xref: /llvm-project/llvm/test/Transforms/InterleavedAccess/AArch64/sve-interleaved-accesses.ll (revision 56c091ea7106507b36015297ee9005c9d5fab0bf)
1; NOTE: Assertions have been autogenerated by utils/update_test_checks.py UTC_ARGS: --version 5
2; RUN: opt < %s -interleaved-access -S | FileCheck %s
3; RUN: opt < %s -passes=interleaved-access -S | FileCheck %s
4
5target triple = "aarch64-linux-gnu"
6
7define void @load_factor2(ptr %ptr) #0 {
8; CHECK-LABEL: define void @load_factor2(
9; CHECK-SAME: ptr [[PTR:%.*]]) #[[ATTR0:[0-9]+]] {
10; CHECK-NEXT:    [[TMP1:%.*]] = call <vscale x 8 x i1> @llvm.aarch64.sve.ptrue.nxv8i1(i32 31)
11; CHECK-NEXT:    [[LDN:%.*]] = call { <vscale x 8 x i16>, <vscale x 8 x i16> } @llvm.aarch64.sve.ld2.sret.nxv8i16(<vscale x 8 x i1> [[TMP1]], ptr [[PTR]])
12; CHECK-NEXT:    [[TMP2:%.*]] = extractvalue { <vscale x 8 x i16>, <vscale x 8 x i16> } [[LDN]], 1
13; CHECK-NEXT:    [[TMP3:%.*]] = call <16 x i16> @llvm.vector.extract.v16i16.nxv8i16(<vscale x 8 x i16> [[TMP2]], i64 0)
14; CHECK-NEXT:    [[TMP4:%.*]] = extractvalue { <vscale x 8 x i16>, <vscale x 8 x i16> } [[LDN]], 0
15; CHECK-NEXT:    [[TMP5:%.*]] = call <16 x i16> @llvm.vector.extract.v16i16.nxv8i16(<vscale x 8 x i16> [[TMP4]], i64 0)
16; CHECK-NEXT:    ret void
17;
18  %interleaved.vec = load <32 x i16>, ptr %ptr, align 4
19  %v0 = shufflevector <32 x i16> %interleaved.vec, <32 x i16> poison, <16 x i32> <i32 0, i32 2, i32 4, i32 6, i32 8, i32 10, i32 12, i32 14,
20  i32 16, i32 18, i32 20, i32 22, i32 24, i32 26, i32 28, i32 30>
21  %v1 = shufflevector <32 x i16> %interleaved.vec, <32 x i16> poison, <16 x i32> <i32 1, i32 3, i32 5, i32 7, i32 9, i32 11, i32 13, i32 15,
22  i32 17, i32 19, i32 21, i32 23, i32 25, i32 27, i32 29, i32 31>
23  ret void
24}
25
26define void @load_factor3(ptr %ptr) #0 {
27; CHECK-LABEL: define void @load_factor3(
28; CHECK-SAME: ptr [[PTR:%.*]]) #[[ATTR0]] {
29; CHECK-NEXT:    [[TMP1:%.*]] = call <vscale x 4 x i1> @llvm.aarch64.sve.ptrue.nxv4i1(i32 31)
30; CHECK-NEXT:    [[LDN:%.*]] = call { <vscale x 4 x i32>, <vscale x 4 x i32>, <vscale x 4 x i32> } @llvm.aarch64.sve.ld3.sret.nxv4i32(<vscale x 4 x i1> [[TMP1]], ptr [[PTR]])
31; CHECK-NEXT:    [[TMP2:%.*]] = extractvalue { <vscale x 4 x i32>, <vscale x 4 x i32>, <vscale x 4 x i32> } [[LDN]], 2
32; CHECK-NEXT:    [[TMP3:%.*]] = call <8 x i32> @llvm.vector.extract.v8i32.nxv4i32(<vscale x 4 x i32> [[TMP2]], i64 0)
33; CHECK-NEXT:    [[TMP4:%.*]] = extractvalue { <vscale x 4 x i32>, <vscale x 4 x i32>, <vscale x 4 x i32> } [[LDN]], 1
34; CHECK-NEXT:    [[TMP5:%.*]] = call <8 x i32> @llvm.vector.extract.v8i32.nxv4i32(<vscale x 4 x i32> [[TMP4]], i64 0)
35; CHECK-NEXT:    [[TMP6:%.*]] = extractvalue { <vscale x 4 x i32>, <vscale x 4 x i32>, <vscale x 4 x i32> } [[LDN]], 0
36; CHECK-NEXT:    [[TMP7:%.*]] = call <8 x i32> @llvm.vector.extract.v8i32.nxv4i32(<vscale x 4 x i32> [[TMP6]], i64 0)
37; CHECK-NEXT:    ret void
38;
39  %interleaved.vec = load <24 x i32>, ptr %ptr, align 4
40  %v0 = shufflevector <24 x i32> %interleaved.vec, <24 x i32> poison, <8 x i32> <i32 0, i32 3, i32 6, i32 9, i32 12, i32 15, i32 18, i32 21>
41  %v1 = shufflevector <24 x i32> %interleaved.vec, <24 x i32> poison, <8 x i32> <i32 1, i32 4, i32 7, i32 10, i32 13, i32 16, i32 19, i32 22>
42  %v2 = shufflevector <24 x i32> %interleaved.vec, <24 x i32> poison, <8 x i32> <i32 2, i32 5, i32 8, i32 11, i32 14, i32 17, i32 20, i32 23>
43  ret void
44}
45
46define void @load_factor4(ptr %ptr) #0 {
47; CHECK-LABEL: define void @load_factor4(
48; CHECK-SAME: ptr [[PTR:%.*]]) #[[ATTR0]] {
49; CHECK-NEXT:    [[TMP1:%.*]] = call <vscale x 2 x i1> @llvm.aarch64.sve.ptrue.nxv2i1(i32 31)
50; CHECK-NEXT:    [[LDN:%.*]] = call { <vscale x 2 x i64>, <vscale x 2 x i64>, <vscale x 2 x i64>, <vscale x 2 x i64> } @llvm.aarch64.sve.ld4.sret.nxv2i64(<vscale x 2 x i1> [[TMP1]], ptr [[PTR]])
51; CHECK-NEXT:    [[TMP2:%.*]] = extractvalue { <vscale x 2 x i64>, <vscale x 2 x i64>, <vscale x 2 x i64>, <vscale x 2 x i64> } [[LDN]], 3
52; CHECK-NEXT:    [[TMP3:%.*]] = call <4 x i64> @llvm.vector.extract.v4i64.nxv2i64(<vscale x 2 x i64> [[TMP2]], i64 0)
53; CHECK-NEXT:    [[TMP4:%.*]] = extractvalue { <vscale x 2 x i64>, <vscale x 2 x i64>, <vscale x 2 x i64>, <vscale x 2 x i64> } [[LDN]], 2
54; CHECK-NEXT:    [[TMP5:%.*]] = call <4 x i64> @llvm.vector.extract.v4i64.nxv2i64(<vscale x 2 x i64> [[TMP4]], i64 0)
55; CHECK-NEXT:    [[TMP6:%.*]] = extractvalue { <vscale x 2 x i64>, <vscale x 2 x i64>, <vscale x 2 x i64>, <vscale x 2 x i64> } [[LDN]], 1
56; CHECK-NEXT:    [[TMP7:%.*]] = call <4 x i64> @llvm.vector.extract.v4i64.nxv2i64(<vscale x 2 x i64> [[TMP6]], i64 0)
57; CHECK-NEXT:    [[TMP8:%.*]] = extractvalue { <vscale x 2 x i64>, <vscale x 2 x i64>, <vscale x 2 x i64>, <vscale x 2 x i64> } [[LDN]], 0
58; CHECK-NEXT:    [[TMP9:%.*]] = call <4 x i64> @llvm.vector.extract.v4i64.nxv2i64(<vscale x 2 x i64> [[TMP8]], i64 0)
59; CHECK-NEXT:    ret void
60;
61  %interleaved.vec = load <16 x i64>, ptr %ptr, align 4
62  %v0 = shufflevector <16 x i64> %interleaved.vec, <16 x i64> poison, <4 x i32> <i32 0, i32 4, i32 8, i32 12>
63  %v1 = shufflevector <16 x i64> %interleaved.vec, <16 x i64> poison, <4 x i32> <i32 1, i32 5, i32 9, i32 13>
64  %v2 = shufflevector <16 x i64> %interleaved.vec, <16 x i64> poison, <4 x i32> <i32 2, i32 6, i32 10, i32 14>
65  %v3 = shufflevector <16 x i64> %interleaved.vec, <16 x i64> poison, <4 x i32> <i32 3, i32 7, i32 11, i32 15>
66  ret void
67}
68
69define void @store_factor2(ptr %ptr, <16 x i16> %v0, <16 x i16> %v1) #0 {
70; CHECK-LABEL: define void @store_factor2(
71; CHECK-SAME: ptr [[PTR:%.*]], <16 x i16> [[V0:%.*]], <16 x i16> [[V1:%.*]]) #[[ATTR0]] {
72; CHECK-NEXT:    [[TMP1:%.*]] = call <vscale x 8 x i1> @llvm.aarch64.sve.ptrue.nxv8i1(i32 31)
73; CHECK-NEXT:    [[TMP2:%.*]] = shufflevector <16 x i16> [[V0]], <16 x i16> [[V1]], <16 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7, i32 8, i32 9, i32 10, i32 11, i32 12, i32 13, i32 14, i32 15>
74; CHECK-NEXT:    [[TMP3:%.*]] = call <vscale x 8 x i16> @llvm.vector.insert.nxv8i16.v16i16(<vscale x 8 x i16> undef, <16 x i16> [[TMP2]], i64 0)
75; CHECK-NEXT:    [[TMP4:%.*]] = shufflevector <16 x i16> [[V0]], <16 x i16> [[V1]], <16 x i32> <i32 16, i32 17, i32 18, i32 19, i32 20, i32 21, i32 22, i32 23, i32 24, i32 25, i32 26, i32 27, i32 28, i32 29, i32 30, i32 31>
76; CHECK-NEXT:    [[TMP5:%.*]] = call <vscale x 8 x i16> @llvm.vector.insert.nxv8i16.v16i16(<vscale x 8 x i16> undef, <16 x i16> [[TMP4]], i64 0)
77; CHECK-NEXT:    call void @llvm.aarch64.sve.st2.nxv8i16(<vscale x 8 x i16> [[TMP3]], <vscale x 8 x i16> [[TMP5]], <vscale x 8 x i1> [[TMP1]], ptr [[PTR]])
78; CHECK-NEXT:    ret void
79;
80  %interleaved.vec = shufflevector <16 x i16> %v0, <16 x i16> %v1, <32 x i32> <i32 0, i32 16, i32 1, i32 17, i32 2, i32 18, i32 3, i32 19, i32 4, i32 20, i32 5, i32 21, i32 6, i32 22, i32 7, i32 23,
