1; REQUIRES: asserts
2
3; RUN: opt -passes=loop-vectorize -mtriple=arm64-apple-ios %s -S -debug -disable-output 2>&1 | FileCheck --check-prefix=CM %s
4; RUN: opt -passes=loop-vectorize -force-vector-width=2 -force-vector-interleave=1 %s -S | FileCheck --check-prefix=FORCED %s
5
6; Test case from PR41294.
7
8; Check scalar cost for extractvalue. The constant and loop invariant operands are free,
9; leaving cost 3 for scalarizing the result + 2 for executing the op with VF 2.
10
11; CM: LV: Found uniform instruction:   %a = extractvalue { i64, i64 } %sv, 0
12; CM: LV: Found uniform instruction:   %b = extractvalue { i64, i64 } %sv, 1
13
14; Ensure the extractvalue + add instructions are hoisted out
15; CM: vector.ph:
16; CM:  CLONE ir<%a> = extractvalue ir<%sv>
17; CM:  CLONE ir<%b> = extractvalue ir<%sv>
18; CM:  WIDEN ir<%add> = add ir<%a>, ir<%b>
19; CM:  Successor(s): vector loop
20
21; CM: LV: Scalar loop costs: 5.
22
23; Check that the extractvalue operands are actually free in vector code.
24
25; FORCED:         [[E1:%.+]] = extractvalue { i64, i64 } %sv, 0
26; FORCED-NEXT:    [[E2:%.+]] = extractvalue { i64, i64 } %sv, 1
27; FORCED-NEXT:    %broadcast.splatinsert = insertelement <2 x i64> poison, i64 [[E1]], i64 0
28; FORCED-NEXT:    %broadcast.splat = shufflevector <2 x i64> %broadcast.splatinsert, <2 x i64> poison, <2 x i32> zeroinitializer
29; FORCED-NEXT:    %broadcast.splatinsert1 = insertelement <2 x i64> poison, i64 [[E2]], i64 0
30; FORCED-NEXT:    %broadcast.splat2 = shufflevector <2 x i64> %broadcast.splatinsert1, <2 x i64> poison, <2 x i32> zeroinitializer
31; FORCED-NEXT:    [[ADD:%.+]] = add <2 x i64> %broadcast.splat, %broadcast.splat2
32
33; FORCED-LABEL: vector.body:                                      ; preds = %vector.body, %vector.ph
34; FORCED-NEXT:    %index = phi i32 [ 0, %vector.ph ], [ %index.next, %vector.body ]
35; FORCED-NEXT:    [[IV_0:%.]] = add i32 %index, 0
36; FORCED-NEXT:    [[GEP:%.+]] = getelementptr i64, ptr %dst, i32 [[IV_0]]
37; FORCED-NEXT:    [[GEP2:%.+]] = getelementptr i64, ptr [[GEP]], i32 0
38; FORCED-NEXT:    store <2 x i64> [[ADD]], ptr [[GEP2]], align 4
39; FORCED-NEXT:    %index.next = add nuw i32 %index, 2
40; FORCED-NEXT:    [[C:%.+]] = icmp eq i32 %index.next, 1000
41; FORCED-NEXT:    br i1 [[C]], label %middle.block, label %vector.body
42
43define void @test1(ptr %dst, {i64, i64} %sv) {
44entry:
45  br label %loop.body
46
47loop.body:
48  %iv = phi i32 [ 0, %entry ], [ %iv.next, %loop.body ]
49  %a = extractvalue { i64, i64 } %sv, 0
50  %b = extractvalue { i64, i64 } %sv, 1
51  %addr = getelementptr i64, ptr %dst, i32 %iv
52  %add = add i64 %a, %b
53  store i64 %add, ptr %addr
54  %iv.next = add nsw i32 %iv, 1
55  %cond = icmp ne i32 %iv.next, 1000
56  br i1 %cond, label %loop.body, label %exit
57
58exit:
59  ret void
60}
61
62
63; Similar to the test case above, but checks getVectorCallCost as well.
64declare float @powf(float, float) readnone nounwind
65
66; Ensure the extractvalue instructions are hoisted out
67; CM-LABEL: Checking a loop in 'test_getVectorCallCost'
68; CM: vector.ph:
69; CM:  CLONE ir<%a> = extractvalue ir<%sv>
70; CM:  CLONE ir<%b> = extractvalue ir<%sv>
71; CM:  Successor(s): vector loop
72
73; CM: LV: Scalar loop costs: 14.
74
75; FORCED-LABEL: define void @test_getVectorCallCost
76
77; FORCED:         [[E1:%.+]] = extractvalue { float, float } %sv, 0
78; FORCED-NEXT:    [[E2:%.+]] = extractvalue { float, float } %sv, 1
79; FORCED-NEXT:    %broadcast.splatinsert = insertelement <2 x float> poison, float [[E1]], i64 0
80; FORCED-NEXT:    %broadcast.splat = shufflevector <2 x float> %broadcast.splatinsert, <2 x float> poison, <2 x i32> zeroinitializer
81; FORCED-NEXT:    %broadcast.splatinsert1 = insertelement <2 x float> poison, float [[E2]], i64 0
82; FORCED-NEXT:    %broadcast.splat2 = shufflevector <2 x float> %broadcast.splatinsert1, <2 x float> poison, <2 x i32> zeroinitializer
83
84; FORCED-LABEL: vector.body:                                      ; preds = %vector.body, %vector.ph
85; FORCED-NEXT:    %index = phi i32 [ 0, %vector.ph ], [ %index.next, %vector.body ]
86; FORCED-NEXT:    [[IV0:%.+]] = add i32 %index, 0
87; FORCED-NEXT:    [[GEP1:%.+]] = getelementptr float, ptr %dst, i32 [[IV0]]
88; FORCED-NEXT:    [[POW:%.+]] = call <2 x float> @llvm.pow.v2f32(<2 x float> %broadcast.splat, <2 x float> %broadcast.splat2)
89; FORCED-NEXT:    [[GEP2:%.+]] = getelementptr float, ptr [[GEP1]], i32 0
90; FORCED-NEXT:    store <2 x float> [[POW]], ptr [[GEP2]], align 4
91; FORCED-NEXT:    %index.next = add nuw i32 %index, 2
92; FORCED-NEXT:    [[C:%.+]] = icmp eq i32 %index.next, 1000
93; FORCED-NEXT:    br i1 [[C]], label %middle.block, label %vector.body
94
95define void @test_getVectorCallCost(ptr %dst, {float, float} %sv) {
96entry:
97  br label %loop.body
98
99loop.body:
100  %iv = phi i32 [ 0, %entry ], [ %iv.next, %loop.body ]
101  %a = extractvalue { float, float } %sv, 0
102  %b = extractvalue { float, float } %sv, 1
103  %addr = getelementptr float, ptr %dst, i32 %iv
104  %p = call float @powf(float %a, float %b)
105  store float %p, ptr %addr
106  %iv.next = add nsw i32 %iv, 1
107  %cond = icmp ne i32 %iv.next, 1000
108  br i1 %cond, label %loop.body, label %exit
109
110exit:
111  ret void
112}
113