1; NOTE: Assertions have been autogenerated by utils/update_llc_test_checks.py 2; RUN: llc -mtriple=thumbv8.1m.main -mattr=+mve.fp,+fp-armv8d16sp,+fp16,+fullfp16 -tail-predication=enabled %s -o - | FileCheck %s 3 4define arm_aapcs_vfpcc void @fast_float_mul(ptr nocapture %a, ptr nocapture readonly %b, ptr nocapture readonly %c, i32 %N) { 5; CHECK-LABEL: fast_float_mul: 6; CHECK: @ %bb.0: @ %entry 7; CHECK-NEXT: push {r4, r5, r6, r7, lr} 8; CHECK-NEXT: cmp r3, #0 9; CHECK-NEXT: beq.w .LBB0_11 10; CHECK-NEXT: @ %bb.1: @ %vector.memcheck 11; CHECK-NEXT: add.w r4, r2, r3, lsl #2 12; CHECK-NEXT: cmp r4, r0 13; CHECK-NEXT: add.w r4, r0, r3, lsl #2 14; CHECK-NEXT: cset r12, hi 15; CHECK-NEXT: cmp r4, r2 16; CHECK-NEXT: csel r12, zr, r12, ls 17; CHECK-NEXT: cmp r4, r1 18; CHECK-NEXT: add.w r4, r1, r3, lsl #2 19; CHECK-NEXT: cset lr, hi 20; CHECK-NEXT: cmp r4, r0 21; CHECK-NEXT: cset r4, hi 22; CHECK-NEXT: tst.w r4, lr 23; CHECK-NEXT: it eq 24; CHECK-NEXT: cmpeq.w r12, #0 25; CHECK-NEXT: beq .LBB0_4 26; CHECK-NEXT: @ %bb.2: @ %for.body.preheader 27; CHECK-NEXT: subs r4, r3, #1 28; CHECK-NEXT: and r12, r3, #3 29; CHECK-NEXT: cmp r4, #3 30; CHECK-NEXT: bhs .LBB0_6 31; CHECK-NEXT: @ %bb.3: 32; CHECK-NEXT: movs r3, #0 33; CHECK-NEXT: b .LBB0_8 34; CHECK-NEXT: .LBB0_4: @ %vector.ph 35; CHECK-NEXT: dlstp.32 lr, r3 36; CHECK-NEXT: .LBB0_5: @ %vector.body 37; CHECK-NEXT: @ =>This Inner Loop Header: Depth=1 38; CHECK-NEXT: vldrw.u32 q0, [r1], #16 39; CHECK-NEXT: vldrw.u32 q1, [r2], #16 40; CHECK-NEXT: vmul.f32 q0, q1, q0 41; CHECK-NEXT: vstrw.32 q0, [r0], #16 42; CHECK-NEXT: letp lr, .LBB0_5 43; CHECK-NEXT: b .LBB0_11 44; CHECK-NEXT: .LBB0_6: @ %for.body.preheader.new 45; CHECK-NEXT: bic r3, r3, #3 46; CHECK-NEXT: movs r4, #1 47; CHECK-NEXT: subs r3, #4 48; CHECK-NEXT: add.w lr, r4, r3, lsr #2 49; CHECK-NEXT: movs r4, #0 50; CHECK-NEXT: movs r3, #0 51; CHECK-NEXT: .LBB0_7: @ %for.body 52; CHECK-NEXT: @ =>This Inner Loop Header: Depth=1 53; CHECK-NEXT: adds r5, r1, r4 54; CHECK-NEXT: adds r6, r2, r4 55; CHECK-NEXT: adds r7, r0, r4 56; CHECK-NEXT: adds r4, #16 57; CHECK-NEXT: vldr s0, [r5] 58; CHECK-NEXT: adds r3, #4 59; CHECK-NEXT: vldr s2, [r6] 60; CHECK-NEXT: vmul.f32 s0, s2, s0 61; CHECK-NEXT: vstr s0, [r7] 62; CHECK-NEXT: vldr s0, [r5, #4] 63; CHECK-NEXT: vldr s2, [r6, #4] 64; CHECK-NEXT: vmul.f32 s0, s2, s0 65; CHECK-NEXT: vstr s0, [r7, #4] 66; CHECK-NEXT: vldr s0, [r5, #8] 67; CHECK-NEXT: vldr s2, [r6, #8] 68; CHECK-NEXT: vmul.f32 s0, s2, s0 69; CHECK-NEXT: vstr s0, [r7, #8] 70; CHECK-NEXT: vldr s0, [r5, #12] 71; CHECK-NEXT: vldr s2, [r6, #12] 72; CHECK-NEXT: vmul.f32 s0, s2, s0 73; CHECK-NEXT: vstr s0, [r7, #12] 