81  i32 8, i32 24, i32 9, i32 25, i32 10, i32 26, i32 11, i32 27, i32 12, i32 28, i32 13, i32 29, i32 14, i32 30, i32 15, i32 31>
82  store <32 x i16> %interleaved.vec, ptr %ptr, align 4
83  ret void
84}
85
86define void @store_factor3(ptr %ptr, <8 x i32> %v0, <8 x i32> %v1, <8 x i32> %v2) #0 {
87; CHECK-LABEL: define void @store_factor3(
88; CHECK-SAME: ptr [[PTR:%.*]], <8 x i32> [[V0:%.*]], <8 x i32> [[V1:%.*]], <8 x i32> [[V2:%.*]]) #[[ATTR0]] {
89; CHECK-NEXT:    [[S0:%.*]] = shufflevector <8 x i32> [[V0]], <8 x i32> [[V1]], <16 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7, i32 8, i32 9, i32 10, i32 11, i32 12, i32 13, i32 14, i32 15>
90; CHECK-NEXT:    [[S1:%.*]] = shufflevector <8 x i32> [[V2]], <8 x i32> poison, <16 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison>
91; CHECK-NEXT:    [[TMP1:%.*]] = call <vscale x 4 x i1> @llvm.aarch64.sve.ptrue.nxv4i1(i32 31)
92; CHECK-NEXT:    [[TMP2:%.*]] = shufflevector <16 x i32> [[S0]], <16 x i32> [[S1]], <8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7>
93; CHECK-NEXT:    [[TMP3:%.*]] = call <vscale x 4 x i32> @llvm.vector.insert.nxv4i32.v8i32(<vscale x 4 x i32> undef, <8 x i32> [[TMP2]], i64 0)
94; CHECK-NEXT:    [[TMP4:%.*]] = shufflevector <16 x i32> [[S0]], <16 x i32> [[S1]], <8 x i32> <i32 8, i32 9, i32 10, i32 11, i32 12, i32 13, i32 14, i32 15>
95; CHECK-NEXT:    [[TMP5:%.*]] = call <vscale x 4 x i32> @llvm.vector.insert.nxv4i32.v8i32(<vscale x 4 x i32> undef, <8 x i32> [[TMP4]], i64 0)
96; CHECK-NEXT:    [[TMP6:%.*]] = shufflevector <16 x i32> [[S0]], <16 x i32> [[S1]], <8 x i32> <i32 16, i32 17, i32 18, i32 19, i32 20, i32 21, i32 22, i32 23>
97; CHECK-NEXT:    [[TMP7:%.*]] = call <vscale x 4 x i32> @llvm.vector.insert.nxv4i32.v8i32(<vscale x 4 x i32> undef, <8 x i32> [[TMP6]], i64 0)
98; CHECK-NEXT:    call void @llvm.aarch64.sve.st3.nxv4i32(<vscale x 4 x i32> [[TMP3]], <vscale x 4 x i32> [[TMP5]], <vscale x 4 x i32> [[TMP7]], <vscale x 4 x i1> [[TMP1]], ptr [[PTR]])
99; CHECK-NEXT:    ret void
100;
101  %s0 = shufflevector <8 x i32> %v0, <8 x i32> %v1, <16 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7,
102  i32 8, i32 9, i32 10, i32 11, i32 12, i32 13, i32 14, i32 15>
103  %s1 = shufflevector <8 x i32> %v2, <8 x i32> poison, <16 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7,
104  i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef>
105  %interleaved.vec = shufflevector <16 x i32> %s0, <16 x i32> %s1, <24 x i32> <i32 0, i32 8, i32 16, i32 1, i32 9, i32 17, i32 2, i32 10, i32 18, i32 3, i32 11, i32 19,
106  i32 4, i32 12, i32 20, i32 5, i32 13, i32 21, i32 6, i32 14, i32 22, i32 7, i32 15, i32 23>
107  store <24 x i32> %interleaved.vec, ptr %ptr, align 4
108  ret void
109}
110
111define void @store_factor4(ptr %ptr, <4 x i64> %v0, <4 x i64> %v1, <4 x i64> %v2, <4 x i64> %v3) #0 {
112; CHECK-LABEL: define void @store_factor4(
113; CHECK-SAME: ptr [[PTR:%.*]], <4 x i64> [[V0:%.*]], <4 x i64> [[V1:%.*]], <4 x i64> [[V2:%.*]], <4 x i64> [[V3:%.*]]) #[[ATTR0]] {
114; CHECK-NEXT:    [[S0:%.*]] = shufflevector <4 x i64> [[V0]], <4 x i64> [[V1]], <8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7>
115; CHECK-NEXT:    [[S1:%.*]] = shufflevector <4 x i64> [[V2]], <4 x i64> [[V3]], <8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7>
116; CHECK-NEXT:    [[TMP1:%.*]] = call <vscale x 2 x i1> @llvm.aarch64.sve.ptrue.nxv2i1(i32 31)
117; CHECK-NEXT:    [[TMP2:%.*]] = shufflevector <8 x i64> [[S0]], <8 x i64> [[S1]], <4 x i32> <i32 0, i32 1, i32 2, i32 3>
118; CHECK-NEXT:    [[TMP3:%.*]] = call <vscale x 2 x i64> @llvm.vector.insert.nxv2i64.v4i64(<vscale x 2 x i64> undef, <4 x i64> [[TMP2]], i64 0)
119; CHECK-NEXT:    [[TMP4:%.*]] = shufflevector <8 x i64> [[S0]], <8 x i64> [[S1]], <4 x i32> <i32 4, i32 5, i32 6, i32 7>
120; CHECK-NEXT:    [[TMP5:%.*]] = call <vscale x 2 x i64> @llvm.vector.insert.nxv2i64.v4i64(<vscale x 2 x i64> undef, <4 x i64> [[TMP4]], i64 0)
121; CHECK-NEXT:    [[TMP6:%.*]] = shufflevector <8 x i64> [[S0]], <8 x i64> [[S1]], <4 x i32> <i32 8, i32 9, i32 10, i32 11>
122; CHECK-NEXT:    [[TMP7:%.*]] = call <vscale x 2 x i64> @llvm.vector.insert.nxv2i64.v4i64(<vscale x 2 x i64> undef, <4 x i64> [[TMP6]], i64 0)
123; CHECK-NEXT:    [[TMP8:%.*]] = shufflevector <8 x i64> [[S0]], <8 x i64> [[S1]], <4 x i32> <i32 12, i32 13, i32 14, i32 15>
124; CHECK-NEXT:    [[TMP9:%.*]] = call <vscale x 2 x i64> @llvm.vector.insert.nxv2i64.v4i64(<vscale x 2 x i64> undef, <4 x i64> [[TMP8]], i64 0)
125; CHECK-NEXT:    call void @llvm.aarch64.sve.st4.nxv2i64(<vscale x 2 x i64> [[TMP3]], <vscale x 2 x i64> [[TMP5]], <vscale x 2 x i64> [[TMP7]], <vscale x 2 x i64> [[TMP9]], <vscale x 2 x i1> [[TMP1]], ptr [[PTR]])
126; CHECK-NEXT:    ret void
127;
128  %s0 = shufflevector <4 x i64> %v0, <4 x i64> %v1, <8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7>
129  %s1 = shufflevector <4 x i64> %v2, <4 x i64> %v3, <8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7>
130  %interleaved.vec = shufflevector <8 x i64> %s0, <8 x i64> %s1, <16 x i32> <i32 0, i32 4, i32 8, i32 12, i32 1, i32 5, i32 9, i32 13, i32 2, i32 6, i32 10, i32 14, i32 3, i32 7, i32 11, i32 15>
131  store <16 x i64> %interleaved.vec, ptr %ptr, align 4
132  ret void
133}
134
135define void @load_ptrvec_factor2(ptr %ptr) #0 {
136; CHECK-LABEL: define void @load_ptrvec_factor2(
137; CHECK-SAME: ptr [[PTR:%.*]]) #[[ATTR0]] {
138; CHECK-NEXT:    [[TMP1:%.*]] = call <vscale x 2 x i1> @llvm.aarch64.sve.ptrue.nxv2i1(i32 31)
139; CHECK-NEXT:    [[LDN:%.*]] = call { <vscale x 2 x i64>, <vscale x 2 x i64> } @llvm.aarch64.sve.ld2.sret.nxv2i64(<vscale x 2 x i1> [[TMP1]], ptr [[PTR]])
140; CHECK-NEXT:    [[TMP2:%.*]] = extractvalue { <vscale x 2 x i64>, <vscale x 2 x i64> } [[LDN]], 1
141; CHECK-NEXT:    [[TMP3:%.*]] = call <4 x i64> @llvm.vector.extract.v4i64.nxv2i64(<vscale x 2 x i64> [[TMP2]], i64 0)
142; CHECK-NEXT:    [[TMP4:%.*]] = inttoptr <4 x i64> [[TMP3]] to <4 x ptr>
143; CHECK-NEXT:    [[TMP5:%.*]] = extractvalue { <vscale x 2 x i64>, <vscale x 2 x i64> } [[LDN]], 0
144; CHECK-NEXT:    [[TMP6:%.*]] = call <4 x i64> @llvm.vector.extract.v4i64.nxv2i64(<vscale x 2 x i64> [[TMP5]], i64 0)
145; CHECK-NEXT:    [[TMP7:%.*]] = inttoptr <4 x i64> [[TMP6]] to <4 x ptr>
146; CHECK-NEXT:    ret void
147;
148  %interleaved.vec = load <8 x ptr>, ptr %ptr, align 4
149  %v0 = shufflevector <8 x ptr> %interleaved.vec, <8 x ptr> poison, <4 x i32> <i32 0, i32 2, i32 4, i32 6>
150  %v1 = shufflevector <8 x ptr> %interleaved.vec, <8 x ptr> poison, <4 x i32> <i32 1, i32 3, i32 5, i32 7>
151  ret void
152}
153
154define void @load_ptrvec_factor3(ptr %ptr) #0 {
155; CHECK-LABEL: define void @load_ptrvec_factor3(
156; CHECK-SAME: ptr [[PTR:%.*]]) #[[ATTR0]] {
