xref: /llvm-project/llvm/test/CodeGen/AMDGPU/bf16-conversions.ll (revision 9afaf9c6c89efb22bccab39677e8dff47da91a00)
1; NOTE: Assertions have been autogenerated by utils/update_llc_test_checks.py UTC_ARGS: --version 4
2; RUN: llc -mtriple=amdgcn -mcpu=gfx940 < %s | FileCheck --check-prefixes=GCN,GFX-940 %s
3; RUN: llc -mtriple=amdgcn -mcpu=gfx950 < %s | FileCheck --check-prefixes=GCN,GFX-950 %s
4
5; TODO: Add global-isel when it can support bf16
6
7define amdgpu_ps float @v_test_cvt_bf16_f32_v(bfloat %v) {
8; GCN-LABEL: v_test_cvt_bf16_f32_v:
9; GCN:       ; %bb.0:
10; GCN-NEXT:    v_lshlrev_b32_e32 v0, 16, v0
11; GCN-NEXT:    ; return to shader part epilog
12  %cvt = fpext bfloat %v to float
13  ret float %cvt
14}
15
16define amdgpu_ps float @v_test_cvt_bf16_f32_s(bfloat inreg %v) {
17; GCN-LABEL: v_test_cvt_bf16_f32_s:
18; GCN:       ; %bb.0:
19; GCN-NEXT:    s_lshl_b32 s0, s0, 16
20; GCN-NEXT:    v_mov_b32_e32 v0, s0
21; GCN-NEXT:    ; return to shader part epilog
22  %cvt = fpext bfloat %v to float
23  ret float %cvt
24}
25
26define amdgpu_ps float @v_test_cvt_v2f32_v2bf16_v(<2 x float> %src) {
27; GFX-940-LABEL: v_test_cvt_v2f32_v2bf16_v:
28; GFX-940:       ; %bb.0:
29; GFX-940-NEXT:    v_bfe_u32 v2, v0, 16, 1
30; GFX-940-NEXT:    s_movk_i32 s0, 0x7fff
31; GFX-940-NEXT:    v_add3_u32 v2, v2, v0, s0
32; GFX-940-NEXT:    v_or_b32_e32 v3, 0x400000, v0
33; GFX-940-NEXT:    v_cmp_u_f32_e32 vcc, v0, v0
34; GFX-940-NEXT:    s_nop 1
35; GFX-940-NEXT:    v_cndmask_b32_e32 v0, v2, v3, vcc
36; GFX-940-NEXT:    v_bfe_u32 v2, v1, 16, 1
37; GFX-940-NEXT:    v_add3_u32 v2, v2, v1, s0
38; GFX-940-NEXT:    v_or_b32_e32 v3, 0x400000, v1
39; GFX-940-NEXT:    v_cmp_u_f32_e32 vcc, v1, v1
40; GFX-940-NEXT:    s_mov_b32 s0, 0x7060302
41; GFX-940-NEXT:    s_nop 0
42; GFX-940-NEXT:    v_cndmask_b32_e32 v1, v2, v3, vcc
43; GFX-940-NEXT:    v_perm_b32 v0, v1, v0, s0
44; GFX-940-NEXT:    ; return to shader part epilog
45;
46; GFX-950-LABEL: v_test_cvt_v2f32_v2bf16_v:
47; GFX-950:       ; %bb.0:
48; GFX-950-NEXT:    v_cvt_pk_bf16_f32 v0, v0, v1
49; GFX-950-NEXT:    ; return to shader part epilog
50  %res = fptrunc <2 x float> %src to <2 x bfloat>
51  %cast = bitcast <2 x bfloat> %res to float
52  ret float %cast
53}
54
55define amdgpu_ps float @v_test_cvt_v2f32_v2bf16_s(<2 x float> inreg %src) {
