1; NOTE: Assertions have been autogenerated by utils/update_test_checks.py 2; RUN: opt < %s -mtriple=x86_64-unknown -passes=slp-vectorizer -S | FileCheck %s --check-prefix=CHECK --check-prefix=SSE 3; RUN: opt < %s -mtriple=x86_64-unknown -mattr=avx -passes=slp-vectorizer -S | FileCheck %s --check-prefix=CHECK --check-prefix=AVX --check-prefix=AVX256 4; RUN: opt < %s -mtriple=x86_64-unknown -mattr=avx2 -passes=slp-vectorizer -S | FileCheck %s --check-prefix=CHECK --check-prefix=AVX --check-prefix=AVX256 5; RUN: opt < %s -mtriple=x86_64-unknown -mattr=avx512vl,avx512dq,avx512bw -passes=slp-vectorizer -S | FileCheck %s --check-prefix=CHECK --check-prefix=AVX --check-prefix=AVX512 6 7target datalayout = "e-m:e-i64:64-f80:128-n8:16:32:64-S128" 8 9@src64 = common global [8 x double] zeroinitializer, align 64 10@src32 = common global [16 x float] zeroinitializer, align 64 11@dst64 = common global [8 x double] zeroinitializer, align 64 12@dst32 = common global [16 x float] zeroinitializer, align 64 13 14declare float @llvm.sqrt.f32(float) 15declare double @llvm.sqrt.f64(double) 16 17; 18; SQRT 19; 20 21define void @sqrt_2f64() #0 { 22; CHECK-LABEL: @sqrt_2f64( 23; CHECK-NEXT: [[TMP1:%.*]] = load <2 x double>, ptr @src64, align 8 24; CHECK-NEXT: [[TMP2:%.*]] = call <2 x double> @llvm.sqrt.v2f64(<2 x double> [[TMP1]]) 25; CHECK-NEXT: store <2 x double> [[TMP2]], ptr @dst64, align 8 26; CHECK-NEXT: ret void 27; 28 %a0 = load double, ptr @src64, align 8 29 %a1 = load double, ptr getelementptr inbounds ([8 x double], ptr @src64, i32 0, i64 1), align 8 30 %sqrt0 = call double @llvm.sqrt.f64(double %a0) 31 %sqrt1 = call double @llvm.sqrt.f64(double %a1) 32 store double %sqrt0, ptr @dst64, align 8 33 store double %sqrt1, ptr getelementptr inbounds ([8 x double], ptr @dst64, i32 0, i64 1), align 8 34 ret void 35} 36 37define void @sqrt_4f64() #0 { 38; SSE-LABEL: @sqrt_4f64( 39; SSE-NEXT: [[TMP1:%.*]] = load <2 x double>, ptr @src64, align 8 40; SSE-NEXT: [[TMP2:%.*]] = call <2 x double> @llvm.sqrt.v2f64(<2 x double> [[TMP1]]) 41; SSE-NEXT: store <2 x double> [[TMP2]], ptr @dst64, align 8 42; SSE-NEXT: [[TMP3:%.*]] = load <2 x double>, ptr getelementptr inbounds ([8 x double], ptr @src64, i32 0, i64 2), align 8 43; SSE-NEXT: [[TMP4:%.*]] = call <2 x double> @llvm.sqrt.v2f64(<2 x double> [[TMP3]]) 44; SSE-NEXT: store <2 x double> [[TMP4]], ptr getelementptr inbounds ([8 x double], ptr @dst64, i32 0, i64 2), align 8 45; SSE-NEXT: ret void 46; 47; AVX-LABEL: @sqrt_4f64( 48; AVX-NEXT: [[TMP1:%.*]] = load <4 x double>, ptr @src64, align 8 49; AVX-NEXT: [[TMP2:%.