157; CHECK-NEXT:    [[TMP1:%.*]] = call <vscale x 2 x i1> @llvm.aarch64.sve.ptrue.nxv2i1(i32 31)
158; CHECK-NEXT:    [[LDN:%.*]] = call { <vscale x 2 x i64>, <vscale x 2 x i64>, <vscale x 2 x i64> } @llvm.aarch64.sve.ld3.sret.nxv2i64(<vscale x 2 x i1> [[TMP1]], ptr [[PTR]])
159; CHECK-NEXT:    [[TMP2:%.*]] = extractvalue { <vscale x 2 x i64>, <vscale x 2 x i64>, <vscale x 2 x i64> } [[LDN]], 2
160; CHECK-NEXT:    [[TMP3:%.*]] = call <4 x i64> @llvm.vector.extract.v4i64.nxv2i64(<vscale x 2 x i64> [[TMP2]], i64 0)
161; CHECK-NEXT:    [[TMP4:%.*]] = inttoptr <4 x i64> [[TMP3]] to <4 x ptr>
162; CHECK-NEXT:    [[TMP5:%.*]] = extractvalue { <vscale x 2 x i64>, <vscale x 2 x i64>, <vscale x 2 x i64> } [[LDN]], 1
163; CHECK-NEXT:    [[TMP6:%.*]] = call <4 x i64> @llvm.vector.extract.v4i64.nxv2i64(<vscale x 2 x i64> [[TMP5]], i64 0)
164; CHECK-NEXT:    [[TMP7:%.*]] = inttoptr <4 x i64> [[TMP6]] to <4 x ptr>
165; CHECK-NEXT:    [[TMP8:%.*]] = extractvalue { <vscale x 2 x i64>, <vscale x 2 x i64>, <vscale x 2 x i64> } [[LDN]], 0
166; CHECK-NEXT:    [[TMP9:%.*]] = call <4 x i64> @llvm.vector.extract.v4i64.nxv2i64(<vscale x 2 x i64> [[TMP8]], i64 0)
167; CHECK-NEXT:    [[TMP10:%.*]] = inttoptr <4 x i64> [[TMP9]] to <4 x ptr>
168; CHECK-NEXT:    ret void
169;
170  %interleaved.vec = load <12 x ptr>, ptr %ptr, align 4
171  %v0 = shufflevector <12 x ptr> %interleaved.vec, <12 x ptr> poison, <4 x i32> <i32 0, i32 3, i32 6, i32 9>
172  %v1 = shufflevector <12 x ptr> %interleaved.vec, <12 x ptr> poison, <4 x i32> <i32 1, i32 4, i32 7, i32 10>
173  %v2 = shufflevector <12 x ptr> %interleaved.vec, <12 x ptr> poison, <4 x i32> <i32 2, i32 5, i32 8, i32 11>
174  ret void
175}
176
177define void @load_ptrvec_factor4(ptr %ptr) #0 {
178; CHECK-LABEL: define void @load_ptrvec_factor4(
179; CHECK-SAME: ptr [[PTR:%.*]]) #[[ATTR0]] {
180; CHECK-NEXT:    [[TMP1:%.*]] = call <vscale x 2 x i1> @llvm.aarch64.sve.ptrue.nxv2i1(i32 31)
181; CHECK-NEXT:    [[LDN:%.*]] = call { <vscale x 2 x i64>, <vscale x 2 x i64>, <vscale x 2 x i64>, <vscale x 2 x i64> } @llvm.aarch64.sve.ld4.sret.nxv2i64(<vscale x 2 x i1> [[TMP1]], ptr [[PTR]])
182; CHECK-NEXT:    [[TMP2:%.*]] = extractvalue { <vscale x 2 x i64>, <vscale x 2 x i64>, <vscale x 2 x i64>, <vscale x 2 x i64> } [[LDN]], 3
183; CHECK-NEXT:    [[TMP3:%.*]] = call <4 x i64> @llvm.vector.extract.v4i64.nxv2i64(<vscale x 2 x i64> [[TMP2]], i64 0)
184; CHECK-NEXT:    [[TMP4:%.*]] = inttoptr <4 x i64> [[TMP3]] to <4 x ptr>
185; CHECK-NEXT:    [[TMP5:%.*]] = extractvalue { <vscale x 2 x i64>, <vscale x 2 x i64>, <vscale x 2 x i64>, <vscale x 2 x i64> } [[LDN]], 2
186; CHECK-NEXT:    [[TMP6:%.*]] = call <4 x i64> @llvm.vector.extract.v4i64.nxv2i64(<vscale x 2 x i64> [[TMP5]], i64 0)
187; CHECK-NEXT:    [[TMP7:%.*]] = inttoptr <4 x i64> [[TMP6]] to <4 x ptr>
188; CHECK-NEXT:    [[TMP8:%.*]] = extractvalue { <vscale x 2 x i64>, <vscale x 2 x i64>, <vscale x 2 x i64>, <vscale x 2 x i64> } [[LDN]], 1
189; CHECK-NEXT:    [[TMP9:%.*]] = call <4 x i64> @llvm.vector.extract.v4i64.nxv2i64(<vscale x 2 x i64> [[TMP8]], i64 0)
190; CHECK-NEXT:    [[TMP10:%.*]] = inttoptr <4 x i64> [[TMP9]] to <4 x ptr>
191; CHECK-NEXT:    [[TMP11:%.*]] = extractvalue { <vscale x 2 x i64>, <vscale x 2 x i64>, <vscale x 2 x i64>, <vscale x 2 x i64> } [[LDN]], 0
192; CHECK-NEXT:    [[TMP12:%.*]] = call <4 x i64> @llvm.vector.extract.v4i64.nxv2i64(<vscale x 2 x i64> [[TMP11]], i64 0)
193; CHECK-NEXT:    [[TMP13:%.*]] = inttoptr <4 x i64> [[TMP12]] to <4 x ptr>
194; CHECK-NEXT:    ret void
195;
196  %interleaved.vec = load <16 x ptr>, ptr %ptr, align 4
197  %v0 = shufflevector <16 x ptr> %interleaved.vec, <16 x ptr> poison, <4 x i32> <i32 0, i32 4, i32 8, i32 12>
198  %v1 = shufflevector <16 x ptr> %interleaved.vec, <16 x ptr> poison, <4 x i32> <i32 1, i32 5, i32 9, i32 13>
199  %v2 = shufflevector <16 x ptr> %interleaved.vec, <16 x ptr> poison, <4 x i32> <i32 2, i32 6, i32 10, i32 14>
200  %v3 = shufflevector <16 x ptr> %interleaved.vec, <16 x ptr> poison, <4 x i32> <i32 3, i32 7, i32 11, i32 15>
201  ret void
202}
203
204define void @store_ptrvec_factor2(ptr %ptr, <4 x ptr> %v0, <4 x ptr> %v1) #0 {
205; CHECK-LABEL: define void @store_ptrvec_factor2(
206; CHECK-SAME: ptr [[PTR:%.*]], <4 x ptr> [[V0:%.*]], <4 x ptr> [[V1:%.*]]) #[[ATTR0]] {
207; CHECK-NEXT:    [[TMP1:%.*]] = ptrtoint <4 x ptr> [[V0]] to <4 x i64>
208; CHECK-NEXT:    [[TMP2:%.*]] = ptrtoint <4 x ptr> [[V1]] to <4 x i64>
209; CHECK-NEXT:    [[TMP3:%.*]] = call <vscale x 2 x i1> @llvm.aarch64.sve.ptrue.nxv2i1(i32 31)
210; CHECK-NEXT:    [[TMP4:%.*]] = shufflevector <4 x i64> [[TMP1]], <4 x i64> [[TMP2]], <4 x i32> <i32 0, i32 1, i32 2, i32 3>
211; CHECK-NEXT:    [[TMP5:%.*]] = call <vscale x 2 x i64> @llvm.vector.insert.nxv2i64.v4i64(<vscale x 2 x i64> undef, <4 x i64> [[TMP4]], i64 0)
212; CHECK-NEXT:    [[TMP6:%.*]] = shufflevector <4 x i64> [[TMP1]], <4 x i64> [[TMP2]], <4 x i32> <i32 4, i32 5, i32 6, i32 7>
213; CHECK-NEXT:    [[TMP7:%.*]] = call <vscale x 2 x i64> @llvm.vector.insert.nxv2i64.v4i64(<vscale x 2 x i64> undef, <4 x i64> [[TMP6]], i64 0)
214; CHECK-NEXT:    call void @llvm.aarch64.sve.st2.nxv2i64(<vscale x 2 x i64> [[TMP5]], <vscale x 2 x i64> [[TMP7]], <vscale x 2 x i1> [[TMP3]], ptr [[PTR]])
215; CHECK-NEXT:    ret void
216;
217  %interleaved.vec = shufflevector <4 x ptr> %v0, <4 x ptr> %v1, <8 x i32> <i32 0, i32 4, i32 1, i32 5, i32 2, i32 6, i32 3, i32 7>
218  store <8 x ptr> %interleaved.vec, ptr %ptr, align 4
219  ret void
220}
221
222define void @store_ptrvec_factor3(ptr %ptr, <4 x ptr> %v0, <4 x ptr> %v1, <4 x ptr> %v2) #0 {
223; CHECK-LABEL: define void @store_ptrvec_factor3(
224; CHECK-SAME: ptr [[PTR:%.*]], <4 x ptr> [[V0:%.*]], <4 x ptr> [[V1:%.*]], <4 x ptr> [[V2:%.*]]) #[[ATTR0]] {
225; CHECK-NEXT:    [[S0:%.*]] = shufflevector <4 x ptr> [[V0]], <4 x ptr> [[V1]], <8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7>
226; CHECK-NEXT:    [[S1:%.*]] = shufflevector <4 x ptr> [[V2]], <4 x ptr> poison, <8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 poison, i32 poison, i32 poison, i32 poison>
227; CHECK-NEXT:    [[TMP1:%.*]] = ptrtoint <8 x ptr> [[S0]] to <8 x i64>
228; CHECK-NEXT:    [[TMP2:%.*]] = ptrtoint <8 x ptr> [[S1]] to <8 x i64>
229; CHECK-NEXT:    [[TMP3:%.*]] = call <vscale x 2 x i1> @llvm.aarch64.sve.ptrue.nxv2i1(i32 31)
230; CHECK-NEXT:    [[TMP4:%.*]] = shufflevector <8 x i64> [[TMP1]], <8 x i64> [[TMP2]], <4 x i32> <i32 0, i32 1, i32 2, i32 3>
231; CHECK-NEXT:    [[TMP5:%.*]] = call <vscale x 2 x i64> @llvm.vector.insert.nxv2i64.v4i64(<vscale x 2 x i64> undef, <4 x i64> [[TMP4]], i64 0)
232; CHECK-NEXT:    [[TMP6:%.*]] = shufflevector <8 x i64> [[TMP1]], <8 x i64> [[TMP2]], <4 x i32> <i32 4, i32 5, i32 6, i32 7>
233; CHECK-NEXT:    [[TMP7:%.*]] = call <vscale x 2 x i64> @llvm.vector.insert.nxv2i64.v4i64(<vscale x 2 x i64> undef, <4 x i64> [[TMP6]], i64 0)