56; GFX-940-LABEL: v_test_cvt_v2f32_v2bf16_s:
57; GFX-940:       ; %bb.0:
58; GFX-940-NEXT:    s_bfe_u32 s2, s1, 0x10010
59; GFX-940-NEXT:    s_add_i32 s2, s2, s1
60; GFX-940-NEXT:    s_or_b32 s4, s1, 0x400000
61; GFX-940-NEXT:    s_add_i32 s5, s2, 0x7fff
62; GFX-940-NEXT:    v_cmp_u_f32_e64 s[2:3], s1, s1
63; GFX-940-NEXT:    s_and_b64 s[2:3], s[2:3], exec
64; GFX-940-NEXT:    s_cselect_b32 s1, s4, s5
65; GFX-940-NEXT:    s_lshr_b32 s2, s1, 16
66; GFX-940-NEXT:    s_bfe_u32 s1, s0, 0x10010
67; GFX-940-NEXT:    s_add_i32 s1, s1, s0
68; GFX-940-NEXT:    s_or_b32 s3, s0, 0x400000
69; GFX-940-NEXT:    s_add_i32 s4, s1, 0x7fff
70; GFX-940-NEXT:    v_cmp_u_f32_e64 s[0:1], s0, s0
71; GFX-940-NEXT:    s_and_b64 s[0:1], s[0:1], exec
72; GFX-940-NEXT:    s_cselect_b32 s0, s3, s4
73; GFX-940-NEXT:    s_lshr_b32 s0, s0, 16
74; GFX-940-NEXT:    s_pack_ll_b32_b16 s0, s0, s2
75; GFX-940-NEXT:    v_mov_b32_e32 v0, s0
76; GFX-940-NEXT:    ; return to shader part epilog
77;
78; GFX-950-LABEL: v_test_cvt_v2f32_v2bf16_s:
79; GFX-950:       ; %bb.0:
80; GFX-950-NEXT:    v_mov_b32_e32 v0, s1
81; GFX-950-NEXT:    v_cvt_pk_bf16_f32 v0, s0, v0
82; GFX-950-NEXT:    ; return to shader part epilog
83  %res = fptrunc <2 x float> %src to <2 x bfloat>
84  %cast = bitcast <2 x bfloat> %res to float
85  ret float %cast
86}
87
88define amdgpu_ps float @v_test_cvt_f32_bf16_v(float %src) {
89; GFX-940-LABEL: v_test_cvt_f32_bf16_v:
90; GFX-940:       ; %bb.0:
91; GFX-940-NEXT:    v_bfe_u32 v1, v0, 16, 1
92; GFX-940-NEXT:    s_movk_i32 s0, 0x7fff
93; GFX-940-NEXT:    v_add3_u32 v1, v1, v0, s0
94; GFX-940-NEXT:    v_or_b32_e32 v2, 0x400000, v0
95; GFX-940-NEXT:    v_cmp_u_f32_e32 vcc, v0, v0
96; GFX-940-NEXT:    s_nop 1
97; GFX-940-NEXT:    v_cndmask_b32_e32 v0, v1, v2, vcc
98; GFX-940-NEXT:    v_and_b32_e32 v0, 0xffff0000, v0
99; GFX-940-NEXT:    ; return to shader part epilog
100;
101; GFX-950-LABEL: v_test_cvt_f32_bf16_v:
102; GFX-950:       ; %bb.0:
103; GFX-950-NEXT:    v_cvt_pk_bf16_f32 v0, v0, s0
104; GFX-950-NEXT:    v_lshlrev_b32_e32 v0, 16, v0
105; GFX-950-NEXT:    ; return to shader part epilog
106  %trunc = fptrunc float %src to bfloat
107  %ext = fpext bfloat %trunc to float
108  ret float %ext
109}
110
111define amdgpu_ps float @v_test_cvt_v2f64_v2bf16_v(<2 x double> %src) {
112; GFX-940-LABEL: v_test_cvt_v2f64_v2bf16_v:
