xref: /llvm-project/llvm/test/Transforms/SLPVectorizer/X86/reorder-phi-operand.ll (revision fd7273359a33647b79df93d82a12a3ac6d589348)
1; NOTE: Assertions have been autogenerated by utils/update_test_checks.py
2; RUN: opt -S -passes=slp-vectorizer -mtriple=x86_64-unknown-linux-gnu < %s | FileCheck %s
3
4define ptr @test() {
5; CHECK-LABEL: @test(
6; CHECK-NEXT:  entry:
7; CHECK-NEXT:    [[GREEN_I:%.*]] = getelementptr inbounds float, ptr null, i32 6
8; CHECK-NEXT:    [[TMP0:%.*]] = load <2 x float>, ptr [[GREEN_I]], align 4
9; CHECK-NEXT:    [[TMP1:%.*]] = fpext <2 x float> [[TMP0]] to <2 x double>
10; CHECK-NEXT:    br label [[BODY:%.*]]
11; CHECK:       body:
12; CHECK-NEXT:    [[TMP2:%.*]] = phi <2 x double> [ [[TMP5:%.*]], [[BODY]] ], [ [[TMP1]], [[ENTRY:%.*]] ]
13; CHECK-NEXT:    [[TMP3:%.*]] = load <2 x i16>, ptr null, align 2
14; CHECK-NEXT:    [[TMP4:%.*]] = uitofp <2 x i16> [[TMP3]] to <2 x double>
15; CHECK-NEXT:    [[SHUFFLE:%.*]] = shufflevector <2 x double> [[TMP4]], <2 x double> poison, <2 x i32> <i32 1, i32 0>
16; CHECK-NEXT:    [[TMP5]] = call <2 x double> @llvm.fmuladd.v2f64(<2 x double> zeroinitializer, <2 x double> [[SHUFFLE]], <2 x double> [[TMP2]])
17; CHECK-NEXT:    br label [[BODY]]
18;
19entry:
20  %green.i = getelementptr inbounds float, ptr null, i32 6
21  %blue.i = getelementptr inbounds float, ptr null, i32 7
22  %0 = load float, ptr %green.i, align 4
23  %conv197 = fpext float %0 to double
24  %1 = load float, ptr %blue.i, align 8
25  %conv199 = fpext float %1 to double
26  br label %body
27
28body:
29  %phi1 = phi double [ %3, %body ], [ %conv197, %entry ]
30  %phi2 = phi double [ %5, %body ], [ %conv199, %entry ]
31  %green = getelementptr inbounds i16, ptr null, i32 1
32  %2 = load i16, ptr %green, align 2
33  %conv1 = uitofp i16 %2 to double
34  %3 = call double @llvm.fmuladd.f64(double 0.000000e+00, double %conv1, double %phi1)
35  %4 = load i16, ptr null, align 2
36  %conv2 = uitofp i16 %4 to double
37  %5 = call double @llvm.fmuladd.f64(double 0.000000e+00, double %conv2, double %phi2)
38  br label %body
39}
40
41declare double @llvm.fmuladd.f64(double, double, double)
42
43define void @test1(ptr %agg.result, ptr %this) {
44; CHECK-LABEL: @test1(
45; CHECK-NEXT:  entry:
46; CHECK-NEXT:    br i1 false, label [[RETURN:%.*]], label [[LOR_LHS_FALSE:%.*]]
47; CHECK:       lor.lhs.false:
48; CHECK-NEXT:    br i1 false, label [[RETURN]], label [[IF_END:%.*]]
49; CHECK:       if.end:
50; CHECK-NEXT:    [[B_I:%.*]] = getelementptr inbounds float, ptr [[THIS:%.*]], i32 1
51; CHECK-NEXT:    [[TMP0:%.*]] = load <2 x float>, ptr [[B_I]], align 4
52; CHECK-NEXT:    [[TMP1:%.*]] = fadd <2 x float> [[TMP0]], zeroinitializer
53; CHECK-NEXT:    br label [[RETURN]]
54; CHECK:       return:
55; CHECK-NEXT:    [[TMP2:%.*]] = phi <2 x float> [ [[TMP1]], [[IF_END]] ], [ <float 1.000000e+00, float 0.000000e+00>, [[LOR_LHS_FALSE]] ], [ <float 1.000000e+00, float 0.000000e+00>, [[ENTRY:%.*]] ]
56; CHECK-NEXT:    [[C_I_I_I:%.*]] = getelementptr inbounds float, ptr [[AGG_RESULT:%.*]], i32 2
