xref: /llvm-project/llvm/test/CodeGen/AMDGPU/amdgpu-nsa-threshold.ll (revision 9e9907f1cfa424366fba58d9520f9305b537cec9)
1; NOTE: Assertions have been autogenerated by utils/update_llc_test_checks.py
2; RUN: llc -mtriple=amdgcn -mcpu=gfx1100 -verify-machineinstrs < %s | FileCheck -check-prefix=ATTRIB %s
3; RUN: llc -mtriple=amdgcn -mcpu=gfx1100 -amdgpu-nsa-threshold=2 -verify-machineinstrs < %s | FileCheck -check-prefix=FORCE-2 %s
4; RUN: llc -mtriple=amdgcn -mcpu=gfx1100 -amdgpu-nsa-threshold=3 -verify-machineinstrs < %s | FileCheck -check-prefix=FORCE-3 %s
5; RUN: llc -mtriple=amdgcn -mcpu=gfx1100 -amdgpu-nsa-threshold=4 -verify-machineinstrs < %s | FileCheck -check-prefix=FORCE-4 %s
6
7; Note: command line argument should override function attribute.
8
9define amdgpu_ps <4 x float> @sample_2d_nsa2(<8 x i32> inreg %rsrc, <4 x i32> inreg %samp, float %t, float %s) #2 {
10; ATTRIB-LABEL: sample_2d_nsa2:
11; ATTRIB:       ; %bb.0: ; %main_body
12; ATTRIB-NEXT:    s_mov_b32 s12, exec_lo
13; ATTRIB-NEXT:    s_wqm_b32 exec_lo, exec_lo
14; ATTRIB-NEXT:    s_delay_alu instid0(SALU_CYCLE_1)
15; ATTRIB-NEXT:    s_and_b32 exec_lo, exec_lo, s12
16; ATTRIB-NEXT:    image_sample v[0:3], [v1, v0], s[0:7], s[8:11] dmask:0xf dim:SQ_RSRC_IMG_2D
17; ATTRIB-NEXT:    s_waitcnt vmcnt(0)
18; ATTRIB-NEXT:    ; return to shader part epilog
19;
20; FORCE-2-LABEL: sample_2d_nsa2:
21; FORCE-2:       ; %bb.0: ; %main_body
22; FORCE-2-NEXT:    s_mov_b32 s12, exec_lo
23; FORCE-2-NEXT:    s_wqm_b32 exec_lo, exec_lo
24; FORCE-2-NEXT:    s_delay_alu instid0(SALU_CYCLE_1)
25; FORCE-2-NEXT:    s_and_b32 exec_lo, exec_lo, s12
26; FORCE-2-NEXT:    image_sample v[0:3], [v1, v0], s[0:7], s[8:11] dmask:0xf dim:SQ_RSRC_IMG_2D
27; FORCE-2-NEXT:    s_waitcnt vmcnt(0)
28; FORCE-2-NEXT:    ; return to shader part epilog
29;
30; FORCE-3-LABEL: sample_2d_nsa2:
31; FORCE-3:       ; %bb.0: ; %main_body
32; FORCE-3-NEXT:    s_mov_b32 s12, exec_lo
33; FORCE-3-NEXT:    s_wqm_b32 exec_lo, exec_lo
34; FORCE-3-NEXT:    v_mov_b32_e32 v2, v0
35; FORCE-3-NEXT:    s_and_b32 exec_lo, exec_lo, s12
36; FORCE-3-NEXT:    image_sample v[0:3], v[1:2], s[0:7], s[8:11] dmask:0xf dim:SQ_RSRC_IMG_2D
37; FORCE-3-NEXT:    s_waitcnt vmcnt(0)
38; FORCE-3-NEXT:    ; return to shader part epilog
39;
40; FORCE-4-LABEL: sample_2d_nsa2:
41; FORCE-4:       ; %bb.0: ; %main_body
42; FORCE-4-NEXT:    s_mov_b32 s12, exec_lo