113; GFX-940:       ; %bb.0:
114; GFX-940-NEXT:    v_cvt_f32_f64_e64 v6, |v[0:1]|
115; GFX-940-NEXT:    v_cvt_f64_f32_e32 v[4:5], v6
116; GFX-940-NEXT:    v_and_b32_e32 v7, 1, v6
117; GFX-940-NEXT:    v_cmp_gt_f64_e64 s[2:3], |v[0:1]|, v[4:5]
118; GFX-940-NEXT:    v_cmp_nlg_f64_e64 s[0:1], |v[0:1]|, v[4:5]
119; GFX-940-NEXT:    v_cmp_eq_u32_e32 vcc, 1, v7
120; GFX-940-NEXT:    v_cndmask_b32_e64 v4, -1, 1, s[2:3]
121; GFX-940-NEXT:    v_add_u32_e32 v4, v6, v4
122; GFX-940-NEXT:    s_or_b64 vcc, s[0:1], vcc
123; GFX-940-NEXT:    v_cndmask_b32_e32 v4, v4, v6, vcc
124; GFX-940-NEXT:    s_brev_b32 s4, 1
125; GFX-940-NEXT:    v_and_or_b32 v5, v1, s4, v4
126; GFX-940-NEXT:    v_bfe_u32 v4, v4, 16, 1
127; GFX-940-NEXT:    s_movk_i32 s5, 0x7fff
128; GFX-940-NEXT:    v_add3_u32 v4, v4, v5, s5
129; GFX-940-NEXT:    v_or_b32_e32 v5, 0x400000, v5
130; GFX-940-NEXT:    v_cmp_u_f64_e32 vcc, v[0:1], v[0:1]
131; GFX-940-NEXT:    s_nop 1
132; GFX-940-NEXT:    v_cndmask_b32_e32 v4, v4, v5, vcc
133; GFX-940-NEXT:    v_cvt_f32_f64_e64 v5, |v[2:3]|
134; GFX-940-NEXT:    v_cvt_f64_f32_e32 v[0:1], v5
135; GFX-940-NEXT:    v_and_b32_e32 v6, 1, v5
136; GFX-940-NEXT:    v_cmp_gt_f64_e64 s[2:3], |v[2:3]|, v[0:1]
137; GFX-940-NEXT:    v_cmp_nlg_f64_e64 s[0:1], |v[2:3]|, v[0:1]
138; GFX-940-NEXT:    v_cmp_eq_u32_e32 vcc, 1, v6
139; GFX-940-NEXT:    v_cndmask_b32_e64 v0, -1, 1, s[2:3]
140; GFX-940-NEXT:    v_add_u32_e32 v0, v5, v0
141; GFX-940-NEXT:    s_or_b64 vcc, s[0:1], vcc
142; GFX-940-NEXT:    v_cndmask_b32_e32 v0, v0, v5, vcc
143; GFX-940-NEXT:    v_and_or_b32 v1, v3, s4, v0
144; GFX-940-NEXT:    v_bfe_u32 v0, v0, 16, 1
145; GFX-940-NEXT:    v_add3_u32 v0, v0, v1, s5
146; GFX-940-NEXT:    v_or_b32_e32 v1, 0x400000, v1
147; GFX-940-NEXT:    v_cmp_u_f64_e32 vcc, v[2:3], v[2:3]
148; GFX-940-NEXT:    s_mov_b32 s0, 0x7060302
149; GFX-940-NEXT:    s_nop 0
150; GFX-940-NEXT:    v_cndmask_b32_e32 v0, v0, v1, vcc
151; GFX-940-NEXT:    v_perm_b32 v0, v0, v4, s0
152; GFX-940-NEXT:    ; return to shader part epilog
153;
154; GFX-950-LABEL: v_test_cvt_v2f64_v2bf16_v:
155; GFX-950:       ; %bb.0:
156; GFX-950-NEXT:    v_cvt_f32_f64_e32 v2, v[2:3]
157; GFX-950-NEXT:    v_cvt_f32_f64_e32 v0, v[0:1]
158; GFX-950-NEXT:    v_cvt_pk_bf16_f32 v0, v0, v2
159; GFX-950-NEXT:    ; return to shader part epilog
160  %res = fptrunc <2 x double> %src to <2 x bfloat>
