xref: /llvm-project/llvm/test/CodeGen/AMDGPU/llvm.amdgcn.struct.ptr.tbuffer.load.d16.ll (revision 9e9907f1cfa424366fba58d9520f9305b537cec9)
1; NOTE: Assertions have been autogenerated by utils/update_llc_test_checks.py
2; RUN: llc < %s -mtriple=amdgcn -mcpu=tonga -verify-machineinstrs -show-mc-encoding | FileCheck -enable-var-scope -check-prefixes=PREGFX10-UNPACKED %s
3; RUN: llc < %s -mtriple=amdgcn -mcpu=gfx810 -verify-machineinstrs | FileCheck -enable-var-scope -check-prefixes=PREGFX10-PACKED %s
4; RUN: llc < %s -mtriple=amdgcn -mcpu=gfx900 -verify-machineinstrs | FileCheck -enable-var-scope -check-prefixes=PREGFX10-PACKED %s
5; RUN: llc < %s -mtriple=amdgcn -mcpu=gfx1010 -verify-machineinstrs | FileCheck -enable-var-scope -check-prefixes=GFX10-PACKED %s
6; RUN: llc < %s -mtriple=amdgcn -mcpu=gfx1100 -verify-machineinstrs | FileCheck -enable-var-scope -check-prefixes=GFX11-PACKED %s
7
8define amdgpu_ps half @tbuffer_load_d16_x(ptr addrspace(8) inreg %rsrc) {
9; PREGFX10-UNPACKED-LABEL: tbuffer_load_d16_x:
10; PREGFX10-UNPACKED:       ; %bb.0: ; %main_body
11; PREGFX10-UNPACKED-NEXT:    v_mov_b32_e32 v0, 0 ; encoding: [0x80,0x02,0x00,0x7e]
12; PREGFX10-UNPACKED-NEXT:    tbuffer_load_format_d16_x v0, v0, s[0:3], 0 format:[BUF_DATA_FORMAT_10_11_11,BUF_NUM_FORMAT_SNORM] idxen ; encoding: [0x00,0x20,0xb4,0xe8,0x00,0x00,0x00,0x80]
13; PREGFX10-UNPACKED-NEXT:    s_waitcnt vmcnt(0) ; encoding: [0x70,0x0f,0x8c,0xbf]
14; PREGFX10-UNPACKED-NEXT:    ; return to shader part epilog
15;
16; PREGFX10-PACKED-LABEL: tbuffer_load_d16_x:
17; PREGFX10-PACKED:       ; %bb.0: ; %main_body
18; PREGFX10-PACKED-NEXT:    v_mov_b32_e32 v0, 0
19; PREGFX10-PACKED-NEXT:    tbuffer_load_format_d16_x v0, v0, s[0:3], 0 format:[BUF_DATA_FORMAT_10_11_11,BUF_NUM_FORMAT_SNORM] idxen
20; PREGFX10-PACKED-NEXT:    s_waitcnt vmcnt(0)
21; PREGFX10-PACKED-NEXT:    ; return to shader part epilog
22;
23; GFX10-PACKED-LABEL: tbuffer_load_d16_x:
24; GFX10-PACKED:       ; %bb.0: ; %main_body
25; GFX10-PACKED-NEXT:    v_mov_b32_e32 v0, 0
26; GFX10-PACKED-NEXT:    tbuffer_load_format_d16_x v0, v0, s[0:3], 0 format:[BUF_FMT_32_FLOAT] idxen
27; GFX10-PACKED-NEXT:    s_waitcnt vmcnt(0)
28; GFX10-PACKED-NEXT:    ; return to shader part epilog
29;
30; GFX11-PACKED-LABEL: tbuffer_load_d16_x:
31; GFX11-PACKED:       ; %bb.0: ; %main_body
32; GFX11-PACKED-NEXT:    v_mov_b32_e32 v0, 0
33; GFX11-PACKED-NEXT:    tbuffer_load_d16_format_x v0, v0, s[0:3], 0 format:[BUF_FMT_32_FLOAT] idxen