*]] = call <4 x double> @llvm.sqrt.v4f64(<4 x double> [[TMP1]]) 50; AVX-NEXT: store <4 x double> [[TMP2]], ptr @dst64, align 8 51; AVX-NEXT: ret void 52; 53 %a0 = load double, ptr @src64, align 8 54 %a1 = load double, ptr getelementptr inbounds ([8 x double], ptr @src64, i32 0, i64 1), align 8 55 %a2 = load double, ptr getelementptr inbounds ([8 x double], ptr @src64, i32 0, i64 2), align 8 56 %a3 = load double, ptr getelementptr inbounds ([8 x double], ptr @src64, i32 0, i64 3), align 8 57 %sqrt0 = call double @llvm.sqrt.f64(double %a0) 58 %sqrt1 = call double @llvm.sqrt.f64(double %a1) 59 %sqrt2 = call double @llvm.sqrt.f64(double %a2) 60 %sqrt3 = call double @llvm.sqrt.f64(double %a3) 61 store double %sqrt0, ptr @dst64, align 8 62 store double %sqrt1, ptr getelementptr inbounds ([8 x double], ptr @dst64, i32 0, i64 1), align 8 63 store double %sqrt2, ptr getelementptr inbounds ([8 x double], ptr @dst64, i32 0, i64 2), align 8 64 store double %sqrt3, ptr getelementptr inbounds ([8 x double], ptr @dst64, i32 0, i64 3), align 8 65 ret void 66} 67 68define void @sqrt_8f64() #0 { 69; SSE-LABEL: @sqrt_8f64( 70; SSE-NEXT: [[TMP1:%.*]] = load <2 x double>, ptr @src64, align 4 71; SSE-NEXT: [[TMP2:%.*]] = call <2 x double> @llvm.sqrt.v2f64(<2 x double> [[TMP1]]) 72; SSE-NEXT: store <2 x double> [[TMP2]], ptr @dst64, align 4 73; SSE-NEXT: [[TMP3:%.*]] = load <2 x double>, ptr getelementptr inbounds ([8 x double], ptr @src64, i32 0, i64 2), align 4 74; SSE-NEXT: [[TMP4:%.*]] = call <2 x double> @llvm.sqrt.v2f64(<2 x double> [[TMP3]]) 75; SSE-NEXT: store <2 x double> [[TMP4]], ptr getelementptr inbounds ([8 x double], ptr @dst64, i32 0, i64 2), align 4 76; SSE-NEXT: [[TMP5:%.*]] = load <2 x double>, ptr getelementptr inbounds ([8 x double], ptr @src64, i32 0, i64 4), align 4 77; SSE-NEXT: [[TMP6:%.*]] = call <2 x double> @llvm.sqrt.v2f64(<2 x double> [[TMP5]]) 78; SSE-NEXT: store <2 x double> [[TMP6]], ptr getelementptr inbounds ([8 x double], ptr @dst64, i32 0, i64 4), align 4 79; SSE-NEXT: [[TMP7:%.*]] = load <2 x double>, ptr getelementptr inbounds ([8 x double], ptr @src64, i32 0, i64 6), align 4 80; SSE-NEXT: [[TMP8:%.*]] = call <2 x double> @llvm.sqrt.v2f64(<2 x double> [[TMP7]]) 81; SSE-NEXT: store <2 x double> [[TMP8]], ptr getelementptr inbounds ([8 x double], ptr @dst64, i32 0, i64 6), align 4 82; SSE-NEXT: ret void 83; 84; AVX256-LABEL: @sqrt_8f64( 85; AVX256-NEXT: [[TMP1:%.*]] = load <4 x double>, ptr @src64, align 4 86; AVX256-NEXT: [[TMP2:%.*]] = call <4 x double> @llvm.sqrt.v4f64(<4 x double> [[TMP1]]) 87; AVX256-NEXT: store <4 x double> [[TMP2]], ptr @dst64, align 4 88; AVX256-NEXT: [[TMP3:%.*]] = load <4 x double>, ptr getelementptr inbounds ([8 x double], ptr @src64, i32 0, i64 4), align 4 89; AVX256-NEXT: [[TMP4:%.*]] = call <4 x double> @llvm.sqrt.v4f64(<4 x double> [[TMP3]]) 90; AVX256-NEXT: store <4 x double> [[TMP4]], ptr getelementptr inbounds ([8 x double], ptr @dst64, i32 0, i64 4), align 4 91; AVX256-NEXT: ret void 92; 93; AVX512-LABEL: @sqrt_8f64( 94; AVX512-NEXT: [[TMP1:%.*]] = load <8 x double>, ptr @src64, align 4 95; AVX512-NEXT: [[TMP2:%.