xref: /llvm-project/llvm/test/CodeGen/CSKY/frameaddr-returnaddr.ll (revision 423ac3d9ee82ff48da91b35ec80497089bc55b9e)
1; NOTE: Assertions have been autogenerated by utils/update_llc_test_checks.py
2; RUN: llc -mtriple=csky -verify-machineinstrs -csky-no-aliases -mattr=+2e3 < %s \
3; RUN:   | FileCheck %s
4
5declare void @notdead(ptr)
6declare ptr @llvm.frameaddress(i32)
7declare ptr @llvm.returnaddress(i32)
8
9define ptr @test_frameaddress_0() nounwind {
10; CHECK-LABEL: test_frameaddress_0:
11; CHECK:       # %bb.0:
12; CHECK-NEXT:    subi16 sp, sp, 4
13; CHECK-NEXT:    st32.w l4, (sp, 0) # 4-byte Folded Spill
14; CHECK-NEXT:    mov16 l4, sp
15; CHECK-NEXT:    mov16 a0, l4
16; CHECK-NEXT:    mov16 sp, l4
17; CHECK-NEXT:    ld32.w l4, (sp, 0) # 4-byte Folded Reload
18; CHECK-NEXT:    addi16 sp, sp, 4
19; CHECK-NEXT:    rts16
20  %1 = call ptr @llvm.frameaddress(i32 0)
21  ret ptr %1
22}
23
24define ptr @test_frameaddress_2() nounwind {
25; CHECK-LABEL: test_frameaddress_2:
26; CHECK:       # %bb.0:
27; CHECK-NEXT:    subi16 sp, sp, 4
28; CHECK-NEXT:    st32.w l4, (sp, 0) # 4-byte Folded Spill
29; CHECK-NEXT:    mov16 l4, sp
30; CHECK-NEXT:    ld32.w a0, (l4, 0)
31; CHECK-NEXT:    ld16.w a0, (a0, 0)
32; CHECK-NEXT:    mov16 sp, l4
33; CHECK-NEXT:    ld32.w l4, (sp, 0) # 4-byte Folded Reload
34; CHECK-NEXT:    addi16 sp, sp, 4
35; CHECK-NEXT:    rts16
36  %1 = call ptr @llvm.frameaddress(i32 2)
37  ret ptr %1
38}
39
40define ptr @test_frameaddress_3_alloca() nounwind {
41; CHECK-LABEL: test_frameaddress_3_alloca:
42; CHECK:       # %bb.0:
43; CHECK-NEXT:    subi16 sp, sp, 8
44; CHECK-NEXT:    st32.w lr, (sp, 4) # 4-byte Folded Spill
45; CHECK-NEXT:    st32.w l4, (sp, 0) # 4-byte Folded Spill
46; CHECK-NEXT:    mov16 l4, sp
47; CHECK-NEXT:    subi16 sp, sp, 100
48; CHECK-NEXT:    movi16 a0, 0
49; CHECK-NEXT:    addu16 a0, sp
50; CHECK-NEXT:    jsri32 [.LCPI2_0]
51; CHECK-NEXT:    ld32.w a0, (l4, 0)
52; CHECK-NEXT:    ld16.w a0, (a0, 0)
53; CHECK-NEXT:    ld16.w a0, (a0, 0)
54; CHECK-NEXT:    mov16 sp, l4
55; CHECK-NEXT:    ld32.w l4, (sp, 0) # 4-byte Folded Reload
56; CHECK-NEXT:    ld32.w lr, (sp, 4) # 4-byte Folded Reload
57; CHECK-NEXT:    addi16 sp, sp, 8
58; CHECK-NEXT:    rts16
59  %1 = alloca [100 x i8]
60  %2 = bitcast ptr %1 to ptr
61  call void @notdead(ptr %2)
62  %3 = call ptr @llvm.frameaddress(i32 3)
63  ret ptr %3
64}
65
66define ptr @test_returnaddress_0() nounwind {
67; CHECK-LABEL: test_returnaddress_0:
68; CHECK:       # %bb.0:
69; CHECK-NEXT:    mov16 a0, lr
70; CHECK-NEXT:    rts16
71  %1 = call ptr @llvm.returnaddress(i32 0)
72  ret ptr %1
73}
74
75define ptr @test_returnaddress_2() nounwind {
76; CHECK-LABEL: test_returnaddress_2:
77; CHECK:       # %bb.0:
78; CHECK-NEXT:    subi16 sp, sp, 4
79; CHECK-NEXT:    st32.w l4, (sp, 0) # 4-byte Folded Spill
80; CHECK-NEXT:    mov16 l4, sp
81; CHECK-NEXT:    ld32.w a0, (l4, 0)
82; CHECK-NEXT:    ld16.w a0, (a0, 0)
83; CHECK-NEXT:    ld16.w a0, (a0, 4)
84; CHECK-NEXT:    mov16 sp, l4
85; CHECK-NEXT:    ld32.w l4, (sp, 0) # 4-byte Folded Reload
86; CHECK-NEXT:    addi16 sp, sp, 4
87; CHECK-NEXT:    rts16
88  %1 = call ptr @llvm.returnaddress(i32 2)
89  ret ptr %1
90}
91