234; CHECK-NEXT:    [[TMP8:%.*]] = shufflevector <8 x i64> [[TMP1]], <8 x i64> [[TMP2]], <4 x i32> <i32 8, i32 9, i32 10, i32 11>
235; CHECK-NEXT:    [[TMP9:%.*]] = call <vscale x 2 x i64> @llvm.vector.insert.nxv2i64.v4i64(<vscale x 2 x i64> undef, <4 x i64> [[TMP8]], i64 0)
236; CHECK-NEXT:    call void @llvm.aarch64.sve.st3.nxv2i64(<vscale x 2 x i64> [[TMP5]], <vscale x 2 x i64> [[TMP7]], <vscale x 2 x i64> [[TMP9]], <vscale x 2 x i1> [[TMP3]], ptr [[PTR]])
237; CHECK-NEXT:    ret void
238;
239  %s0 = shufflevector <4 x ptr> %v0, <4 x ptr> %v1, <8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7>
240  %s1 = shufflevector <4 x ptr> %v2, <4 x ptr> poison, <8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 undef, i32 undef, i32 undef, i32 undef>
241  %interleaved.vec = shufflevector <8 x ptr> %s0, <8 x ptr> %s1, <12 x i32> <i32 0, i32 4, i32 8, i32 1, i32 5, i32 9, i32 2, i32 6, i32 10, i32 3, i32 7, i32 11>
242  store <12 x ptr> %interleaved.vec, ptr %ptr, align 4
243  ret void
244}
245
246define void @store_ptrvec_factor4(ptr %ptr, <4 x ptr> %v0, <4 x ptr> %v1, <4 x ptr> %v2, <4 x ptr> %v3) #0 {
247; CHECK-LABEL: define void @store_ptrvec_factor4(
248; CHECK-SAME: ptr [[PTR:%.*]], <4 x ptr> [[V0:%.*]], <4 x ptr> [[V1:%.*]], <4 x ptr> [[V2:%.*]], <4 x ptr> [[V3:%.*]]) #[[ATTR0]] {
249; CHECK-NEXT:    [[S0:%.*]] = shufflevector <4 x ptr> [[V0]], <4 x ptr> [[V1]], <8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7>
250; CHECK-NEXT:    [[S1:%.*]] = shufflevector <4 x ptr> [[V2]], <4 x ptr> [[V3]], <8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7>
251; CHECK-NEXT:    [[TMP1:%.*]] = ptrtoint <8 x ptr> [[S0]] to <8 x i64>
252; CHECK-NEXT:    [[TMP2:%.*]] = ptrtoint <8 x ptr> [[S1]] to <8 x i64>
253; CHECK-NEXT:    [[TMP3:%.*]] = call <vscale x 2 x i1> @llvm.aarch64.sve.ptrue.nxv2i1(i32 31)
254; CHECK-NEXT:    [[TMP4:%.*]] = shufflevector <8 x i64> [[TMP1]], <8 x i64> [[TMP2]], <4 x i32> <i32 0, i32 1, i32 2, i32 3>
255; CHECK-NEXT:    [[TMP5:%.*]] = call <vscale x 2 x i64> @llvm.vector.insert.nxv2i64.v4i64(<vscale x 2 x i64> undef, <4 x i64> [[TMP4]], i64 0)
256; CHECK-NEXT:    [[TMP6:%.*]] = shufflevector <8 x i64> [[TMP1]], <8 x i64> [[TMP2]], <4 x i32> <i32 4, i32 5, i32 6, i32 7>
257; CHECK-NEXT:    [[TMP7:%.*]] = call <vscale x 2 x i64> @llvm.vector.insert.nxv2i64.v4i64(<vscale x 2 x i64> undef, <4 x i64> [[TMP6]], i64 0)
258; CHECK-NEXT:    [[TMP8:%.*]] = shufflevector <8 x i64> [[TMP1]], <8 x i64> [[TMP2]], <4 x i32> <i32 8, i32 9, i32 10, i32 11>
259; CHECK-NEXT:    [[TMP9:%.*]] = call <vscale x 2 x i64> @llvm.vector.insert.nxv2i64.v4i64(<vscale x 2 x i64> undef, <4 x i64> [[TMP8]], i64 0)
260; CHECK-NEXT:    [[TMP10:%.*]] = shufflevector <8 x i64> [[TMP1]], <8 x i64> [[TMP2]], <4 x i32> <i32 12, i32 13, i32 14, i32 15>
261; CHECK-NEXT:    [[TMP11:%.*]] = call <vscale x 2 x i64> @llvm.vector.insert.nxv2i64.v4i64(<vscale x 2 x i64> undef, <4 x i64> [[TMP10]], i64 0)
262; CHECK-NEXT:    call void @llvm.aarch64.sve.st4.nxv2i64(<vscale x 2 x i64> [[TMP5]], <vscale x 2 x i64> [[TMP7]], <vscale x 2 x i64> [[TMP9]], <vscale x 2 x i64> [[TMP11]], <vscale x 2 x i1> [[TMP3]], ptr [[PTR]])
263; CHECK-NEXT:    ret void
264;
265  %s0 = shufflevector <4 x ptr> %v0, <4 x ptr> %v1, <8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7>
266  %s1 = shufflevector <4 x ptr> %v2, <4 x ptr> %v3, <8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7>
267  %interleaved.vec = shufflevector <8 x ptr> %s0, <8 x ptr> %s1, <16 x i32> <i32 0, i32 4, i32 8, i32 12, i32 1, i32 5, i32 9, i32 13,
268  i32 2, i32 6, i32 10, i32 14, i32 3, i32 7, i32 11, i32 15>
269  store <16 x ptr> %interleaved.vec, ptr %ptr, align 4
270  ret void
271}
272
273define void @load_factor2_wide(ptr %ptr) #0 {
274; CHECK-LABEL: define void @load_factor2_wide(
275; CHECK-SAME: ptr [[PTR:%.*]]) #[[ATTR0]] {
276; CHECK-NEXT:    [[TMP1:%.*]] = call <vscale x 2 x i1> @llvm.aarch64.sve.ptrue.nxv2i1(i32 31)
277; CHECK-NEXT:    [[LDN:%.*]] = call { <vscale x 2 x i64>, <vscale x 2 x i64> } @llvm.aarch64.sve.ld2.sret.nxv2i64(<vscale x 2 x i1> [[TMP1]], ptr [[PTR]])
278; CHECK-NEXT:    [[TMP2:%.*]] = extractvalue { <vscale x 2 x i64>, <vscale x 2 x i64> } [[LDN]], 1
279; CHECK-NEXT:    [[TMP3:%.*]] = call <4 x i64> @llvm.vector.extract.v4i64.nxv2i64(<vscale x 2 x i64> [[TMP2]], i64 0)
280; CHECK-NEXT:    [[TMP4:%.*]] = extractvalue { <vscale x 2 x i64>, <vscale x 2 x i64> } [[LDN]], 0
281; CHECK-NEXT:    [[TMP5:%.*]] = call <4 x i64> @llvm.vector.extract.v4i64.nxv2i64(<vscale x 2 x i64> [[TMP4]], i64 0)
282; CHECK-NEXT:    [[TMP6:%.*]] = getelementptr i64, ptr [[PTR]], i32 8
283; CHECK-NEXT:    [[LDN1:%.*]] = call { <vscale x 2 x i64>, <vscale x 2 x i64> } @llvm.aarch64.sve.ld2.sret.nxv2i64(<vscale x 2 x i1> [[TMP1]], ptr [[TMP6]])
284; CHECK-NEXT:    [[TMP7:%.*]] = extractvalue { <vscale x 2 x i64>, <vscale x 2 x i64> } [[LDN1]], 1
285; CHECK-NEXT:    [[TMP8:%.*]] = call <4 x i64> @llvm.vector.extract.v4i64.nxv2i64(<vscale x 2 x i64> [[TMP7]], i64 0)
286; CHECK-NEXT:    [[TMP9:%.*]] = extractvalue { <vscale x 2 x i64>, <vscale x 2 x i64> } [[LDN1]], 0
287; CHECK-NEXT:    [[TMP10:%.*]] = call <4 x i64> @llvm.vector.extract.v4i64.nxv2i64(<vscale x 2 x i64> [[TMP9]], i64 0)
288; CHECK-NEXT:    [[TMP11:%.*]] = shufflevector <4 x i64> [[TMP3]], <4 x i64> [[TMP8]], <8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7>
289; CHECK-NEXT:    [[TMP12:%.*]] = shufflevector <4 x i64> [[TMP5]], <4 x i64> [[TMP10]], <8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7>
290; CHECK-NEXT:    ret void
291;
292  %interleaved.vec = load <16 x i64>, ptr %ptr, align 4
293  %v0 = shufflevector <16 x i64> %interleaved.vec, <16 x i64> poison, <8 x i32> <i32 0, i32 2, i32 4, i32 6, i32 8, i32 10, i32 12, i32 14>
294  %v1 = shufflevector <16 x i64> %interleaved.vec, <16 x i64> poison, <8 x i32> <i32 1, i32 3, i32 5, i32 7, i32 9, i32 11, i32 13, i32 15>
295  ret void
296}
297
298define void @store_factor2_wide(ptr %ptr, <8 x i64> %v0, <8 x i64> %v1) #0 {
299; CHECK-LABEL: define void @store_factor2_wide(
300; CHECK-SAME: ptr [[PTR:%.*]], <8 x i64> [[V0:%.*]], <8 x i64> [[V1:%.*]]) #[[ATTR0]] {
301; CHECK-NEXT:    [[TMP1:%.*]] = call <vscale x 2 x i1> @llvm.aarch64.sve.ptrue.nxv2i1(i32 31)
302; CHECK-NEXT:    [[TMP2:%.*]] = shufflevector <8 x i64> [[V0]], <8 x i64> [[V1]], <4 x i32> <i32 0, i32 1, i32 2, i32 3>
303; CHECK-NEXT:    [[TMP3:%.*]] = call <vscale x 2 x i64> @llvm.vector.insert.nxv2i64.v4i64(<vscale x 2 x i64> undef, <4 x i64> [[TMP2]], i64 0)
304; CHECK-NEXT:    [[TMP4:%.*]] = shufflevector <8 x i64> [[V0]], <8 x i64> [[V1]], <4 x i32> <i32 8, i32 9, i32 10, i32 11>
305; CHECK-NEXT:    [[TMP5:%.*]] = call <vscale x 2 x i64> @llvm.vector.insert.nxv2i64.v4i64(<vscale x 2 x i64> undef, <4 x i64> [[TMP4]], i64 0)
