xref: /llvm-project/llvm/test/CodeGen/AMDGPU/GlobalISel/combine-fma-sub-ext-mul.ll (revision 9e9907f1cfa424366fba58d9520f9305b537cec9)
1; NOTE: Assertions have been autogenerated by utils/update_llc_test_checks.py
2; RUN: llc -global-isel -mtriple=amdgcn -mcpu=gfx900 --denormal-fp-math=preserve-sign < %s | FileCheck -check-prefix=GFX9-DENORM %s
3; RUN: llc -global-isel -mtriple=amdgcn -mcpu=gfx1010 --denormal-fp-math=preserve-sign < %s | FileCheck -check-prefix=GFX10-DENORM %s
4
5; fold (fsub (fpext (fmul x, y)), z) -> (fma (fpext x), (fpext y), (fneg z))
6define amdgpu_vs float @test_f16_to_f32_sub_ext_mul(half %x, half %y, float %z) {
7; GFX9-DENORM-LABEL: test_f16_to_f32_sub_ext_mul:
8; GFX9-DENORM:       ; %bb.0: ; %entry
9; GFX9-DENORM-NEXT:    v_mad_mix_f32 v0, v0, v1, -v2 op_sel_hi:[1,1,0]
10; GFX9-DENORM-NEXT:    ; return to shader part epilog
11;
12; GFX10-DENORM-LABEL: test_f16_to_f32_sub_ext_mul:
13; GFX10-DENORM:       ; %bb.0: ; %entry
14; GFX10-DENORM-NEXT:    v_fma_mix_f32 v0, v0, v1, -v2 op_sel_hi:[1,1,0]
15; GFX10-DENORM-NEXT:    ; return to shader part epilog
16entry:
17  %a = fmul fast half %x, %y
18  %b = fpext half %a to float
19  %c = fsub fast float %b, %z
20  ret float %c
21}
22
23; fold (fsub x, (fpext (fmul y, z))) -> (fma (fneg (fpext y)), (fpext z), x)
24define amdgpu_vs float @test_f16_to_f32_sub_ext_mul_rhs(float %x, half %y, half %z) {
25; GFX9-DENORM-LABEL: test_f16_to_f32_sub_ext_mul_rhs:
26; GFX9-DENORM:       ; %bb.0: ; %.entry
27; GFX9-DENORM-NEXT:    v_mad_mix_f32 v0, -v1, v2, v0 op_sel_hi:[1,1,0]
28; GFX9-DENORM-NEXT:    ; return to shader part epilog
29;
30; GFX10-DENORM-LABEL: test_f16_to_f32_sub_ext_mul_rhs:
31; GFX10-DENORM:       ; %bb.0: ; %.entry
32; GFX10-DENORM-NEXT:    v_fma_mix_f32 v0, -v1, v2, v0 op_sel_hi:[1,1,0]
33; GFX10-DENORM-NEXT:    ; return to shader part epilog
34.entry:
35  %a = fmul fast half %y, %z
36  %b = fpext half %a to float
37  %c = fsub fast float %x, %b
38  ret float %c
39}
40
41; fold (fsub (fpext (fmul x, y)), z) -> (fma (fpext x), (fpext y), (fneg z))
42define amdgpu_vs <4 x float> @test_v4f16_to_v4f32_sub_ext_mul(<4 x half> %x, <4 x half> %y, <4 x float> %z) {
43; GFX9-DENORM-LABEL: test_v4f16_to_v4f32_sub_ext_mul:
44; GFX9-DENORM:       ; %bb.0: ; %entry
45; GFX9-DENORM-NEXT:    v_pk_mul_f16 v0, v0, v2
46; GFX9-DENORM-NEXT:    v_pk_mul_f16 v1, v1, v3
47; GFX9-DENORM-NEXT:    v_cvt_f32_f16_e32 v2, v0
48; GFX9-DENORM-NEXT:    v_cvt_f32_f16_sdwa v3, v0 dst_sel:DWORD dst_unused:UNUSED_PAD src0_sel:WORD_1
49; GFX9-DENORM-NEXT:    v_cvt_f32_f16_e32 v8, v1
50; GFX9-DENORM-NEXT:    v_cvt_f32_f16_sdwa v9, v1 dst_sel:DWORD dst_unused:UNUSED_PAD src0_sel:WORD_1