*]] = call <8 x double> @llvm.sqrt.v8f64(<8 x double> [[TMP1]]) 96; AVX512-NEXT: store <8 x double> [[TMP2]], ptr @dst64, align 4 97; AVX512-NEXT: ret void 98; 99 %a0 = load double, ptr @src64, align 4 100 %a1 = load double, ptr getelementptr inbounds ([8 x double], ptr @src64, i32 0, i64 1), align 4 101 %a2 = load double, ptr getelementptr inbounds ([8 x double], ptr @src64, i32 0, i64 2), align 4 102 %a3 = load double, ptr getelementptr inbounds ([8 x double], ptr @src64, i32 0, i64 3), align 4 103 %a4 = load double, ptr getelementptr inbounds ([8 x double], ptr @src64, i32 0, i64 4), align 4 104 %a5 = load double, ptr getelementptr inbounds ([8 x double], ptr @src64, i32 0, i64 5), align 4 105 %a6 = load double, ptr getelementptr inbounds ([8 x double], ptr @src64, i32 0, i64 6), align 4 106 %a7 = load double, ptr getelementptr inbounds ([8 x double], ptr @src64, i32 0, i64 7), align 4 107 %sqrt0 = call double @llvm.sqrt.f64(double %a0) 108 %sqrt1 = call double @llvm.sqrt.f64(double %a1) 109 %sqrt2 = call double @llvm.sqrt.f64(double %a2) 110 %sqrt3 = call double @llvm.sqrt.f64(double %a3) 111 %sqrt4 = call double @llvm.sqrt.f64(double %a4) 112 %sqrt5 = call double @llvm.sqrt.f64(double %a5) 113 %sqrt6 = call double @llvm.sqrt.f64(double %a6) 114 %sqrt7 = call double @llvm.sqrt.f64(double %a7) 115 store double %sqrt0, ptr @dst64, align 4 116 store double %sqrt1, ptr getelementptr inbounds ([8 x double], ptr @dst64, i32 0, i64 1), align 4 117 store double %sqrt2, ptr getelementptr inbounds ([8 x double], ptr @dst64, i32 0, i64 2), align 4 118 store double %sqrt3, ptr getelementptr inbounds ([8 x double], ptr @dst64, i32 0, i64 3), align 4 119 store double %sqrt4, ptr getelementptr inbounds ([8 x double], ptr @dst64, i32 0, i64 4), align 4 120 store double %sqrt5, ptr getelementptr inbounds ([8 x double], ptr @dst64, i32 0, i64 5), align 4 121 store double %sqrt6, ptr getelementptr inbounds ([8 x double], ptr @dst64, i32 0, i64 6), align 4 122 store double %sqrt7, ptr getelementptr inbounds ([8 x double], ptr @dst64, i32 0, i64 7), align 4 123 ret void 124} 125 126define void @sqrt_4f32() #0 { 127; CHECK-LABEL: @sqrt_4f32( 128; CHECK-NEXT: [[TMP1:%.*]] = load <4 x float>, ptr @src32, align 4 129; CHECK-NEXT: [[TMP2:%.*]] = call <4 x float> @llvm.sqrt.v4f32(<4 x float> [[TMP1]]) 130; CHECK-NEXT: store <4 x float> [[TMP2]], ptr @dst32, align 4 131; CHECK-NEXT: ret void 132; 133 %a0 = load float, ptr @src32, align 4 134 %a1 = load float, ptr getelementptr inbounds ([16 x float], ptr @src32, i32 0, i64 1), align 4 135 %a2 = load float, ptr getelementptr inbounds ([16 x float], ptr @src32, i32 0, i64 2), align 4 136 %a3 = load float, ptr getelementptr inbounds ([16 x float], ptr @src32, i32 0, i64 3), align 4 137 %sqrt0 = call float @llvm.sqrt.f32(float %a0) 138 %sqrt1 = call float @llvm.sqrt.f32(float %a1) 139 %sqrt2 = call float @llvm.sqrt.f32(float %a2) 140 %sqrt3 = call float @llvm.sqrt.f32(float %a3) 141 store float %sqrt0, ptr @dst32, align 4 142 store float %sqrt1, ptr getelementptr inbounds ([16 x float], ptr @dst32, i32 0, i64 1), align 4 143 store float %sqrt2, ptr getelementptr inbounds ([16 x float], ptr @dst32, i32 0, i64 2), align 4 144 store float %sqrt3, ptr getelementptr inbounds ([16 x float], ptr @dst32, i32 0, i64 3), align 4 145 ret void 146} 147 148define void @sqrt_8f32() #0 { 149; SSE-LABEL: @sqrt_8f32( 150; SSE-NEXT: [[TMP1:%.