 = spirv.Constant 5.0 : f32 98 %2 = spirv.mlir.referenceof @condition_scalar : i1 99 // CHECK: spirv.Select {{.*}}, {{.*}}, {{.*}} : i1, f32 100 %3 = spirv.Select %2, %0, %1 : i1, f32 101 %4 = spirv.Constant dense<[2.0, 3.0, 4.0, 5.0]> : vector<4xf32> 102 %5 = spirv.Constant dense<[6.0, 7.0, 8.0, 9.0]> : vector<4xf32> 103 // CHECK: spirv.Select {{.*}}, {{.*}}, {{.*}} : i1, vector<4xf32> 104 %6 = spirv.Select %2, %4, %5 : i1, vector<4xf32> 105 %7 = spirv.Constant dense<[true, true, true, true]> : vector<4xi1> 106 // CHECK: spirv.Select {{.*}}, {{.*}}, {{.*}} : vector<4xi1>, vector<4xf32> 107 %8 = spirv.Select %7, %4, %5 : vector<4xi1>, vector<4xf32> 108 spirv.Return 109 } 110} 111