43; FORCE-4-NEXT:    s_wqm_b32 exec_lo, exec_lo
44; FORCE-4-NEXT:    v_mov_b32_e32 v2, v0
45; FORCE-4-NEXT:    s_and_b32 exec_lo, exec_lo, s12
46; FORCE-4-NEXT:    image_sample v[0:3], v[1:2], s[0:7], s[8:11] dmask:0xf dim:SQ_RSRC_IMG_2D
47; FORCE-4-NEXT:    s_waitcnt vmcnt(0)
48; FORCE-4-NEXT:    ; return to shader part epilog
49main_body:
50  %v = call <4 x float> @llvm.amdgcn.image.sample.2d.v4f32.f32(i32 15, float %s, float %t, <8 x i32> %rsrc, <4 x i32> %samp, i1 0, i32 0, i32 0)
51  ret <4 x float> %v
52}
53
54define amdgpu_ps <4 x float> @sample_3d_nsa2(<8 x i32> inreg %rsrc, <4 x i32> inreg %samp, float %r, float %s, float %t) #2 {
55; ATTRIB-LABEL: sample_3d_nsa2:
56; ATTRIB:       ; %bb.0: ; %main_body
57; ATTRIB-NEXT:    s_mov_b32 s12, exec_lo
58; ATTRIB-NEXT:    s_wqm_b32 exec_lo, exec_lo
59; ATTRIB-NEXT:    s_delay_alu instid0(SALU_CYCLE_1)
60; ATTRIB-NEXT:    s_and_b32 exec_lo, exec_lo, s12
61; ATTRIB-NEXT:    image_sample v[0:3], [v1, v2, v0], s[0:7], s[8:11] dmask:0xf dim:SQ_RSRC_IMG_3D
62; ATTRIB-NEXT:    s_waitcnt vmcnt(0)
63; ATTRIB-NEXT:    ; return to shader part epilog
64;
65; FORCE-2-LABEL: sample_3d_nsa2:
66; FORCE-2:       ; %bb.0: ; %main_body
67; FORCE-2-NEXT:    s_mov_b32 s12, exec_lo
68; FORCE-2-NEXT:    s_wqm_b32 exec_lo, exec_lo
69; FORCE-2-NEXT:    s_delay_alu instid0(SALU_CYCLE_1)
70; FORCE-2-NEXT:    s_and_b32 exec_lo, exec_lo, s12
71; FORCE-2-NEXT:    image_sample v[0:3], [v1, v2, v0], s[0:7], s[8:11] dmask:0xf dim:SQ_RSRC_IMG_3D
72; FORCE-2-NEXT:    s_waitcnt vmcnt(0)
73; FORCE-2-NEXT:    ; return to shader part epilog
74;
75; FORCE-3-LABEL: sample_3d_nsa2:
76; FORCE-3:       ; %bb.0: ; %main_body
77; FORCE-3-NEXT:    s_mov_b32 s12, exec_lo
78; FORCE-3-NEXT:    s_wqm_b32 exec_lo, exec_lo
79; FORCE-3-NEXT:    s_delay_alu instid0(SALU_CYCLE_1)
80; FORCE-3-NEXT:    s_and_b32 exec_lo, exec_lo, s12
81; FORCE-3-NEXT:    image_sample v[0:3], [v1, v2, v0], s[0:7], s[8:11] dmask:0xf dim:SQ_RSRC_IMG_3D
82; FORCE-3-NEXT:    s_waitcnt vmcnt(0)
83; FORCE-3-NEXT:    ; return to shader part epilog
84;
85; FORCE-4-LABEL: sample_3d_nsa2:
86; FORCE-4:       ; %bb.0: ; %main_body
87; FORCE-4-NEXT:    s_mov_b32 s12, exec_lo
88; FORCE-4-NEXT:    s_wqm_b32 exec_lo, exec_lo
89; FORCE-4-NEXT:    v_mov_b32_e32 v3, v0
90; FORCE-4-NEXT:    s_and_b32 exec_lo, exec_lo, s12
91; FORCE-4-NEXT:    image_sample v[0:3], v[1:3], s[0:7], s[8:11] dmask:0xf dim:SQ_RSRC_IMG_3D