74; CHECK-NEXT: le lr, .LBB0_7 75; CHECK-NEXT: .LBB0_8: @ %for.cond.cleanup.loopexit.unr-lcssa 76; CHECK-NEXT: wls lr, r12, .LBB0_11 77; CHECK-NEXT: @ %bb.9: @ %for.body.epil.preheader 78; CHECK-NEXT: add.w r1, r1, r3, lsl #2 79; CHECK-NEXT: add.w r2, r2, r3, lsl #2 80; CHECK-NEXT: add.w r0, r0, r3, lsl #2 81; CHECK-NEXT: .LBB0_10: @ %for.body.epil 82; CHECK-NEXT: @ =>This Inner Loop Header: Depth=1 83; CHECK-NEXT: vldmia r1!, {s0} 84; CHECK-NEXT: vldmia r2!, {s2} 85; CHECK-NEXT: vmul.f32 s0, s2, s0 86; CHECK-NEXT: vstmia r0!, {s0} 87; CHECK-NEXT: le lr, .LBB0_10 88; CHECK-NEXT: .LBB0_11: @ %for.cond.cleanup 89; CHECK-NEXT: pop {r4, r5, r6, r7, pc} 90entry: 91 %cmp8 = icmp eq i32 %N, 0 92 br i1 %cmp8, label %for.cond.cleanup, label %vector.memcheck 93 94vector.memcheck: ; preds = %entry 95 %scevgep = getelementptr float, ptr %a, i32 %N 96 %scevgep13 = getelementptr float, ptr %b, i32 %N 97 %scevgep16 = getelementptr float, ptr %c, i32 %N 98 %bound0 = icmp ugt ptr %scevgep13, %a 99 %bound1 = icmp ugt ptr %scevgep, %b 100 %found.conflict = and i1 %bound0, %bound1 101 %bound018 = icmp ugt ptr %scevgep16, %a 102 %bound119 = icmp ugt ptr %scevgep, %c 103 %found.conflict20 = and i1 %bound018, %bound119 104 %conflict.rdx = or i1 %found.conflict, %found.conflict20 105 br i1 %conflict.rdx, label %for.body.preheader, label %vector.ph 106 107for.body.preheader: ; preds = %vector.memcheck 108 %i = add i32 %N, -1 109 %xtraiter = and i32 %N, 3 110 %i1 = icmp ult i32 %i, 3 111 br i1 %i1, label %for.cond.cleanup.loopexit.unr-lcssa, label %for.body.preheader.new 112 113for.body.preheader.new: ; preds = %for.body.preheader 114 %unroll_iter = sub i32 %N, %xtraiter 115 br label %for.body 116 117vector.ph: ; preds = %vector.memcheck 118 %n.rnd.up = add i32 %N, 3 119 %n.vec = and i32 %n.rnd.up, -4 120 br label %vector.body 121 122vector.body: ; preds = %vector.body, %vector.ph 123 %index = phi i32 [ 0, %vector.ph ], [ %index.next, %vector.body ] 124 %i2 = getelementptr inbounds float, ptr %b, i32 %index 125 %i3 = call <4 x i1> @llvm.get.active.lane.mask.v4i1.i32(i32 %index, i32 %N) 126 %wide.masked.load = call <4 x float> @llvm.masked.load.v4f32.p0(ptr %i2, i32 4, <4 x i1> %i3, <4 x float> undef) 127 %i5 = getelementptr inbounds float, ptr %c, i32 %index 128 %wide.masked.load23 = call <4 x float> @llvm.masked.load.v4f32.p0(ptr %i5, i32 4, <4 x i1> %i3, <4 x float> undef) 129 %i7 = fmul fast <4 x float> %wide.masked.load23, %wide.masked.load 130 %i8 = getelementptr inbounds float, ptr %a, i32 %index 131 call void @llvm.masked.store.v4f32.p0(<4 x float> %i7, ptr %i8, i32 4, <4 x i1> %i3) 132 %index.next = add i32 %index, 