34; GFX11-PACKED-NEXT:    s_waitcnt vmcnt(0)
35; GFX11-PACKED-NEXT:    ; return to shader part epilog
36main_body:
37  %data = call half @llvm.amdgcn.struct.ptr.tbuffer.load.f16(ptr addrspace(8) %rsrc, i32 0, i32 0, i32 0, i32 22, i32 0)
38  ret half %data
39}
40
41define amdgpu_ps half @tbuffer_load_d16_xy(ptr addrspace(8) inreg %rsrc) {
42; PREGFX10-UNPACKED-LABEL: tbuffer_load_d16_xy:
43; PREGFX10-UNPACKED:       ; %bb.0: ; %main_body
44; PREGFX10-UNPACKED-NEXT:    v_mov_b32_e32 v0, 0 ; encoding: [0x80,0x02,0x00,0x7e]
45; PREGFX10-UNPACKED-NEXT:    tbuffer_load_format_d16_xy v[0:1], v0, s[0:3], 0 format:[BUF_DATA_FORMAT_10_11_11,BUF_NUM_FORMAT_SNORM] idxen ; encoding: [0x00,0xa0,0xb4,0xe8,0x00,0x00,0x00,0x80]
46; PREGFX10-UNPACKED-NEXT:    s_waitcnt vmcnt(0) ; encoding: [0x70,0x0f,0x8c,0xbf]
47; PREGFX10-UNPACKED-NEXT:    v_mov_b32_e32 v0, v1 ; encoding: [0x01,0x03,0x00,0x7e]
48; PREGFX10-UNPACKED-NEXT:    ; return to shader part epilog
49;
50; PREGFX10-PACKED-LABEL: tbuffer_load_d16_xy:
51; PREGFX10-PACKED:       ; %bb.0: ; %main_body
52; PREGFX10-PACKED-NEXT:    v_mov_b32_e32 v0, 0
53; PREGFX10-PACKED-NEXT:    tbuffer_load_format_d16_xy v0, v0, s[0:3], 0 format:[BUF_DATA_FORMAT_10_11_11,BUF_NUM_FORMAT_SNORM] idxen
54; PREGFX10-PACKED-NEXT:    s_waitcnt vmcnt(0)
55; PREGFX10-PACKED-NEXT:    v_lshrrev_b32_e32 v0, 16, v0
56; PREGFX10-PACKED-NEXT:    ; return to shader part epilog
57;
58; GFX10-PACKED-LABEL: tbuffer_load_d16_xy:
59; GFX10-PACKED:       ; %bb.0: ; %main_body
60; GFX10-PACKED-NEXT:    v_mov_b32_e32 v0, 0
61; GFX10-PACKED-NEXT:    tbuffer_load_format_d16_xy v0, v0, s[0:3], 0 format:[BUF_FMT_32_FLOAT] idxen
62; GFX10-PACKED-NEXT:    s_waitcnt vmcnt(0)
63; GFX10-PACKED-NEXT:    v_lshrrev_b32_e32 v0, 16, v0
64; GFX10-PACKED-NEXT:    ; return to shader part epilog
65;
66; GFX11-PACKED-LABEL: tbuffer_load_d16_xy:
67; GFX11-PACKED:       ; %bb.0: ; %main_body
68; GFX11-PACKED-NEXT:    v_mov_b32_e32 v0, 0
69; GFX11-PACKED-NEXT:    tbuffer_load_d16_format_xy v0, v0, s[0:3], 0 format:[BUF_FMT_32_FLOAT] idxen
70; GFX11-PACKED-NEXT:    s_waitcnt vmcnt(0)
71; GFX11-PACKED-NEXT:    v_lshrrev_b32_e32 v0, 16, v0
72; GFX11-PACKED-NEXT:    ; return to shader part epilog
73main_body:
74  %data = call <2 x half> @llvm.amdgcn.struct.ptr.tbuffer.load.v2f16(ptr addrspace(8) %rsrc, i32 0, i32 0, i32 0, i32 22, i32 0)
75  %elt = extractelement <2 x half> %data, i32 1
