xref: /llvm-project/llvm/test/CodeGen/AMDGPU/llvm.amdgcn.image.sample.cd.g16.ll (revision 9e9907f1cfa424366fba58d9520f9305b537cec9)
1; NOTE: Assertions have been autogenerated by utils/update_llc_test_checks.py
2; RUN: llc -mtriple=amdgcn -mcpu=gfx1010 -verify-machineinstrs < %s | FileCheck -check-prefix=GFX10 %s
3
4define amdgpu_ps <4 x float> @sample_cd_1d(<8 x i32> inreg %rsrc, <4 x i32> inreg %samp, half %dsdh, half %dsdv, float %s) {
5; GFX10-LABEL: sample_cd_1d:
6; GFX10:       ; %bb.0: ; %main_body
7; GFX10-NEXT:    image_sample_cd_g16 v[0:3], v[0:2], s[0:7], s[8:11] dmask:0xf dim:SQ_RSRC_IMG_1D
8; GFX10-NEXT:    s_waitcnt vmcnt(0)
9; GFX10-NEXT:    ; return to shader part epilog
10main_body:
11  %v = call <4 x float> @llvm.amdgcn.image.sample.cd.1d.v4f32.f16.f32(i32 15, half %dsdh, half %dsdv, float %s, <8 x i32> %rsrc, <4 x i32> %samp, i1 0, i32 0, i32 0)
12  ret <4 x float> %v
13}
14
15define amdgpu_ps <4 x float> @sample_cd_2d(<8 x i32> inreg %rsrc, <4 x i32> inreg %samp, half %dsdh, half %dtdh, half %dsdv, half %dtdv, float %s, float %t) {
16; GFX10-LABEL: sample_cd_2d:
17; GFX10:       ; %bb.0: ; %main_body
18; GFX10-NEXT:    v_perm_b32 v2, v3, v2, 0x5040100
19; GFX10-NEXT:    v_perm_b32 v0, v1, v0, 0x5040100
20; GFX10-NEXT:    image_sample_cd_g16 v[0:3], [v0, v2, v4, v5], s[0:7], s[8:11] dmask:0xf dim:SQ_RSRC_IMG_2D
21; GFX10-NEXT:    s_waitcnt vmcnt(0)
22; GFX10-NEXT:    ; return to shader part epilog
23main_body:
24  %v = call <4 x float> @llvm.amdgcn.image.sample.cd.2d.v4f32.f16.f32(i32 15, half %dsdh, half %dtdh, half %dsdv, half %dtdv, float %s, float %t, <8 x i32> %rsrc, <4 x i32> %samp, i1 0, i32 0, i32 0)
25  ret <4 x float> %v
26}
27
28define amdgpu_ps <4 x float> @sample_c_cd_1d(<8 x i32> inreg %rsrc, <4 x i32> inreg %samp, float %zcompare, half %dsdh, half %dsdv, float %s) {
29; GFX10-LABEL: sample_c_cd_1d:
30; GFX10:       ; %bb.0: ; %main_body
31; GFX10-NEXT:    image_sample_c_cd_g16 v[0:3], v[0:3], s[0:7], s[8:11] dmask:0xf dim:SQ_RSRC_IMG_1D
32; GFX10-NEXT:    s_waitcnt vmcnt(0)
33; GFX10-NEXT:    ; return to shader part epilog
34main_body:
35  %v = call <4 x float> @llvm.amdgcn.image.sample.c.cd.1d.v4f32.f16.f32(i32 15, float %zcompare, half %dsdh, half %dsdv, float %s, <8 x i32> %rsrc, <4 x i32> %samp, i1 0, i32 0, i32 0)
36  ret <4 x float> %v
37}
38
39define amdgpu_ps <4 x float> @sample_c_cd_2d(<8 x i32> inreg %rsrc, <4 x i32> inreg %samp, float %zcompare, half %dsdh, half %dtdh, half %dsdv, half %dtdv, float %s, float %t) {