306; CHECK-NEXT:    call void @llvm.aarch64.sve.st2.nxv2i64(<vscale x 2 x i64> [[TMP3]], <vscale x 2 x i64> [[TMP5]], <vscale x 2 x i1> [[TMP1]], ptr [[PTR]])
307; CHECK-NEXT:    [[TMP6:%.*]] = shufflevector <8 x i64> [[V0]], <8 x i64> [[V1]], <4 x i32> <i32 4, i32 5, i32 6, i32 7>
308; CHECK-NEXT:    [[TMP7:%.*]] = call <vscale x 2 x i64> @llvm.vector.insert.nxv2i64.v4i64(<vscale x 2 x i64> undef, <4 x i64> [[TMP6]], i64 0)
309; CHECK-NEXT:    [[TMP8:%.*]] = shufflevector <8 x i64> [[V0]], <8 x i64> [[V1]], <4 x i32> <i32 12, i32 13, i32 14, i32 15>
310; CHECK-NEXT:    [[TMP9:%.*]] = call <vscale x 2 x i64> @llvm.vector.insert.nxv2i64.v4i64(<vscale x 2 x i64> undef, <4 x i64> [[TMP8]], i64 0)
311; CHECK-NEXT:    [[TMP10:%.*]] = getelementptr i64, ptr [[PTR]], i32 8
312; CHECK-NEXT:    call void @llvm.aarch64.sve.st2.nxv2i64(<vscale x 2 x i64> [[TMP7]], <vscale x 2 x i64> [[TMP9]], <vscale x 2 x i1> [[TMP1]], ptr [[TMP10]])
313; CHECK-NEXT:    ret void
314;
315  %interleaved.vec = shufflevector <8 x i64> %v0, <8 x i64> %v1, <16 x i32> <i32 0, i32 8, i32 1, i32 9, i32 2, i32 10, i32 3, i32 11, i32 4, i32 12, i32 5, i32 13, i32 6, i32 14, i32 7, i32 15>
316  store <16 x i64> %interleaved.vec, ptr %ptr, align 4
317  ret void
318}
319
320; Check that neon is used for illegal multiples of 128-bit types
321define void @load_384bit(ptr %ptr) #0 {
322; CHECK-LABEL: define void @load_384bit(
323; CHECK-SAME: ptr [[PTR:%.*]]) #[[ATTR0]] {
324; CHECK-NEXT:    [[LDN:%.*]] = call { <2 x i64>, <2 x i64> } @llvm.aarch64.neon.ld2.v2i64.p0(ptr [[PTR]])
325; CHECK-NEXT:    [[TMP1:%.*]] = extractvalue { <2 x i64>, <2 x i64> } [[LDN]], 1
326; CHECK-NEXT:    [[TMP2:%.*]] = extractvalue { <2 x i64>, <2 x i64> } [[LDN]], 0
327; CHECK-NEXT:    [[TMP3:%.*]] = getelementptr i64, ptr [[PTR]], i32 4
328; CHECK-NEXT:    [[LDN1:%.*]] = call { <2 x i64>, <2 x i64> } @llvm.aarch64.neon.ld2.v2i64.p0(ptr [[TMP3]])
329; CHECK-NEXT:    [[TMP4:%.*]] = extractvalue { <2 x i64>, <2 x i64> } [[LDN1]], 1
330; CHECK-NEXT:    [[TMP5:%.*]] = extractvalue { <2 x i64>, <2 x i64> } [[LDN1]], 0
331; CHECK-NEXT:    [[TMP6:%.*]] = getelementptr i64, ptr [[TMP3]], i32 4
332; CHECK-NEXT:    [[LDN2:%.*]] = call { <2 x i64>, <2 x i64> } @llvm.aarch64.neon.ld2.v2i64.p0(ptr [[TMP6]])
333; CHECK-NEXT:    [[TMP7:%.*]] = extractvalue { <2 x i64>, <2 x i64> } [[LDN2]], 1
334; CHECK-NEXT:    [[TMP8:%.*]] = extractvalue { <2 x i64>, <2 x i64> } [[LDN2]], 0
335; CHECK-NEXT:    [[TMP9:%.*]] = shufflevector <2 x i64> [[TMP1]], <2 x i64> [[TMP4]], <4 x i32> <i32 0, i32 1, i32 2, i32 3>
336; CHECK-NEXT:    [[TMP10:%.*]] = shufflevector <2 x i64> [[TMP7]], <2 x i64> poison, <4 x i32> <i32 0, i32 1, i32 poison, i32 poison>
337; CHECK-NEXT:    [[TMP11:%.*]] = shufflevector <4 x i64> [[TMP9]], <4 x i64> [[TMP10]], <6 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5>
338; CHECK-NEXT:    [[TMP12:%.*]] = shufflevector <2 x i64> [[TMP2]], <2 x i64> [[TMP5]], <4 x i32> <i32 0, i32 1, i32 2, i32 3>
339; CHECK-NEXT:    [[TMP13:%.*]] = shufflevector <2 x i64> [[TMP8]], <2 x i64> poison, <4 x i32> <i32 0, i32 1, i32 poison, i32 poison>
340; CHECK-NEXT:    [[TMP14:%.*]] = shufflevector <4 x i64> [[TMP12]], <4 x i64> [[TMP13]], <6 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5>
341; CHECK-NEXT:    ret void
342;
343  %interleaved.vec = load <12 x i64>, ptr %ptr, align 4
344  %v0 = shufflevector <12 x i64> %interleaved.vec, <12 x i64> poison, <6 x i32> <i32 0, i32 2, i32 4, i32 6, i32 8, i32 10>
345  %v1 = shufflevector <12 x i64> %interleaved.vec, <12 x i64> poison, <6 x i32> <i32 1, i32 3, i32 5, i32 7, i32 9, i32 11>
346  ret void
347}
348
349; Check that neon is used for 128-bit vectors
350define void @load_128bit(ptr %ptr) #0 {
351; CHECK-LABEL: define void @load_128bit(
352; CHECK-SAME: ptr [[PTR:%.*]]) #[[ATTR0]] {
353; CHECK-NEXT:    [[LDN:%.*]] = call { <2 x i64>, <2 x i64> } @llvm.aarch64.neon.ld2.v2i64.p0(ptr [[PTR]])
354; CHECK-NEXT:    [[TMP1:%.*]] = extractvalue { <2 x i64>, <2 x i64> } [[LDN]], 1
355; CHECK-NEXT:    [[TMP2:%.*]] = extractvalue { <2 x i64>, <2 x i64> } [[LDN]], 0
356; CHECK-NEXT:    ret void
357;
358  %interleaved.vec = load <4 x i64>, ptr %ptr, align 4
359  %v0 = shufflevector <4 x i64> %interleaved.vec, <4 x i64> poison, <2 x i32> <i32 0, i32 2>
360  %v1 = shufflevector <4 x i64> %interleaved.vec, <4 x i64> poison, <2 x i32> <i32 1, i32 3>
361  ret void
362}
363
364; Check that correct ptrues are generated for min != max case
365define void @load_min_not_max(ptr %ptr) #1 {
366; CHECK-LABEL: define void @load_min_not_max(
367; CHECK-SAME: ptr [[PTR:%.*]]) #[[ATTR1:[0-9]+]] {
368; CHECK-NEXT:    [[TMP1:%.*]] = call <vscale x 2 x i1> @llvm.aarch64.sve.ptrue.nxv2i1(i32 4)
369; CHECK-NEXT:    [[LDN:%.*]] = call { <vscale x 2 x i64>, <vscale x 2 x i64> } @llvm.aarch64.sve.ld2.sret.nxv2i64(<vscale x 2 x i1> [[TMP1]], ptr [[PTR]])
370; CHECK-NEXT:    [[TMP2:%.*]] = extractvalue { <vscale x 2 x i64>, <vscale x 2 x i64> } [[LDN]], 1
371; CHECK-NEXT:    [[TMP3:%.*]] = call <4 x i64> @llvm.vector.extract.v4i64.nxv2i64(<vscale x 2 x i64> [[TMP2]], i64 0)
372; CHECK-NEXT:    [[TMP4:%.*]] = extractvalue { <vscale x 2 x i64>, <vscale x 2 x i64> } [[LDN]], 0
373; CHECK-NEXT:    [[TMP5:%.*]] = call <4 x i64> @llvm.vector.extract.v4i64.nxv2i64(<vscale x 2 x i64> [[TMP4]], i64 0)
374; CHECK-NEXT:    ret void
375;
376  %interleaved.vec = load <8 x i64>, ptr %ptr, align 4
377  %v0 = shufflevector <8 x i64> %interleaved.vec, <8 x i64> poison, <4 x i32> <i32 0, i32 2, i32 4, i32 6>
378  %v1 = shufflevector <8 x i64> %interleaved.vec, <8 x i64> poison, <4 x i32> <i32 1, i32 3, i32 5, i32 7>
379  ret void
380}
381
382define void @store_min_not_max(ptr %ptr, <4 x i64> %v0, <4 x i64> %v1) #1 {
383; CHECK-LABEL: define void @store_min_not_max(
384; CHECK-SAME: ptr [[PTR:%.*]], <4 x i64> [[V0:%.*]], <4 x i64> [[V1:%.*]]) #[[ATTR1]] {
385; CHECK-NEXT:    [[TMP1:%.*]] = call <vscale x 2 x i1> @llvm.aarch64.sve.ptrue.nxv2i1(i32 4)
386; CHECK-NEXT:    [[TMP2:%.*]] = shufflevector <4 x i64> [[V0]], <4 x i64> [[V1]], <4 x i32> <i32 0, i32 1, i32 2, i32 3>
387; CHECK-NEXT:    [[TMP3:%.*]] = call <vscale x 2 x i64> @llvm.vector.insert.nxv2i64.v4i64(<vscale x 2 x i64> undef, <4 x i64> [[TMP2]], i64 0)
388; CHECK-NEXT:    [[TMP4:%.*]] = shufflevector <4 x i64> [[V0]], <4 x i64> [[V1]], <4 x i32> <i32 4, i32 5, i32 6, i32 7>
389; CHECK-NEXT:    [[TMP5:%.*]] = call <vscale x 2 x i64> @llvm.vector.insert.nxv2i64.v4i64(<vscale x 2 x i64> undef, <4 x i64> [[TMP4]], i64 0)
390; CHECK-NEXT:    call void @llvm.aarch64.sve.st2.nxv2i64(<vscale x 2 x i64> [[TMP3]], <vscale x 2 x i64> [[TMP5]], <vscale x 2 x i1> [[TMP1]], ptr [[PTR]])
391; CHECK-NEXT:    ret void
392;
393  %interleaved.vec = shufflevector <4 x i64> %v0, <4 x i64> %v1, <8 x i32> <i32 0, i32 4, i32 1, i32 5, i32 2, i32 6, i32 3, i32 7>
394  store <8 x i64> %interleaved.vec, ptr %ptr, align 4
