xref: /llvm-project/llvm/test/Transforms/SLPVectorizer/RISCV/interleave-greater-than-slice.ll (revision 0c18def2c18c4b99a5f448496461b60f576992fa)
1; NOTE: Assertions have been autogenerated by utils/update_test_checks.py UTC_ARGS: --version 5
2; RUN: opt -S --passes=slp-vectorizer -mtriple=riscv64-unknown-linux -mattr=+v,+zvl128b < %s | FileCheck %s
3
4define void @test(ptr %a, float %0) {
5; CHECK-LABEL: define void @test(
6; CHECK-SAME: ptr [[A:%.*]], float [[TMP0:%.*]]) #[[ATTR0:[0-9]+]] {
7; CHECK-NEXT:  [[ENTRY:.*:]]
8; CHECK-NEXT:    [[TMP1:%.*]] = load ptr, ptr [[A]], align 8
9; CHECK-NEXT:    [[ARRAYIDX:%.*]] = getelementptr i8, ptr [[TMP1]], i64 84
10; CHECK-NEXT:    [[TMP2:%.*]] = load float, ptr [[ARRAYIDX]], align 4
11; CHECK-NEXT:    [[TMP3:%.*]] = tail call float @llvm.fmuladd.f32(float [[TMP2]], float 0.000000e+00, float 0.000000e+00)
12; CHECK-NEXT:    [[ARRAYIDX1:%.*]] = getelementptr i8, ptr [[TMP1]], i64 28
13; CHECK-NEXT:    [[TMP4:%.*]] = load float, ptr [[ARRAYIDX1]], align 4
14; CHECK-NEXT:    [[TMP5:%.*]] = tail call float @llvm.fmuladd.f32(float [[TMP4]], float 0.000000e+00, float [[TMP3]])
15; CHECK-NEXT:    [[ARRAYIDX2:%.*]] = getelementptr i8, ptr [[TMP1]], i64 8
16; CHECK-NEXT:    [[TMP6:%.*]] = load float, ptr [[ARRAYIDX2]], align 4
17; CHECK-NEXT:    [[TMP7:%.*]] = tail call float @llvm.fmuladd.f32(float [[TMP6]], float 0.000000e+00, float 0.000000e+00)
18; CHECK-NEXT:    [[ARRAYIDX3:%.*]] = getelementptr i8, ptr [[TMP1]], i64 68
19; CHECK-NEXT:    [[TMP8:%.*]] = load float, ptr [[ARRAYIDX3]], align 4
20; CHECK-NEXT:    [[TMP9:%.*]] = tail call float @llvm.fmuladd.f32(float [[TMP8]], float 0.000000e+00, float [[TMP5]])
21; CHECK-NEXT:    [[ARRAYIDX4:%.*]] = getelementptr i8, ptr [[TMP1]], i64 88
22; CHECK-NEXT:    [[TMP10:%.*]] = load float, ptr [[ARRAYIDX4]], align 4
23; CHECK-NEXT:    [[TMP11:%.*]] = tail call float @llvm.fmuladd.f32(float [[TMP10]], float 0.000000e+00, float [[TMP7]])
24; CHECK-NEXT:    [[ARRAYIDX5:%.*]] = getelementptr i8, ptr [[TMP1]], i64 92
25; CHECK-NEXT:    [[TMP12:%.*]] = load float, ptr [[ARRAYIDX5]], align 4
26; CHECK-NEXT:    [[TMP13:%.*]] = tail call float @llvm.fmuladd.f32(float [[TMP12]], float 0.000000e+00, float [[TMP11]])
27; CHECK-NEXT:    [[TMP14:%.*]] = tail call float @llvm.fmuladd.f32(float [[TMP0]], float 0.000000e+00, float [[TMP9]])
28; CHECK-NEXT:    [[ARRAYIDX6:%.*]] = getelementptr i8, ptr [[TMP1]], i64 96
29; CHECK-NEXT:    [[TMP15:%.*]] = load float, ptr [[ARRAYIDX6]], align 4
30; CHECK-NEXT:    [[TMP16:%.*]] = tail call float @llvm.fmuladd.f32(float [[TMP15]], float 0.000000e+00, float [[TMP13]])