92; FORCE-4-NEXT:    s_waitcnt vmcnt(0)
93; FORCE-4-NEXT:    ; return to shader part epilog
94main_body:
95  %v = call <4 x float> @llvm.amdgcn.image.sample.3d.v4f32.f32(i32 15, float %s, float %t, float %r, <8 x i32> %rsrc, <4 x i32> %samp, i1 0, i32 0, i32 0)
96  ret <4 x float> %v
97}
98
99define amdgpu_ps <4 x float> @sample_2d_nsa3(<8 x i32> inreg %rsrc, <4 x i32> inreg %samp, float %t, float %s) #3 {
100; ATTRIB-LABEL: sample_2d_nsa3:
101; ATTRIB:       ; %bb.0: ; %main_body
102; ATTRIB-NEXT:    s_mov_b32 s12, exec_lo
103; ATTRIB-NEXT:    s_wqm_b32 exec_lo, exec_lo
104; ATTRIB-NEXT:    v_mov_b32_e32 v2, v0
105; ATTRIB-NEXT:    s_and_b32 exec_lo, exec_lo, s12
106; ATTRIB-NEXT:    image_sample v[0:3], v[1:2], s[0:7], s[8:11] dmask:0xf dim:SQ_RSRC_IMG_2D
107; ATTRIB-NEXT:    s_waitcnt vmcnt(0)
108; ATTRIB-NEXT:    ; return to shader part epilog
109;
110; FORCE-2-LABEL: sample_2d_nsa3:
111; FORCE-2:       ; %bb.0: ; %main_body
112; FORCE-2-NEXT:    s_mov_b32 s12, exec_lo
113; FORCE-2-NEXT:    s_wqm_b32 exec_lo, exec_lo
114; FORCE-2-NEXT:    s_delay_alu instid0(SALU_CYCLE_1)
115; FORCE-2-NEXT:    s_and_b32 exec_lo, exec_lo, s12
116; FORCE-2-NEXT:    image_sample v[0:3], [v1, v0], s[0:7], s[8:11] dmask:0xf dim:SQ_RSRC_IMG_2D
117; FORCE-2-NEXT:    s_waitcnt vmcnt(0)
118; FORCE-2-NEXT:    ; return to shader part epilog
119;
120; FORCE-3-LABEL: sample_2d_nsa3:
121; FORCE-3:       ; %bb.0: ; %main_body
122; FORCE-3-NEXT:    s_mov_b32 s12, exec_lo
123; FORCE-3-NEXT:    s_wqm_b32 exec_lo, exec_lo
124; FORCE-3-NEXT:    v_mov_b32_e32 v2, v0
125; FORCE-3-NEXT:    s_and_b32 exec_lo, exec_lo, s12
126; FORCE-3-NEXT:    image_sample v[0:3], v[1:2], s[0:7], s[8:11] dmask:0xf dim:SQ_RSRC_IMG_2D
127; FORCE-3-NEXT:    s_waitcnt vmcnt(0)
128; FORCE-3-NEXT:    ; return to shader part epilog
129;
130; FORCE-4-LABEL: sample_2d_nsa3:
131; FORCE-4:       ; %bb.0: ; %main_body
132; FORCE-4-NEXT:    s_mov_b32 s12, exec_lo
133; FORCE-4-NEXT:    s_wqm_b32 exec_lo, exec_lo
134; FORCE-4-NEXT:    v_mov_b32_e32 v2, v0
135; FORCE-4-NEXT:    s_and_b32 exec_lo, exec_lo, s12
136; FORCE-4-NEXT:    image_sample v[0:3], v[1:2], s[0:7], s[8:11] dmask:0xf dim:SQ_RSRC_IMG_2D
137; FORCE-4-NEXT:    s_waitcnt vmcnt(0)
138; FORCE-4-NEXT:    ; return to shader part epilog
139main_body:
140  %v = call <4 x float> @llvm.amdgcn.image.sample.2d.v4f32.f32(i32 15, float %s, float %t, <8 x i32> %rsrc, <4 x i32> %samp, i1 0, i32 0, i32 0)