395  ret void
396}
397
398; Check that correct ptrues are generated for min > type case
399define void @load_min_ge_type(ptr %ptr) #2 {
400; CHECK-LABEL: define void @load_min_ge_type(
401; CHECK-SAME: ptr [[PTR:%.*]]) #[[ATTR2:[0-9]+]] {
402; CHECK-NEXT:    [[TMP1:%.*]] = call <vscale x 2 x i1> @llvm.aarch64.sve.ptrue.nxv2i1(i32 4)
403; CHECK-NEXT:    [[LDN:%.*]] = call { <vscale x 2 x i64>, <vscale x 2 x i64> } @llvm.aarch64.sve.ld2.sret.nxv2i64(<vscale x 2 x i1> [[TMP1]], ptr [[PTR]])
404; CHECK-NEXT:    [[TMP2:%.*]] = extractvalue { <vscale x 2 x i64>, <vscale x 2 x i64> } [[LDN]], 1
405; CHECK-NEXT:    [[TMP3:%.*]] = call <4 x i64> @llvm.vector.extract.v4i64.nxv2i64(<vscale x 2 x i64> [[TMP2]], i64 0)
406; CHECK-NEXT:    [[TMP4:%.*]] = extractvalue { <vscale x 2 x i64>, <vscale x 2 x i64> } [[LDN]], 0
407; CHECK-NEXT:    [[TMP5:%.*]] = call <4 x i64> @llvm.vector.extract.v4i64.nxv2i64(<vscale x 2 x i64> [[TMP4]], i64 0)
408; CHECK-NEXT:    ret void
409;
410  %interleaved.vec = load <8 x i64>, ptr %ptr, align 4
411  %v0 = shufflevector <8 x i64> %interleaved.vec, <8 x i64> poison, <4 x i32> <i32 0, i32 2, i32 4, i32 6>
412  %v1 = shufflevector <8 x i64> %interleaved.vec, <8 x i64> poison, <4 x i32> <i32 1, i32 3, i32 5, i32 7>
413  ret void
414}
415
416define void @store_min_ge_type(ptr %ptr, <4 x i64> %v0, <4 x i64> %v1) #2 {
417; CHECK-LABEL: define void @store_min_ge_type(
418; CHECK-SAME: ptr [[PTR:%.*]], <4 x i64> [[V0:%.*]], <4 x i64> [[V1:%.*]]) #[[ATTR2]] {
419; CHECK-NEXT:    [[TMP1:%.*]] = call <vscale x 2 x i1> @llvm.aarch64.sve.ptrue.nxv2i1(i32 4)
420; CHECK-NEXT:    [[TMP2:%.*]] = shufflevector <4 x i64> [[V0]], <4 x i64> [[V1]], <4 x i32> <i32 0, i32 1, i32 2, i32 3>
421; CHECK-NEXT:    [[TMP3:%.*]] = call <vscale x 2 x i64> @llvm.vector.insert.nxv2i64.v4i64(<vscale x 2 x i64> undef, <4 x i64> [[TMP2]], i64 0)
422; CHECK-NEXT:    [[TMP4:%.*]] = shufflevector <4 x i64> [[V0]], <4 x i64> [[V1]], <4 x i32> <i32 4, i32 5, i32 6, i32 7>
423; CHECK-NEXT:    [[TMP5:%.*]] = call <vscale x 2 x i64> @llvm.vector.insert.nxv2i64.v4i64(<vscale x 2 x i64> undef, <4 x i64> [[TMP4]], i64 0)
424; CHECK-NEXT:    call void @llvm.aarch64.sve.st2.nxv2i64(<vscale x 2 x i64> [[TMP3]], <vscale x 2 x i64> [[TMP5]], <vscale x 2 x i1> [[TMP1]], ptr [[PTR]])
425; CHECK-NEXT:    ret void
426;
427  %interleaved.vec = shufflevector <4 x i64> %v0, <4 x i64> %v1, <8 x i32> <i32 0, i32 4, i32 1, i32 5, i32 2, i32 6, i32 3, i32 7>
428  store <8 x i64> %interleaved.vec, ptr %ptr, align 4
429  ret void
430}
431
432define void @load_double_factor4(ptr %ptr) #0 {
433; CHECK-LABEL: define void @load_double_factor4(
434; CHECK-SAME: ptr [[PTR:%.*]]) #[[ATTR0]] {
435; CHECK-NEXT:    [[TMP1:%.*]] = call <vscale x 2 x i1> @llvm.aarch64.sve.ptrue.nxv2i1(i32 31)
436; CHECK-NEXT:    [[LDN:%.*]] = call { <vscale x 2 x double>, <vscale x 2 x double>, <vscale x 2 x double>, <vscale x 2 x double> } @llvm.aarch64.sve.ld4.sret.nxv2f64(<vscale x 2 x i1> [[TMP1]], ptr [[PTR]])
437; CHECK-NEXT:    [[TMP2:%.*]] = extractvalue { <vscale x 2 x double>, <vscale x 2 x double>, <vscale x 2 x double>, <vscale x 2 x double> } [[LDN]], 3
438; CHECK-NEXT:    [[TMP3:%.*]] = call <4 x double> @llvm.vector.extract.v4f64.nxv2f64(<vscale x 2 x double> [[TMP2]], i64 0)
439; CHECK-NEXT:    [[TMP4:%.*]] = extractvalue { <vscale x 2 x double>, <vscale x 2 x double>, <vscale x 2 x double>, <vscale x 2 x double> } [[LDN]], 2
440; CHECK-NEXT:    [[TMP5:%.*]] = call <4 x double> @llvm.vector.extract.v4f64.nxv2f64(<vscale x 2 x double> [[TMP4]], i64 0)
441; CHECK-NEXT:    [[TMP6:%.*]] = extractvalue { <vscale x 2 x double>, <vscale x 2 x double>, <vscale x 2 x double>, <vscale x 2 x double> } [[LDN]], 1
442; CHECK-NEXT:    [[TMP7:%.*]] = call <4 x double> @llvm.vector.extract.v4f64.nxv2f64(<vscale x 2 x double> [[TMP6]], i64 0)
443; CHECK-NEXT:    [[TMP8:%.*]] = extractvalue { <vscale x 2 x double>, <vscale x 2 x double>, <vscale x 2 x double>, <vscale x 2 x double> } [[LDN]], 0
444; CHECK-NEXT:    [[TMP9:%.*]] = call <4 x double> @llvm.vector.extract.v4f64.nxv2f64(<vscale x 2 x double> [[TMP8]], i64 0)
445; CHECK-NEXT:    ret void
446;
447  %interleaved.vec = load <16 x double>, ptr %ptr, align 4
448  %v0 = shufflevector <16 x double> %interleaved.vec, <16 x double> poison, <4 x i32> <i32 0, i32 4, i32 8, i32 12>
449  %v1 = shufflevector <16 x double> %interleaved.vec, <16 x double> poison, <4 x i32> <i32 1, i32 5, i32 9, i32 13>
450  %v2 = shufflevector <16 x double> %interleaved.vec, <16 x double> poison, <4 x i32> <i32 2, i32 6, i32 10, i32 14>
451  %v3 = shufflevector <16 x double> %interleaved.vec, <16 x double> poison, <4 x i32> <i32 3, i32 7, i32 11, i32 15>
452  ret void
453}
454
455define void @load_float_factor3(ptr %ptr) #0 {
456; CHECK-LABEL: define void @load_float_factor3(
457; CHECK-SAME: ptr [[PTR:%.*]]) #[[ATTR0]] {
458; CHECK-NEXT:    [[TMP1:%.*]] = call <vscale x 4 x i1> @llvm.aarch64.sve.ptrue.nxv4i1(i32 31)
459; CHECK-NEXT:    [[LDN:%.*]] = call { <vscale x 4 x float>, <vscale x 4 x float>, <vscale x 4 x float> } @llvm.aarch64.sve.ld3.sret.nxv4f32(<vscale x 4 x i1> [[TMP1]], ptr [[PTR]])
460; CHECK-NEXT:    [[TMP2:%.*]] = extractvalue { <vscale x 4 x float>, <vscale x 4 x float>, <vscale x 4 x float> } [[LDN]], 2
461; CHECK-NEXT:    [[TMP3:%.*]] = call <8 x float> @llvm.vector.extract.v8f32.nxv4f32(<vscale x 4 x float> [[TMP2]], i64 0)
462; CHECK-NEXT:    [[TMP4:%.*]] = extractvalue { <vscale x 4 x float>, <vscale x 4 x float>, <vscale x 4 x float> } [[LDN]], 1
463; CHECK-NEXT:    [[TMP5:%.*]] = call <8 x float> @llvm.vector.extract.v8f32.nxv4f32(<vscale x 4 x float> [[TMP4]], i64 0)
464; CHECK-NEXT:    [[TMP6:%.*]] = extractvalue { <vscale x 4 x float>, <vscale x 4 x float>, <vscale x 4 x float> } [[LDN]], 0
465; CHECK-NEXT:    [[TMP7:%.*]] = call <8 x float> @llvm.vector.extract.v8f32.nxv4f32(<vscale x 4 x float> [[TMP6]], i64 0)
466; CHECK-NEXT:    ret void
467;
468  %interleaved.vec = load <24 x float>, ptr %ptr, align 4
469  %v0 = shufflevector <24 x float> %interleaved.vec, <24 x float> poison, <8 x i32> <i32 0, i32 3, i32 6, i32 9, i32 12, i32 15, i32 18, i32 21>
470  %v1 = shufflevector <24 x float> %interleaved.vec, <24 x float> poison, <8 x i32> <i32 1, i32 4, i32 7, i32 10, i32 13, i32 16, i32 19, i32 22>
471  %v2 = shufflevector <24 x float> %interleaved.vec, <24 x float> poison, <8 x i32> <i32 2, i32 5, i32 8, i32 11, i32 14, i32 17, i32 20, i32 23>
472  ret void
473}
474
475define void @load_half_factor2(ptr %ptr) #0 {
476; CHECK-LABEL: define void @load_half_factor2(
477; CHECK-SAME: ptr [[PTR:%.*]]) #[[ATTR0]] {
478; CHECK-NEXT:    [[TMP1:%.*]] = call <vscale x 8 x i1> @llvm.aarch64.sve.ptrue.nxv8i1(i32 31)
479; CHECK-NEXT:    [[LDN:%.*]] = call { <vscale x 8 x half>, <vscale x 8 x half> } @llvm.aarch64.sve.ld2.sret.nxv8f16(<vscale x 8 x i1> [[TMP1]], ptr [[PTR]])