161  %cast = bitcast <2 x bfloat> %res to float
162  ret float %cast
163}
164
165define amdgpu_ps float @fptrunc_f32_f32_to_v2bf16(float %a, float %b) {
166; GFX-940-LABEL: fptrunc_f32_f32_to_v2bf16:
167; GFX-940:       ; %bb.0: ; %entry
168; GFX-940-NEXT:    v_bfe_u32 v2, v0, 16, 1
169; GFX-940-NEXT:    s_movk_i32 s0, 0x7fff
170; GFX-940-NEXT:    v_add3_u32 v2, v2, v0, s0
171; GFX-940-NEXT:    v_or_b32_e32 v3, 0x400000, v0
172; GFX-940-NEXT:    v_cmp_u_f32_e32 vcc, v0, v0
173; GFX-940-NEXT:    s_nop 1
174; GFX-940-NEXT:    v_cndmask_b32_e32 v0, v2, v3, vcc
175; GFX-940-NEXT:    v_bfe_u32 v2, v1, 16, 1
176; GFX-940-NEXT:    v_add3_u32 v2, v2, v1, s0
177; GFX-940-NEXT:    v_or_b32_e32 v3, 0x400000, v1
178; GFX-940-NEXT:    v_cmp_u_f32_e32 vcc, v1, v1
179; GFX-940-NEXT:    s_mov_b32 s0, 0x7060302
180; GFX-940-NEXT:    s_nop 0
181; GFX-940-NEXT:    v_cndmask_b32_e32 v1, v2, v3, vcc
182; GFX-940-NEXT:    v_perm_b32 v0, v1, v0, s0
183; GFX-940-NEXT:    ; return to shader part epilog
184;
185; GFX-950-LABEL: fptrunc_f32_f32_to_v2bf16:
186; GFX-950:       ; %bb.0: ; %entry
187; GFX-950-NEXT:    v_cvt_pk_bf16_f32 v0, v0, v1
188; GFX-950-NEXT:    ; return to shader part epilog
189entry:
190  %a.cvt = fptrunc float %a to bfloat
191  %b.cvt = fptrunc float %b to bfloat
192  %v2.1 = insertelement <2 x bfloat> undef, bfloat %a.cvt, i32 0
193  %v2.2 = insertelement <2 x bfloat> %v2.1, bfloat %b.cvt, i32 1
194  %ret = bitcast <2 x bfloat> %v2.2 to float
195  ret float %ret
196}
197
198define amdgpu_ps float @fptrunc_f32_f32_to_v2bf16_mods(float %a, float %b) {
199; GFX-940-LABEL: fptrunc_f32_f32_to_v2bf16_mods:
200; GFX-940:       ; %bb.0: ; %entry
201; GFX-940-NEXT:    v_xor_b32_e32 v2, 0x80000000, v0
202; GFX-940-NEXT:    v_bfe_u32 v3, v2, 16, 1
203; GFX-940-NEXT:    s_movk_i32 s0, 0x7fff
204; GFX-940-NEXT:    v_add3_u32 v3, v3, v2, s0
205; GFX-940-NEXT:    v_or_b32_e32 v2, 0x400000, v2
206; GFX-940-NEXT:    v_cmp_u_f32_e64 vcc, -v0, -v0
207; GFX-940-NEXT:    s_nop 1
208; GFX-940-NEXT:    v_cndmask_b32_e32 v0, v3, v2, vcc
209; GFX-940-NEXT:    v_and_b32_e32 v2, 0x7fffffff, v1
210; GFX-940-NEXT:    v_bfe_u32 v3, v2, 16, 1
211; GFX-940-NEXT:    v_add3_u32 v3, v3, v2, s0
212; GFX-940-NEXT:    v_or_b32_e32 v2, 0x400000, v2
213; GFX-940-NEXT:    v_cmp_u_f32_e64 vcc, |v1|, |v1|
