xref: /llvm-project/llvm/test/CodeGen/DirectX/Metadata/resource-symbols.ll (revision aa07f922103ebe8e78c8da4c754b43af3c129f3e)
1; RUN: opt -S -passes=dxil-translate-metadata %s | FileCheck %s
2
3target triple = "dxil-pc-shadermodel6.6-compute"
4
5%struct.S = type { <4 x float>, <4 x i32> }
6
7define void @test() {
8  ; Buffer<float4>
9  %float4 = call target("dx.TypedBuffer", <4 x float>, 0, 0, 0)
10      @llvm.dx.resource.handlefrombinding(i32 0, i32 0, i32 1, i32 0, i1 false)
11  ; CHECK: %TypedBuffer = type { <4 x float> }
12
13  ; Buffer<int>
14  %int = call target("dx.TypedBuffer", i32, 0, 0, 1)
15      @llvm.dx.resource.handlefrombinding(i32 0, i32 1, i32 1, i32 0, i1 false)
16  ; CHECK: %TypedBuffer.0 = type { i32 }
17
18  ; Buffer<uint3>
19  %uint3 = call target("dx.TypedBuffer", <3 x i32>, 0, 0, 0)
20      @llvm.dx.resource.handlefrombinding(i32 0, i32 2, i32 1, i32 0, i1 false)
21  ; CHECK: %TypedBuffer.1 = type { <3 x i32> }
22
23  ; StructuredBuffer<S>
24  %struct0 = call target("dx.RawBuffer", %struct.S, 0, 0)
25      @llvm.dx.resource.handlefrombinding(i32 0, i32 10, i32 1, i32 0, i1 true)
26  ; CHECK: %StructuredBuffer = type { %struct.S }
27
28  ; ByteAddressBuffer
29  %byteaddr = call target("dx.RawBuffer", i8, 0, 0)
30      @llvm.dx.resource.handlefrombinding(i32 0, i32 20, i32 1, i32 0, i1 false)
31  ; CHECK: %ByteAddressBuffer = type { i32 }
32
33  ret void
34}
35
36; CHECK:      @[[T0:.*]] = external constant %TypedBuffer
37; CHECK-NEXT: @[[T1:.*]] = external constant %TypedBuffer.0
38; CHECK-NEXT: @[[T2:.*]] = external constant %TypedBuffer.1
39; CHECK-NEXT: @[[S0:.*]] = external constant %StructuredBuffer
40; CHECK-NEXT: @[[B0:.*]] = external constant %ByteAddressBuffer
41
42; CHECK: !{i32 0, ptr @[[T0]], !""
43; CHECK: !{i32 1, ptr @[[T1]], !""
44; CHECK: !{i32 2, ptr @[[T2]], !""
45; CHECK: !{i32 3, ptr @[[S0]], !""
46; CHECK: !{i32 4, ptr @[[B0]], !""
47
48attributes #0 = { nocallback nofree nosync nounwind willreturn memory(none) }
49