4 133 %i10 = icmp eq i32 %index.next, %n.vec 134 br i1 %i10, label %for.cond.cleanup, label %vector.body 135 136for.cond.cleanup.loopexit.unr-lcssa: ; preds = %for.body, %for.body.preheader 137 %i.09.unr = phi i32 [ 0, %for.body.preheader ], [ %inc.3, %for.body ] 138 %lcmp.mod = icmp eq i32 %xtraiter, 0 139 br i1 %lcmp.mod, label %for.cond.cleanup, label %for.body.epil 140 141for.body.epil: ; preds = %for.body.epil, %for.cond.cleanup.loopexit.unr-lcssa 142 %i.09.epil = phi i32 [ %inc.epil, %for.body.epil ], [ %i.09.unr, %for.cond.cleanup.loopexit.unr-lcssa ] 143 %epil.iter = phi i32 [ %epil.iter.sub, %for.body.epil ], [ %xtraiter, %for.cond.cleanup.loopexit.unr-lcssa ] 144 %arrayidx.epil = getelementptr inbounds float, ptr %b, i32 %i.09.epil 145 %i11 = load float, ptr %arrayidx.epil, align 4 146 %arrayidx1.epil = getelementptr inbounds float, ptr %c, i32 %i.09.epil 147 %i12 = load float, ptr %arrayidx1.epil, align 4 148 %mul.epil = fmul fast float %i12, %i11 149 %arrayidx2.epil = getelementptr inbounds float, ptr %a, i32 %i.09.epil 150 store float %mul.epil, ptr %arrayidx2.epil, align 4 151 %inc.epil = add nuw i32 %i.09.epil, 1 152 %epil.iter.sub = add i32 %epil.iter, -1 153 %epil.iter.cmp = icmp eq i32 %epil.iter.sub, 0 154 br i1 %epil.iter.cmp, label %for.cond.cleanup, label %for.body.epil 155 156for.cond.cleanup: ; preds = %for.body.epil, %for.cond.cleanup.loopexit.unr-lcssa, %vector.body, %entry 157 ret void 158 159for.body: ; preds = %for.body, %for.body.preheader.new 160 %i.09 = phi i32 [ 0, %for.body.preheader.new ], [ %inc.3, %for.body ] 161 %niter = phi i32 [ %unroll_iter, %for.body.preheader.new ], [ %niter.nsub.3, %for.body ] 162 %arrayidx = getelementptr inbounds float, ptr %b, i32 %i.09 163 %i13 = load float, ptr %arrayidx, align 4 164 %arrayidx1 = getelementptr inbounds float, ptr %c, i32 %i.09 165 %i14 = load float, ptr %arrayidx1, align 4 166 %mul = fmul fast float %i14, %i13 167 %arrayidx2 = getelementptr inbounds float, ptr %a, i32 %i.09 168 store float %mul, ptr %arrayidx2, align 4 169 %inc = or disjoint i32 %i.09, 1 170 %arrayidx.1 = getelementptr inbounds float, ptr %b, i32 %inc 171 %i15 = load float, ptr %arrayidx.1, align 4 172 %arrayidx1.1 = getelementptr inbounds float, ptr %c, i32 %inc 173 %i16 = load float, ptr %arrayidx1.1, align 4 174 %mul.1 = fmul fast float %i16, %i15 175 %arrayidx2.1 = getelementptr inbounds float, ptr %a, i32 %inc 176 store float %mul.1, ptr %arrayidx2.1, align 4 177 %inc.1 = or disjoint i32 %i.09, 2 178 %arrayidx.2 = getelementptr inbounds float, ptr %b, i32 %inc.1 179 %i17 = load float, ptr %arrayidx.2, align 4 180 %arrayidx1.2 = getelementptr