31; CHECK-NEXT:    [[ARRAYIDX7:%.*]] = getelementptr i8, ptr [[TMP1]], i64 80
32; CHECK-NEXT:    [[TMP17:%.*]] = load float, ptr [[ARRAYIDX7]], align 4
33; CHECK-NEXT:    [[TMP18:%.*]] = tail call float @llvm.fmuladd.f32(float [[TMP0]], float [[TMP17]], float [[TMP16]])
34; CHECK-NEXT:    [[ARRAYIDX8:%.*]] = getelementptr i8, ptr [[TMP1]], i64 100
35; CHECK-NEXT:    [[TMP19:%.*]] = load float, ptr [[ARRAYIDX8]], align 4
36; CHECK-NEXT:    [[TMP20:%.*]] = tail call float @llvm.fmuladd.f32(float [[TMP19]], float 0.000000e+00, float [[TMP14]])
37; CHECK-NEXT:    [[ADD:%.*]] = fadd float [[TMP18]], [[TMP20]]
38; CHECK-NEXT:    store float [[ADD]], ptr [[A]], align 4
39; CHECK-NEXT:    ret void
40;
41entry:
42  %1 = load ptr, ptr %a, align 8
43  %arrayidx = getelementptr i8, ptr %1, i64 84
44  %2 = load float, ptr %arrayidx, align 4
45  %3 = tail call float @llvm.fmuladd.f32(float %2, float 0.000000e+00, float 0.000000e+00)
46  %arrayidx1 = getelementptr i8, ptr %1, i64 28
47  %4 = load float, ptr %arrayidx1, align 4
48  %5 = tail call float @llvm.fmuladd.f32(float %4, float 0.000000e+00, float %3)
49  %arrayidx2 = getelementptr i8, ptr %1, i64 8
50  %6 = load float, ptr %arrayidx2, align 4
51  %7 = tail call float @llvm.fmuladd.f32(float %6, float 0.000000e+00, float 0.000000e+00)
52  %arrayidx3 = getelementptr i8, ptr %1, i64 68
53  %8 = load float, ptr %arrayidx3, align 4
54  %9 = tail call float @llvm.fmuladd.f32(float %8, float 0.000000e+00, float %5)
55  %arrayidx4 = getelementptr i8, ptr %1, i64 88
56  %10 = load float, ptr %arrayidx4, align 4
57  %11 = tail call float @llvm.fmuladd.f32(float %10, float 0.000000e+00, float %7)
58  %arrayidx5 = getelementptr i8, ptr %1, i64 92
59  %12 = load float, ptr %arrayidx5, align 4
60  %13 = tail call float @llvm.fmuladd.f32(float %12, float 0.000000e+00, float %11)
61  %14 = tail call float @llvm.fmuladd.f32(float %0, float 0.000000e+00, float %9)
62  %arrayidx6 = getelementptr i8, ptr %1, i64 96
63  %15 = load float, ptr %arrayidx6, align 4
64  %16 = tail call float @llvm.fmuladd.f32(float %15, float 0.000000e+00, float %13)
65  %arrayidx7 = getelementptr i8, ptr %1, i64 80
66  %17 = load float, ptr %arrayidx7, align 4
67  %18 = tail call float @llvm.fmuladd.f32(float %0, float %17, float %16)
68  %arrayidx8 = getelementptr i8, ptr %1, i64 100
69  %19 = load float, ptr %arrayidx8, align 4
70  %20 = tail call float @llvm.fmuladd.f32(float %19, float 0.000000e+00, float %14)
71  %add = fadd float %18, %20
72  store float %add, ptr %a, align 4
73  ret void
74}
75