xref: /llvm-project/llvm/test/CodeGen/Thumb2/mve-gather-scatter-optimisation.ll (revision 23d45e55edb0ca4567f5876e7051ff4a649213df)
1; NOTE: Assertions have been autogenerated by utils/update_llc_test_checks.py
2
3; RUN: llc -mtriple=thumbv8.1m.main-none-none-eabi -mattr=+mve.fp --arm-memtransfer-tploop=allow %s -o - | FileCheck %s
4
5!0 = !{i32 1, !"wchar_size", i32 4}
6!1 = !{i32 1, !"min_enum_size", i32 4}
7!2 = !{!"clang version 11.0.0 (git@github.com:llvm/llvm-project.git 26f04d01a39a33d73fd23165c208b215bf5c350d)"}
8!3 = !{!4, !4, i64 0}
9!4 = !{!"int", !5, i64 0}
10!5 = !{!"omnipotent char", !6, i64 0}
11!6 = !{!"Simple C/C++ TBAA"}
12!7 = distinct !{!7, !8}
13!8 = !{!"llvm.loop.isvectorized", i32 1}
14!9 = distinct !{!9, !10, !8}
15!10 = !{!"llvm.loop.unroll.runtime.disable"}
16
17
18
19define arm_aapcs_vfpcc void @push_out_mul_gather(ptr noalias nocapture readonly %data, ptr noalias nocapture %dst, i32 %n.vec) {
20; CHECK-LABEL: push_out_mul_gather:
21; CHECK:       @ %bb.0: @ %vector.ph
22; CHECK-NEXT:    adr r3, .LCPI0_0
23; CHECK-NEXT:    vldrw.u32 q0, [r3]
24; CHECK-NEXT:    vadd.i32 q0, q0, r0
25; CHECK-NEXT:  .LBB0_1: @ %vector.body
26; CHECK-NEXT:    @ =>This Inner Loop Header: Depth=1
27; CHECK-NEXT:    vldrw.u32 q1, [q0, #96]!
28; CHECK-NEXT:    subs r2, #4
29; CHECK-NEXT:    vstrb.8 q1, [r1], #16
30; CHECK-NEXT:    bne .LBB0_1
31; CHECK-NEXT:  @ %bb.2: @ %end
32; CHECK-NEXT:    bx lr
33; CHECK-NEXT:    .p2align 4
34; CHECK-NEXT:  @ %bb.3:
35; CHECK-NEXT:  .LCPI0_0:
36; CHECK-NEXT:    .long 4294967200 @ 0xffffffa0
37; CHECK-NEXT:    .long 4294967224 @ 0xffffffb8
38; CHECK-NEXT:    .long 4294967248 @ 0xffffffd0
39; CHECK-NEXT:    .long 4294967272 @ 0xffffffe8
40
41vector.ph:                                        ; preds = %for.body.preheader
42  br label %vector.body
43
44vector.body:                                      ; preds = %vector.body, %vector.ph
45  %index = phi i32 [ 0, %vector.ph ], [ %index.next, %vector.body ]
46  %vec.ind = phi <4 x i32> [ <i32 0, i32 2, i32 4, i32 6>, %vector.ph ], [ %vec.ind.next, %vector.body ]
47  %0 = mul <4 x i32> %vec.ind, <i32 3, i32 3, i32 3, i32 3>
48  %1 = getelementptr inbounds i32, ptr %data, <4 x i32> %0
49  %wide.masked.gather = call <4 x i32> @llvm.masked.gather.v4i32.v4p0(<4 x ptr> %1, i32 4, <4 x i1> <i1 true, i1 true, i1 true, i1 true>, <4 x i32> undef)
50  %2 = getelementptr inbounds i32, ptr %dst, i32 %index
51  %3 = bitcast ptr %2 to ptr
52  store <4 x i32> %wide.masked.gather, ptr %3, align 4
53  %index.next = add i32 %index, 4
54  %vec.ind.next = add <4 x i32> %vec.ind, <i32 8, i32 8, i32 8, i32 8>
55  %4 = icmp eq i32 %index.next, %n.vec
56  br i1 %4, label %end, label %vector.body
57
58end:
59  ret void;
60}
61
62define arm_aapcs_vfpcc void @push_out_add_gather(ptr noalias nocapture readonly %data, ptr noalias nocapture %dst, i32 %n.vec) {
63; CHECK-LABEL: push_out_add_gather:
64; CHECK:       @ %bb.0: @ %vector.ph
65; CHECK-NEXT:    adr r3, .LCPI1_0
66; CHECK-NEXT:    vldrw.u32 q0, [r3]
67; CHECK-NEXT:    vadd.i32 q0, q0, r0
68; CHECK-NEXT:  .LBB1_1: @ %vector.body
69; CHECK-NEXT:    @ =>This Inner Loop Header: Depth=1
70; CHECK-NEXT:    vldrw.u32 q1, [q0, #32]!
71; CHECK-NEXT:    subs r2, #4
72; CHECK-NEXT:    vstrb.8 q1, [r1], #16
73; CHECK-NEXT:    bne .LBB1_1
74; CHECK-NEXT:  @ %bb.2: @ %end
75; CHECK-NEXT:    bx lr
76; CHECK-NEXT:    .p2align 4
77; CHECK-NEXT:  @ %bb.3:
78; CHECK-NEXT:  .LCPI1_0:
79; CHECK-NEXT:    .long 4294967288 @ 0xfffffff8
80; CHECK-NEXT:    .long 0 @ 0x0
81; CHECK-NEXT:    .long 8 @ 0x8
82; CHECK-NEXT:    .long 16 @ 0x10
83
84vector.ph:                                        ; preds = %for.body.preheader
85  br label %vector.body
86
87vector.body:                                      ; preds = %vector.body, %vector.ph
88  %index = phi i32 [ 0, %vector.ph ], [ %index.next, %vector.body ]
89  %vec.ind = phi <4 x i32> [ <i32 0, i32 2, i32 4, i32 6>, %vector.ph ], [ %vec.ind.next, %vector.body ]
90  %0 = add <4 x i32> %vec.ind, <i32 6, i32 6, i32 6, i32 6>
91  %1 = getelementptr inbounds i32, ptr %data, <4 x i32> %0
92  %wide.masked.gather = call <4 x i32> @llvm.masked.gather.v4i32.v4p0(<4 x ptr> %1, i32 4, <4 x i1> <i1 true, i1 true, i1 true, i1 true>, <4 x i32> undef)
93  %2 = getelementptr inbounds i32, ptr %dst, i32 %index
94  %3 = bitcast ptr %2 to ptr
95  store <4 x i32> %wide.masked.gather, ptr %3, align 4
96  %index.next = add i32 %index, 4
97  %vec.ind.next = add <4 x i32> %vec.ind, <i32 8, i32 8, i32 8, i32 8>
98  %4 = icmp eq i32 %index.next, %n.vec
99  br i1 %4, label %end, label %vector.body
100
101end:
102  ret void;
103}
104
105define arm_aapcs_vfpcc void @push_out_mul_add_gather(ptr noalias nocapture readonly %data, ptr noalias nocapture %dst, i32 %n.vec) {
106; CHECK-LABEL: push_out_mul_add_gather:
107; CHECK:       @ %bb.0: @ %vector.ph
108; CHECK-NEXT:    adr r3, .LCPI2_0
109; CHECK-NEXT:    vldrw.u32 q0, [r3]
110; CHECK-NEXT:    vadd.i32 q0, q0, r0
111; CHECK-NEXT:  .LBB2_1: @ %vector.body
112; CHECK-NEXT:    @ =>This Inner Loop Header: Depth=1
113; CHECK-NEXT:    vldrw.u32 q1, [q0, #96]!
114; CHECK-NEXT:    subs r2, #4
115; CHECK-NEXT:    vstrb.8 q1, [r1], #16
116; CHECK-NEXT:    bne .LBB2_1
117; CHECK-NEXT:  @ %bb.2: @ %end
118; CHECK-NEXT:    bx lr
119; CHECK-NEXT:    .p2align 4
120; CHECK-NEXT:  @ %bb.3:
121; CHECK-NEXT:  .LCPI2_0:
122; CHECK-NEXT:    .long 4294967224 @ 0xffffffb8
123; CHECK-NEXT:    .long 4294967248 @ 0xffffffd0
124; CHECK-NEXT:    .long 4294967272 @ 0xffffffe8
125; CHECK-NEXT:    .long 0 @ 0x0
126
127vector.ph:                                        ; preds = %for.body.preheader
128  br label %vector.body
129
130vector.body:                                      ; preds = %vector.body, %vector.ph
131  %index = phi i32 [ 0, %vector.ph ], [ %index.next, %vector.body ]
132  %vec.ind = phi <4 x i32> [ <i32 0, i32 2, i32 4, i32 6>, %vector.ph ], [ %vec.ind.next, %vector.body ]
133  %0 = mul <4 x i32> %vec.ind, <i32 3, i32 3, i32 3, i32 3>
134  %1 = add <4 x i32> %0, <i32 6, i32 6, i32 6, i32 6>
135  %2 = getelementptr inbounds i32, ptr %data, <4 x i32> %1
136  %wide.masked.gather = call <4 x i32> @llvm.masked.gather.v4i32.v4p0(<4 x ptr> %2, i32 4, <4 x i1> <i1 true, i1 true, i1 true, i1 true>, <4 x i32> undef)
137  %3 = getelementptr inbounds i32, ptr %dst, i32 %index
138  %4 = bitcast ptr %3 to ptr
139  store <4 x i32> %wide.masked.gather, ptr %4, align 4
140  %index.next = add i32 %index, 4
141  %vec.ind.next = add <4 x i32> %vec.ind, <i32 8, i32 8, i32 8, i32 8>
142  %5 = icmp eq i32 %index.next, %n.vec
143  br i1 %5, label %end, label %vector.body
144
145end:
146  ret void;
147}
148
149define arm_aapcs_vfpcc void @push_out_mul_scatter(ptr noalias nocapture readonly %data,
150; CHECK-LABEL: push_out_mul_scatter:
151; CHECK:       @ %bb.0: @ %vector.ph
152; CHECK-NEXT:    adr r1, .LCPI3_0
153; CHECK-NEXT:    vldrw.u32 q1, [r1]
154; CHECK-NEXT:    vadd.i32 q1, q1, r0
155; CHECK-NEXT:  .LBB3_1: @ %vector.body
156; CHECK-NEXT:    @ =>This Inner Loop Header: Depth=1
157; CHECK-NEXT:    subs r2, #4
158; CHECK-NEXT:    vstrw.32 q0, [q1, #96]!