141  ret <4 x float> %v
142}
143
144define amdgpu_ps <4 x float> @sample_3d_nsa3(<8 x i32> inreg %rsrc, <4 x i32> inreg %samp, float %r, float %s, float %t) #3 {
145; ATTRIB-LABEL: sample_3d_nsa3:
146; ATTRIB:       ; %bb.0: ; %main_body
147; ATTRIB-NEXT:    s_mov_b32 s12, exec_lo
148; ATTRIB-NEXT:    s_wqm_b32 exec_lo, exec_lo
149; ATTRIB-NEXT:    s_delay_alu instid0(SALU_CYCLE_1)
150; ATTRIB-NEXT:    s_and_b32 exec_lo, exec_lo, s12
151; ATTRIB-NEXT:    image_sample v[0:3], [v1, v2, v0], s[0:7], s[8:11] dmask:0xf dim:SQ_RSRC_IMG_3D
152; ATTRIB-NEXT:    s_waitcnt vmcnt(0)
153; ATTRIB-NEXT:    ; return to shader part epilog
154;
155; FORCE-2-LABEL: sample_3d_nsa3:
156; FORCE-2:       ; %bb.0: ; %main_body
157; FORCE-2-NEXT:    s_mov_b32 s12, exec_lo
158; FORCE-2-NEXT:    s_wqm_b32 exec_lo, exec_lo
159; FORCE-2-NEXT:    s_delay_alu instid0(SALU_CYCLE_1)
160; FORCE-2-NEXT:    s_and_b32 exec_lo, exec_lo, s12
161; FORCE-2-NEXT:    image_sample v[0:3], [v1, v2, v0], s[0:7], s[8:11] dmask:0xf dim:SQ_RSRC_IMG_3D
162; FORCE-2-NEXT:    s_waitcnt vmcnt(0)
163; FORCE-2-NEXT:    ; return to shader part epilog
164;
165; FORCE-3-LABEL: sample_3d_nsa3:
166; FORCE-3:       ; %bb.0: ; %main_body
167; FORCE-3-NEXT:    s_mov_b32 s12, exec_lo
168; FORCE-3-NEXT:    s_wqm_b32 exec_lo, exec_lo
169; FORCE-3-NEXT:    s_delay_alu instid0(SALU_CYCLE_1)
170; FORCE-3-NEXT:    s_and_b32 exec_lo, exec_lo, s12
171; FORCE-3-NEXT:    image_sample v[0:3], [v1, v2, v0], s[0:7], s[8:11] dmask:0xf dim:SQ_RSRC_IMG_3D
172; FORCE-3-NEXT:    s_waitcnt vmcnt(0)
173; FORCE-3-NEXT:    ; return to shader part epilog
174;
175; FORCE-4-LABEL: sample_3d_nsa3:
176; FORCE-4:       ; %bb.0: ; %main_body
177; FORCE-4-NEXT:    s_mov_b32 s12, exec_lo
178; FORCE-4-NEXT:    s_wqm_b32 exec_lo, exec_lo
179; FORCE-4-NEXT:    v_mov_b32_e32 v3, v0
180; FORCE-4-NEXT:    s_and_b32 exec_lo, exec_lo, s12
181; FORCE-4-NEXT:    image_sample v[0:3], v[1:3], s[0:7], s[8:11] dmask:0xf dim:SQ_RSRC_IMG_3D
182; FORCE-4-NEXT:    s_waitcnt vmcnt(0)
183; FORCE-4-NEXT:    ; return to shader part epilog
184main_body:
185  %v = call <4 x float> @llvm.amdgcn.image.sample.3d.v4f32.f32(i32 15, float %s, float %t, float %r, <8 x i32> %rsrc, <4 x i32> %samp, i1 0, i32 0, i32 0)
186  ret <4 x float> %v
187}
188
189define amdgpu_ps <4 x float> @sample_2d_nsa4(<8 x i32> inreg %rsrc, <4 x i32> inreg %samp, float %t, float %s) #4 {