214; GFX-940-NEXT:    s_mov_b32 s0, 0x7060302
215; GFX-940-NEXT:    s_nop 0
216; GFX-940-NEXT:    v_cndmask_b32_e32 v1, v3, v2, vcc
217; GFX-940-NEXT:    v_perm_b32 v0, v1, v0, s0
218; GFX-940-NEXT:    ; return to shader part epilog
219;
220; GFX-950-LABEL: fptrunc_f32_f32_to_v2bf16_mods:
221; GFX-950:       ; %bb.0: ; %entry
222; GFX-950-NEXT:    v_cvt_pk_bf16_f32 v0, -v0, |v1|
223; GFX-950-NEXT:    ; return to shader part epilog
224entry:
225  %a.neg = fneg float %a
226  %a.cvt = fptrunc float %a.neg to bfloat
227  %b.abs = call float @llvm.fabs.f32(float %b)
228  %b.cvt = fptrunc float %b.abs to bfloat
229  %v2.1 = insertelement <2 x bfloat> undef, bfloat %a.cvt, i32 0
230  %v2.2 = insertelement <2 x bfloat> %v2.1, bfloat %b.cvt, i32 1
231  %ret = bitcast <2 x bfloat> %v2.2 to float
232  ret float %ret
233}
234
235define amdgpu_ps void @fptrunc_f32_to_bf16(float %a, ptr %out) {
236; GFX-940-LABEL: fptrunc_f32_to_bf16:
237; GFX-940:       ; %bb.0: ; %entry
238; GFX-940-NEXT:    v_mov_b32_e32 v3, v2
239; GFX-940-NEXT:    v_mov_b32_e32 v2, v1
240; GFX-940-NEXT:    v_bfe_u32 v1, v0, 16, 1
241; GFX-940-NEXT:    s_movk_i32 s0, 0x7fff
242; GFX-940-NEXT:    v_add3_u32 v1, v1, v0, s0
243; GFX-940-NEXT:    v_or_b32_e32 v4, 0x400000, v0
244; GFX-940-NEXT:    v_cmp_u_f32_e32 vcc, v0, v0
245; GFX-940-NEXT:    s_nop 1
246; GFX-940-NEXT:    v_cndmask_b32_e32 v0, v1, v4, vcc
247; GFX-940-NEXT:    flat_store_short_d16_hi v[2:3], v0 sc0 sc1
248; GFX-940-NEXT:    s_endpgm
249;
250; GFX-950-LABEL: fptrunc_f32_to_bf16:
251; GFX-950:       ; %bb.0: ; %entry
252; GFX-950-NEXT:    v_mov_b32_e32 v3, v2
253; GFX-950-NEXT:    v_mov_b32_e32 v2, v1
254; GFX-950-NEXT:    v_cvt_pk_bf16_f32 v0, v0, s0
255; GFX-950-NEXT:    flat_store_short v[2:3], v0
256; GFX-950-NEXT:    s_endpgm
257entry:
258  %a.cvt = fptrunc float %a to bfloat
259  store bfloat %a.cvt, ptr %out
260  ret void
261}
262
263define amdgpu_ps void @fptrunc_f32_to_bf16_abs(float %a, ptr %out) {
264; GFX-940-LABEL: fptrunc_f32_to_bf16_abs:
265; GFX-940:       ; %bb.0: ; %entry
266; GFX-940-NEXT:    v_mov_b32_e32 v3, v2
267; GFX-940-NEXT:    v_mov_b32_e32 v2, v1
268; GFX-940-NEXT:    v_and_b32_e32 v1, 0x7fffffff, v0
269; GFX-940-NEXT:    v_bfe_u32 v4, v1, 16, 1
270; GFX-940-NEXT:    s_movk_i32 s0, 0x7fff
271; GFX-940-NEXT:    v_add3_u32 v4, v4, v1, s0