159; CHECK-NEXT:    bne .LBB3_1
160; CHECK-NEXT:  @ %bb.2: @ %end
161; CHECK-NEXT:    bx lr
162; CHECK-NEXT:    .p2align 4
163; CHECK-NEXT:  @ %bb.3:
164; CHECK-NEXT:  .LCPI3_0:
165; CHECK-NEXT:    .long 4294967200 @ 0xffffffa0
166; CHECK-NEXT:    .long 4294967224 @ 0xffffffb8
167; CHECK-NEXT:    .long 4294967248 @ 0xffffffd0
168; CHECK-NEXT:    .long 4294967272 @ 0xffffffe8
169                                                  ptr noalias nocapture %dst, i32 %n.vec,
170                                                  <4 x i32> %to.store) {
171
172vector.ph:                                        ; preds = %for.body.preheader
173  br label %vector.body
174
175vector.body:                                      ; preds = %vector.body, %vector.ph
176  %index = phi i32 [ 0, %vector.ph ], [ %index.next, %vector.body ]
177  %vec.ind = phi <4 x i32> [ <i32 0, i32 2, i32 4, i32 6>, %vector.ph ], [ %vec.ind.next, %vector.body ]
178  %0 = mul <4 x i32> %vec.ind, <i32 3, i32 3, i32 3, i32 3>
179  %1 = getelementptr inbounds i32, ptr %data, <4 x i32> %0
180  call void @llvm.masked.scatter.v4i32.v4p0(<4 x i32> %to.store, <4 x ptr> %1, i32 4, <4 x i1> <i1 true, i1 true, i1 true, i1 true>)
181  %index.next = add i32 %index, 4
182  %vec.ind.next = add <4 x i32> %vec.ind, <i32 8, i32 8, i32 8, i32 8>
183  %2 = icmp eq i32 %index.next, %n.vec
184  br i1 %2, label %end, label %vector.body
185
186end:
187  ret void;
188}
189
190define arm_aapcs_vfpcc void @push_out_add_scatter(ptr noalias nocapture readonly %data,
191; CHECK-LABEL: push_out_add_scatter:
192; CHECK:       @ %bb.0: @ %vector.ph
193; CHECK-NEXT:    adr r1, .LCPI4_0
194; CHECK-NEXT:    vldrw.u32 q1, [r1]
195; CHECK-NEXT:    vadd.i32 q1, q1, r0
196; CHECK-NEXT:  .LBB4_1: @ %vector.body
197; CHECK-NEXT:    @ =>This Inner Loop Header: Depth=1
198; CHECK-NEXT:    subs r2, #4
199; CHECK-NEXT:    vstrw.32 q0, [q1, #32]!
200; CHECK-NEXT:    bne .LBB4_1
201; CHECK-NEXT:  @ %bb.2: @ %end
202; CHECK-NEXT:    bx lr
203; CHECK-NEXT:    .p2align 4
204; CHECK-NEXT:  @ %bb.3:
205; CHECK-NEXT:  .LCPI4_0:
206; CHECK-NEXT:    .long 4294967288 @ 0xfffffff8
207; CHECK-NEXT:    .long 0 @ 0x0
208; CHECK-NEXT:    .long 8 @ 0x8
209; CHECK-NEXT:    .long 16 @ 0x10
210                                                  ptr noalias nocapture %dst, i32 %n.vec,
211                                                  <4 x i32> %to.store) {
212
213vector.ph:                                        ; preds = %for.body.preheader
214  br label %vector.body
215
216vector.body:                                      ; preds = %vector.body, %vector.ph
217  %index = phi i32 [ 0, %vector.ph ], [ %index.next, %vector.body ]
218  %vec.ind = phi <4 x i32> [ <i32 0, i32 2, i32 4, i32 6>, %vector.ph ], [ %vec.ind.next, %vector.body ]
219  %0 = add <4 x i32> %vec.ind, <i32 6, i32 6, i32 6, i32 6>
220  %1 = getelementptr inbounds i32, ptr %data, <4 x i32> %0
221  call void @llvm.masked.scatter.v4i32.v4p0(<4 x i32> %to.store, <4 x ptr> %1, i32 4, <4 x i1> <i1 true, i1 true, i1 true, i1 true>)
222  %index.next = add i32 %index, 4
223  %vec.ind.next = add <4 x i32> %vec.ind, <i32 8, i32 8, i32 8, i32 8>
224  %2 = icmp eq i32 %index.next, %n.vec
225  br i1 %2, label %end, label %vector.body
226
227end:
228  ret void;
229}
230
231define arm_aapcs_vfpcc void @push_out_mul_gather_scatter(ptr noalias nocapture readonly %data,
232; CHECK-LABEL: push_out_mul_gather_scatter:
233; CHECK:       @ %bb.0: @ %vector.ph
234; CHECK-NEXT:    adr r1, .LCPI5_0
235; CHECK-NEXT:    vmov.i32 q0, #0x18
236; CHECK-NEXT:    vldrw.u32 q1, [r1]
237; CHECK-NEXT:  .LBB5_1: @ %vector.body
238; CHECK-NEXT:    @ =>This Inner Loop Header: Depth=1
239; CHECK-NEXT:    vldrw.u32 q2, [r0, q1, uxtw #2]
240; CHECK-NEXT:    vadd.i32 q3, q1, q0
241; CHECK-NEXT:    subs r2, #4
242; CHECK-NEXT:    vstrw.32 q2, [r0, q1, uxtw #2]
243; CHECK-NEXT:    vmov q1, q3
244; CHECK-NEXT:    bne .LBB5_1
245; CHECK-NEXT:  @ %bb.2: @ %end
246; CHECK-NEXT:    bx lr
247; CHECK-NEXT:    .p2align 4
248; CHECK-NEXT:  @ %bb.3:
249; CHECK-NEXT:  .LCPI5_0:
250; CHECK-NEXT:    .long 0 @ 0x0
251; CHECK-NEXT:    .long 6 @ 0x6
252; CHECK-NEXT:    .long 12 @ 0xc
253; CHECK-NEXT:    .long 18 @ 0x12
254                                                         ptr noalias nocapture %dst, i32 %n.vec) {
255
256vector.ph:                                        ; preds = %for.body.preheader
257  br label %vector.body
258
259vector.body:                                      ; preds = %vector.body, %vector.ph
260  %index = phi i32 [ 0, %vector.ph ], [ %index.next, %vector.body ]
261  %vec.ind = phi <4 x i32> [ <i32 0, i32 2, i32 4, i32 6>, %vector.ph ], [ %vec.ind.next, %vector.body ]
262  %0 = mul <4 x i32> %vec.ind, <i32 3, i32 3, i32 3, i32 3>
263  %1 = getelementptr inbounds i32, ptr %data, <4 x i32> %0
264  %wide.masked.gather = call <4 x i32> @llvm.masked.gather.v4i32.v4p0(<4 x ptr> %1, i32 4, <4 x i1> <i1 true, i1 true, i1 true, i1 true>, <4 x i32> undef)
265  call void @llvm.masked.scatter.v4i32.v4p0(<4 x i32> %wide.masked.gather, <4 x ptr> %1, i32 4, <4 x i1> <i1 true, i1 true, i1 true, i1 true>)
266  %index.next = add i32 %index, 4
267  %vec.ind.next = add <4 x i32> %vec.ind, <i32 8, i32 8, i32 8, i32 8>
268  %2 = icmp eq i32 %index.next, %n.vec
269  br i1 %2, label %end, label %vector.body
270
271end:
272  ret void;
273}
274
275define arm_aapcs_vfpcc void @push_out_add_sub_block(ptr noalias nocapture readonly %data, ptr noalias nocapture %dst, i32 %n.vec) {
276; CHECK-LABEL: push_out_add_sub_block:
277; CHECK:       @ %bb.0: @ %vector.ph
278; CHECK-NEXT:    adr r3, .LCPI6_0
279; CHECK-NEXT:    vldrw.u32 q0, [r3]
280; CHECK-NEXT:    vadd.i32 q0, q0, r0
281; CHECK-NEXT:  .LBB6_1: @ %vector.body
282; CHECK-NEXT:    @ =>This Inner Loop Header: Depth=1
283; CHECK-NEXT:    vldrw.u32 q1, [q0, #32]!
