xref: /llvm-project/llvm/test/CodeGen/DirectX/BufferLoad-sm61.ll (revision cba9bd5cb07717daabcddd9850957b3a1cfe3e47)
1; RUN: opt -S -dxil-op-lower %s | FileCheck %s
2; Before SM6.2 ByteAddressBuffer and StructuredBuffer lower to bufferLoad.
3
4target triple = "dxil-pc-shadermodel6.1-compute"
5
6; CHECK-LABEL: define void @loadf32_struct
7define void @loadf32_struct(i32 %index) {
8  %buffer = call target("dx.RawBuffer", float, 0, 0, 0)
9      @llvm.dx.resource.handlefrombinding.tdx.RawBuffer_f32_0_0_0(
10          i32 0, i32 0, i32 1, i32 0, i1 false)
11
12  ; CHECK: [[DATA:%.*]] = call %dx.types.ResRet.f32 @dx.op.bufferLoad.f32(i32 68, %dx.types.Handle %{{.*}}, i32 %index, i32 0)
13  %load = call {float, i1}
14      @llvm.dx.resource.load.rawbuffer.f32.tdx.RawBuffer_f32_0_0_0t(
15          target("dx.RawBuffer", float, 0, 0, 0) %buffer,
16          i32 %index,
17          i32 0)
18
19  ret void
20}
21
22; CHECK-LABEL: define void @loadv4f32_byte
23define void @loadv4f32_byte(i32 %offset) {
24  %buffer = call target("dx.RawBuffer", i8, 0, 0, 0)
25      @llvm.dx.resource.handlefrombinding.tdx.RawBuffer_i8_0_0_0(
26          i32 0, i32 0, i32 1, i32 0, i1 false)
27
28  ; CHECK: [[DATA:%.*]] = call %dx.types.ResRet.f32 @dx.op.bufferLoad.f32(i32 68, %dx.types.Handle %{{.*}}, i32 %offset, i32 0)
29  %load = call {<4 x float>, i1}
30      @llvm.dx.resource.load.rawbuffer.f32.tdx.RawBuffer_i8_0_0_0t(
31          target("dx.RawBuffer", i8, 0, 0, 0) %buffer,
32          i32 %offset,
33          i32 0)
34
35  ret void
36}
37
38; CHECK-LABEL: define void @loadnested
39define void @loadnested(i32 %index) {
40  %buffer = call
41      target("dx.RawBuffer", {i32, {<4 x float>, <3 x half>}}, 0, 0, 0)
42      @llvm.dx.resource.handlefrombinding(i32 0, i32 0, i32 1, i32 0, i1 false)
43
44  ; CHECK: [[DATAI32:%.*]] = call %dx.types.ResRet.i32 @dx.op.bufferLoad.i32(i32 68, %dx.types.Handle %{{.*}}, i32 %index, i32 0)
45  %loadi32 = call {i32, i1} @llvm.dx.resource.load.rawbuffer.i32(
46      target("dx.RawBuffer", {i32, {<4 x float>, <3 x half>}}, 0, 0, 0) %buffer,
47      i32 %index, i32 0)
48
49  ; CHECK: [[DATAF32:%.*]] = call %dx.types.ResRet.f32 @dx.op.bufferLoad.f32(i32 68, %dx.types.Handle %{{.*}}, i32 %index, i32 4)
50  %loadf32 = call {<4 x float>, i1} @llvm.dx.resource.load.rawbuffer.v4f32(
51      target("dx.RawBuffer", {i32, {<4 x float>, <3 x half>}}, 0, 0, 0) %buffer,
52      i32 %index, i32 4)
53
54  ; CHECK: [[DATAF16:%.*]] = call %dx.types.ResRet.f16 @dx.op.bufferLoad.f16(i32 68, %dx.types.Handle %{{.*}}, i32 %index, i32 20)
55  %loadf16 = call {<3 x half>, i1} @llvm.dx.resource.load.rawbuffer.v3f16(
56      target("dx.RawBuffer", {i32, {<4 x float>, <3 x half>}}, 0, 0, 0) %buffer,
57      i32 %index, i32 20)
58
59  ret void
60}
61