*]] = load <4 x float>, ptr @src32, align 4 151; SSE-NEXT: [[TMP2:%.*]] = call <4 x float> @llvm.sqrt.v4f32(<4 x float> [[TMP1]]) 152; SSE-NEXT: store <4 x float> [[TMP2]], ptr @dst32, align 4 153; SSE-NEXT: [[TMP3:%.*]] = load <4 x float>, ptr getelementptr inbounds ([16 x float], ptr @src32, i32 0, i64 4), align 4 154; SSE-NEXT: [[TMP4:%.*]] = call <4 x float> @llvm.sqrt.v4f32(<4 x float> [[TMP3]]) 155; SSE-NEXT: store <4 x float> [[TMP4]], ptr getelementptr inbounds ([16 x float], ptr @dst32, i32 0, i64 4), align 4 156; SSE-NEXT: ret void 157; 158; AVX-LABEL: @sqrt_8f32( 159; AVX-NEXT: [[TMP1:%.*]] = load <8 x float>, ptr @src32, align 4 160; AVX-NEXT: [[TMP2:%.*]] = call <8 x float> @llvm.sqrt.v8f32(<8 x float> [[TMP1]]) 161; AVX-NEXT: store <8 x float> [[TMP2]], ptr @dst32, align 4 162; AVX-NEXT: ret void 163; 164 %a0 = load float, ptr @src32, align 4 165 %a1 = load float, ptr getelementptr inbounds ([16 x float], ptr @src32, i32 0, i64 1), align 4 166 %a2 = load float, ptr getelementptr inbounds ([16 x float], ptr @src32, i32 0, i64 2), align 4 167 %a3 = load float, ptr getelementptr inbounds ([16 x float], ptr @src32, i32 0, i64 3), align 4 168 %a4 = load float, ptr getelementptr inbounds ([16 x float], ptr @src32, i32 0, i64 4), align 4 169 %a5 = load float, ptr getelementptr inbounds ([16 x float], ptr @src32, i32 0, i64 5), align 4 170 %a6 = load float, ptr getelementptr inbounds ([16 x float], ptr @src32, i32 0, i64 6), align 4 171 %a7 = load float, ptr getelementptr inbounds ([16 x float], ptr @src32, i32 0, i64 7), align 4 172 %sqrt0 = call float @llvm.sqrt.f32(float %a0) 173 %sqrt1 = call float @llvm.sqrt.f32(float %a1) 174 %sqrt2 = call float @llvm.sqrt.f32(float %a2) 175 %sqrt3 = call float @llvm.sqrt.f32(float %a3) 176 %sqrt4 = call float @llvm.sqrt.f32(float %a4) 177 %sqrt5 = call float @llvm.sqrt.f32(float %a5) 178 %sqrt6 = call float @llvm.sqrt.f32(float %a6) 179 %sqrt7 = call float @llvm.sqrt.f32(float %a7) 180 store float %sqrt0, ptr @dst32, align 4 181 store float %sqrt1, ptr getelementptr inbounds ([16 x float], ptr @dst32, i32 0, i64 1), align 4 182 store float %sqrt2, ptr getelementptr inbounds ([16 x float], ptr @dst32, i32 0, i64 2), align 4 183 store float %sqrt3, ptr getelementptr inbounds ([16 x float], ptr @dst32, i32 0, i64 3), align 4 184 store float %sqrt4, ptr getelementptr inbounds ([16 x float], ptr @dst32, i32 0, i64 4), align 4 185 store float %sqrt5, ptr getelementptr inbounds ([16 x float], ptr @dst32, i32 0, i64 5), align 4 186 store float %sqrt6, ptr getelementptr inbounds ([16 x float], ptr @dst32, i32 0, i64 6), align 4 187 store float %sqrt7, ptr getelementptr inbounds ([16 x float], ptr @dst32, i32 0, i64 7), align 4 188 ret void 189} 190 191define void @sqrt_16f32() #0 { 192; SSE-LABEL: @sqrt_16f32( 193; SSE-NEXT: [[TMP1:%.*]] = load <4 x float>, ptr @src32, align 4 194; SSE-NEXT: [[TMP2:%.