284; CHECK-NEXT:    subs r2, #4
285; CHECK-NEXT:    vstrb.8 q1, [r1], #16
286; CHECK-NEXT:    bne .LBB6_1
287; CHECK-NEXT:  @ %bb.2: @ %end
288; CHECK-NEXT:    bx lr
289; CHECK-NEXT:    .p2align 4
290; CHECK-NEXT:  @ %bb.3:
291; CHECK-NEXT:  .LCPI6_0:
292; CHECK-NEXT:    .long 4294967288 @ 0xfffffff8
293; CHECK-NEXT:    .long 0 @ 0x0
294; CHECK-NEXT:    .long 8 @ 0x8
295; CHECK-NEXT:    .long 16 @ 0x10
296
297vector.ph:                                        ; preds = %for.body.preheader
298  br label %vector.body
299
300vector.body:                                      ; preds = %vector.body, %vector.ph
301  %index = phi i32 [ 0, %vector.ph ], [ %index.next, %vector.body.end ]
302  %vec.ind = phi <4 x i32> [ <i32 0, i32 2, i32 4, i32 6>, %vector.ph ], [ %vec.ind.next, %vector.body.end ]
303  br label %lower.block;
304
305lower.block:                             ; preds = %vector.body
306  %0 = add <4 x i32> %vec.ind, <i32 6, i32 6, i32 6, i32 6>
307  %1 = getelementptr inbounds i32, ptr %data, <4 x i32> %0
308  %wide.masked.gather = call <4 x i32> @llvm.masked.gather.v4i32.v4p0(<4 x ptr> %1, i32 4, <4 x i1> <i1 true, i1 true, i1 true, i1 true>, <4 x i32> undef)
309  %2 = getelementptr inbounds i32, ptr %dst, i32 %index
310  %3 = bitcast ptr %2 to ptr
311  store <4 x i32> %wide.masked.gather, ptr %3, align 4
312  %index.next = add i32 %index, 4
313  %vec.ind.next = add <4 x i32> %vec.ind, <i32 8, i32 8, i32 8, i32 8>
314  br label %vector.body.end
315
316vector.body.end:                             ; preds = %lower.block
317  %4 = icmp eq i32 %index.next, %n.vec
318  br i1 %4, label %end, label %vector.body
319
320end:
321  ret void;
322}
323
324define arm_aapcs_vfpcc void @non_gatscat_use1(ptr noalias nocapture readonly %data, ptr noalias nocapture %dst, i32 %n.vec, ptr %x) {
325; CHECK-LABEL: non_gatscat_use1:
326; CHECK:       @ %bb.0: @ %vector.ph
327; CHECK-NEXT:    .save {r4, lr}
328; CHECK-NEXT:    push {r4, lr}
329; CHECK-NEXT:    .vsave {d8, d9}
330; CHECK-NEXT:    vpush {d8, d9}
331; CHECK-NEXT:    adr r4, .LCPI7_0
332; CHECK-NEXT:    mov.w r12, #9
333; CHECK-NEXT:    vldrw.u32 q1, [r4]
334; CHECK-NEXT:    mov.w lr, #12
335; CHECK-NEXT:    movs r4, #8
336; CHECK-NEXT:    vdup.32 q0, r0
337; CHECK-NEXT:  .LBB7_1: @ %vector.body
338; CHECK-NEXT:    @ =>This Inner Loop Header: Depth=1
339; CHECK-NEXT:    vmov q3, q0
340; CHECK-NEXT:    vadd.i32 q2, q1, r4
341; CHECK-NEXT:    vmla.i32 q3, q1, lr
342; CHECK-NEXT:    vmul.i32 q1, q1, r12
343; CHECK-NEXT:    vldrw.u32 q4, [q3, #24]
344; CHECK-NEXT:    subs r2, #4
345; CHECK-NEXT:    vstrw.32 q1, [r3]
346; CHECK-NEXT:    vmov q1, q2
347; CHECK-NEXT:    vstrb.8 q4, [r1], #16
348; CHECK-NEXT:    bne .LBB7_1
349; CHECK-NEXT:  @ %bb.2: @ %end
350; CHECK-NEXT:    vpop {d8, d9}
351; CHECK-NEXT:    pop {r4, pc}
352; CHECK-NEXT:    .p2align 4
353; CHECK-NEXT:  @ %bb.3:
354; CHECK-NEXT:  .LCPI7_0:
355; CHECK-NEXT:    .long 0 @ 0x0
356; CHECK-NEXT:    .long 2 @ 0x2
357; CHECK-NEXT:    .long 4 @ 0x4
358; CHECK-NEXT:    .long 6 @ 0x6
359
360vector.ph:                                        ; preds = %for.body.preheader
361  br label %vector.body
362
363vector.body:                                      ; preds = %vector.body, %vector.ph
364  %index = phi i32 [ 0, %vector.ph ], [ %index.next, %vector.body ]
365  %vec.ind = phi <4 x i32> [ <i32 0, i32 2, i32 4, i32 6>, %vector.ph ], [ %vec.ind.next, %vector.body ]
366  %0 = mul <4 x i32> %vec.ind, <i32 3, i32 3, i32 3, i32 3>
367  %1 = add <4 x i32> %0, <i32 6, i32 6, i32 6, i32 6>
368  %2 = getelementptr inbounds i32, ptr %data, <4 x i32> %1
369  %wide.masked.gather = call <4 x i32> @llvm.masked.gather.v4i32.v4p0(<4 x ptr> %2, i32 4, <4 x i1> <i1 true, i1 true, i1 true, i1 true>, <4 x i32> undef)
370  %3 = getelementptr inbounds i32, ptr %dst, i32 %index
371  %4 = bitcast ptr %3 to ptr
372  store <4 x i32> %wide.masked.gather, ptr %4, align 4
373  %non_gatscat_use = mul <4 x i32> %0, <i32 3, i32 3, i32 3, i32 3>
374  store <4 x i32> %non_gatscat_use, ptr %x, align 4
375  %index.next = add i32 %index, 4
376  %vec.ind.next = add <4 x i32> %vec.ind, <i32 8, i32 8, i32 8, i32 8>
377  %5 = icmp eq i32 %index.next, %n.vec
378  br i1 %5, label %end, label %vector.body
379
380end:
381  ret void;
382}
383
384define arm_aapcs_vfpcc void @non_gatscat_use2(ptr noalias nocapture readonly %data, ptr noalias nocapture %dst, i32 %n.vec, ptr %x) {
385; CHECK-LABEL: non_gatscat_use2:
386; CHECK:       @ %bb.0: @ %vector.ph
387; CHECK-NEXT:    .save {r4, r5, r7, lr}
388; CHECK-NEXT:    push {r4, r5, r7, lr}
389; CHECK-NEXT:    .vsave {d8, d9, d10, d11}
390; CHECK-NEXT:    vpush {d8, d9, d10, d11}
391; CHECK-NEXT:    adr r4, .LCPI8_0
392; CHECK-NEXT:    movs r5, #18
393; CHECK-NEXT:    vldrw.u32 q2, [r4]
394; CHECK-NEXT:    mov.w r12, #9
395; CHECK-NEXT:    mov.w lr, #12
396; CHECK-NEXT:    movs r4, #8
397; CHECK-NEXT:    vdup.32 q0, r0
398; CHECK-NEXT:    vdup.32 q1, r5
399; CHECK-NEXT:  .LBB8_1: @ %vector.body
400; CHECK-NEXT:    @ =>This Inner Loop Header: Depth=1
401; CHECK-NEXT:    vmov q4, q0
402; CHECK-NEXT:    vadd.i32 q3, q2, r4
403; CHECK-NEXT:    vmla.i32 q4, q2, lr
404; CHECK-NEXT:    subs r2, #4
405; CHECK-NEXT:    vldrw.u32 q5, [q4, #24]
406; CHECK-NEXT:    vmov q4, q1
407; CHECK-NEXT:    vmla.i32 q4, q2, r12
408; CHECK-NEXT:    vmov q2, q3
409; CHECK-NEXT:    vstrb.8 q5, [r1], #16
410; CHECK-NEXT:    vstrw.32 q4, [r3]
411; CHECK-NEXT:    bne .LBB8_1
412; CHECK-NEXT:  @ %bb.2: @ %end
413; CHECK-NEXT:    vpop {d8, d9, d10, d11}
414; CHECK-NEXT:    pop {r4, r5, r7, pc}
415; CHECK-NEXT:    .p2align 4
416; CHECK-NEXT:  @ %bb.3:
417; CHECK-NEXT:  .LCPI8_0:
418; CHECK-NEXT:    .long 0 @ 0x0
419; CHECK-NEXT:    .long 2 @ 0x2
420; CHECK-NEXT:    .long 4 @ 0x4
421; CHECK-NEXT:    .long 6 @ 0x6
422
423vector.ph:                                        ; preds = %for.body.preheader
424  br label %vector.body
425
426vector.body:                                      ; preds = %vector.body, %vector.ph
427  %index = phi i32 [ 0, %vector.ph ], [ %index.next, %vector.body ]
428  %vec.ind = phi <4 x i32> [ <i32 0, i32 2, i32 4, i32 6>, %vector.ph ], [ %vec.ind.next, %vector.body ]
429  %0 = mul <4 x i32> %vec.ind, <i32 3, i32 3, i32 3, i32 3>
430  %1 = add <4 x i32> %0, <i32 6, i32 6, i32 6, i32 6>
431  %2 = getelementptr inbounds i32, ptr %data, <4 x i32> %1
432  %wide.masked.gather = call <4 x i32> @llvm.masked.gather.v4i32.v4p0(<4 x ptr> %2, i32 4, <4 x i1> <i1 true, i1 true, i1 true, i1 true>, <4 x i32> undef)
433  %3 = getelementptr inbounds i32, ptr %dst, i32 %index
434  %4 = bitcast ptr %3 to ptr
435  store <4 x i32> %wide.masked.gather, ptr %4, align 4
436  %non_gatscat_use = mul <4 x i32> %1, <i32 3, i32 3, i32 3, i32 3>
437  store <4 x i32> %non_gatscat_use, ptr %x, align 4
438  %index.next = add i32 %index, 4
439  %vec.ind.next = add <4 x i32> %vec.ind, <i32 8, i32 8, i32 8, i32 8>
440  %5 = icmp eq i32 %index.next, %n.vec
441  br i1 %5, label %end, label %vector.body
442
443end:
444  ret void;
445}
446
447define dso_local void @arm_mat_mult_q31(ptr noalias nocapture readonly %A, ptr noalias nocapture readonly %B, ptr noalias nocapture %C, i32 %n, i32 %m, i32 %l) local_unnamed_addr #0 {
448; CHECK-LABEL: arm_mat_mult_q31:
449; CHECK:       @ %bb.0: @ %for.cond8.preheader.us.us.preheader.preheader
450; CHECK-NEXT:    .save {r4, r5, r6, r7, r8, r9, r10, lr}
451; CHECK-NEXT:    push.w {r4, r5, r6, r7, r8, r9, r10, lr}
452; CHECK-NEXT:    .vsave {d8, d9, d10, d11, d12, d13, d14, d15}
453; CHECK-NEXT:    vpush {d8, d9, d10, d11, d12, d13, d14, d15}
454; CHECK-NEXT:    .pad #32
455; CHECK-NEXT:    sub sp, #32
456; CHECK-NEXT:    ldrd r9, r12, [sp, #128]
457; CHECK-NEXT:    sub.w r7, r12, #1
458; CHECK-NEXT:    movs r6, #1
459; CHECK-NEXT:    mov.w r8, #0
460; CHECK-NEXT:    add.w r7, r6, r7, lsr #1
461; CHECK-NEXT:    bic r7, r7, #3
462; CHECK-NEXT:    subs r7, #4
463; CHECK-NEXT:    add.w r10, r6, r7, lsr #2
464; CHECK-NEXT:    adr r6, .LCPI9_1
465; CHECK-NEXT:    vldrw.u32 q0, [r6]
466; CHECK-NEXT:    adr r7, .LCPI9_0
467; CHECK-NEXT:    vldrw.u32 q1, [r7]
468; CHECK-NEXT:    vstrw.32 q0, [sp] @ 16-byte Spill
469; CHECK-NEXT:    vdup.32 q0, r9
470; CHECK-NEXT:    vmov q2, q0
471; CHECK-NEXT:    vshl.i32 q3, q0, #3
472; CHECK-NEXT:    vstrw.32 q1, [sp, #16] @ 16-byte Spill
473; CHECK-NEXT:  .LBB9_1: @ %for.cond8.preheader.us.us.preheader
474; CHECK-NEXT:    @ =>This Loop Header: Depth=1
475; CHECK-NEXT:    @ Child Loop BB9_2 Depth 2
476; CHECK-NEXT:    @ Child Loop BB9_3 Depth 3
477; CHECK-NEXT:    mul lr, r8, r12
478; CHECK-NEXT:    vldrw.u32 q0, [sp] @ 16-byte Reload
479; CHECK-NEXT:    movs r7, #0
480; CHECK-NEXT:    mul r6, r8, r9
481; CHECK-NEXT:    vdup.32 q4, lr
482; CHECK-NEXT:    vshl.i32 q4, q4, #2
483; CHECK-NEXT:    vadd.i32 q4, q4, r0
484; CHECK-NEXT:    vadd.i32 q4, q4, q0
485; CHECK-NEXT:  .LBB9_2: @ %vector.ph
486; CHECK-NEXT:    @ Parent Loop BB9_1 Depth=1
487; CHECK-NEXT:    @ => This Loop Header: Depth=2
488; CHECK-NEXT:    @ Child Loop BB9_3 Depth 3
489; CHECK-NEXT:    vldrw.u32 q0, [sp, #16] @ 16-byte Reload
490; CHECK-NEXT:    vmov q7, q2
491; CHECK-NEXT:    dls lr, r10
492; CHECK-NEXT:    vmov.i32 q5, #0x0
493; CHECK-NEXT:    vmlas.i32 q7, q0, r7
494; CHECK-NEXT:    vmov q6, q4
495; CHECK-NEXT:  .LBB9_3: @ %vector.body
496; CHECK-NEXT:    @ Parent Loop BB9_1 Depth=1
497; CHECK-NEXT:    @ Parent Loop BB9_2 Depth=2
498; CHECK-NEXT:    @ => This Inner Loop Header: Depth=3
499; CHECK-NEXT:    vadd.i32 q0, q7, q3
500; CHECK-NEXT:    vldrw.u32 q1, [r1, q7, uxtw #2]
501; CHECK-NEXT:    vldrw.u32 q7, [q6, #32]!
