1; RUN: llc %s --filetype=asm -o - | FileCheck %s 2target triple = "dxil-unknown-shadermodel6.7-library" 3 4define float @negateF(float %0) #0 { 5; CHECK: %2 = fsub float -0.000000e+00, %0 6 %2 = fneg float %0 7 ret float %2 8} 9 10define double @negateD(double %0) #0 { 11; CHECK: %2 = fsub double -0.000000e+00, %0 12 %2 = fneg double %0 13 ret double %2 14} 15 16attributes #0 = { convergent norecurse nounwind "hlsl.export"}