480; CHECK-NEXT:    [[TMP2:%.*]] = extractvalue { <vscale x 8 x half>, <vscale x 8 x half> } [[LDN]], 1
481; CHECK-NEXT:    [[TMP3:%.*]] = call <16 x half> @llvm.vector.extract.v16f16.nxv8f16(<vscale x 8 x half> [[TMP2]], i64 0)
482; CHECK-NEXT:    [[TMP4:%.*]] = extractvalue { <vscale x 8 x half>, <vscale x 8 x half> } [[LDN]], 0
483; CHECK-NEXT:    [[TMP5:%.*]] = call <16 x half> @llvm.vector.extract.v16f16.nxv8f16(<vscale x 8 x half> [[TMP4]], i64 0)
484; CHECK-NEXT:    ret void
485;
486  %interleaved.vec = load <32 x half>, ptr %ptr, align 4
487  %v0 = shufflevector <32 x half> %interleaved.vec, <32 x half> poison, <16 x i32> <i32 0, i32 2, i32 4, i32 6, i32 8, i32 10, i32 12, i32 14, i32 16, i32 18, i32 20, i32 22, i32 24, i32 26, i32 28, i32 30>
488  %v1 = shufflevector <32 x half> %interleaved.vec, <32 x half> poison, <16 x i32> <i32 1, i32 3, i32 5, i32 7, i32 9, i32 11, i32 13, i32 15, i32 17, i32 19, i32 21, i32 23, i32 25, i32 27, i32 29, i32 31>
489  ret void
490}
491
492define void @load_bfloat_factor2(ptr %ptr) #0 {
493; CHECK-LABEL: define void @load_bfloat_factor2(
494; CHECK-SAME: ptr [[PTR:%.*]]) #[[ATTR0]] {
495; CHECK-NEXT:    [[TMP1:%.*]] = call <vscale x 8 x i1> @llvm.aarch64.sve.ptrue.nxv8i1(i32 31)
496; CHECK-NEXT:    [[LDN:%.*]] = call { <vscale x 8 x bfloat>, <vscale x 8 x bfloat> } @llvm.aarch64.sve.ld2.sret.nxv8bf16(<vscale x 8 x i1> [[TMP1]], ptr [[PTR]])
497; CHECK-NEXT:    [[TMP2:%.*]] = extractvalue { <vscale x 8 x bfloat>, <vscale x 8 x bfloat> } [[LDN]], 1
498; CHECK-NEXT:    [[TMP3:%.*]] = call <16 x bfloat> @llvm.vector.extract.v16bf16.nxv8bf16(<vscale x 8 x bfloat> [[TMP2]], i64 0)
499; CHECK-NEXT:    [[TMP4:%.*]] = extractvalue { <vscale x 8 x bfloat>, <vscale x 8 x bfloat> } [[LDN]], 0
500; CHECK-NEXT:    [[TMP5:%.*]] = call <16 x bfloat> @llvm.vector.extract.v16bf16.nxv8bf16(<vscale x 8 x bfloat> [[TMP4]], i64 0)
501; CHECK-NEXT:    ret void
502;
503  %interleaved.vec = load <32 x bfloat>, ptr %ptr, align 4
504  %v0 = shufflevector <32 x bfloat> %interleaved.vec, <32 x bfloat> poison, <16 x i32> <i32 0, i32 2, i32 4, i32 6, i32 8, i32 10, i32 12, i32 14, i32 16, i32 18, i32 20, i32 22, i32 24, i32 26, i32 28, i32 30>
505  %v1 = shufflevector <32 x bfloat> %interleaved.vec, <32 x bfloat> poison, <16 x i32> <i32 1, i32 3, i32 5, i32 7, i32 9, i32 11, i32 13, i32 15, i32 17, i32 19, i32 21, i32 23, i32 25, i32 27, i32 29, i32 31>
506  ret void
507}
508
509define void @store_double_factor4(ptr %ptr, <4 x double> %v0, <4 x double> %v1, <4 x double> %v2, <4 x double> %v3) #0 {
510; CHECK-LABEL: define void @store_double_factor4(
511; CHECK-SAME: ptr [[PTR:%.*]], <4 x double> [[V0:%.*]], <4 x double> [[V1:%.*]], <4 x double> [[V2:%.*]], <4 x double> [[V3:%.*]]) #[[ATTR0]] {
512; CHECK-NEXT:    [[S0:%.*]] = shufflevector <4 x double> [[V0]], <4 x double> [[V1]], <8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7>
513; CHECK-NEXT:    [[S1:%.*]] = shufflevector <4 x double> [[V2]], <4 x double> [[V3]], <8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7>
514; CHECK-NEXT:    [[TMP1:%.*]] = call <vscale x 2 x i1> @llvm.aarch64.sve.ptrue.nxv2i1(i32 31)
515; CHECK-NEXT:    [[TMP2:%.*]] = shufflevector <8 x double> [[S0]], <8 x double> [[S1]], <4 x i32> <i32 0, i32 1, i32 2, i32 3>
516; CHECK-NEXT:    [[TMP3:%.*]] = call <vscale x 2 x double> @llvm.vector.insert.nxv2f64.v4f64(<vscale x 2 x double> undef, <4 x double> [[TMP2]], i64 0)
517; CHECK-NEXT:    [[TMP4:%.*]] = shufflevector <8 x double> [[S0]], <8 x double> [[S1]], <4 x i32> <i32 4, i32 5, i32 6, i32 7>
518; CHECK-NEXT:    [[TMP5:%.*]] = call <vscale x 2 x double> @llvm.vector.insert.nxv2f64.v4f64(<vscale x 2 x double> undef, <4 x double> [[TMP4]], i64 0)
519; CHECK-NEXT:    [[TMP6:%.*]] = shufflevector <8 x double> [[S0]], <8 x double> [[S1]], <4 x i32> <i32 8, i32 9, i32 10, i32 11>
520; CHECK-NEXT:    [[TMP7:%.*]] = call <vscale x 2 x double> @llvm.vector.insert.nxv2f64.v4f64(<vscale x 2 x double> undef, <4 x double> [[TMP6]], i64 0)
521; CHECK-NEXT:    [[TMP8:%.*]] = shufflevector <8 x double> [[S0]], <8 x double> [[S1]], <4 x i32> <i32 12, i32 13, i32 14, i32 15>
522; CHECK-NEXT:    [[TMP9:%.*]] = call <vscale x 2 x double> @llvm.vector.insert.nxv2f64.v4f64(<vscale x 2 x double> undef, <4 x double> [[TMP8]], i64 0)
523; CHECK-NEXT:    call void @llvm.aarch64.sve.st4.nxv2f64(<vscale x 2 x double> [[TMP3]], <vscale x 2 x double> [[TMP5]], <vscale x 2 x double> [[TMP7]], <vscale x 2 x double> [[TMP9]], <vscale x 2 x i1> [[TMP1]], ptr [[PTR]])
524; CHECK-NEXT:    ret void
525;
526  %s0 = shufflevector <4 x double> %v0, <4 x double> %v1, <8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7>
527  %s1 = shufflevector <4 x double> %v2, <4 x double> %v3, <8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7>
528  %interleaved.vec = shufflevector <8 x double> %s0, <8 x double> %s1, <16 x i32> <i32 0, i32 4, i32 8, i32 12, i32 1, i32 5, i32 9, i32 13, i32 2, i32 6, i32 10, i32 14, i32 3, i32 7, i32 11, i32 15>
529  store <16 x double> %interleaved.vec, ptr %ptr, align 4
530  ret void
531}
532
533define void @store_float_factor3(ptr %ptr, <8 x float> %v0, <8 x float> %v1, <8 x float> %v2) #0 {
534; CHECK-LABEL: define void @store_float_factor3(
535; CHECK-SAME: ptr [[PTR:%.*]], <8 x float> [[V0:%.*]], <8 x float> [[V1:%.*]], <8 x float> [[V2:%.*]]) #[[ATTR0]] {
536; CHECK-NEXT:    [[S0:%.*]] = shufflevector <8 x float> [[V0]], <8 x float> [[V1]], <16 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7, i32 8, i32 9, i32 10, i32 11, i32 12, i32 13, i32 14, i32 15>
537; CHECK-NEXT:    [[S1:%.*]] = shufflevector <8 x float> [[V2]], <8 x float> poison, <16 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison>
538; CHECK-NEXT:    [[TMP1:%.*]] = call <vscale x 4 x i1> @llvm.aarch64.sve.ptrue.nxv4i1(i32 31)
539; CHECK-NEXT:    [[TMP2:%.*]] = shufflevector <16 x float> [[S0]], <16 x float> [[S1]], <8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7>
540; CHECK-NEXT:    [[TMP3:%.*]] = call <vscale x 4 x float> @llvm.vector.insert.nxv4f32.v8f32(<vscale x 4 x float> undef, <8 x float> [[TMP2]], i64 0)
541; CHECK-NEXT:    [[TMP4:%.*]] = shufflevector <16 x float> [[S0]], <16 x float> [[S1]], <8 x i32> <i32 8, i32 9, i32 10, i32 11, i32 12, i32 13, i32 14, i32 15>
542; CHECK-NEXT:    [[TMP5:%.*]] = call <vscale x 4 x float> @llvm.vector.insert.nxv4f32.v8f32(<vscale x 4 x float> undef, <8 x float> [[TMP4]], i64 0)
543; CHECK-NEXT:    [[TMP6:%.*]] = shufflevector <16 x float> [[S0]], <16 x float> [[S1]], <8 x i32> <i32 16, i32 17, i32 18, i32 19, i32 20, i32 21, i32 22, i32 23>
544; CHECK-NEXT:    [[TMP7:%.*]] = call <vscale x 4 x float> @llvm.vector.insert.nxv4f32.v8f32(<vscale x 4 x float> undef, <8 x float> [[TMP6]], i64 0)