502; CHECK-NEXT:    vmul.i32 q1, q1, q7
503; CHECK-NEXT:    vmov q7, q0
504; CHECK-NEXT:    vadd.i32 q5, q1, q5
505; CHECK-NEXT:    le lr, .LBB9_3
506; CHECK-NEXT:  @ %bb.4: @ %middle.block
507; CHECK-NEXT:    @ in Loop: Header=BB9_2 Depth=2
508; CHECK-NEXT:    adds r5, r7, r6
509; CHECK-NEXT:    adds r7, #1
510; CHECK-NEXT:    vaddv.u32 r4, q5
511; CHECK-NEXT:    cmp r7, r9
512; CHECK-NEXT:    str.w r4, [r2, r5, lsl #2]
513; CHECK-NEXT:    bne .LBB9_2
514; CHECK-NEXT:  @ %bb.5: @ %for.cond4.for.cond.cleanup6_crit_edge.us
515; CHECK-NEXT:    @ in Loop: Header=BB9_1 Depth=1
516; CHECK-NEXT:    add.w r8, r8, #1
517; CHECK-NEXT:    cmp r8, r3
518; CHECK-NEXT:    bne .LBB9_1
519; CHECK-NEXT:  @ %bb.6: @ %for.end25
520; CHECK-NEXT:    add sp, #32
521; CHECK-NEXT:    vpop {d8, d9, d10, d11, d12, d13, d14, d15}
522; CHECK-NEXT:    pop.w {r4, r5, r6, r7, r8, r9, r10, pc}
523; CHECK-NEXT:    .p2align 4
524; CHECK-NEXT:  @ %bb.7:
525; CHECK-NEXT:  .LCPI9_0:
526; CHECK-NEXT:    .long 0 @ 0x0
527; CHECK-NEXT:    .long 2 @ 0x2
528; CHECK-NEXT:    .long 4 @ 0x4
529; CHECK-NEXT:    .long 6 @ 0x6
530; CHECK-NEXT:  .LCPI9_1:
531; CHECK-NEXT:    .long 4294967264 @ 0xffffffe0
532; CHECK-NEXT:    .long 4294967272 @ 0xffffffe8
533; CHECK-NEXT:    .long 4294967280 @ 0xfffffff0
534; CHECK-NEXT:    .long 4294967288 @ 0xfffffff8
535
536for.cond8.preheader.us.us.preheader.preheader:    ; preds = %entry
537  %0 = add i32 %l, -1
538  %1 = lshr i32 %0, 1
539  %2 = add nuw i32 %1, 1
540  %min.iters.check = icmp ult i32 %0, 6
541  %n.vec = and i32 %2, -4
542  %broadcast.splatinsert86 = insertelement <4 x i32> undef, i32 %m, i32 0
543  %broadcast.splat87 = shufflevector <4 x i32> %broadcast.splatinsert86, <4 x i32> undef, <4 x i32> zeroinitializer
544  %cmp.n = icmp eq i32 %2, %n.vec
545  br label %for.cond8.preheader.us.us.preheader
546
547for.cond8.preheader.us.us.preheader:              ; preds = %for.cond8.preheader.us.us.preheader.preheader, %for.cond4.for.cond.cleanup6_crit_edge.us
548  %i.054.us = phi i32 [ %inc24.us, %for.cond4.for.cond.cleanup6_crit_edge.us ], [ 0, %for.cond8.preheader.us.us.preheader.preheader ]
549  %mul.us = mul i32 %i.054.us, %l
550  %mul18.us = mul i32 %i.054.us, %m
551  %broadcast.splatinsert = insertelement <4 x i32> undef, i32 %mul.us, i32 0
552  %broadcast.splat = shufflevector <4 x i32> %broadcast.splatinsert, <4 x i32> undef, <4 x i32> zeroinitializer
553  br label %vector.ph
554
555for.cond4.for.cond.cleanup6_crit_edge.us:         ; preds = %for.cond8.for.cond.cleanup10_crit_edge.us.us
556  %inc24.us = add nuw nsw i32 %i.054.us, 1
557  %exitcond85 = icmp eq i32 %inc24.us, %n
558  br i1 %exitcond85, label %for.end25, label %for.cond8.preheader.us.us.preheader
559
560vector.ph:                        ; preds = %middle.block, %for.cond8.preheader.us.us.preheader
561  %j.051.us.us = phi i32 [ %inc.us.us, %middle.block ], [ 0, %for.cond8.preheader.us.us.preheader ]
562  %broadcast.splatinsert88 = insertelement <4 x i32> undef, i32 %j.051.us.us, i32 0
563  %broadcast.splat89 = shufflevector <4 x i32> %broadcast.splatinsert88, <4 x i32> undef, <4 x i32> zeroinitializer
564  br label %vector.body
565
566vector.body:                                      ; preds = %vector.body, %vector.ph
567  %index = phi i32 [ 0, %vector.ph ], [ %index.next, %vector.body ]
568  %vec.ind = phi <4 x i32> [ <i32 0, i32 2, i32 4, i32 6>, %vector.ph ], [ %vec.ind.next, %vector.body ]
569  %vec.phi = phi <4 x i32> [ zeroinitializer, %vector.ph ], [ %9, %vector.body ]
570  %3 = add <4 x i32> %vec.ind, %broadcast.splat
571  %4 = getelementptr inbounds i32, ptr %A, <4 x i32> %3
572  %wide.masked.gather = call <4 x i32> @llvm.masked.gather.v4i32.v4p0(<4 x ptr> %4, i32 4, <4 x i1> <i1 true, i1 true, i1 true, i1 true>, <4 x i32> undef), !tbaa !3
573  %5 = mul <4 x i32> %vec.ind, %broadcast.splat87
574  %6 = add <4 x i32> %5, %broadcast.splat89
575  %7 = getelementptr inbounds i32, ptr %B, <4 x i32> %6
576  %wide.masked.gather90 = call <4 x i32> @llvm.masked.gather.v4i32.v4p0(<4 x ptr> %7, i32 4, <4 x i1> <i1 true, i1 true, i1 true, i1 true>, <4 x i32> undef), !tbaa !3
577  %8 = mul nsw <4 x i32> %wide.masked.gather90, %wide.masked.gather
578  %9 = add <4 x i32> %8, %vec.phi
579  %index.next = add i32 %index, 4
580  %vec.ind.next = add <4 x i32> %vec.ind, <i32 8, i32 8, i32 8, i32 8>
581  %10 = icmp eq i32 %index.next, %n.vec
582  br i1 %10, label %middle.block, label %vector.body, !llvm.loop !7
583
584middle.block:                                     ; preds = %vector.body
585  %11 = call i32 @llvm.vector.reduce.add.v4i32(<4 x i32> %9)
586;for.cond8.for.cond.cleanup10_crit_edge.us.us:     ; preds = %for.body11.us.us, %middle.block
587  %add19.us.us = add i32 %j.051.us.us, %mul18.us
588  %arrayidx20.us.us = getelementptr inbounds i32, ptr %C, i32 %add19.us.us
589  store i32 %11, ptr %arrayidx20.us.us, align 4, !tbaa !3
590  %inc.us.us = add nuw nsw i32 %j.051.us.us, 1
591  %exitcond = icmp eq i32 %inc.us.us, %m
592  br i1 %exitcond, label %for.cond4.for.cond.cleanup6_crit_edge.us, label %vector.ph
593
594for.end25:                                        ; preds = %for.cond4.for.cond.cleanup6_crit_edge.us, %entry
595  ret void
596}
597
598define dso_local void @arm_mat_mult_q15(ptr noalias nocapture readonly %A, ptr noalias nocapture readonly %B, ptr noalias nocapture %C, i32 %n, i32 %m, i32 %l) local_unnamed_addr #0 {
599; CHECK-LABEL: arm_mat_mult_q15:
600; CHECK:       @ %bb.0: @ %entry
601; CHECK-NEXT:    .save {r4, r5, r6, r7, r8, r9, r10, r11, lr}
602; CHECK-NEXT:    push.w {r4, r5, r6, r7, r8, r9, r10, r11, lr}
603; CHECK-NEXT:    .pad #4
604; CHECK-NEXT:    sub sp, #4
605; CHECK-NEXT:    .vsave {d8, d9, d10, d11, d12, d13, d14, d15}
606; CHECK-NEXT:    vpush {d8, d9, d10, d11, d12, d13, d14, d15}
607; CHECK-NEXT:    .pad #32
608; CHECK-NEXT:    sub sp, #32
609; CHECK-NEXT:    strd r0, r2, [sp, #24] @ 8-byte Folded Spill
610; CHECK-NEXT:    cmp r3, #0
611; CHECK-NEXT:    str r3, [sp, #8] @ 4-byte Spill
612; CHECK-NEXT:    itt ne
613; CHECK-NEXT:    ldrne r0, [sp, #136]
614; CHECK-NEXT:    cmpne r0, #0
615; CHECK-NEXT:    bne .LBB10_2
616; CHECK-NEXT:  .LBB10_1: @ %for.cond.cleanup
617; CHECK-NEXT:    add sp, #32
618; CHECK-NEXT:    vpop {d8, d9, d10, d11, d12, d13, d14, d15}
619; CHECK-NEXT:    add sp, #4
620; CHECK-NEXT:    pop.w {r4, r5, r6, r7, r8, r9, r10, r11, pc}
621; CHECK-NEXT:  .LBB10_2: @ %for.cond1.preheader.us.preheader
622; CHECK-NEXT:    ldr.w r12, [sp, #140]
623; CHECK-NEXT:    movs r7, #1
624; CHECK-NEXT:    mov.w r11, #0
625; CHECK-NEXT:    vmov.i32 q0, #0x0
626; CHECK-NEXT:    bic r2, r12, #3
627; CHECK-NEXT:    subs r3, r2, #4