40; GFX10-LABEL: sample_c_cd_2d:
41; GFX10:       ; %bb.0: ; %main_body
42; GFX10-NEXT:    v_perm_b32 v3, v4, v3, 0x5040100
43; GFX10-NEXT:    v_perm_b32 v1, v2, v1, 0x5040100
44; GFX10-NEXT:    image_sample_c_cd_g16 v[0:3], [v0, v1, v3, v5, v6], s[0:7], s[8:11] dmask:0xf dim:SQ_RSRC_IMG_2D
45; GFX10-NEXT:    s_waitcnt vmcnt(0)
46; GFX10-NEXT:    ; return to shader part epilog
47main_body:
48  %v = call <4 x float> @llvm.amdgcn.image.sample.c.cd.2d.v4f32.f16.f32(i32 15, float %zcompare, half %dsdh, half %dtdh, half %dsdv, half %dtdv, float %s, float %t, <8 x i32> %rsrc, <4 x i32> %samp, i1 0, i32 0, i32 0)
49  ret <4 x float> %v
50}
51
52define amdgpu_ps <4 x float> @sample_cd_cl_1d(<8 x i32> inreg %rsrc, <4 x i32> inreg %samp, half %dsdh, half %dsdv, float %s, float %clamp) {
53; GFX10-LABEL: sample_cd_cl_1d:
54; GFX10:       ; %bb.0: ; %main_body
55; GFX10-NEXT:    image_sample_cd_cl_g16 v[0:3], v[0:3], s[0:7], s[8:11] dmask:0xf dim:SQ_RSRC_IMG_1D
56; GFX10-NEXT:    s_waitcnt vmcnt(0)
57; GFX10-NEXT:    ; return to shader part epilog
58main_body:
59  %v = call <4 x float> @llvm.amdgcn.image.sample.cd.cl.1d.v4f32.f16.f32(i32 15, half %dsdh, half %dsdv, float %s, float %clamp, <8 x i32> %rsrc, <4 x i32> %samp, i1 0, i32 0, i32 0)
60  ret <4 x float> %v
61}
62
63define amdgpu_ps <4 x float> @sample_cd_cl_2d(<8 x i32> inreg %rsrc, <4 x i32> inreg %samp, half %dsdh, half %dtdh, half %dsdv, half %dtdv, float %s, float %t, float %clamp) {
64; GFX10-LABEL: sample_cd_cl_2d:
65; GFX10:       ; %bb.0: ; %main_body
66; GFX10-NEXT:    v_perm_b32 v2, v3, v2, 0x5040100
67; GFX10-NEXT:    v_perm_b32 v0, v1, v0, 0x5040100
68; GFX10-NEXT:    image_sample_cd_cl_g16 v[0:3], [v0, v2, v4, v5, v6], s[0:7], s[8:11] dmask:0xf dim:SQ_RSRC_IMG_2D
69; GFX10-NEXT:    s_waitcnt vmcnt(0)
70; GFX10-NEXT:    ; return to shader part epilog
71main_body:
72  %v = call <4 x float> @llvm.amdgcn.image.sample.cd.cl.2d.v4f32.f16.f32(i32 15, half %dsdh, half %dtdh, half %dsdv, half %dtdv, float %s, float %t, float %clamp, <8 x i32> %rsrc, <4 x i32> %samp, i1 0, i32 0, i32 0)
73  ret <4 x float> %v
74}
75
76define amdgpu_ps <4 x float> @sample_c_cd_cl_1d(<8 x i32> inreg %rsrc, <4 x i32> inreg %samp, float %zcompare, half %dsdh, half %dsdv, float %s, float %clamp) {
77; GFX10-LABEL: sample_c_cd_cl_1d:
78; GFX10:       ; %bb.0: ; %main_body
79; GFX10-NEXT:    image_sample_c_cd_cl_g16 v[0:3], v[0:4], s[0:7], s[8:11] dmask:0xf dim:SQ_RSRC_IMG_1D
80; GFX10-NEXT:    s_waitcnt vmcnt(0)
81; GFX10-NEXT:    ; return to shader part epilog