76  ret half %elt
77}
78
79define amdgpu_ps half @tbuffer_load_d16_xyz(ptr addrspace(8) inreg %rsrc) {
80; PREGFX10-UNPACKED-LABEL: tbuffer_load_d16_xyz:
81; PREGFX10-UNPACKED:       ; %bb.0: ; %main_body
82; PREGFX10-UNPACKED-NEXT:    v_mov_b32_e32 v0, 0 ; encoding: [0x80,0x02,0x00,0x7e]
83; PREGFX10-UNPACKED-NEXT:    tbuffer_load_format_d16_xyz v[0:2], v0, s[0:3], 0 format:[BUF_DATA_FORMAT_10_11_11,BUF_NUM_FORMAT_SNORM] idxen ; encoding: [0x00,0x20,0xb5,0xe8,0x00,0x00,0x00,0x80]
84; PREGFX10-UNPACKED-NEXT:    s_waitcnt vmcnt(0) ; encoding: [0x70,0x0f,0x8c,0xbf]
85; PREGFX10-UNPACKED-NEXT:    v_mov_b32_e32 v0, v2 ; encoding: [0x02,0x03,0x00,0x7e]
86; PREGFX10-UNPACKED-NEXT:    ; return to shader part epilog
87;
88; PREGFX10-PACKED-LABEL: tbuffer_load_d16_xyz:
89; PREGFX10-PACKED:       ; %bb.0: ; %main_body
90; PREGFX10-PACKED-NEXT:    v_mov_b32_e32 v0, 0
91; PREGFX10-PACKED-NEXT:    tbuffer_load_format_d16_xyz v[0:1], v0, s[0:3], 0 format:[BUF_DATA_FORMAT_10_11_11,BUF_NUM_FORMAT_SNORM] idxen
92; PREGFX10-PACKED-NEXT:    s_waitcnt vmcnt(0)
93; PREGFX10-PACKED-NEXT:    v_mov_b32_e32 v0, v1
94; PREGFX10-PACKED-NEXT:    ; return to shader part epilog
95;
96; GFX10-PACKED-LABEL: tbuffer_load_d16_xyz:
97; GFX10-PACKED:       ; %bb.0: ; %main_body
98; GFX10-PACKED-NEXT:    v_mov_b32_e32 v0, 0
99; GFX10-PACKED-NEXT:    tbuffer_load_format_d16_xyz v[0:1], v0, s[0:3], 0 format:[BUF_FMT_32_FLOAT] idxen
100; GFX10-PACKED-NEXT:    s_waitcnt vmcnt(0)
101; GFX10-PACKED-NEXT:    v_mov_b32_e32 v0, v1
102; GFX10-PACKED-NEXT:    ; return to shader part epilog
103;
104; GFX11-PACKED-LABEL: tbuffer_load_d16_xyz:
105; GFX11-PACKED:       ; %bb.0: ; %main_body
106; GFX11-PACKED-NEXT:    v_mov_b32_e32 v0, 0
107; GFX11-PACKED-NEXT:    tbuffer_load_d16_format_xyz v[0:1], v0, s[0:3], 0 format:[BUF_FMT_32_FLOAT] idxen
108; GFX11-PACKED-NEXT:    s_waitcnt vmcnt(0)
109; GFX11-PACKED-NEXT:    v_mov_b32_e32 v0, v1
110; GFX11-PACKED-NEXT:    ; return to shader part epilog
111main_body:
112  %data = call <3 x half> @llvm.amdgcn.struct.ptr.tbuffer.load.v3f16(ptr addrspace(8) %rsrc, i32 0, i32 0, i32 0, i32 22, i32 0)
113  %elt = extractelement <3 x half> %data, i32 2
114  ret half %elt
115}
116
117define amdgpu_ps half @tbuffer_load_d16_xyzw(ptr addrspace(8) inreg %rsrc) {
118; PREGFX10-UNPACKED-LABEL: tbuffer_load_d16_xyzw:
119; PREGFX10-UNPACKED:       ; %bb.0: ; %main_body