190; ATTRIB-LABEL: sample_2d_nsa4:
191; ATTRIB:       ; %bb.0: ; %main_body
192; ATTRIB-NEXT:    s_mov_b32 s12, exec_lo
193; ATTRIB-NEXT:    s_wqm_b32 exec_lo, exec_lo
194; ATTRIB-NEXT:    v_mov_b32_e32 v2, v0
195; ATTRIB-NEXT:    s_and_b32 exec_lo, exec_lo, s12
196; ATTRIB-NEXT:    image_sample v[0:3], v[1:2], s[0:7], s[8:11] dmask:0xf dim:SQ_RSRC_IMG_2D
197; ATTRIB-NEXT:    s_waitcnt vmcnt(0)
198; ATTRIB-NEXT:    ; return to shader part epilog
199;
200; FORCE-2-LABEL: sample_2d_nsa4:
201; FORCE-2:       ; %bb.0: ; %main_body
202; FORCE-2-NEXT:    s_mov_b32 s12, exec_lo
203; FORCE-2-NEXT:    s_wqm_b32 exec_lo, exec_lo
204; FORCE-2-NEXT:    s_delay_alu instid0(SALU_CYCLE_1)
205; FORCE-2-NEXT:    s_and_b32 exec_lo, exec_lo, s12
206; FORCE-2-NEXT:    image_sample v[0:3], [v1, v0], s[0:7], s[8:11] dmask:0xf dim:SQ_RSRC_IMG_2D
207; FORCE-2-NEXT:    s_waitcnt vmcnt(0)
208; FORCE-2-NEXT:    ; return to shader part epilog
209;
210; FORCE-3-LABEL: sample_2d_nsa4:
211; FORCE-3:       ; %bb.0: ; %main_body
212; FORCE-3-NEXT:    s_mov_b32 s12, exec_lo
213; FORCE-3-NEXT:    s_wqm_b32 exec_lo, exec_lo
214; FORCE-3-NEXT:    v_mov_b32_e32 v2, v0
215; FORCE-3-NEXT:    s_and_b32 exec_lo, exec_lo, s12
216; FORCE-3-NEXT:    image_sample v[0:3], v[1:2], s[0:7], s[8:11] dmask:0xf dim:SQ_RSRC_IMG_2D
217; FORCE-3-NEXT:    s_waitcnt vmcnt(0)
218; FORCE-3-NEXT:    ; return to shader part epilog
219;
220; FORCE-4-LABEL: sample_2d_nsa4:
221; FORCE-4:       ; %bb.0: ; %main_body
222; FORCE-4-NEXT:    s_mov_b32 s12, exec_lo
223; FORCE-4-NEXT:    s_wqm_b32 exec_lo, exec_lo
224; FORCE-4-NEXT:    v_mov_b32_e32 v2, v0
225; FORCE-4-NEXT:    s_and_b32 exec_lo, exec_lo, s12
226; FORCE-4-NEXT:    image_sample v[0:3], v[1:2], s[0:7], s[8:11] dmask:0xf dim:SQ_RSRC_IMG_2D
227; FORCE-4-NEXT:    s_waitcnt vmcnt(0)
228; FORCE-4-NEXT:    ; return to shader part epilog
229main_body:
230  %v = call <4 x float> @llvm.amdgcn.image.sample.2d.v4f32.f32(i32 15, float %s, float %t, <8 x i32> %rsrc, <4 x i32> %samp, i1 0, i32 0, i32 0)
231  ret <4 x float> %v
232}
233
234define amdgpu_ps <4 x float> @sample_3d_nsa4(<8 x i32> inreg %rsrc, <4 x i32> inreg %samp, float %r, float %s, float %t) #4 {
235; ATTRIB-LABEL: sample_3d_nsa4:
236; ATTRIB:       ; %bb.0: ; %main_body
237; ATTRIB-NEXT:    s_mov_b32 s12, exec_lo
238; ATTRIB-NEXT:    s_wqm_b32 exec_lo, exec_lo