57; CHECK-NEXT:    [[SHUFFLE:%.*]] = shufflevector <2 x float> [[TMP2]], <2 x float> poison, <2 x i32> <i32 1, i32 0>
58; CHECK-NEXT:    store <2 x float> [[SHUFFLE]], ptr [[C_I_I_I]], align 4
59; CHECK-NEXT:    ret void
60;
61entry:
62  br i1 false, label %return, label %lor.lhs.false
63
64lor.lhs.false:
65  br i1 false, label %return, label %if.end
66
67if.end:
68  %c.i = getelementptr inbounds float, ptr %this, i32 2
69  %0 = load float, ptr %c.i, align 4
70  %add.i = fadd float %0, 0.000000e+00
71  %b.i = getelementptr inbounds float, ptr %this, i32 1
72  %1 = load float, ptr %b.i, align 4
73  %add2.i = fadd float %1, 0.000000e+00
74  br label %return
75
76return:
77  %add.i.sink = phi float [ %add.i, %if.end ], [ 0.000000e+00, %lor.lhs.false ], [ 0.000000e+00, %entry ]
78  %add2.i.sink = phi float [ %add2.i, %if.end ], [ 1.000000e+00, %lor.lhs.false ], [ 1.000000e+00, %entry ]
79  %c.i.i.i = getelementptr inbounds float, ptr %agg.result, i32 2
80  store float %add.i.sink, ptr %c.i.i.i, align 4
81  %d.i.i.i = getelementptr inbounds float, ptr %agg.result, i32 3
82  store float %add2.i.sink, ptr %d.i.i.i, align 4
83  ret void
84}
85
86; Here PHIs have mutual uses of each other. Reordering one requires reordering the other.
87define void @test2(ptr %p1, ptr %p2) {
88; CHECK-LABEL: @test2(
89; CHECK-NEXT:  entry:
90; CHECK-NEXT:    [[A1:%.*]] = getelementptr inbounds ptr, ptr [[P1:%.*]], i32 0
91; CHECK-NEXT:    [[B1:%.*]] = getelementptr inbounds ptr, ptr [[P1]], i32 4
92; CHECK-NEXT:    [[TMP0:%.*]] = load <2 x double>, ptr [[A1]], align 8
93; CHECK-NEXT:    [[TMP1:%.*]] = load <2 x double>, ptr [[B1]], align 8
94; CHECK-NEXT:    [[TMP2:%.*]] = fmul fast <2 x double> <double 1.000000e+01, double 1.000000e-01>, [[TMP0]]
95; CHECK-NEXT:    [[TMP3:%.*]] = fmul fast <2 x double> <double 1.100000e+01, double 1.100000e+00>, [[TMP1]]
96; CHECK-NEXT:    [[TMP4:%.*]] = fsub fast <2 x double> <double 1.000000e+01, double 1.000000e-01>, [[TMP3]]
97; CHECK-NEXT:    [[TMP5:%.*]] = fmul fast <2 x double> [[TMP4]], <double 2.000000e+00, double 2.100000e+00>
98; CHECK-NEXT:    [[TMP6:%.*]] = fadd fast <2 x double> [[TMP2]], <double 1.000000e+01, double 1.000000e-01>
99; CHECK-NEXT:    [[TMP7:%.*]] = fadd fast <2 x double> [[TMP6]], [[TMP5]]
100; CHECK-NEXT:    [[TMP8:%.*]] = fmul fast <2 x double> [[TMP7]], <double 3.000000e+00, double 3.100000e+00>
101; CHECK-NEXT:    br label [[BB1:%.*]]
102; CHECK:       bb1:
103; CHECK-NEXT:    [[TMP9:%.*]] = fadd fast <2 x double> <double 4.000000e+00, double 4.100000e+00>, [[TMP8]]
104; CHECK-NEXT:    [[TMP10:%.*]] = fadd fast <2 x double> [[TMP9]], <double 2.000000e+00, double 2.100000e+00>
105; CHECK-NEXT:    [[TMP11:%.*]] = fadd fast <2 x double> [[TMP10]], <double 3.000000e+00, double 3.100000e+00>
106; CHECK-NEXT:    br label [[BB2:%.*]]
107; CHECK:       bb2:
108; CHECK-NEXT:    [[TMP12:%.*]] = phi <2 x double> [ [[TMP11]], [[BB1]] ], [ [[TMP16:%.*]], [[BB6:%.*]] ]
109; CHECK-NEXT:    [[TMP13:%.*]] = shufflevector <2 x double> [[TMP12]], <2 x double> poison, <2 x i32> <i32 1, i32 0>