51; GFX9-DENORM-NEXT:    v_sub_f32_e32 v0, v2, v4
52; GFX9-DENORM-NEXT:    v_sub_f32_e32 v1, v3, v5
53; GFX9-DENORM-NEXT:    v_sub_f32_e32 v2, v8, v6
54; GFX9-DENORM-NEXT:    v_sub_f32_e32 v3, v9, v7
55; GFX9-DENORM-NEXT:    ; return to shader part epilog
56;
57; GFX10-DENORM-LABEL: test_v4f16_to_v4f32_sub_ext_mul:
58; GFX10-DENORM:       ; %bb.0: ; %entry
59; GFX10-DENORM-NEXT:    v_fma_mix_f32 v4, v0, v2, -v4 op_sel_hi:[1,1,0]
60; GFX10-DENORM-NEXT:    v_fma_mix_f32 v5, v0, v2, -v5 op_sel:[1,1,0] op_sel_hi:[1,1,0]
61; GFX10-DENORM-NEXT:    v_fma_mix_f32 v2, v1, v3, -v6 op_sel_hi:[1,1,0]
62; GFX10-DENORM-NEXT:    v_fma_mix_f32 v3, v1, v3, -v7 op_sel:[1,1,0] op_sel_hi:[1,1,0]
63; GFX10-DENORM-NEXT:    v_mov_b32_e32 v0, v4
64; GFX10-DENORM-NEXT:    v_mov_b32_e32 v1, v5
65; GFX10-DENORM-NEXT:    ; return to shader part epilog
66entry:
67  %a = fmul fast <4 x half> %x, %y
68  %b = fpext <4 x half> %a to <4 x float>
69  %c = fsub fast <4 x float> %b, %z
70  ret <4 x float> %c
71}
72
73; fold (fsub x, (fpext (fmul y, z))) -> (fma (fneg (fpext y)), (fpext z), x)
74define amdgpu_vs <4 x float> @test_v4f16_to_v4f32_sub_ext_mul_rhs(<4 x float> %x, <4 x half> %y, <4 x half> %z) {
75; GFX9-DENORM-LABEL: test_v4f16_to_v4f32_sub_ext_mul_rhs:
76; GFX9-DENORM:       ; %bb.0: ; %.entry
77; GFX9-DENORM-NEXT:    v_pk_mul_f16 v4, v4, v6
78; GFX9-DENORM-NEXT:    v_pk_mul_f16 v5, v5, v7
79; GFX9-DENORM-NEXT:    v_cvt_f32_f16_e32 v6, v4
80; GFX9-DENORM-NEXT:    v_cvt_f32_f16_sdwa v4, v4 dst_sel:DWORD dst_unused:UNUSED_PAD src0_sel:WORD_1
81; GFX9-DENORM-NEXT:    v_cvt_f32_f16_e32 v7, v5
82; GFX9-DENORM-NEXT:    v_cvt_f32_f16_sdwa v5, v5 dst_sel:DWORD dst_unused:UNUSED_PAD src0_sel:WORD_1
83; GFX9-DENORM-NEXT:    v_sub_f32_e32 v0, v0, v6
84; GFX9-DENORM-NEXT:    v_sub_f32_e32 v1, v1, v4
85; GFX9-DENORM-NEXT:    v_sub_f32_e32 v2, v2, v7
86; GFX9-DENORM-NEXT:    v_sub_f32_e32 v3, v3, v5
87; GFX9-DENORM-NEXT:    ; return to shader part epilog
88;
89; GFX10-DENORM-LABEL: test_v4f16_to_v4f32_sub_ext_mul_rhs:
90; GFX10-DENORM:       ; %bb.0: ; %.entry
91; GFX10-DENORM-NEXT:    v_fma_mix_f32 v0, -v4, v6, v0 op_sel_hi:[1,1,0]
92; GFX10-DENORM-NEXT:    v_fma_mix_f32 v1, -v4, v6, v1 op_sel:[1,1,0] op_sel_hi:[1,1,0]
93; GFX10-DENORM-NEXT:    v_fma_mix_f32 v2, -v5, v7, v2 op_sel_hi:[1,1,0]
94; GFX10-DENORM-NEXT:    v_fma_mix_f32 v3, -v5, v7, v3 op_sel:[1,1,0] op_sel_hi:[1,1,0]
95; GFX10-DENORM-NEXT:    ; return to shader part epilog
96.entry:
97  %a = fmul fast <4 x half> %y, %z
98  %b = fpext <4 x half> %a to <4 x float>
99  %c = fsub fast <4 x float> %x, %b
100  ret <4 x float> %c
101}
102