628; CHECK-NEXT:    add.w r0, r7, r3, lsr #2
629; CHECK-NEXT:    ldr r7, [sp, #136]
630; CHECK-NEXT:    adr r3, .LCPI10_0
631; CHECK-NEXT:    str r0, [sp, #16] @ 4-byte Spill
632; CHECK-NEXT:    lsl.w r0, r12, #1
633; CHECK-NEXT:    vdup.32 q1, r7
634; CHECK-NEXT:    vldrw.u32 q2, [r3]
635; CHECK-NEXT:    str r0, [sp, #4] @ 4-byte Spill
636; CHECK-NEXT:    ldr r0, [sp, #24] @ 4-byte Reload
637; CHECK-NEXT:    lsls r6, r7, #1
638; CHECK-NEXT:    vshl.i32 q3, q1, #2
639; CHECK-NEXT:    movs r3, #0
640; CHECK-NEXT:    str r0, [sp, #20] @ 4-byte Spill
641; CHECK-NEXT:    b .LBB10_5
642; CHECK-NEXT:  .LBB10_3: @ %for.cond5.preheader.us73.preheader
643; CHECK-NEXT:    @ in Loop: Header=BB10_5 Depth=1
644; CHECK-NEXT:    ldr r0, [sp, #28] @ 4-byte Reload
645; CHECK-NEXT:    add.w r3, r0, r5, lsl #1
646; CHECK-NEXT:    wlstp.8 lr, r6, .LBB10_4
647; CHECK-NEXT:    b .LBB10_15
648; CHECK-NEXT:  .LBB10_4: @ %for.cond1.for.cond.cleanup3_crit_edge.us
649; CHECK-NEXT:    @ in Loop: Header=BB10_5 Depth=1
650; CHECK-NEXT:    ldr r0, [sp, #4] @ 4-byte Reload
651; CHECK-NEXT:    add r11, r12
652; CHECK-NEXT:    ldr r3, [sp, #20] @ 4-byte Reload
653; CHECK-NEXT:    add r3, r0
654; CHECK-NEXT:    str r3, [sp, #20] @ 4-byte Spill
655; CHECK-NEXT:    ldr r3, [sp, #12] @ 4-byte Reload
656; CHECK-NEXT:    ldr r0, [sp, #8] @ 4-byte Reload
657; CHECK-NEXT:    adds r3, #1
658; CHECK-NEXT:    cmp r3, r0
659; CHECK-NEXT:    beq .LBB10_1
660; CHECK-NEXT:  .LBB10_5: @ %for.cond1.preheader.us
661; CHECK-NEXT:    @ =>This Loop Header: Depth=1
662; CHECK-NEXT:    @ Child Loop BB10_8 Depth 2
663; CHECK-NEXT:    @ Child Loop BB10_11 Depth 3
664; CHECK-NEXT:    @ Child Loop BB10_14 Depth 3
665; CHECK-NEXT:    @ Child Loop BB10_15 Depth 2
666; CHECK-NEXT:    mul r5, r3, r7
667; CHECK-NEXT:    cmp.w r12, #0
668; CHECK-NEXT:    str r3, [sp, #12] @ 4-byte Spill
669; CHECK-NEXT:    beq .LBB10_3
670; CHECK-NEXT:  @ %bb.6: @ %for.cond5.preheader.us.us.preheader
671; CHECK-NEXT:    @ in Loop: Header=BB10_5 Depth=1
672; CHECK-NEXT:    mov.w r8, #0
673; CHECK-NEXT:    b .LBB10_8
674; CHECK-NEXT:  .LBB10_7: @ %for.cond5.for.cond.cleanup7_crit_edge.us.us
675; CHECK-NEXT:    @ in Loop: Header=BB10_8 Depth=2
676; CHECK-NEXT:    ldr r3, [sp, #28] @ 4-byte Reload
677; CHECK-NEXT:    add.w r0, r8, r5
678; CHECK-NEXT:    add.w r8, r8, #1
679; CHECK-NEXT:    cmp r8, r7
680; CHECK-NEXT:    strh.w r10, [r3, r0, lsl #1]
681; CHECK-NEXT:    beq .LBB10_4
682; CHECK-NEXT:  .LBB10_8: @ %for.cond5.preheader.us.us
683; CHECK-NEXT:    @ Parent Loop BB10_5 Depth=1
684; CHECK-NEXT:    @ => This Loop Header: Depth=2
685; CHECK-NEXT:    @ Child Loop BB10_11 Depth 3
686; CHECK-NEXT:    @ Child Loop BB10_14 Depth 3
687; CHECK-NEXT:    cmp.w r12, #3
688; CHECK-NEXT:    bhi .LBB10_10
689; CHECK-NEXT:  @ %bb.9: @ in Loop: Header=BB10_8 Depth=2
690; CHECK-NEXT:    movs r4, #0
691; CHECK-NEXT:    mov.w r10, #0
692; CHECK-NEXT:    b .LBB10_13
693; CHECK-NEXT:  .LBB10_10: @ %vector.ph
694; CHECK-NEXT:    @ in Loop: Header=BB10_8 Depth=2
695; CHECK-NEXT:    ldr r0, [sp, #16] @ 4-byte Reload
696; CHECK-NEXT:    vmov q5, q1
697; CHECK-NEXT:    vmov.i32 q4, #0x0
698; CHECK-NEXT:    vmlas.i32 q5, q2, r8
699; CHECK-NEXT:    dls lr, r0
700; CHECK-NEXT:    ldr r3, [sp, #20] @ 4-byte Reload
701; CHECK-NEXT:  .LBB10_11: @ %vector.body
702; CHECK-NEXT:    @ Parent Loop BB10_5 Depth=1
703; CHECK-NEXT:    @ Parent Loop BB10_8 Depth=2
704; CHECK-NEXT:    @ => This Inner Loop Header: Depth=3
705; CHECK-NEXT:    vadd.i32 q6, q5, q3
706; CHECK-NEXT:    vldrh.s32 q7, [r1, q5, uxtw #1]
707; CHECK-NEXT:    vldrh.s32 q5, [r3], #8
708; CHECK-NEXT:    vmul.i32 q5, q7, q5
709; CHECK-NEXT:    vadd.i32 q4, q5, q4
710; CHECK-NEXT:    vmov q5, q6
711; CHECK-NEXT:    le lr, .LBB10_11
712; CHECK-NEXT:  @ %bb.12: @ %middle.block
713; CHECK-NEXT:    @ in Loop: Header=BB10_8 Depth=2
714; CHECK-NEXT:    vaddv.u32 r10, q4
715; CHECK-NEXT:    cmp r2, r12
716; CHECK-NEXT:    mov r4, r2
717; CHECK-NEXT:    beq .LBB10_7
718; CHECK-NEXT:  .LBB10_13: @ %for.body8.us.us.preheader
719; CHECK-NEXT:    @ in Loop: Header=BB10_8 Depth=2
720; CHECK-NEXT:    mla r3, r7, r4, r8
721; CHECK-NEXT:    add.w r0, r11, r4
722; CHECK-NEXT:    ldr r7, [sp, #24] @ 4-byte Reload
723; CHECK-NEXT:    sub.w lr, r12, r4
724; CHECK-NEXT:    add.w r9, r7, r0, lsl #1
725; CHECK-NEXT:    ldr r7, [sp, #136]
726; CHECK-NEXT:    add.w r3, r1, r3, lsl #1
727; CHECK-NEXT:  .LBB10_14: @ %for.body8.us.us
728; CHECK-NEXT:    @ Parent Loop BB10_5 Depth=1
729; CHECK-NEXT:    @ Parent Loop BB10_8 Depth=2
730; CHECK-NEXT:    @ => This Inner Loop Header: Depth=3
731; CHECK-NEXT:    ldrsh.w r4, [r3]
732; CHECK-NEXT:    add r3, r6
733; CHECK-NEXT:    ldrsh r0, [r9], #2
734; CHECK-NEXT:    smlabb r10, r4, r0, r10
735; CHECK-NEXT:    le lr, .LBB10_14
736; CHECK-NEXT:    b .LBB10_7
737; CHECK-NEXT:  .LBB10_15: @ Parent Loop BB10_5 Depth=1
738; CHECK-NEXT:    @ => This Inner Loop Header: Depth=2
739; CHECK-NEXT:    vstrb.8 q0, [r3], #16
740; CHECK-NEXT:    letp lr, .LBB10_15
741; CHECK-NEXT:    b .LBB10_4
742; CHECK-NEXT:    .p2align 4
743; CHECK-NEXT:  @ %bb.16:
744; CHECK-NEXT:  .LCPI10_0:
745; CHECK-NEXT:    .long 0 @ 0x0
746; CHECK-NEXT:    .long 1 @ 0x1
747; CHECK-NEXT:    .long 2 @ 0x2
748; CHECK-NEXT:    .long 3 @ 0x3
749entry:
750  %cmp48 = icmp eq i32 %n, 0
751  br i1 %cmp48, label %for.cond.cleanup, label %for.cond1.preheader.lr.ph
752
753for.cond1.preheader.lr.ph:                        ; preds = %entry
754  %cmp245 = icmp eq i32 %m, 0
755  %cmp642 = icmp eq i32 %l, 0
756  br i1 %cmp245, label %for.cond.cleanup, label %for.cond1.preheader.us.preheader
757
758for.cond1.preheader.us.preheader:                 ; preds = %for.cond1.preheader.lr.ph
759  %0 = shl nuw i32 %m, 1
760  %min.iters.check = icmp ult i32 %l, 4
761  %n.vec = and i32 %l, -4
762  %broadcast.splatinsert = insertelement <4 x i32> undef, i32 %m, i32 0
763  %broadcast.splat = shufflevector <4 x i32> %broadcast.splatinsert, <4 x i32> undef, <4 x i32> zeroinitializer
764  %cmp.n = icmp eq i32 %n.vec, %l
765  br label %for.cond1.preheader.us
766
767for.cond1.preheader.us:                           ; preds = %for.cond1.for.cond.cleanup3_crit_edge.us, %for.cond1.preheader.us.preheader
768  %i.049.us = phi i32 [ %inc23.us, %for.cond1.for.cond.cleanup3_crit_edge.us ], [ 0, %for.cond1.preheader.us.preheader ]
769  %1 = mul i32 %i.049.us, %m
770  %mul.us = mul i32 %i.049.us, %l
771  br i1 %cmp642, label %for.cond5.preheader.us73.preheader, label %for.cond5.preheader.us.us
772
773for.cond5.preheader.us73.preheader:               ; preds = %for.cond1.preheader.us
774  %scevgep = getelementptr i16, ptr %C, i32 %1
775  %scevgep82 = bitcast ptr %scevgep to ptr