*]] = call <4 x float> @llvm.sqrt.v4f32(<4 x float> [[TMP1]]) 195; SSE-NEXT: store <4 x float> [[TMP2]], ptr @dst32, align 4 196; SSE-NEXT: [[TMP3:%.*]] = load <4 x float>, ptr getelementptr inbounds ([16 x float], ptr @src32, i32 0, i64 4), align 4 197; SSE-NEXT: [[TMP4:%.*]] = call <4 x float> @llvm.sqrt.v4f32(<4 x float> [[TMP3]]) 198; SSE-NEXT: store <4 x float> [[TMP4]], ptr getelementptr inbounds ([16 x float], ptr @dst32, i32 0, i64 4), align 4 199; SSE-NEXT: [[TMP5:%.*]] = load <4 x float>, ptr getelementptr inbounds ([16 x float], ptr @src32, i32 0, i64 8), align 4 200; SSE-NEXT: [[TMP6:%.*]] = call <4 x float> @llvm.sqrt.v4f32(<4 x float> [[TMP5]]) 201; SSE-NEXT: store <4 x float> [[TMP6]], ptr getelementptr inbounds ([16 x float], ptr @dst32, i32 0, i64 8), align 4 202; SSE-NEXT: [[TMP7:%.*]] = load <4 x float>, ptr getelementptr inbounds ([16 x float], ptr @src32, i32 0, i64 12), align 4 203; SSE-NEXT: [[TMP8:%.*]] = call <4 x float> @llvm.sqrt.v4f32(<4 x float> [[TMP7]]) 204; SSE-NEXT: store <4 x float> [[TMP8]], ptr getelementptr inbounds ([16 x float], ptr @dst32, i32 0, i64 12), align 4 205; SSE-NEXT: ret void 206; 207; AVX256-LABEL: @sqrt_16f32( 208; AVX256-NEXT: [[TMP1:%.*]] = load <8 x float>, ptr @src32, align 4 209; AVX256-NEXT: [[TMP2:%.*]] = call <8 x float> @llvm.sqrt.v8f32(<8 x float> [[TMP1]]) 210; AVX256-NEXT: store <8 x float> [[TMP2]], ptr @dst32, align 4 211; AVX256-NEXT: [[TMP3:%.*]] = load <8 x float>, ptr getelementptr inbounds ([16 x float], ptr @src32, i32 0, i64 8), align 4 212; AVX256-NEXT: [[TMP4:%.*]] = call <8 x float> @llvm.sqrt.v8f32(<8 x float> [[TMP3]]) 213; AVX256-NEXT: store <8 x float> [[TMP4]], ptr getelementptr inbounds ([16 x float], ptr @dst32, i32 0, i64 8), align 4 214; AVX256-NEXT: ret void 215; 216; AVX512-LABEL: @sqrt_16f32( 217; AVX512-NEXT: [[TMP1:%.*]] = load <16 x float>, ptr @src32, align 4 218; AVX512-NEXT: [[TMP2:%.*]] = call <16 x float> @llvm.sqrt.v16f32(<16 x float> [[TMP1]]) 219; AVX512-NEXT: store <16 x float> [[TMP2]], ptr @dst32, align 4 220; AVX512-NEXT: ret void 221; 222 %a0 = load float, ptr @src32, align 4 223 %a1 = load float, ptr getelementptr inbounds ([16 x float], ptr @src32, i32 0, i64 1), align 4 224 %a2 = load float, ptr getelementptr inbounds ([16 x float], ptr @src32, i32 0, i64 2), align 4 225 %a3 = load float, ptr getelementptr inbounds ([16 x float], ptr @src32, i32 0, i64 3), align 4 226 %a4 = load float, ptr getelementptr inbounds ([16 x float], ptr @src32, i32 0, i64 4), align 4 227 %a5 = load float, ptr getelementptr inbounds ([16 x float], ptr @src32, i32 0, i64 5), align 4 228 %a6 = load float, ptr getelementptr inbounds ([16 x float], ptr @src32, i32 0, i64 6), align 4 229 %a7 = load float, ptr getelementptr inbounds ([16 x float], ptr @src32, i32 0, i64 7), align 4 230 %a8 = load float, ptr getelementptr inbounds ([16 x float], ptr @src32, i32 0, i64 8), align 4 231 %a9 = load float, ptr getelementptr inbounds ([16 x float], ptr @src32, i32 0, i64 9), align 4 232 %a10 = load float, ptr getelementptr inbounds ([16 