120; PREGFX10-UNPACKED-NEXT:    v_mov_b32_e32 v0, 0 ; encoding: [0x80,0x02,0x00,0x7e]
121; PREGFX10-UNPACKED-NEXT:    tbuffer_load_format_d16_xyzw v[0:3], v0, s[0:3], 0 format:[BUF_DATA_FORMAT_10_11_11,BUF_NUM_FORMAT_SNORM] idxen ; encoding: [0x00,0xa0,0xb5,0xe8,0x00,0x00,0x00,0x80]
122; PREGFX10-UNPACKED-NEXT:    s_waitcnt vmcnt(0) ; encoding: [0x70,0x0f,0x8c,0xbf]
123; PREGFX10-UNPACKED-NEXT:    v_mov_b32_e32 v0, v3 ; encoding: [0x03,0x03,0x00,0x7e]
124; PREGFX10-UNPACKED-NEXT:    ; return to shader part epilog
125;
126; PREGFX10-PACKED-LABEL: tbuffer_load_d16_xyzw:
127; PREGFX10-PACKED:       ; %bb.0: ; %main_body
128; PREGFX10-PACKED-NEXT:    v_mov_b32_e32 v0, 0
129; PREGFX10-PACKED-NEXT:    tbuffer_load_format_d16_xyzw v[0:1], v0, s[0:3], 0 format:[BUF_DATA_FORMAT_10_11_11,BUF_NUM_FORMAT_SNORM] idxen
130; PREGFX10-PACKED-NEXT:    s_waitcnt vmcnt(0)
131; PREGFX10-PACKED-NEXT:    v_lshrrev_b32_e32 v0, 16, v1
132; PREGFX10-PACKED-NEXT:    ; return to shader part epilog
133;
134; GFX10-PACKED-LABEL: tbuffer_load_d16_xyzw:
135; GFX10-PACKED:       ; %bb.0: ; %main_body
136; GFX10-PACKED-NEXT:    v_mov_b32_e32 v0, 0
137; GFX10-PACKED-NEXT:    tbuffer_load_format_d16_xyzw v[0:1], v0, s[0:3], 0 format:[BUF_FMT_32_FLOAT] idxen
138; GFX10-PACKED-NEXT:    s_waitcnt vmcnt(0)
139; GFX10-PACKED-NEXT:    v_lshrrev_b32_e32 v0, 16, v1
140; GFX10-PACKED-NEXT:    ; return to shader part epilog
141;
142; GFX11-PACKED-LABEL: tbuffer_load_d16_xyzw:
143; GFX11-PACKED:       ; %bb.0: ; %main_body
144; GFX11-PACKED-NEXT:    v_mov_b32_e32 v0, 0
145; GFX11-PACKED-NEXT:    tbuffer_load_d16_format_xyzw v[0:1], v0, s[0:3], 0 format:[BUF_FMT_32_FLOAT] idxen
146; GFX11-PACKED-NEXT:    s_waitcnt vmcnt(0)
147; GFX11-PACKED-NEXT:    v_lshrrev_b32_e32 v0, 16, v1
148; GFX11-PACKED-NEXT:    ; return to shader part epilog
149main_body:
150  %data = call <4 x half> @llvm.amdgcn.struct.ptr.tbuffer.load.v4f16(ptr addrspace(8) %rsrc, i32 0, i32 0, i32 0, i32 22, i32 0)
151  %elt = extractelement <4 x half> %data, i32 3
152  ret half %elt
153}
154
155declare half @llvm.amdgcn.struct.ptr.tbuffer.load.f16(ptr addrspace(8), i32, i32, i32, i32, i32)
156declare <2 x half> @llvm.amdgcn.struct.ptr.tbuffer.load.v2f16(ptr addrspace(8), i32, i32, i32, i32, i32)
157declare <3 x half> @llvm.amdgcn.struct.ptr.tbuffer.load.v3f16(ptr addrspace(8), i32, i32, i32, i32, i32)
158declare <4 x half> @llvm.amdgcn.struct.ptr.tbuffer.load.v4f16(ptr addrspace(8), i32, i32, i32, i32, i32)
159