776  call void @llvm.memset.p0.i32(ptr align 2 %scevgep82, i8 0, i32 %0, i1 false)
777  br label %for.cond1.for.cond.cleanup3_crit_edge.us
778
779for.cond1.for.cond.cleanup3_crit_edge.us:         ; preds = %for.cond5.for.cond.cleanup7_crit_edge.us.us, %for.cond5.preheader.us73.preheader
780  %inc23.us = add nuw nsw i32 %i.049.us, 1
781  %exitcond84 = icmp eq i32 %inc23.us, %n
782  br i1 %exitcond84, label %for.cond.cleanup, label %for.cond1.preheader.us
783
784for.cond5.preheader.us.us:                        ; preds = %for.cond1.preheader.us, %for.cond5.for.cond.cleanup7_crit_edge.us.us
785  %j.046.us.us = phi i32 [ %inc20.us.us, %for.cond5.for.cond.cleanup7_crit_edge.us.us ], [ 0, %for.cond1.preheader.us ]
786  br i1 %min.iters.check, label %for.body8.us.us.preheader, label %vector.ph
787
788for.body8.us.us.preheader:                        ; preds = %middle.block, %for.cond5.preheader.us.us
789  %k.044.us.us.ph = phi i32 [ 0, %for.cond5.preheader.us.us ], [ %n.vec, %middle.block ]
790  %sum.043.us.us.ph = phi i32 [ 0, %for.cond5.preheader.us.us ], [ %13, %middle.block ]
791  br label %for.body8.us.us
792
793vector.ph:                                        ; preds = %for.cond5.preheader.us.us
794  %broadcast.splatinsert85 = insertelement <4 x i32> undef, i32 %j.046.us.us, i32 0
795  %broadcast.splat86 = shufflevector <4 x i32> %broadcast.splatinsert85, <4 x i32> undef, <4 x i32> zeroinitializer
796  br label %vector.body
797
798vector.body:                                      ; preds = %vector.body, %vector.ph
799  %index = phi i32 [ 0, %vector.ph ], [ %index.next, %vector.body ]
800  %vec.ind = phi <4 x i32> [ <i32 0, i32 1, i32 2, i32 3>, %vector.ph ], [ %vec.ind.next, %vector.body ]
801  %vec.phi = phi <4 x i32> [ zeroinitializer, %vector.ph ], [ %11, %vector.body ]
802  %2 = add i32 %index, %mul.us
803  %3 = getelementptr inbounds i16, ptr %A, i32 %2
804  %4 = bitcast ptr %3 to ptr
805  %wide.load = load <4 x i16>, ptr %4, align 2, !tbaa !3
806  %5 = sext <4 x i16> %wide.load to <4 x i32>
807  %6 = mul <4 x i32> %vec.ind, %broadcast.splat
808  %7 = add <4 x i32> %6, %broadcast.splat86
809  %8 = getelementptr inbounds i16, ptr %B, <4 x i32> %7
810  %wide.masked.gather = call <4 x i16> @llvm.masked.gather.v4i16.v4p0(<4 x ptr> %8, i32 2, <4 x i1> <i1 true, i1 true, i1 true, i1 true>, <4 x i16> undef), !tbaa !3
811  %9 = sext <4 x i16> %wide.masked.gather to <4 x i32>
812  %10 = mul nsw <4 x i32> %9, %5
813  %11 = add <4 x i32> %10, %vec.phi
814  %index.next = add i32 %index, 4
815  %vec.ind.next = add <4 x i32> %vec.ind, <i32 4, i32 4, i32 4, i32 4>
816  %12 = icmp eq i32 %index.next, %n.vec
817  br i1 %12, label %middle.block, label %vector.body, !llvm.loop !7
818
819middle.block:                                     ; preds = %vector.body
820  %13 = call i32 @llvm.vector.reduce.add.v4i32(<4 x i32> %11)
821  br i1 %cmp.n, label %for.cond5.for.cond.cleanup7_crit_edge.us.us, label %for.body8.us.us.preheader
822
823for.cond5.for.cond.cleanup7_crit_edge.us.us:      ; preds = %for.body8.us.us, %middle.block
824  %add14.us.us.lcssa = phi i32 [ %13, %middle.block ], [ %add14.us.us, %for.body8.us.us ]
825  %conv15.us.us = trunc i32 %add14.us.us.lcssa to i16
826  %add17.us.us = add i32 %j.046.us.us, %1
827  %arrayidx18.us.us = getelementptr inbounds i16, ptr %C, i32 %add17.us.us
828  store i16 %conv15.us.us, ptr %arrayidx18.us.us, align 2, !tbaa !3
829  %inc20.us.us = add nuw nsw i32 %j.046.us.us, 1
830  %exitcond83 = icmp eq i32 %inc20.us.us, %m
831  br i1 %exitcond83, label %for.cond1.for.cond.cleanup3_crit_edge.us, label %for.cond5.preheader.us.us
832
833for.body8.us.us:                                  ; preds = %for.body8.us.us.preheader, %for.body8.us.us
834  %k.044.us.us = phi i32 [ %inc.us.us, %for.body8.us.us ], [ %k.044.us.us.ph, %for.body8.us.us.preheader ]
835  %sum.043.us.us = phi i32 [ %add14.us.us, %for.body8.us.us ], [ %sum.043.us.us.ph, %for.body8.us.us.preheader ]
836  %add.us.us = add i32 %k.044.us.us, %mul.us
837  %arrayidx.us.us = getelementptr inbounds i16, ptr %A, i32 %add.us.us
838  %14 = load i16, ptr %arrayidx.us.us, align 2, !tbaa !3
839  %conv.us.us = sext i16 %14 to i32
840  %mul9.us.us = mul i32 %k.044.us.us, %m
841  %add10.us.us = add i32 %mul9.us.us, %j.046.us.us
842  %arrayidx11.us.us = getelementptr inbounds i16, ptr %B, i32 %add10.us.us
843  %15 = load i16, ptr %arrayidx11.us.us, align 2, !tbaa !3
844  %conv12.us.us = sext i16 %15 to i32
845  %mul13.us.us = mul nsw i32 %conv12.us.us, %conv.us.us
846  %add14.us.us = add nsw i32 %mul13.us.us, %sum.043.us.us
847  %inc.us.us = add nuw nsw i32 %k.044.us.us, 1
848  %exitcond = icmp eq i32 %inc.us.us, %l
849  br i1 %exitcond, label %for.cond5.for.cond.cleanup7_crit_edge.us.us, label %for.body8.us.us, !llvm.loop !9
850
851for.cond.cleanup:                                 ; preds = %for.cond1.for.cond.cleanup3_crit_edge.us, %for.cond1.preheader.lr.ph, %entry
852  ret void
853}
854
855define hidden arm_aapcs_vfpcc i32 @arm_depthwise_conv_s8(ptr nocapture readonly %input, i16 zeroext %input_x, i16 zeroext %input_y, i16 zeroext %input_ch, ptr nocapture readonly %kernel, i16 zeroext %output_ch, i16 zeroext %ch_mult, i16 zeroext %kernel_x, i16 zeroext %kernel_y, i16 zeroext %pad_x, i16 zeroext %pad_y, i16 zeroext %stride_x, i16 zeroext %stride_y, ptr nocapture readonly %bias, ptr nocapture %output, ptr nocapture readonly %output_shift, ptr nocapture readonly %output_mult, i16 zeroext %output_x, i16 zeroext %output_y, i32 %output_offset, i32 %input_offset, i32 %output_activation_min, i32 %output_activation_max, i16 zeroext %dilation_x, i16 zeroext %dilation_y, ptr nocapture readnone %buffer_a) local_unnamed_addr #0 {
856; CHECK-LABEL: arm_depthwise_conv_s8:
857; CHECK:       @ %bb.0: @ %entry
858; CHECK-NEXT:    .save {r4, r5, r6, r7, r8, r9, r10, r11, lr}
859; CHECK-NEXT:    push.w {r4, r5, r6, r7, r8, r9, r10, r11, lr}
860; CHECK-NEXT:    .pad #4
861; CHECK-NEXT:    sub sp, #4
862; CHECK-NEXT:    .vsave {d8, d9, d10, d11, d12, d13, d14, d15}
863; CHECK-NEXT:    vpush {d8, d9, d10, d11, d12, d13, d14, d15}
864; CHECK-NEXT:    .pad #24
865; CHECK-NEXT:    sub sp, #24
866; CHECK-NEXT:    ldrd r2, r7, [sp, #136]
867; CHECK-NEXT:    add.w r8, r7, #10
868; CHECK-NEXT:    adr r7, .LCPI11_0
869; CHECK-NEXT:    ldr r1, [sp, #128]
870; CHECK-NEXT:    vdup.32 q0, r2
871; CHECK-NEXT:    vldrw.u32 q1, [r7]
872; CHECK-NEXT:    movs r4, #0
873; CHECK-NEXT:    mov.w r10, #6
874; CHECK-NEXT:    movs r6, #11
875; CHECK-NEXT:    vshl.i32 q0, q0, #2
876; CHECK-NEXT:    movs r5, #0
877; CHECK-NEXT:  .LBB11_1: @ %for.body10.i
878; CHECK-NEXT:    @ =>This Loop Header: Depth=1