inbounds float, ptr %c, i32 %inc.1 181 %i18 = load float, ptr %arrayidx1.2, align 4 182 %mul.2 = fmul fast float %i18, %i17 183 %arrayidx2.2 = getelementptr inbounds float, ptr %a, i32 %inc.1 184 store float %mul.2, ptr %arrayidx2.2, align 4 185 %inc.2 = or disjoint i32 %i.09, 3 186 %arrayidx.3 = getelementptr inbounds float, ptr %b, i32 %inc.2 187 %i19 = load float, ptr %arrayidx.3, align 4 188 %arrayidx1.3 = getelementptr inbounds float, ptr %c, i32 %inc.2 189 %i20 = load float, ptr %arrayidx1.3, align 4 190 %mul.3 = fmul fast float %i20, %i19 191 %arrayidx2.3 = getelementptr inbounds float, ptr %a, i32 %inc.2 192 store float %mul.3, ptr %arrayidx2.3, align 4 193 %inc.3 = add nuw i32 %i.09, 4 194 %niter.nsub.3 = add i32 %niter, -4 195 %niter.ncmp.3 = icmp eq i32 %niter.nsub.3, 0 196 br i1 %niter.ncmp.3, label %for.cond.cleanup.loopexit.unr-lcssa, label %for.body 197} 198 199define arm_aapcs_vfpcc float @fast_float_mac(ptr nocapture readonly %b, ptr nocapture readonly %c, i32 %N) { 200; CHECK-LABEL: fast_float_mac: 201; CHECK: @ %bb.0: @ %entry 202; CHECK-NEXT: cmp r2, #0 203; CHECK-NEXT: itt eq 204; CHECK-NEXT: vldreq s0, .LCPI1_0 205; CHECK-NEXT: bxeq lr 206; CHECK-NEXT: .LBB1_1: @ %vector.ph 207; CHECK-NEXT: push {r7, lr} 208; CHECK-NEXT: adds r3, r2, #3 209; CHECK-NEXT: mov.w r12, #1 210; CHECK-NEXT: bic r3, r3, #3 211; CHECK-NEXT: vmov.i32 q0, #0x0 212; CHECK-NEXT: subs r3, #4 213; CHECK-NEXT: add.w r3, r12, r3, lsr #2 214; CHECK-NEXT: dls lr, r3 215; CHECK-NEXT: .LBB1_2: @ %vector.body 216; CHECK-NEXT: @ =>This Inner Loop Header: Depth=1 217; CHECK-NEXT: vctp.32 r2 218; CHECK-NEXT: subs r2, #4 219; CHECK-NEXT: vpstt 220; CHECK-NEXT: vldrwt.u32 q2, [r0], #16 221; CHECK-NEXT: vldrwt.u32 q3, [r1], #16 222; CHECK-NEXT: vmov q1, q0 223; CHECK-NEXT: vfma.f32 q0, q3, q2 224; CHECK-NEXT: le lr, .LBB1_2 225; CHECK-NEXT: @ %bb.3: @ %middle.block 226; CHECK-NEXT: vpsel q0, q0, q1 227; CHECK-NEXT: vmov.f32 s4, s2 228; CHECK-NEXT: vmov.f32 s5, s3 229; CHECK-NEXT: vadd.f32 q0, q0, q1 230; CHECK-NEXT: vmov r0, s1 231; CHECK-NEXT: vadd.f32 q0, q0, r0 232; CHECK-NEXT: pop {r7, pc} 233; CHECK-NEXT: .p2align 2 234; CHECK-NEXT: @ %bb.4: 235; CHECK-NEXT: .LCPI1_0: 236; CHECK-NEXT: .long 0x00000000 @ float 0 237entry: 238 %cmp8 = icmp eq i32 %N, 0 239 br i1 %cmp8, label %for.cond.cleanup, label %vector.ph 240 241vector.ph: ; preds = %entry 242 %n.rnd.up = add i32 %N, 3 243 %n.vec = and i32 %n.rnd.up, -4 244 br label %vector.body 245 246vector.body: ; preds = %vector.body, %vector.ph 247 %index = phi i32 [ 0, %vector.ph ], [ %index.next, %vector.body ] 248 %vec.phi = phi <4 x float> [ zeroinitializer, %vector.ph ], [ %i6, %vector.body ] 249 %i = getelementptr inbounds float, ptr %b, i32 %index 250 %i1 = call <4 x i1> @llvm.get.active.lane.mask.v4i1.i32(i32 %index, i32 %N) 251 %wide.masked.load = call <4 x float> @llvm.masked.load.v4f32.p0(ptr %i, i32 4, <4 x i1> %i1, <4 x float> undef) 252 %i3 = getelementptr inbounds float, ptr %c, i32 %index 253 %wide.masked.load13 = call <4 x float> @llvm.masked.load.v4f32.p0(ptr %i3, i32 4, <4 x i1> %i1, <4 x float> undef) 254 %i5 = fmul fast <4 x float> %wide.masked.load13, %wide.masked.load 255 %i6 = fadd fast <4 x float> %i5, %vec.phi 256 %index.next = add i32 %index, 4 257 %i7 = icmp eq i32 %index.next, %n.vec 258 br i1 %i7, label %middle.block, label %vector.body 259 260middle.block: ; preds = %vector.body 261 %i8 = select <4 x i1> %i1, <4 x float> %i6, <4 x float> %vec.phi 262 %rdx.shuf = shufflevector <4 x float> %i8, <4 x float> undef, <4 x i32> <i32 2, i32 3, i32 undef, i32 undef> 263 %bin.rdx = fadd fast <4 x float> %i8, %rdx.shuf 264 %rdx.shuf14 = shufflevector <4 x float> %bin.rdx, <4 x float> undef, <4 x i32> <i32 1, i32 undef, i32 undef, i32 undef> 265 %bin.rdx15 = fadd fast <4 x float> %bin.rdx, %rdx.shuf14 266 %i9 = extractelement <4 x float> %bin.rdx15, i32 0 267 br label %for.cond.cleanup 268 269for.cond.cleanup: ; preds = %middle.block, %entry 270 %a.0.lcssa = phi float [ 0.000000e+00, %entry ], [ %i9, %middle.block ] 271 ret float %a.0.lcssa 272} 273 274define arm_aapcs_vfpcc float @fast_float_half_mac(ptr nocapture readonly %b, ptr nocapture readonly %c, i32 %N) { 275; CHECK-LABEL: fast_float_half_mac: 276; CHECK: @ %bb.0: @ %entry 277; CHECK-NEXT: cmp r2, #0 278; CHECK-NEXT: itt eq 279; CHECK-NEXT: vldreq s0, .LCPI2_0 280; CHECK-NEXT: bxeq lr 281; CHECK-NEXT: .LBB2_1: @ %vector.ph 282; CHECK-NEXT: push {r4, r5, r7, lr} 283; CHECK-NEXT: vpush {d8, d9, d10, d11, d12, d13} 284; CHECK-NEXT: sub sp, #8 285; CHECK-NEXT: adds r3, r2, #3 286; CHECK-NEXT: vmov.i32 q5, #0x0 287; CHECK-NEXT: bic r3, r3, #3 288; CHECK-NEXT: sub.w r12, r3, #4 289; CHECK-NEXT: movs r3, #1 290; CHECK-NEXT: add.w lr, r3, r12, lsr #2 291; CHECK-NEXT: sub.w r12, r2, #1 292; CHECK-NEXT: adr r2, .LCPI2_1 293; CHECK-NEXT: mov lr, lr 294; CHECK-NEXT: vldrw.u32 q0, [r2] 295; CHECK-NEXT: movs r3, #0 296; CHECK-NEXT: vdup.32 q1, r12 297; CHECK-NEXT: vdup.32 q2, r12 298; CHECK-NEXT: b .LBB2_3 299; CHECK-NEXT: .LBB2_2: @ %else24 300; CHECK-NEXT: @ in Loop: Header=BB2_3 Depth=1 301; CHECK-NEXT: vmul.f16 q5, q6, q5 302; CHECK-NEXT: adds r0, #8 303; CHECK-NEXT: vcvtt.f32.f16 s23, s21 304; CHECK-NEXT: vcvtb.f32.f16 s22, s21 305; CHECK-NEXT: vcvtt.f32.f16 s21, s20 306; CHECK-NEXT: vcvtb.f32.f16 