110; CHECK-NEXT:    [[X0:%.*]] = getelementptr inbounds double, ptr [[P2:%.*]], i32 0
111; CHECK-NEXT:    [[TMP14:%.*]] = load <2 x double>, ptr [[X0]], align 8
112; CHECK-NEXT:    br i1 poison, label [[BB3:%.*]], label [[BB6]]
113; CHECK:       bb3:
114; CHECK-NEXT:    br i1 poison, label [[BB5:%.*]], label [[BB4:%.*]]
115; CHECK:       bb4:
116; CHECK-NEXT:    br label [[BB6]]
117; CHECK:       bb5:
118; CHECK-NEXT:    br label [[BB6]]
119; CHECK:       bb6:
120; CHECK-NEXT:    [[TMP15:%.*]] = phi <2 x double> [ [[TMP13]], [[BB2]] ], [ [[TMP14]], [[BB4]] ], [ [[TMP14]], [[BB5]] ]
121; CHECK-NEXT:    [[TMP16]] = shufflevector <2 x double> [[TMP15]], <2 x double> poison, <2 x i32> <i32 1, i32 0>
122; CHECK-NEXT:    br label [[BB2]]
123;
124entry:
125  %a1 = getelementptr inbounds ptr, ptr %p1, i32 0
126  %a2 = getelementptr inbounds ptr, ptr %p1, i32 1
127  %b2 = getelementptr inbounds ptr, ptr %p1, i32 5
128  %lda1 = load double, ptr %a1, align 8
129  %lda2 = load double, ptr %a2, align 8
130  %b1 = getelementptr inbounds ptr, ptr %p1, i32 4
131  %ldb1 = load double, ptr %b1, align 8
132  %ldb2 = load double, ptr %b2, align 8
133  %mul0.1 = fmul fast double 0.1, %lda2
134  %mul1.1 = fmul fast double 1.1, %ldb2
135  %sub0.1 = fsub fast double 0.1, %mul1.1
136  %mul2.1 = fmul fast double %sub0.1, 2.1
137  %add0.1 = fadd fast double %mul0.1, 0.1
138  %add1.1 = fadd fast double %add0.1, %mul2.1
139  %mul3.1 = fmul fast double %add1.1, 3.1
140  %mul0.0 = fmul fast double 10.0, %lda1
141  %mul1.0 = fmul fast double 11.0, %ldb1
142  %sub0.0 = fsub fast double 10.0, %mul1.0
143  %mul2.0 = fmul fast double %sub0.0, 2.0
144  %add0.0 = fadd fast double %mul0.0, 10.0
145  %add1.0 = fadd fast double %add0.0, %mul2.0
146  %mul3.0 = fmul fast double 3.0, %add1.0
147  br label %bb1
148
149bb1:
150  %add4.1 = fadd fast double 4.1, %mul3.1
151  %add2.1 = fadd fast double %add4.1, 2.1
152  %add3.1 = fadd fast double %add2.1, 3.1
153  %add4.0 = fadd fast double 4.0, %mul3.0
154  %add2.0 = fadd fast double %add4.0, 2.0
155  %add3.0 = fadd fast double %add2.0, 3.0
156  br label %bb2
157
158bb2:                                    ; preds = %bb6, %bb1
159  %phi0.0 = phi double [ %add3.1, %bb1 ], [ %phi1.0, %bb6 ]
160  %phi0.1 = phi double [ %add3.0, %bb1 ], [ %phi1.1, %bb6 ]
161  %x0 = getelementptr inbounds double, ptr %p2, i32 0
162  %i0 = load double, ptr %x0, align 8
163  %x1 = getelementptr inbounds double, ptr %p2, i32 1
164  %i1 = load double, ptr %x1, align 8
165  br i1 poison, label %bb3, label %bb6
166
167bb3:                                   ; preds = %bb2
168  br i1 poison, label %bb5, label %bb4
169
170bb4:                                  ; preds = %bb3
171  br label %bb6
172
173bb5:                                  ; preds = %bb3
174  br label %bb6
175
176bb6:                                        ; preds = %bb5, %bb4, %bb3
177  %phi1.0 = phi double [ %phi0.0, %bb2 ], [ %i0, %bb4 ], [ %i0, %bb5 ]
178  %phi1.1 = phi double [ %phi0.1, %bb2 ], [ %i1, %bb4 ], [ %i1, %bb5 ]
179  br label %bb2
180}
181