272; GFX-940-NEXT:    v_or_b32_e32 v1, 0x400000, v1
273; GFX-940-NEXT:    v_cmp_u_f32_e64 vcc, |v0|, |v0|
274; GFX-940-NEXT:    s_nop 1
275; GFX-940-NEXT:    v_cndmask_b32_e32 v0, v4, v1, vcc
276; GFX-940-NEXT:    flat_store_short_d16_hi v[2:3], v0 sc0 sc1
277; GFX-940-NEXT:    s_endpgm
278;
279; GFX-950-LABEL: fptrunc_f32_to_bf16_abs:
280; GFX-950:       ; %bb.0: ; %entry
281; GFX-950-NEXT:    v_mov_b32_e32 v3, v2
282; GFX-950-NEXT:    v_mov_b32_e32 v2, v1
283; GFX-950-NEXT:    v_cvt_pk_bf16_f32 v0, |v0|, s0
284; GFX-950-NEXT:    flat_store_short v[2:3], v0
285; GFX-950-NEXT:    s_endpgm
286entry:
287  %a.abs = call float @llvm.fabs.f32(float %a)
288  %a.cvt = fptrunc float %a.abs to bfloat
289  store bfloat %a.cvt, ptr %out
290  ret void
291}
292
293define amdgpu_ps void @fptrunc_f32_to_bf16_neg(float %a, ptr %out) {
294; GFX-940-LABEL: fptrunc_f32_to_bf16_neg:
295; GFX-940:       ; %bb.0: ; %entry
296; GFX-940-NEXT:    v_mov_b32_e32 v3, v2
297; GFX-940-NEXT:    v_mov_b32_e32 v2, v1
298; GFX-940-NEXT:    v_xor_b32_e32 v1, 0x80000000, v0
299; GFX-940-NEXT:    v_bfe_u32 v4, v1, 16, 1
300; GFX-940-NEXT:    s_movk_i32 s0, 0x7fff
301; GFX-940-NEXT:    v_add3_u32 v4, v4, v1, s0
302; GFX-940-NEXT:    v_or_b32_e32 v1, 0x400000, v1
303; GFX-940-NEXT:    v_cmp_u_f32_e64 vcc, -v0, -v0
304; GFX-940-NEXT:    s_nop 1
305; GFX-940-NEXT:    v_cndmask_b32_e32 v0, v4, v1, vcc
306; GFX-940-NEXT:    flat_store_short_d16_hi v[2:3], v0 sc0 sc1
307; GFX-940-NEXT:    s_endpgm
308;
309; GFX-950-LABEL: fptrunc_f32_to_bf16_neg:
310; GFX-950:       ; %bb.0: ; %entry
311; GFX-950-NEXT:    v_mov_b32_e32 v3, v2
312; GFX-950-NEXT:    v_mov_b32_e32 v2, v1
313; GFX-950-NEXT:    v_cvt_pk_bf16_f32 v0, -v0, s0
314; GFX-950-NEXT:    flat_store_short v[2:3], v0
315; GFX-950-NEXT:    s_endpgm
316entry:
317  %a.neg = fneg float %a
318  %a.cvt = fptrunc float %a.neg to bfloat
319  store bfloat %a.cvt, ptr %out
320  ret void
321}
322
323define amdgpu_ps void @fptrunc_f64_to_bf16(double %a, ptr %out) {
324; GFX-940-LABEL: fptrunc_f64_to_bf16:
325; GFX-940:       ; %bb.0: ; %entry
326; GFX-940-NEXT:    v_cvt_f32_f64_e64 v6, |v[0:1]|
327; GFX-940-NEXT:    v_cvt_f64_f32_e32 v[4:5], v6
328; GFX-940-NEXT:    v_and_b32_e32 v7, 1, v6
329; GFX-940-NEXT:    v_cmp_gt_f64_e64 s[2:3], |v[0:1]|, v[4:5]
330; GFX-940-NEXT:    v_cmp_nlg_f64_e64 s[0:1], |v[0:1]|, v[4:5]