545; CHECK-NEXT:    call void @llvm.aarch64.sve.st3.nxv4f32(<vscale x 4 x float> [[TMP3]], <vscale x 4 x float> [[TMP5]], <vscale x 4 x float> [[TMP7]], <vscale x 4 x i1> [[TMP1]], ptr [[PTR]])
546; CHECK-NEXT:    ret void
547;
548  %s0 = shufflevector <8 x float> %v0, <8 x float> %v1, <16 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7,
549  i32 8, i32 9, i32 10, i32 11, i32 12, i32 13, i32 14, i32 15>
550  %s1 = shufflevector <8 x float> %v2, <8 x float> poison, <16 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7,
551  i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef>
552  %interleaved.vec = shufflevector <16 x float> %s0, <16 x float> %s1, <24 x i32> <i32 0, i32 8, i32 16, i32 1, i32 9, i32 17, i32 2, i32 10, i32 18, i32 3, i32 11, i32 19,
553  i32 4, i32 12, i32 20, i32 5, i32 13, i32 21, i32 6, i32 14, i32 22, i32 7, i32 15, i32 23>
554  store <24 x float> %interleaved.vec, ptr %ptr, align 4
555  ret void
556}
557
558define void @store_half_factor2(ptr %ptr, <16 x half> %v0, <16 x half> %v1) #0 {
559; CHECK-LABEL: define void @store_half_factor2(
560; CHECK-SAME: ptr [[PTR:%.*]], <16 x half> [[V0:%.*]], <16 x half> [[V1:%.*]]) #[[ATTR0]] {
561; CHECK-NEXT:    [[TMP1:%.*]] = call <vscale x 8 x i1> @llvm.aarch64.sve.ptrue.nxv8i1(i32 31)
562; CHECK-NEXT:    [[TMP2:%.*]] = shufflevector <16 x half> [[V0]], <16 x half> [[V1]], <16 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7, i32 8, i32 9, i32 10, i32 11, i32 12, i32 13, i32 14, i32 15>
563; CHECK-NEXT:    [[TMP3:%.*]] = call <vscale x 8 x half> @llvm.vector.insert.nxv8f16.v16f16(<vscale x 8 x half> undef, <16 x half> [[TMP2]], i64 0)
564; CHECK-NEXT:    [[TMP4:%.*]] = shufflevector <16 x half> [[V0]], <16 x half> [[V1]], <16 x i32> <i32 16, i32 17, i32 18, i32 19, i32 20, i32 21, i32 22, i32 23, i32 24, i32 25, i32 26, i32 27, i32 28, i32 29, i32 30, i32 31>
565; CHECK-NEXT:    [[TMP5:%.*]] = call <vscale x 8 x half> @llvm.vector.insert.nxv8f16.v16f16(<vscale x 8 x half> undef, <16 x half> [[TMP4]], i64 0)
566; CHECK-NEXT:    call void @llvm.aarch64.sve.st2.nxv8f16(<vscale x 8 x half> [[TMP3]], <vscale x 8 x half> [[TMP5]], <vscale x 8 x i1> [[TMP1]], ptr [[PTR]])
567; CHECK-NEXT:    ret void
568;
569  %interleaved.vec = shufflevector <16 x half> %v0, <16 x half> %v1, <32 x i32> <i32 0, i32 16, i32 1, i32 17, i32 2, i32 18, i32 3, i32 19, i32 4, i32 20, i32 5, i32 21, i32 6, i32 22, i32 7, i32 23,
570  i32 8, i32 24, i32 9, i32 25, i32 10, i32 26, i32 11, i32 27, i32 12, i32 28, i32 13, i32 29, i32 14, i32 30, i32 15, i32 31>
571  store <32 x half> %interleaved.vec, ptr %ptr, align 4
572  ret void
573}
574
575
576define void @store_bfloat_factor2(ptr %ptr, <16 x bfloat> %v0, <16 x bfloat> %v1) #0 {
577; CHECK-LABEL: define void @store_bfloat_factor2(
578; CHECK-SAME: ptr [[PTR:%.*]], <16 x bfloat> [[V0:%.*]], <16 x bfloat> [[V1:%.*]]) #[[ATTR0]] {
579; CHECK-NEXT:    [[TMP1:%.*]] = call <vscale x 8 x i1> @llvm.aarch64.sve.ptrue.nxv8i1(i32 31)
580; CHECK-NEXT:    [[TMP2:%.*]] = shufflevector <16 x bfloat> [[V0]], <16 x bfloat> [[V1]], <16 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7, i32 8, i32 9, i32 10, i32 11, i32 12, i32 13, i32 14, i32 15>
581; CHECK-NEXT:    [[TMP3:%.*]] = call <vscale x 8 x bfloat> @llvm.vector.insert.nxv8bf16.v16bf16(<vscale x 8 x bfloat> undef, <16 x bfloat> [[TMP2]], i64 0)
582; CHECK-NEXT:    [[TMP4:%.*]] = shufflevector <16 x bfloat> [[V0]], <16 x bfloat> [[V1]], <16 x i32> <i32 16, i32 17, i32 18, i32 19, i32 20, i32 21, i32 22, i32 23, i32 24, i32 25, i32 26, i32 27, i32 28, i32 29, i32 30, i32 31>
583; CHECK-NEXT:    [[TMP5:%.*]] = call <vscale x 8 x bfloat> @llvm.vector.insert.nxv8bf16.v16bf16(<vscale x 8 x bfloat> undef, <16 x bfloat> [[TMP4]], i64 0)
584; CHECK-NEXT:    call void @llvm.aarch64.sve.st2.nxv8bf16(<vscale x 8 x bfloat> [[TMP3]], <vscale x 8 x bfloat> [[TMP5]], <vscale x 8 x i1> [[TMP1]], ptr [[PTR]])
585; CHECK-NEXT:    ret void
586;
587  %interleaved.vec = shufflevector <16 x bfloat> %v0, <16 x bfloat> %v1, <32 x i32> <i32 0, i32 16, i32 1, i32 17, i32 2, i32 18, i32 3, i32 19, i32 4, i32 20, i32 5, i32 21, i32 6, i32 22, i32 7, i32 23,
588  i32 8, i32 24, i32 9, i32 25, i32 10, i32 26, i32 11, i32 27, i32 12, i32 28, i32 13, i32 29, i32 14, i32 30, i32 15, i32 31>
589  store <32 x bfloat> %interleaved.vec, ptr %ptr, align 4
590  ret void
591}
592
593; Ensure vscale_range property does not affect scalable vector types.
594define void @deinterleave_nxptr_factor2(ptr %ptr) #2 {
595; CHECK-LABEL: define void @deinterleave_nxptr_factor2(
596; CHECK-SAME: ptr [[PTR:%.*]]) #[[ATTR2]] {
597; CHECK-NEXT:    [[TMP1:%.*]] = getelementptr <vscale x 2 x double>, ptr [[PTR]], i64 0
598; CHECK-NEXT:    [[LDN1:%.*]] = call { <vscale x 2 x double>, <vscale x 2 x double> } @llvm.aarch64.sve.ld2.sret.nxv2f64(<vscale x 2 x i1> splat (i1 true), ptr [[TMP1]])
599; CHECK-NEXT:    [[TMP2:%.*]] = extractvalue { <vscale x 2 x double>, <vscale x 2 x double> } [[LDN1]], 0
600; CHECK-NEXT:    [[TMP3:%.*]] = call <vscale x 4 x double> @llvm.vector.insert.nxv4f64.nxv2f64(<vscale x 4 x double> poison, <vscale x 2 x double> [[TMP2]], i64 0)
601; CHECK-NEXT:    [[TMP4:%.*]] = extractvalue { <vscale x 2 x double>, <vscale x 2 x double> } [[LDN1]], 1
602; CHECK-NEXT:    [[TMP5:%.*]] = call <vscale x 4 x double> @llvm.vector.insert.nxv4f64.nxv2f64(<vscale x 4 x double> poison, <vscale x 2 x double> [[TMP4]], i64 0)
603; CHECK-NEXT:    [[TMP6:%.*]] = getelementptr <vscale x 2 x double>, ptr [[PTR]], i64 2
604; CHECK-NEXT:    [[LDN2:%.*]] = call { <vscale x 2 x double>, <vscale x 2 x double> } @llvm.aarch64.sve.ld2.sret.nxv2f64(<vscale x 2 x i1> splat (i1 true), ptr [[TMP6]])
605; CHECK-NEXT:    [[TMP7:%.*]] = extractvalue { <vscale x 2 x double>, <vscale x 2 x double> } [[LDN2]], 0
606; CHECK-NEXT:    [[TMP8:%.*]] = call <vscale x 4 x double> @llvm.vector.insert.nxv4f64.nxv2f64(<vscale x 4 x double> [[TMP3]], <vscale x 2 x double> [[TMP7]], i64 2)
607; CHECK-NEXT:    [[TMP9:%.*]] = extractvalue { <vscale x 2 x double>, <vscale x 2 x double> } [[LDN2]], 1
608; CHECK-NEXT:    [[TMP10:%.*]] = call <vscale x 4 x double> @llvm.vector.insert.nxv4f64.nxv2f64(<vscale x 4 x double> [[TMP5]], <vscale x 2 x double> [[TMP9]], i64 2)
609; CHECK-NEXT:    ret void
610;
611  %wide.vec = load <vscale x 8 x double>, ptr %ptr, align 8
612  %ldN = tail call { <vscale x 4 x double>, <vscale x 4 x double> } @llvm.vector.deinterleave2.nxv8f64(<vscale x 8 x double> %wide.vec)
613  %extract1 = extractvalue { <vscale x 4 x double>, <vscale x 4 x double> } %ldN, 0
614  %extract2 = extractvalue { <vscale x 4 x double>, <vscale x 4 x double> } %ldN, 1
615  ret void
616}
617
618attributes #0 = { vscale_range(2,2) "target-features"="+sve" }
619attributes #1 = { vscale_range(2,4) "target-features"="+sve" }
620attributes #2 = { vscale_range(4,4) "target-features"="+sve" }
621