1; RUN: llc -mtriple=hexagon -mattr=+hvxv68,+hvx-length128b < %s | FileCheck %s 2 3; Check that ordering objects on the stack from the largest to the smallest has 4; decreased the space allocated on the stack by 512 Bytes. 5 6; CHECK: allocframe(r29,#2432):raw 7 8define void @test(ptr nocapture readonly %arg, ptr nocapture writeonly %arg1, i32 %arg2) local_unnamed_addr { 9bb: 10 %shl = shl i32 %arg2, 5 11 br label %bb3 12 13bb3: 14 %phi = phi i32 [ 0, %bb ], [ %add13, %bb3 ] 15 %add = add i32 %phi, %shl 16 %sext = sext i32 %add to i64 17 %getelementptr = getelementptr float, ptr %arg, i64 %sext 18 %load = load <32 x float>, ptr %getelementptr, align 4 19 %fmul = fmul <32 x float> %load, <float 5.000000e-01, float 5.000000e-01, float 5.000000e-01, float 5.000000e-01, float 5.000000e-01, float 5.000000e-01, float 5.000000e-01, float 5.000000e-01, float 5.000000e-01, float 5.000000e-01, float 5.000000e-01, float 5.000000e-01, float 5.000000e-01, float 5.000000e-01, float 5.000000e-01, float 5.000000e-01, float 5.000000e-01, float 5.000000e-01, float 5.000000e-01, float 5.000000e-01, float 5.000000e-01, float 5.000000e-01, float 5.000000e-01, float 5.000000e-01, float 5.000000e-01, float 5.000000e-01, float 5.000000e-01, float 5.000000e-01, float 5.000000e-01, float 5.000000e-01, float 5.000000e-01, float 5.000000e-01> 20 %fmul4 = fmul <32 x float> %load, <float 0x3FE9884620000000, float 0x3FE9884620000000, float 0x3FE9884620000000, float 0x3FE9884620000000, float 0x3FE9884620000000, float 0x3FE9884620000000, float 0x3FE9884620000000, float 0x3FE9884620000000, float 0x3FE9884620000000, float 0x3FE9884620000000, float 0x3FE9884620000000, float 0x3FE9884620000000, float 0x3FE9884620000000, float 0x3FE9884620000000, float 0x3FE9884620000000, float 0x3FE9884620000000, float 0x3FE9884620000000, float 0x3FE9884620000000, float 0x3FE9884620000000, float 0x3FE9884620000000, float 0x3FE9884620000000, float 0x3FE9884620000000, float 0x3FE9884620000000, float 0x3FE9884620000000, float 0x3FE9884620000000, float 0x3FE9884620000000, float 0x3FE9884620000000, float 0x3FE9884620000000, float 0x3FE9884620000000, float 0x3FE9884620000000, float 0x3FE9884620000000, float 0x3FE9884620000000> 21 %fmul5 = fmul <32 x float> %load, <float 0x3FA2444180000000, float 0x3FA2444180000000, float 0x3FA2444180000000, float 0x3FA2444180000000, float 0x3FA2444180000000, float 0x3FA2444180000000, float 0x3FA2444180000000, float 0x3FA2444180000000, float 0x3FA2444180000000, float 0x3FA2444180000000, float 0x3FA2444180000000, float 0x3FA2444180000000, float 0x3FA2444180000000, float 0x3FA2444180000000, float 0x3FA2444180000000, float 0x3FA2444180000000, float 0x3FA2444180000000, float 0x3FA2444180000000, float 0x3FA2444180000000, float 0x3FA2444180000000, float 0x3FA2444180000000, float 0x3FA2444180000000, float 0x3FA2444180000000, float 0x3FA2444180000000, float 0x3FA2444180000000, float 0x3FA2444180000000, float 0x3FA2444180000000, float 0x3FA2444180000000, float 0x3FA2444180000000, float 0x3FA2444180000000, float 0x3FA2444180000000, float 0x3FA2444180000000> 22 %fmul6 = fmul <32 x float> %load, %fmul5 23 %fmul7 = fmul <32 x float> %load, %fmul6 24 %fadd = fadd <32 x float> %fmul4, %fmul7 25 %fmul8 = fmul <32 x float> %fadd, <float -2.000000e+00, float -2.000000e+00, float -2.000000e+00, float -2.000000e+00, float -2.000000e+00, float -2.000000e+00, float -2.000000e+00, float -2.000000e+00, float -2.000000e+00, float -2.000000e+00, float -2.000000e+00, float -2.000000e+00, float -2.000000e+00, float -2.000000e+00, float -2.000000e+00, float -2.000000e+00, float -2.000000e+00, float -2.000000e+00, float -2.000000e+00, float -2.000000e+00, float -2.000000e+00, float -2.000000e+00, float -2.000000e+00, float -2.000000e+00, float -2.000000e+00, float -2.000000e+00, float -2.000000e+00, float -2.000000e+00, float -2.000000e+00, float -2.000000e+00, float -2.000000e+00, float -2.000000e+00> 26 %call = tail call <32 x float> @llvm.exp.v32f32(<32 x float> %fmul8) 27 %fsub = fsub <32 x float> <float 1.000000e+00, float 1.000000e+00, float 1.000000e+00, float 1.000000e+00, float 1.000000e+00, float 1.000000e+00, float 1.000000e+00, float 1.000000e+00, float 1.000000e+00, float 1.000000e+00, float 1.000000e+00, float 1.000000e+00, float 1.000000e+00, float 1.000000e+00, float 1.000000e+00, float 1.000000e+00, float 1.000000e+00, float 1.000000e+00, float 1.000000e+00, float 1.000000e+00, float 1.000000e+00, float 1.000000e+00, float 1.000000e+00, float 1.000000e+00, float 1.000000e+00, float 1.000000e+00, float 1.000000e+00, float 1.000000e+00, float 1.000000e+00, float 1.000000e+00, float 1.000000e+00, float 1.000000e+00>, %call 28 %fadd9 = fadd <32 x float> %call, <float 1.000000e+00, float 1.000000e+00, float 1.000000e+00, float 1.000000e+00, float 1.000000e+00, float 1.000000e+00, float 1.000000e+00, float 1.000000e+00, float 1.000000e+00, float 1.000000e+00, float 1.000000e+00, float 1.000000e+00, float 1.000000e+00, float 1.000000e+00, float 1.000000e+00, float 1.000000e+00, float 1.000000e+00, float 1.000000e+00, float 1.000000e+00, float 1.000000e+00, float 1.000000e+00, float 1.000000e+00, float 1.000000e+00, float 1.000000e+00, float 1.000000e+00, float 1.000000e+00, float 1.000000e+00, float 1.000000e+00, float 1.000000e+00, float 1.000000e+00, float 1.000000e+00, float 1.000000e+00> 29 %fdiv = fdiv <32 x float> %fsub, %fadd9 30 %fadd10 = fadd <32 x float> %fdiv, <float 1.000000e+00, float 1.000000e+00, float 1.000000e+00, float 1.000000e+00, float 1.000000e+00, float 1.000000e+00, float 1.000000e+00, float 1.000000e+00, float 1.000000e+00, float 1.000000e+00, float 1.000000e+00, float 1.000000e+00, float 1.000000e+00, float 1.000000e+00, float 1.000000e+00, float 1.000000e+00, float 1.000000e+00, float 1.000000e+00, float 1.000000e+00, float 1.000000e+00, float 1.000000e+00, float 1.000000e+00, float 1.000000e+00, float 1.000000e+00, float 1.000000e+00, float 1.000000e+00, float 1.000000e+00, float 1.000000e+00, float 1.000000e+00, float 1.000000e+00, float 1.000000e+00, float 1.000000e+00> 31 %fmul11 = fmul <32 x float> %fmul, %fadd10 32 %getelementptr12 = getelementptr float, ptr %arg1, i64 %sext 33 store <32 x float> %fmul11, ptr %getelementptr12, align 128 34 %add13 = add nuw nsw i32 %phi, 128 35 %icmp = icmp ult i32 %phi, 8064 36 br i1 %icmp, label %bb3, label %bb14 37 38bb14: 39 ret void 40} 41 42declare <32 x float> @llvm.exp.v32f32(<32 x float>) 43