331; GFX-940-NEXT:    v_cmp_eq_u32_e32 vcc, 1, v7
332; GFX-940-NEXT:    v_cndmask_b32_e64 v4, -1, 1, s[2:3]
333; GFX-940-NEXT:    v_add_u32_e32 v4, v6, v4
334; GFX-940-NEXT:    s_or_b64 vcc, s[0:1], vcc
335; GFX-940-NEXT:    v_cndmask_b32_e32 v4, v4, v6, vcc
336; GFX-940-NEXT:    s_brev_b32 s0, 1
337; GFX-940-NEXT:    v_and_or_b32 v5, v1, s0, v4
338; GFX-940-NEXT:    v_bfe_u32 v4, v4, 16, 1
339; GFX-940-NEXT:    s_movk_i32 s0, 0x7fff
340; GFX-940-NEXT:    v_add3_u32 v4, v4, v5, s0
341; GFX-940-NEXT:    v_or_b32_e32 v5, 0x400000, v5
342; GFX-940-NEXT:    v_cmp_u_f64_e32 vcc, v[0:1], v[0:1]
343; GFX-940-NEXT:    s_nop 1
344; GFX-940-NEXT:    v_cndmask_b32_e32 v0, v4, v5, vcc
345; GFX-940-NEXT:    flat_store_short_d16_hi v[2:3], v0 sc0 sc1
346; GFX-940-NEXT:    s_endpgm
347;
348; GFX-950-LABEL: fptrunc_f64_to_bf16:
349; GFX-950:       ; %bb.0: ; %entry
350; GFX-950-NEXT:    v_cvt_f32_f64_e32 v0, v[0:1]
351; GFX-950-NEXT:    v_cvt_pk_bf16_f32 v0, v0, s0
352; GFX-950-NEXT:    flat_store_short v[2:3], v0
353; GFX-950-NEXT:    s_endpgm
354entry:
355  %a.cvt = fptrunc double %a to bfloat
356  store bfloat %a.cvt, ptr %out
357  ret void
358}
359
360define amdgpu_ps void @fptrunc_f64_to_bf16_neg(double %a, ptr %out) {
361; GFX-940-LABEL: fptrunc_f64_to_bf16_neg:
362; GFX-940:       ; %bb.0: ; %entry
363; GFX-940-NEXT:    v_cvt_f32_f64_e64 v7, |v[0:1]|
364; GFX-940-NEXT:    v_cvt_f64_f32_e32 v[4:5], v7
365; GFX-940-NEXT:    v_and_b32_e32 v8, 1, v7
366; GFX-940-NEXT:    v_cmp_gt_f64_e64 s[2:3], |v[0:1]|, v[4:5]
367; GFX-940-NEXT:    v_cmp_nlg_f64_e64 s[0:1], |v[0:1]|, v[4:5]
368; GFX-940-NEXT:    v_cmp_eq_u32_e32 vcc, 1, v8
369; GFX-940-NEXT:    v_cndmask_b32_e64 v4, -1, 1, s[2:3]
370; GFX-940-NEXT:    v_add_u32_e32 v4, v7, v4
371; GFX-940-NEXT:    s_or_b64 vcc, s[0:1], vcc
372; GFX-940-NEXT:    s_brev_b32 s4, 1
373; GFX-940-NEXT:    v_xor_b32_e32 v6, 0x80000000, v1
374; GFX-940-NEXT:    v_cndmask_b32_e32 v4, v4, v7, vcc
375; GFX-940-NEXT:    v_and_or_b32 v5, v6, s4, v4
376; GFX-940-NEXT:    v_bfe_u32 v4, v4, 16, 1
377; GFX-940-NEXT:    s_movk_i32 s0, 0x7fff
378; GFX-940-NEXT:    v_add3_u32 v4, v4, v5, s0
379; GFX-940-NEXT:    v_or_b32_e32 v5, 0x400000, v5
380; GFX-940-NEXT:    v_cmp_u_f64_e64 vcc, -v[0:1], -v[0:1]
381; GFX-940-NEXT:    s_nop 1
382; GFX-940-NEXT:    v_cndmask_b32_e32 v0, v4, v5, vcc