x float], ptr @src32, i32 0, i64 10), align 4 233 %a11 = load float, ptr getelementptr inbounds ([16 x float], ptr @src32, i32 0, i64 11), align 4 234 %a12 = load float, ptr getelementptr inbounds ([16 x float], ptr @src32, i32 0, i64 12), align 4 235 %a13 = load float, ptr getelementptr inbounds ([16 x float], ptr @src32, i32 0, i64 13), align 4 236 %a14 = load float, ptr getelementptr inbounds ([16 x float], ptr @src32, i32 0, i64 14), align 4 237 %a15 = load float, ptr getelementptr inbounds ([16 x float], ptr @src32, i32 0, i64 15), align 4 238 %sqrt0 = call float @llvm.sqrt.f32(float %a0 ) 239 %sqrt1 = call float @llvm.sqrt.f32(float %a1 ) 240 %sqrt2 = call float @llvm.sqrt.f32(float %a2 ) 241 %sqrt3 = call float @llvm.sqrt.f32(float %a3 ) 242 %sqrt4 = call float @llvm.sqrt.f32(float %a4 ) 243 %sqrt5 = call float @llvm.sqrt.f32(float %a5 ) 244 %sqrt6 = call float @llvm.sqrt.f32(float %a6 ) 245 %sqrt7 = call float @llvm.sqrt.f32(float %a7 ) 246 %sqrt8 = call float @llvm.sqrt.f32(float %a8 ) 247 %sqrt9 = call float @llvm.sqrt.f32(float %a9 ) 248 %sqrt10 = call float @llvm.sqrt.f32(float %a10) 249 %sqrt11 = call float @llvm.sqrt.f32(float %a11) 250 %sqrt12 = call float @llvm.sqrt.f32(float %a12) 251 %sqrt13 = call float @llvm.sqrt.f32(float %a13) 252 %sqrt14 = call float @llvm.sqrt.f32(float %a14) 253 %sqrt15 = call float @llvm.sqrt.f32(float %a15) 254 store float %sqrt0 , ptr @dst32, align 4 255 store float %sqrt1 , ptr getelementptr inbounds ([16 x float], ptr @dst32, i32 0, i64 1), align 4 256 store float %sqrt2 , ptr getelementptr inbounds ([16 x float], ptr @dst32, i32 0, i64 2), align 4 257 store float %sqrt3 , ptr getelementptr inbounds ([16 x float], ptr @dst32, i32 0, i64 3), align 4 258 store float %sqrt4 , ptr getelementptr inbounds ([16 x float], ptr @dst32, i32 0, i64 4), align 4 259 store float %sqrt5 , ptr getelementptr inbounds ([16 x float], ptr @dst32, i32 0, i64 5), align 4 260 store float %sqrt6 , ptr getelementptr inbounds ([16 x float], ptr @dst32, i32 0, i64 6), align 4 261 store float %sqrt7 , ptr getelementptr inbounds ([16 x float], ptr @dst32, i32 0, i64 7), align 4 262 store float %sqrt8 , ptr getelementptr inbounds ([16 x float], ptr @dst32, i32 0, i64 8), align 4 263 store float %sqrt9 , ptr getelementptr inbounds ([16 x float], ptr @dst32, i32 0, i64 9), align 4 264 store float %sqrt10, ptr getelementptr inbounds ([16 x float], ptr @dst32, i32 0, i64 10), align 4 265 store float %sqrt11, ptr getelementptr inbounds ([16 x float], ptr @dst32, i32 0, i64 11), align 4 266 store float %sqrt12, ptr getelementptr inbounds ([16 x float], ptr @dst32, i32 0, i64 12), align 4 267 store float %sqrt13, ptr getelementptr inbounds ([16 x float], ptr @dst32, i32 0, i64 13), align 4 268 store float %sqrt14, ptr getelementptr inbounds ([16 x float], ptr @dst32, i32 0, i64 14), align 4 269 store float %sqrt15, ptr getelementptr inbounds ([16 x float], ptr @dst32, i32 0, i64 15), align 4 270 ret void 271} 272 273attributes #0 = { nounwind } 274