1*a5f501e3SFinn Plummer; RUN: opt -S -scalarizer -dxil-op-lower -mtriple=dxil-pc-shadermodel6.3-library %s | FileCheck %s 2*a5f501e3SFinn Plummer 3*a5f501e3SFinn Plummer; Test that for scalar and vector inputs, asdouble maps down to the makeDouble 4*a5f501e3SFinn Plummer; DirectX op 5*a5f501e3SFinn Plummer 6*a5f501e3SFinn Plummerdefine noundef double @asdouble_scalar(i32 noundef %low, i32 noundef %high) { 7*a5f501e3SFinn Plummer; CHECK: call double @dx.op.makeDouble(i32 101, i32 %low, i32 %high) 8*a5f501e3SFinn Plummer %ret = call double @llvm.dx.asdouble.i32(i32 %low, i32 %high) 9*a5f501e3SFinn Plummer ret double %ret 10*a5f501e3SFinn Plummer} 11*a5f501e3SFinn Plummer 12*a5f501e3SFinn Plummerdeclare double @llvm.dx.asdouble.i32(i32, i32) 13*a5f501e3SFinn Plummer 14*a5f501e3SFinn Plummerdefine noundef <3 x double> @asdouble_vec(<3 x i32> noundef %low, <3 x i32> noundef %high) { 15*a5f501e3SFinn Plummer; CHECK: call double @dx.op.makeDouble(i32 101, i32 %low.i0, i32 %high.i0) 16*a5f501e3SFinn Plummer; CHECK: call double @dx.op.makeDouble(i32 101, i32 %low.i1, i32 %high.i1) 17*a5f501e3SFinn Plummer; CHECK: call double @dx.op.makeDouble(i32 101, i32 %low.i2, i32 %high.i2) 18*a5f501e3SFinn Plummer %ret = call <3 x double> @llvm.dx.asdouble.v3i32(<3 x i32> %low, <3 x i32> %high) 19*a5f501e3SFinn Plummer ret <3 x double> %ret 20*a5f501e3SFinn Plummer} 21*a5f501e3SFinn Plummer 22*a5f501e3SFinn Plummerdeclare <3 x double> @llvm.dx.asdouble.v3i32(<3 x i32>, <3 x i32>) 23