82main_body:
83  %v = call <4 x float> @llvm.amdgcn.image.sample.c.cd.cl.1d.v4f32.f16.f32(i32 15, float %zcompare, half %dsdh, half %dsdv, float %s, float %clamp, <8 x i32> %rsrc, <4 x i32> %samp, i1 0, i32 0, i32 0)
84  ret <4 x float> %v
85}
86
87define amdgpu_ps <4 x float> @sample_c_cd_cl_2d(<8 x i32> inreg %rsrc, <4 x i32> inreg %samp, float %zcompare, half %dsdh, half %dtdh, half %dsdv, half %dtdv, float %s, float %t, float %clamp) {
88; GFX10-LABEL: sample_c_cd_cl_2d:
89; GFX10:       ; %bb.0: ; %main_body
90; GFX10-NEXT:    v_mov_b32_e32 v8, v2
91; GFX10-NEXT:    v_mov_b32_e32 v2, v0
92; GFX10-NEXT:    v_perm_b32 v4, v4, v3, 0x5040100
93; GFX10-NEXT:    v_perm_b32 v3, v8, v1, 0x5040100
94; GFX10-NEXT:    image_sample_c_cd_cl_g16 v[0:3], v[2:7], s[0:7], s[8:11] dmask:0xf dim:SQ_RSRC_IMG_2D
95; GFX10-NEXT:    s_waitcnt vmcnt(0)
96; GFX10-NEXT:    ; return to shader part epilog
97main_body:
98  %v = call <4 x float> @llvm.amdgcn.image.sample.c.cd.cl.2d.v4f32.f16.f32(i32 15, float %zcompare, half %dsdh, half %dtdh, half %dsdv, half %dtdv, float %s, float %t, float %clamp, <8 x i32> %rsrc, <4 x i32> %samp, i1 0, i32 0, i32 0)
99  ret <4 x float> %v
100}
101
102declare <4 x float> @llvm.amdgcn.image.sample.cd.1d.v4f32.f16.f32(i32, half, half, float, <8 x i32>, <4 x i32>, i1, i32, i32) #1
103declare <4 x float> @llvm.amdgcn.image.sample.cd.2d.v4f32.f16.f32(i32, half, half, half, half, float, float, <8 x i32>, <4 x i32>, i1, i32, i32) #1
104declare <4 x float> @llvm.amdgcn.image.sample.c.cd.1d.v4f32.f16.f32(i32, float, half, half, float, <8 x i32>, <4 x i32>, i1, i32, i32) #1
105declare <4 x float> @llvm.amdgcn.image.sample.c.cd.2d.v4f32.f16.f32(i32, float, half, half, half, half, float, float, <8 x i32>, <4 x i32>, i1, i32, i32) #1
106declare <4 x float> @llvm.amdgcn.image.sample.cd.cl.1d.v4f32.f16.f32(i32, half, half, float, float, <8 x i32>, <4 x i32>, i1, i32, i32) #1
107declare <4 x float> @llvm.amdgcn.image.sample.cd.cl.2d.v4f32.f16.f32(i32, half, half, half, half, float, float, float, <8 x i32>, <4 x i32>, i1, i32, i32) #1
108declare <4 x float> @llvm.amdgcn.image.sample.c.cd.cl.1d.v4f32.f16.f32(i32, float, half, half, float, float, <8 x i32>, <4 x i32>, i1, i32, i32) #1
109declare <4 x float> @llvm.amdgcn.image.sample.c.cd.cl.2d.v4f32.f16.f32(i32, float, half, half, half, half, float, float, float, <8 x i32>, <4 x i32>, i1, i32, i32) #1
110
111attributes #0 = { nounwind }
112attributes #1 = { nounwind readonly }
113attributes #2 = { nounwind readnone }
114