s20, s20 307; CHECK-NEXT: adds r1, #8 308; CHECK-NEXT: adds r3, #4 309; CHECK-NEXT: vadd.f32 q5, q3, q5 310; CHECK-NEXT: subs.w lr, lr, #1 311; CHECK-NEXT: bne .LBB2_3 312; CHECK-NEXT: b .LBB2_19 313; CHECK-NEXT: .LBB2_3: @ %vector.body 314; CHECK-NEXT: @ =>This Inner Loop Header: Depth=1 315; CHECK-NEXT: vadd.i32 q4, q0, r3 316; CHECK-NEXT: vmov q3, q5 317; CHECK-NEXT: vcmp.u32 cs, q1, q4 318; CHECK-NEXT: @ implicit-def: $q5 319; CHECK-NEXT: vmrs r4, p0 320; CHECK-NEXT: and r2, r4, #1 321; CHECK-NEXT: rsbs r5, r2, #0 322; CHECK-NEXT: movs r2, #0 323; CHECK-NEXT: bfi r2, r5, #0, #1 324; CHECK-NEXT: ubfx r5, r4, #4, #1 325; CHECK-NEXT: rsbs r5, r5, #0 326; CHECK-NEXT: bfi r2, r5, #1, #1 327; CHECK-NEXT: ubfx r5, r4, #8, #1 328; CHECK-NEXT: ubfx r4, r4, #12, #1 329; CHECK-NEXT: rsbs r5, r5, #0 330; CHECK-NEXT: bfi r2, r5, #2, #1 331; CHECK-NEXT: rsbs r4, r4, #0 332; CHECK-NEXT: bfi r2, r4, #3, #1 333; CHECK-NEXT: lsls r4, r2, #31 334; CHECK-NEXT: bne .LBB2_12 335; CHECK-NEXT: @ %bb.4: @ %else 336; CHECK-NEXT: @ in Loop: Header=BB2_3 Depth=1 337; CHECK-NEXT: lsls r4, r2, #30 338; CHECK-NEXT: bmi .LBB2_13 339; CHECK-NEXT: .LBB2_5: @ %else5 340; CHECK-NEXT: @ in Loop: Header=BB2_3 Depth=1 341; CHECK-NEXT: lsls r4, r2, #29 342; CHECK-NEXT: bmi .LBB2_14 343; CHECK-NEXT: .LBB2_6: @ %else8 344; CHECK-NEXT: @ in Loop: Header=BB2_3 Depth=1 345; CHECK-NEXT: lsls r2, r2, #28 346; CHECK-NEXT: bpl .LBB2_8 347; CHECK-NEXT: .LBB2_7: @ %cond.load10 348; CHECK-NEXT: @ in Loop: Header=BB2_3 Depth=1 349; CHECK-NEXT: vldr.16 s22, [r0, #6] 350; CHECK-NEXT: vins.f16 s21, s22 351; CHECK-NEXT: .LBB2_8: @ %else11 352; CHECK-NEXT: @ in Loop: Header=BB2_3 Depth=1 353; CHECK-NEXT: vcmp.u32 cs, q2, q4 354; CHECK-NEXT: @ implicit-def: $q6 355; CHECK-NEXT: vmrs r4, p0 356; CHECK-NEXT: and r2, r4, #1 357; CHECK-NEXT: rsbs r5, r2, #0 358; CHECK-NEXT: movs r2, #0 359; CHECK-NEXT: bfi r2, r5, #0, #1 360; CHECK-NEXT: ubfx r5, r4, #4, #1 361; CHECK-NEXT: rsbs r5, r5, #0 362; CHECK-NEXT: bfi r2, r5, #1, #1 363; CHECK-NEXT: ubfx r5, r4, #8, #1 364; CHECK-NEXT: ubfx r4, r4, #12, #1 365; CHECK-NEXT: rsbs r5, r5, #0 366; CHECK-NEXT: bfi r2, r5, #2, #1 367; CHECK-NEXT: rsbs r4, r4, #0 368; CHECK-NEXT: bfi r2, r4, #3, #1 369; CHECK-NEXT: lsls r4, r2, #31 370; CHECK-NEXT: bne .LBB2_15 371; CHECK-NEXT: @ %bb.9: @ %else15 372; CHECK-NEXT: @ in Loop: Header=BB2_3 Depth=1 373; CHECK-NEXT: lsls r4, r2, #30 374; CHECK-NEXT: bmi .LBB2_16 375; CHECK-NEXT: .LBB2_10: @ %else18 376; CHECK-NEXT: @ in Loop: Header=BB2_3 Depth=1 377; CHECK-NEXT: lsls r4, r2, #29 378; CHECK-NEXT: bmi .LBB2_17 379; CHECK-NEXT: .LBB2_11: @ %else21 380; CHECK-NEXT: @ in Loop: Header=BB2_3 Depth=1 381; CHECK-NEXT: lsls r2, r2, #28 382; CHECK-NEXT: bpl .LBB2_2 383; CHECK-NEXT: b .LBB2_18 384; CHECK-NEXT: .LBB2_12: @ %cond.load 385; CHECK-NEXT: @ in Loop: Header=BB2_3 Depth=1 386; CHECK-NEXT: vldr.16 s20, [r0] 387; CHECK-NEXT: lsls r4, r2, #30 388; CHECK-NEXT: bpl .LBB2_5 389; CHECK-NEXT: .LBB2_13: @ %cond.load4 390; CHECK-NEXT: @ in Loop: Header=BB2_3 Depth=1 391; CHECK-NEXT: vldr.16 s22, [r0, #2] 392; CHECK-NEXT: vins.f16 s20, s22 393; CHECK-NEXT: lsls r4, r2, #29 394; CHECK-NEXT: bpl .LBB2_6 395; CHECK-NEXT: .LBB2_14: @ %cond.load7 396; CHECK-NEXT: @ in Loop: Header=BB2_3 Depth=1 397; CHECK-NEXT: vldr.16 s21, [r0, #4] 398; CHECK-NEXT: vmovx.f16 s22, s0 399; CHECK-NEXT: vins.f16 s21, s22 400; CHECK-NEXT: lsls r2, r2, #28 401; CHECK-NEXT: bmi .LBB2_7 402; CHECK-NEXT: b .LBB2_8 403; CHECK-NEXT: .LBB2_15: @ %cond.load14 404; CHECK-NEXT: @ in Loop: Header=BB2_3 Depth=1 405; CHECK-NEXT: vldr.16 s24, [r1] 406; CHECK-NEXT: lsls r4, r2, #30 407; CHECK-NEXT: bpl .LBB2_10 408; CHECK-NEXT: .LBB2_16: @ %cond.load17 409; CHECK-NEXT: @ in Loop: Header=BB2_3 Depth=1 410; CHECK-NEXT: vldr.16 s26, [r1, #2] 411; CHECK-NEXT: vins.f16 s24, s26 412; CHECK-NEXT: lsls r4, r2, #29 413; CHECK-NEXT: bpl .LBB2_11 414; CHECK-NEXT: .LBB2_17: @ %cond.load20 415; CHECK-NEXT: @ in Loop: Header=BB2_3 Depth=1 416; CHECK-NEXT: vldr.16 s25, [r1, #4] 417; CHECK-NEXT: vmovx.f16 s26, s0 418; CHECK-NEXT: vins.f16 s25, s26 419; CHECK-NEXT: lsls r2, r2, #28 420; CHECK-NEXT: bpl.w .LBB2_2 421; CHECK-NEXT: .LBB2_18: @ %cond.load23 422; CHECK-NEXT: @ in Loop: Header=BB2_3 Depth=1 423; CHECK-NEXT: vldr.16 s26, [r1, #6] 424; CHECK-NEXT: vins.f16 s25, s26 425; CHECK-NEXT: b .LBB2_2 426; CHECK-NEXT: .LBB2_19: @ %middle.block 427; CHECK-NEXT: vdup.32 q0, r12 428; CHECK-NEXT: vcmp.u32 cs, q0, q4 429; CHECK-NEXT: vpsel q0, q5, q3 430; CHECK-NEXT: vmov.f32 s4, s2 431; CHECK-NEXT: vmov.f32 s5, s3 432; CHECK-NEXT: vadd.f32 q0, q0, q1 433; CHECK-NEXT: vmov r0, s1 434; CHECK-NEXT: vadd.f32 q0, q0, r0 435; CHECK-NEXT: add sp, #8 436; CHECK-NEXT: vpop {d8, d9, d10, d11, d12, d13} 437; CHECK-NEXT: pop {r4, r5, r7, pc} 438; CHECK-NEXT: .p2align 4 439; CHECK-NEXT: @ %bb.20: 440; CHECK-NEXT: .LCPI2_1: 441; CHECK-NEXT: .long 0 @ 0x0 442; CHECK-NEXT: .long 1 @ 0x1 443; CHECK-NEXT: .long 2 @ 0x2 444; CHECK-NEXT: .long 3 @ 0x3 445; CHECK-NEXT: .LCPI2_0: 446; CHECK-NEXT: .long 0x00000000 @ float 0 447entry: 448 %cmp8 = icmp eq i32 %N, 0 449 br i1 %cmp8, label %for.cond.cleanup, label %vector.ph 450 451vector.ph: ; preds = %entry 452 %n.rnd.up = add i32 %N, 3 453 %n.vec = and i32 %n.rnd.up, -4 454 %trip.count.minus.1 = add i32 %N, -1 455 %broadcast.splatinsert11 = insertelement <4 x i32> undef, i32 %trip.count.minus.1, i32 0 456 %broadcast.splat12 = shufflevector <4 x i32> %broadcast.splatinsert11, <4 x i32> undef, <4 x i32> zeroinitializer 457 br label %vector.body 458 459vector.body: ; preds = %vector.body, %vector.ph 460 %index = phi i32 [ 0, %vector.ph ], [ %index.next, %vector.body ] 461 %vec.phi = phi <4 x float> [ zeroinitializer, %vector.ph ], [ %i7, %vector.body ] 462 %broadcast.splatinsert = insertelement <4 x i32> undef, i32 %index, i32 0 463 %broadcast.splat = shufflevector <4 x i32> %broadcast.splatinsert, <4 x i32> undef, <4 x i32> zeroinitializer 464 %induction = add <4 x i32> %broadcast.splat, <i32 0, i32 1, i32 2, i32 3> 465 %i = getelementptr inbounds half, ptr %b, i32 %index 466 %i1 = icmp ule <4 x i32> %induction, %broadcast.splat12 467 %wide.masked.load = call <4 x half> @llvm.masked.load.v4f16.p0(ptr %i, i32 2, <4 x i1> %i1, <4 x half> undef) 468 %i3 = getelementptr inbounds half, ptr %c, i32 %index 469 %wide.masked.load13 = call <4 x half> @llvm.masked.load.v4f16.p0(ptr %i3, i32 2, <4 x i1> %i1, <4 x half> undef) 470 %i5 = fmul fast <4 x half> %wide.masked.load13, %wide.masked.load 471 %i6 = fpext <4 x half> %i5 to <4 x float> 472 %i7 = fadd fast <4 x float> %vec.phi, %i6 473 %index.next = add i32 %index, 4 474 %i8 = icmp eq i32 %index.next, %n.vec 475 br i1 %i8, label %middle.block, label %vector.body 476 477middle.block: ; preds = %vector.body 478 %i9 = select <4 x i1> %i1, <4 x float> %i7, <4 x float> %vec.phi 479 %rdx.shuf = shufflevector <4 x float> %i9, <4 x float> undef, <4 x i32> <i32 2, i32 3, i32 undef, i32 undef> 480 %bin.rdx = fadd fast <4 x float> %i9, %rdx.shuf 481 %rdx.shuf14 = shufflevector <4 x float> %bin.rdx, <4 x float> undef, <4 x i32> <i32 1, i32 undef, i32 undef, i32 undef> 482 %bin.rdx15 = fadd fast <4 x float> %bin.rdx, %rdx.shuf14 483 %i10 = extractelement <4 x float> %bin.rdx15, i32 0 484 br label %for.cond.cleanup 485 486for.cond.cleanup: ; preds = %middle.block, %entry 487 %a.0.lcssa = phi float [ 0.000000e+00, %entry ], [ %i10, %middle.block ] 488 ret float %a.0.lcssa 489} 490 491; Function Attrs: argmemonly nounwind readonly willreturn 492declare <4 x float> @llvm.masked.load.v4f32.p0(ptr, i32 immarg, <4 x i1>, <4 x float>) 493 494; Function Attrs: argmemonly nounwind willreturn 495declare void @llvm.masked.store.v4f32.p0(<4 x float>, ptr, i32 immarg, <4 x i1>) 496 497; Function Attrs: argmemonly nounwind readonly willreturn 498declare <4 x half> @llvm.masked.load.v4f16.p0(ptr, i32 immarg, <4 x i1>, <4 x half>) 499 500declare <4 x i1> @llvm.get.active.lane.mask.v4i1.i32(i32, i32) 501