239; ATTRIB-NEXT:    v_mov_b32_e32 v3, v0
240; ATTRIB-NEXT:    s_and_b32 exec_lo, exec_lo, s12
241; ATTRIB-NEXT:    image_sample v[0:3], v[1:3], s[0:7], s[8:11] dmask:0xf dim:SQ_RSRC_IMG_3D
242; ATTRIB-NEXT:    s_waitcnt vmcnt(0)
243; ATTRIB-NEXT:    ; return to shader part epilog
244;
245; FORCE-2-LABEL: sample_3d_nsa4:
246; FORCE-2:       ; %bb.0: ; %main_body
247; FORCE-2-NEXT:    s_mov_b32 s12, exec_lo
248; FORCE-2-NEXT:    s_wqm_b32 exec_lo, exec_lo
249; FORCE-2-NEXT:    s_delay_alu instid0(SALU_CYCLE_1)
250; FORCE-2-NEXT:    s_and_b32 exec_lo, exec_lo, s12
251; FORCE-2-NEXT:    image_sample v[0:3], [v1, v2, v0], s[0:7], s[8:11] dmask:0xf dim:SQ_RSRC_IMG_3D
252; FORCE-2-NEXT:    s_waitcnt vmcnt(0)
253; FORCE-2-NEXT:    ; return to shader part epilog
254;
255; FORCE-3-LABEL: sample_3d_nsa4:
256; FORCE-3:       ; %bb.0: ; %main_body
257; FORCE-3-NEXT:    s_mov_b32 s12, exec_lo
258; FORCE-3-NEXT:    s_wqm_b32 exec_lo, exec_lo
259; FORCE-3-NEXT:    s_delay_alu instid0(SALU_CYCLE_1)
260; FORCE-3-NEXT:    s_and_b32 exec_lo, exec_lo, s12
261; FORCE-3-NEXT:    image_sample v[0:3], [v1, v2, v0], s[0:7], s[8:11] dmask:0xf dim:SQ_RSRC_IMG_3D
262; FORCE-3-NEXT:    s_waitcnt vmcnt(0)
263; FORCE-3-NEXT:    ; return to shader part epilog
264;
265; FORCE-4-LABEL: sample_3d_nsa4:
266; FORCE-4:       ; %bb.0: ; %main_body
267; FORCE-4-NEXT:    s_mov_b32 s12, exec_lo
268; FORCE-4-NEXT:    s_wqm_b32 exec_lo, exec_lo
269; FORCE-4-NEXT:    v_mov_b32_e32 v3, v0
270; FORCE-4-NEXT:    s_and_b32 exec_lo, exec_lo, s12
271; FORCE-4-NEXT:    image_sample v[0:3], v[1:3], s[0:7], s[8:11] dmask:0xf dim:SQ_RSRC_IMG_3D
272; FORCE-4-NEXT:    s_waitcnt vmcnt(0)
273; FORCE-4-NEXT:    ; return to shader part epilog
274main_body:
275  %v = call <4 x float> @llvm.amdgcn.image.sample.3d.v4f32.f32(i32 15, float %s, float %t, float %r, <8 x i32> %rsrc, <4 x i32> %samp, i1 0, i32 0, i32 0)
276  ret <4 x float> %v
277}
278
279declare <4 x float> @llvm.amdgcn.image.sample.2d.v4f32.f32(i32, float, float, <8 x i32>, <4 x i32>, i1, i32, i32) #1
280declare <4 x float> @llvm.amdgcn.image.sample.3d.v4f32.f32(i32, float, float, float, <8 x i32>, <4 x i32>, i1, i32, i32) #1
281
282attributes #1 = { nounwind readonly }
283attributes #2 = { nounwind readonly "amdgpu-nsa-threshold"="2" }
284attributes #3 = { nounwind readonly "amdgpu-nsa-threshold"="3" }
285attributes #4 = { nounwind readonly "amdgpu-nsa-threshold"="4" }
286