1; RUN: opt -S -dxil-translate-metadata %s | FileCheck %s 2target triple = "dxil-pc-shadermodel6.6-geometry" 3 4; CHECK: !dx.shaderModel = !{![[SM:[0-9]+]]} 5; CHECK: ![[SM]] = !{!"gs", i32 6, i32 6} 6 7define void @entry() #0 { 8entry: 9 ret void 10} 11 12attributes #0 = { noinline nounwind "hlsl.shader"="geometry" } 13