879; CHECK-NEXT:    @ Child Loop BB11_2 Depth 2
880; CHECK-NEXT:    @ Child Loop BB11_3 Depth 3
881; CHECK-NEXT:    @ Child Loop BB11_4 Depth 4
882; CHECK-NEXT:    @ Child Loop BB11_5 Depth 5
883; CHECK-NEXT:    mov.w r9, #0
884; CHECK-NEXT:    str r5, [sp, #4] @ 4-byte Spill
885; CHECK-NEXT:  .LBB11_2: @ %for.cond22.preheader.i
886; CHECK-NEXT:    @ Parent Loop BB11_1 Depth=1
887; CHECK-NEXT:    @ => This Loop Header: Depth=2
888; CHECK-NEXT:    @ Child Loop BB11_3 Depth 3
889; CHECK-NEXT:    @ Child Loop BB11_4 Depth 4
890; CHECK-NEXT:    @ Child Loop BB11_5 Depth 5
891; CHECK-NEXT:    movs r7, #0
892; CHECK-NEXT:    vdup.32 q2, r9
893; CHECK-NEXT:    vstrw.32 q2, [sp, #8] @ 16-byte Spill
894; CHECK-NEXT:  .LBB11_3: @ %for.body27.i
895; CHECK-NEXT:    @ Parent Loop BB11_1 Depth=1
896; CHECK-NEXT:    @ Parent Loop BB11_2 Depth=2
897; CHECK-NEXT:    @ => This Loop Header: Depth=3
898; CHECK-NEXT:    @ Child Loop BB11_4 Depth 4
899; CHECK-NEXT:    @ Child Loop BB11_5 Depth 5
900; CHECK-NEXT:    dls lr, r10
901; CHECK-NEXT:    mov.w r12, #0
902; CHECK-NEXT:    mov.w r11, #4
903; CHECK-NEXT:    vdup.32 q3, r7
904; CHECK-NEXT:  .LBB11_4: @ %for.body78.us.i
905; CHECK-NEXT:    @ Parent Loop BB11_1 Depth=1
906; CHECK-NEXT:    @ Parent Loop BB11_2 Depth=2
907; CHECK-NEXT:    @ Parent Loop BB11_3 Depth=3
908; CHECK-NEXT:    @ => This Loop Header: Depth=4
909; CHECK-NEXT:    @ Child Loop BB11_5 Depth 5
910; CHECK-NEXT:    mul r5, r11, r6
911; CHECK-NEXT:    vmov q4, q3
912; CHECK-NEXT:    vadd.i32 q5, q1, r5
913; CHECK-NEXT:    vmla.i32 q4, q5, r2
914; CHECK-NEXT:    vldrw.u32 q5, [sp, #8] @ 16-byte Reload
915; CHECK-NEXT:    adds r5, #113
916; CHECK-NEXT:    vadd.i32 q6, q1, r5
917; CHECK-NEXT:    mov r5, r8
918; CHECK-NEXT:    vmla.i32 q5, q6, r2
919; CHECK-NEXT:  .LBB11_5: @ %vector.body
920; CHECK-NEXT:    @ Parent Loop BB11_1 Depth=1
921; CHECK-NEXT:    @ Parent Loop BB11_2 Depth=2
922; CHECK-NEXT:    @ Parent Loop BB11_3 Depth=3
923; CHECK-NEXT:    @ Parent Loop BB11_4 Depth=4
924; CHECK-NEXT:    @ => This Inner Loop Header: Depth=5
925; CHECK-NEXT:    vldrb.s32 q2, [r0, q5]
926; CHECK-NEXT:    vadd.i32 q7, q5, q0
927; CHECK-NEXT:    vldrb.s32 q5, [r1, q4]
928; CHECK-NEXT:    vadd.i32 q6, q4, q0
929; CHECK-NEXT:    vadd.i32 q2, q2, r2
930; CHECK-NEXT:    subs r5, #4
931; CHECK-NEXT:    vmlava.u32 r12, q2, q5
932; CHECK-NEXT:    vmov q5, q7
933; CHECK-NEXT:    vmov q4, q6
934; CHECK-NEXT:    bne .LBB11_5
935; CHECK-NEXT:  @ %bb.6: @ %middle.block
936; CHECK-NEXT:    @ in Loop: Header=BB11_4 Depth=4
937; CHECK-NEXT:    add.w r11, r11, #1
938; CHECK-NEXT:    le lr, .LBB11_4
939; CHECK-NEXT:  @ %bb.7: @ %for.cond.cleanup77.i
940; CHECK-NEXT:    @ in Loop: Header=BB11_3 Depth=3
941; CHECK-NEXT:    adds r7, #1
942; CHECK-NEXT:    adds r4, #1
943; CHECK-NEXT:    cmp r7, r2
944; CHECK-NEXT:    bne .LBB11_3
945; CHECK-NEXT:  @ %bb.8: @ %for.cond.cleanup26.i
946; CHECK-NEXT:    @ in Loop: Header=BB11_2 Depth=2
947; CHECK-NEXT:    add.w r9, r9, #1
948; CHECK-NEXT:    cmp r9, r3
949; CHECK-NEXT:    bne .LBB11_2
950; CHECK-NEXT:  @ %bb.9: @ %for.cond.cleanup20.i
951; CHECK-NEXT:    @ in Loop: Header=BB11_1 Depth=1
952; CHECK-NEXT:    ldr r5, [sp, #4] @ 4-byte Reload
953; CHECK-NEXT:    ldr r7, [sp, #180]
954; CHECK-NEXT:    adds r5, #1
955; CHECK-NEXT:    cmp r5, r7
956; CHECK-NEXT:    it eq
957; CHECK-NEXT:    moveq r5, #0
958; CHECK-NEXT:    b .LBB11_1
959; CHECK-NEXT:    .p2align 4
960; CHECK-NEXT:  @ %bb.10:
961; CHECK-NEXT:  .LCPI11_0:
962; CHECK-NEXT:    .long 0 @ 0x0
963; CHECK-NEXT:    .long 1 @ 0x1
964; CHECK-NEXT:    .long 2 @ 0x2
965; CHECK-NEXT:    .long 3 @ 0x3
966entry:
967  %conv = zext i16 %ch_mult to i32
968  %conv6.i = zext i16 %output_x to i32
969  %conv17.i = zext i16 %input_ch to i32
970  %conv60.i = zext i16 %kernel_x to i32
971  %broadcast.splatinsert63 = insertelement <4 x i32> undef, i32 %conv, i32 0
972  %broadcast.splat64 = shufflevector <4 x i32> %broadcast.splatinsert63, <4 x i32> undef, <4 x i32> zeroinitializer
973  %broadcast.splatinsert69 = insertelement <4 x i32> undef, i32 %conv, i32 0
974  %broadcast.splat70 = shufflevector <4 x i32> %broadcast.splatinsert69, <4 x i32> undef, <4 x i32> zeroinitializer
975  %broadcast.splatinsert73 = insertelement <4 x i32> undef, i32 %conv, i32 0
976  %broadcast.splat74 = shufflevector <4 x i32> %broadcast.splatinsert73, <4 x i32> undef, <4 x i32> zeroinitializer
977  %unroll_iter = and i32 %conv, 65534
978  br label %for.body.i38
979
980for.body.i38:                                     ; preds = %for.cond.cleanup9.i, %entry
981  %i_out.024.i = phi i32 [ 0, %entry ], [ %i_out.1.lcssa.i, %for.cond.cleanup9.i ]
982  %i_out_y.023.i = phi i32 [ 0, %entry ], [ %inc140.i, %for.cond.cleanup9.i ]
983  br label %for.body10.i
984
985for.cond.cleanup9.i:                              ; preds = %for.cond.cleanup20.i, %for.body.i38
986  %i_out.1.lcssa.i = phi i32 [ %i_out.2.lcssa.i, %for.cond.cleanup20.i ]
987  %inc140.i = add nuw nsw i32 %i_out_y.023.i, 1
988  br i1 0, label %if.end, label %for.body.i38
989
990for.body10.i:                                     ; preds = %for.cond.cleanup20.i, %for.body.i38
991  %i_out.120.i = phi i32 [ %i_out.024.i, %for.body.i38 ], [ %i_out.2.lcssa.i, %for.cond.cleanup20.i ]
992  %i_out_x.019.i = phi i32 [ 0, %for.body.i38 ], [ %inc137.i, %for.cond.cleanup20.i ]
993  %n.vec = add nsw i32  %conv60.i, 10
994  br i1 0, label %for.cond.cleanup20.i, label %for.cond22.preheader.lr.ph.i
995
996for.cond22.preheader.lr.ph.i:                     ; preds = %for.body10.i
997  %.splatinsert = insertelement <4 x i32> undef, i32 0, i32 0
998  %.splat = shufflevector <4 x i32> %.splatinsert, <4 x i32> undef, <4 x i32> zeroinitializer
999  %induction = add <4 x i32> %.splat, <i32 0, i32 1, i32 2, i32 3>
1000  %cmp.n = icmp eq i32 10, %n.vec
1001  br label %for.cond22.preheader.i
1002
1003for.cond22.preheader.i:                           ; preds = %for.cond.cleanup26.i, %for.cond22.preheader.lr.ph.i
1004  %i_out.216.i = phi i32 [ %i_out.120.i, %for.cond22.preheader.lr.ph.i ], [ %i_out.3.lcssa.i, %for.cond.cleanup26.i ]
1005  %i_input_ch.014.i = phi i32 [ 0, %for.cond22.preheader.lr.ph.i ], [ %inc134.i, %for.cond.cleanup26.i ]
1006  br i1 0, label %for.cond.cleanup26.i, label %for.body27.lr.ph.i
1007
1008for.body27.lr.ph.i:                               ; preds = %for.cond22.preheader.i
1009  br i1  0, label %for.body27.i.us.preheader, label %for.body27.i.preheader
1010
1011for.body27.i.preheader:                           ; preds = %for.body27.lr.ph.i
1012  %broadcast.splatinsert65 = insertelement <4 x i32> undef, i32 %i_input_ch.014.i, i32 0
