xref: /llvm-project/llvm/test/Transforms/LoadStoreVectorizer/NVPTX/non-instr-bitcast.ll (revision ba1759c498367c09d0dd7bcccad2ef0c138ca06e)
1; RUN: opt -mtriple=nvptx64-nvidia-cuda -passes=load-store-vectorizer -S -o - %s | FileCheck %s
2
3; Load from a constant.  This can be vectorized, but shouldn't crash us.
4
5@global = internal addrspace(1) constant [4 x float] [float 0xBF71111120000000, float 0x3F70410420000000, float 0xBF81111120000000, float 0x3FB5555560000000], align 4
6
7define void @foo() {
8  ; CHECK: load <4 x float>
9  %a = load float, ptr addrspace(1) @global, align 16
10  %b = load float, ptr addrspace(1) getelementptr inbounds ([4 x float], ptr addrspace(1) @global, i64 0, i64 1), align 4
11  %c = load float, ptr addrspace(1) getelementptr inbounds ([4 x float], ptr addrspace(1) @global, i64 0, i64 2), align 4
12  %d = load float, ptr addrspace(1) getelementptr inbounds ([4 x float], ptr addrspace(1) @global, i64 0, i64 3), align 4
13  ret void
14}
15