1; RUN: opt -S -dxil-op-lower %s | FileCheck %s 2; Before SM6.2 ByteAddressBuffer and StructuredBuffer lower to bufferLoad. 3 4target triple = "dxil-pc-shadermodel6.1-compute" 5 6; CHECK-LABEL: define void @loadf32_struct 7define void @loadf32_struct(i32 %index) { 8 %buffer = call target("dx.RawBuffer", float, 0, 0, 0) 9 @llvm.dx.resource.handlefrombinding.tdx.RawBuffer_f32_0_0_0( 10 i32 0, i32 0, i32 1, i32 0, i1 false) 11 12 ; CHECK: [[DATA:%.*]] = call %dx.types.ResRet.f32 @dx.op.bufferLoad.f32(i32 68, %dx.types.Handle %{{.*}}, i32 %index, i32 0) 13 %load = call {float, i1} 14 @llvm.dx.resource.load.rawbuffer.f32.tdx.RawBuffer_f32_0_0_0t( 15 target("dx.RawBuffer", float, 0, 0, 0) %buffer, 16 i32 %index, 17 i32 0) 18 19 ret void 20} 21 22; CHECK-LABEL: define void @loadv4f32_byte 23define void @loadv4f32_byte(i32 %offset) { 24 %buffer = call target("dx.RawBuffer", i8, 0, 0, 0) 25 @llvm.dx.resource.handlefrombinding.tdx.RawBuffer_i8_0_0_0( 26 i32 0, i32 0, i32 1, i32 0, i1 false) 27 28 ; CHECK: [[DATA:%.*]] = call %dx.types.ResRet.f32 @dx.op.bufferLoad.f32(i32 68, %dx.types.Handle %{{.*}}, i32 %offset, i32 0) 29 %load = call {<4 x float>, i1} 30 @llvm.dx.resource.load.rawbuffer.f32.tdx.RawBuffer_i8_0_0_0t( 31 target("dx.RawBuffer", i8, 0, 0, 0) %buffer, 32 i32 %offset, 33 i32 0) 34 35 ret void 36} 37 38; CHECK-LABEL: define void @loadnested 39define void @loadnested(i32 %index) { 40 %buffer = call 41 target("dx.RawBuffer", {i32, {<4 x float>, <3 x half>}}, 0, 0, 0) 42 @llvm.dx.resource.handlefrombinding(i32 0, i32 0, i32 1, i32 0, i1 false) 43 44 ; CHECK: [[DATAI32:%.*]] = call %dx.types.ResRet.i32 @dx.op.bufferLoad.i32(i32 68, %dx.types.Handle %{{.*}}, i32 %index, i32 0) 45 %loadi32 = call {i32, i1} @llvm.dx.resource.load.rawbuffer.i32( 46 target("dx.RawBuffer", {i32, {<4 x float>, <3 x half>}}, 0, 0, 0) %buffer, 47 i32 %index, i32 0) 48 49 ; CHECK: [[DATAF32:%.*]] = call %dx.types.ResRet.f32 @dx.op.bufferLoad.f32(i32 68, %dx.types.Handle %{{.*}}, i32 %index, i32 4) 50 %loadf32 = call {<4 x float>, i1} @llvm.dx.resource.load.rawbuffer.v4f32( 51 target("dx.RawBuffer", {i32, {<4 x float>, <3 x half>}}, 0, 0, 0) %buffer, 52 i32 %index, i32 4) 53 54 ; CHECK: [[DATAF16:%.*]] = call %dx.types.ResRet.f16 @dx.op.bufferLoad.f16(i32 68, %dx.types.Handle %{{.*}}, i32 %index, i32 20) 55 %loadf16 = call {<3 x half>, i1} @llvm.dx.resource.load.rawbuffer.v3f16( 56 target("dx.RawBuffer", {i32, {<4 x float>, <3 x half>}}, 0, 0, 0) %buffer, 57 i32 %index, i32 20) 58 59 ret void 60} 61