1013  %broadcast.splat66 = shufflevector <4 x i32> %broadcast.splatinsert65, <4 x i32> undef, <4 x i32> zeroinitializer
1014  br label %for.body27.i
1015
1016for.body27.i.us.preheader:                        ; preds = %for.body27.lr.ph.i
1017  br i1 0, label %for.cond.cleanup26.i.loopexit.unr-lcssa, label %for.body27.i.us
1018
1019for.body27.i.us:                                  ; preds = %for.body27.i.us, %for.body27.i.us.preheader
1020  %i_out.311.i.us = phi i32 [ %inc128.i.us.1, %for.body27.i.us ], [ %i_out.216.i, %for.body27.i.us.preheader ]
1021  %i_ch_mult.010.i.us = phi i32 [ %inc131.i.us.1, %for.body27.i.us ], [ 0, %for.body27.i.us.preheader ]
1022  %niter = phi i32 [ 0, %for.body27.i.us ], [ %unroll_iter, %for.body27.i.us.preheader ]
1023  %inc128.i.us.1 = add nsw i32 %i_out.311.i.us, 2
1024  %inc131.i.us.1 = add nuw nsw i32 %i_ch_mult.010.i.us, 2
1025  br i1 0, label %for.cond.cleanup26.i.loopexit.unr-lcssa, label %for.body27.i.us
1026
1027for.cond.cleanup20.i:                             ; preds = %for.cond.cleanup26.i, %for.body10.i
1028  %i_out.2.lcssa.i = phi i32 [ %i_out.120.i, %for.body10.i ], [ %i_out.3.lcssa.i, %for.cond.cleanup26.i ]
1029  %inc137.i = add nuw nsw i32 %i_out_x.019.i, 1
1030  %exitcond27.i = icmp eq i32 %inc137.i, %conv6.i
1031  br i1 %exitcond27.i, label %for.cond.cleanup9.i, label %for.body10.i
1032
1033for.cond.cleanup26.i.loopexit.unr-lcssa:          ; preds = %for.body27.i.us, %for.body27.i.us.preheader
1034  %inc128.i.us.lcssa.ph = phi i32 [ undef, %for.body27.i.us.preheader ], [ %inc128.i.us.1, %for.body27.i.us ]
1035  br label %for.cond.cleanup26.i
1036
1037for.cond.cleanup26.i:                             ; preds = %for.cond.cleanup77.i, %for.cond.cleanup26.i.loopexit.unr-lcssa, %for.cond22.preheader.i
1038  %i_out.3.lcssa.i = phi i32 [ %i_out.216.i, %for.cond22.preheader.i ], [ %inc128.i.us.lcssa.ph, %for.cond.cleanup26.i.loopexit.unr-lcssa ], [ %inc128.i, %for.cond.cleanup77.i ]
1039  %inc134.i = add nuw nsw i32 %i_input_ch.014.i, 1
1040  %exitcond26.i = icmp eq i32 %inc134.i, %conv17.i
1041  br i1 %exitcond26.i, label %for.cond.cleanup20.i, label %for.cond22.preheader.i
1042
1043for.body27.i:                                     ; preds = %for.cond.cleanup77.i, %for.body27.i.preheader
1044  %i_out.311.i = phi i32 [ %inc128.i, %for.cond.cleanup77.i ], [ %i_out.216.i, %for.body27.i.preheader ]
1045  %i_ch_mult.010.i = phi i32 [ %inc131.i, %for.cond.cleanup77.i ], [ 0, %for.body27.i.preheader ]
1046  %broadcast.splatinsert71 = insertelement <4 x i32> undef, i32 %i_ch_mult.010.i, i32 0
1047  %broadcast.splat72 = shufflevector <4 x i32> %broadcast.splatinsert71, <4 x i32> undef, <4 x i32> zeroinitializer
1048  br label %for.body78.us.i
1049
1050for.body78.us.i:                                  ; preds = %middle.block, %for.body27.i
1051  %i_ker_y.06.us.i = phi i32 [ %inc110.us.i, %middle.block ], [ 4, %for.body27.i ]
1052  %acc_0.05.us.i = phi i32 [ %tmp89, %middle.block ], [ 0, %for.body27.i ]
1053  %add80.us.i43 = add nsw i32 %i_ker_y.06.us.i, 10
1054  %mul89.us.i = mul nsw i32 %add80.us.i43, 11
1055  %add87.us.i44 = add i32 %mul89.us.i, 3
1056  %mul95.us.i = mul nsw i32 %i_ker_y.06.us.i, 11
1057  br label %vector.ph
1058
1059vector.ph:                                        ; preds = %for.body78.us.i
1060  %broadcast.splatinsert = insertelement <4 x i32> undef, i32 %add87.us.i44, i32 0
1061  %broadcast.splat = shufflevector <4 x i32> %broadcast.splatinsert, <4 x i32> undef, <4 x i32> zeroinitializer
1062  %broadcast.splatinsert67 = insertelement <4 x i32> undef, i32 %mul95.us.i, i32 0
1063  %broadcast.splat68 = shufflevector <4 x i32> %broadcast.splatinsert67, <4 x i32> undef, <4 x i32> zeroinitializer
1064  br label %vector.body
1065
1066vector.body:                                      ; preds = %vector.body, %vector.ph
1067  %index = phi i32 [ 0, %vector.ph ], [ %index.next, %vector.body ]
1068  %vec.ind = phi <4 x i32> [ %induction, %vector.ph ], [ %vec.ind.next, %vector.body ]
1069  %vec.phi = phi i32 [ %acc_0.05.us.i, %vector.ph ], [ %tmp89, %vector.body ]
1070  %tmp76 = add <4 x i32> %broadcast.splat, %vec.ind
1071  %tmp77 = mul nsw <4 x i32> %tmp76, %broadcast.splat64
1072  %tmp78 = add nsw <4 x i32> %tmp77, %broadcast.splat66
1073  %tmp79 = add nsw <4 x i32> %vec.ind, %broadcast.splat68
1074  %tmp80 = mul nsw <4 x i32> %broadcast.splat70, %tmp79
1075  %tmp81 = add nsw <4 x i32> %tmp80, %broadcast.splat72
1076  %tmp82 = getelementptr inbounds i8, ptr %input, <4 x i32> %tmp78
1077  %wide.masked.gather = call <4 x i8> @llvm.masked.gather.v4i8.v4p0(<4 x ptr> %tmp82, i32 1, <4 x i1> <i1 true, i1 true, i1 true, i1 true>, <4 x i8> undef)
1078  %tmp83 = sext <4 x i8> %wide.masked.gather to <4 x i32>
1079  %tmp84 = add nsw <4 x i32> %broadcast.splat74, %tmp83
1080  %tmp85 = getelementptr inbounds i8, ptr %kernel, <4 x i32> %tmp81
1081  %wide.masked.gather75 = call <4 x i8> @llvm.masked.gather.v4i8.v4p0(<4 x ptr> %tmp85, i32 1, <4 x i1> <i1 true, i1 true, i1 true, i1 true>, <4 x i8> undef)
1082  %tmp86 = sext <4 x i8> %wide.masked.gather75 to <4 x i32>
1083  %tmp87 = mul nsw <4 x i32> %tmp84, %tmp86
1084  %tmp88 = call i32 @llvm.vector.reduce.add.v4i32(<4 x i32> %tmp87)
1085  %tmp89 = add i32 %tmp88, %vec.phi
1086  %index.next = add i32 %index, 4
1087  %vec.ind.next = add <4 x i32> %vec.ind, <i32 4, i32 4, i32 4, i32 4>
1088  %tmp90 = icmp eq i32 %index.next, %n.vec
1089  br i1 %tmp90, label %middle.block, label %vector.body
1090
1091middle.block:                                     ; preds = %vector.body
1092  %inc110.us.i = add nsw i32 %i_ker_y.06.us.i, 1
1093  %cmp75.us.i = icmp slt i32 %inc110.us.i, 10
1094  br i1 %cmp75.us.i, label %for.body78.us.i, label %for.cond.cleanup77.i
1095
1096for.cond.cleanup77.i:                             ; preds = %middle.block
1097  %inc128.i = add nsw i32 %i_out.311.i, 1
1098  %inc131.i = add nuw nsw i32 %i_ch_mult.010.i, 1
1099  %exitcond.i50 = icmp eq i32 %inc131.i, %conv
1100  br i1 %exitcond.i50, label %for.cond.cleanup26.i, label %for.body27.i
1101
1102if.end:                                           ; preds = %for.cond.cleanup9.i, %entry, %for.cond.cleanup7.i, %if.then
1103  ret i32 0
1104}
1105
1106declare <4 x i32> @llvm.masked.gather.v4i32.v4p0(<4 x ptr>, i32, <4 x i1>, <4 x i32>)
1107declare <4 x i16> @llvm.masked.gather.v4i16.v4p0(<4 x ptr>, i32, <4 x i1>, <4 x i16>)
1108declare <4 x i8> @llvm.masked.gather.v4i8.v4p0(<4 x ptr>, i32 immarg, <4 x i1>, <4 x i8>) #3
1109
1110declare i32 @llvm.vector.reduce.add.v4i32(<4 x i32>)
1111declare void @llvm.memset.p0.i32(ptr align 2, i8, i32, i1)
1112
1113declare void @llvm.masked.scatter.v4i32.v4p0(<4 x i32>, <4 x ptr>, i32, <4 x i1>)
1114