383; GFX-940-NEXT:    flat_store_short_d16_hi v[2:3], v0 sc0 sc1
384; GFX-940-NEXT:    s_endpgm
385;
386; GFX-950-LABEL: fptrunc_f64_to_bf16_neg:
387; GFX-950:       ; %bb.0: ; %entry
388; GFX-950-NEXT:    v_cvt_f32_f64_e64 v0, -v[0:1]
389; GFX-950-NEXT:    v_cvt_pk_bf16_f32 v0, v0, s0
390; GFX-950-NEXT:    flat_store_short v[2:3], v0
391; GFX-950-NEXT:    s_endpgm
392entry:
393  %a.neg = fneg double %a
394  %a.cvt = fptrunc double %a.neg to bfloat
395  store bfloat %a.cvt, ptr %out
396  ret void
397}
398
399define amdgpu_ps void @fptrunc_f64_to_bf16_abs(double %a, ptr %out) {
400; GFX-940-LABEL: fptrunc_f64_to_bf16_abs:
401; GFX-940:       ; %bb.0: ; %entry
402; GFX-940-NEXT:    v_cvt_f32_f64_e64 v7, |v[0:1]|
403; GFX-940-NEXT:    v_cvt_f64_f32_e32 v[4:5], v7
404; GFX-940-NEXT:    v_and_b32_e32 v8, 1, v7
405; GFX-940-NEXT:    v_cmp_gt_f64_e64 s[2:3], |v[0:1]|, v[4:5]
406; GFX-940-NEXT:    v_cmp_nlg_f64_e64 s[0:1], |v[0:1]|, v[4:5]
407; GFX-940-NEXT:    v_cmp_eq_u32_e32 vcc, 1, v8
408; GFX-940-NEXT:    v_cndmask_b32_e64 v4, -1, 1, s[2:3]
409; GFX-940-NEXT:    v_add_u32_e32 v4, v7, v4
410; GFX-940-NEXT:    s_or_b64 vcc, s[0:1], vcc
411; GFX-940-NEXT:    v_and_b32_e32 v6, 0x7fffffff, v1
412; GFX-940-NEXT:    v_cndmask_b32_e32 v4, v4, v7, vcc
413; GFX-940-NEXT:    s_brev_b32 s0, 1
414; GFX-940-NEXT:    v_and_or_b32 v5, v6, s0, v4
415; GFX-940-NEXT:    v_bfe_u32 v4, v4, 16, 1
416; GFX-940-NEXT:    s_movk_i32 s0, 0x7fff
417; GFX-940-NEXT:    v_add3_u32 v4, v4, v5, s0
418; GFX-940-NEXT:    v_or_b32_e32 v5, 0x400000, v5
419; GFX-940-NEXT:    v_cmp_u_f64_e64 vcc, |v[0:1]|, |v[0:1]|
420; GFX-940-NEXT:    s_nop 1
421; GFX-940-NEXT:    v_cndmask_b32_e32 v0, v4, v5, vcc
422; GFX-940-NEXT:    flat_store_short_d16_hi v[2:3], v0 sc0 sc1
423; GFX-940-NEXT:    s_endpgm
424;
425; GFX-950-LABEL: fptrunc_f64_to_bf16_abs:
426; GFX-950:       ; %bb.0: ; %entry
427; GFX-950-NEXT:    v_cvt_f32_f64_e64 v0, |v[0:1]|
428; GFX-950-NEXT:    v_cvt_pk_bf16_f32 v0, v0, s0
429; GFX-950-NEXT:    flat_store_short v[2:3], v0
430; GFX-950-NEXT:    s_endpgm
431entry:
432  %a.abs = call double @llvm.fabs.f64(double %a)
433  %a.cvt = fptrunc double %a.abs to bfloat
434  store bfloat %a.cvt, ptr %out
435  ret void
436}
437
438declare float @llvm.fabs.f32(float)
439declare double @llvm.fabs.f64(double)
440