xref: /llvm-project/llvm/test/CodeGen/AArch64/sve-fixed-length-shuffles.ll (revision 61510b51c33464a6bc15e4cf5b1ee07e2e0ec1c9)
1; NOTE: Assertions have been autogenerated by utils/update_llc_test_checks.py
2; RUN: llc < %s | FileCheck %s
3
4target triple = "aarch64-unknown-linux-gnu"
5
6; Currently there is no custom lowering for vector shuffles operating on types
7; bigger than NEON. However, having no support opens us up to a code generator
8; hang when expanding BUILD_VECTOR. Here we just validate the promblematic case
9; successfully exits code generation.
10define void @hang_when_merging_stores_after_legalisation(ptr %a, <2 x i32> %b) vscale_range(2,2) #0 {
11; CHECK-LABEL: hang_when_merging_stores_after_legalisation:
12; CHECK:       // %bb.0:
13; CHECK-NEXT:    // kill: def $d0 killed $d0 def $z0
14; CHECK-NEXT:    mov z0.s, s0
15; CHECK-NEXT:    mov z1.d, z0.d
16; CHECK-NEXT:    ext z1.b, z1.b, z1.b, #16
17; CHECK-NEXT:    st2 { v0.4s, v1.4s }, [x0]
18; CHECK-NEXT:    ret
19  %splat = shufflevector <2 x i32> %b, <2 x i32> undef, <8 x i32> zeroinitializer
20  %interleaved.vec = shufflevector <8 x i32> %splat, <8 x i32> undef, <8 x i32> <i32 0, i32 4, i32 1, i32 5, i32 2, i32 6, i32 3, i32 7>
21  store <8 x i32> %interleaved.vec, ptr %a, align 4
22  ret void
23}
24
25; Ensure we don't crash when trying to lower a shuffle via an extract
26define void @crash_when_lowering_extract_shuffle(ptr %dst, i1 %cond) vscale_range(2,2) #0 {
27; CHECK-LABEL: crash_when_lowering_extract_shuffle:
28; CHECK:       // %bb.0:
29; CHECK-NEXT:    tbnz w1, #0, .LBB1_2
30; CHECK-NEXT:  // %bb.1: // %vector.body
31; CHECK-NEXT:    mov z0.b, #0 // =0x0
32; CHECK-NEXT:    ptrue p0.s
33; CHECK-NEXT:    mov x9, #8 // =0x8
34; CHECK-NEXT:    mov x10, #24 // =0x18
35; CHECK-NEXT:    umov w8, v0.b[8]
36; CHECK-NEXT:    mov v1.16b, v0.16b
37; CHECK-NEXT:    mov v1.b[1], v0.b[1]
38; CHECK-NEXT:    fmov s2, w8
39; CHECK-NEXT:    mov x8, #16 // =0x10
40; CHECK-NEXT:    mov v2.b[1], v0.b[9]
41; CHECK-NEXT:    mov v1.b[2], v0.b[2]
42; CHECK-NEXT:    mov v2.b[2], v0.b[10]
43; CHECK-NEXT:    mov v1.b[3], v0.b[3]
44; CHECK-NEXT:    mov v2.b[3], v0.b[11]
45; CHECK-NEXT:    mov v1.b[4], v0.b[4]
46; CHECK-NEXT:    mov v2.b[4], v0.b[12]
47; CHECK-NEXT:    mov v1.b[5], v0.b[5]
48; CHECK-NEXT:    mov v2.b[5], v0.b[13]
49; CHECK-NEXT:    mov v1.b[6], v0.b[6]
50; CHECK-NEXT:    mov v2.b[6], v0.b[14]
51; CHECK-NEXT:    mov v1.b[7], v0.b[7]
52; CHECK-NEXT:    mov v2.b[7], v0.b[15]
53; CHECK-NEXT:    ext z0.b, z0.b, z0.b, #16
54; CHECK-NEXT:    uunpklo z1.h, z1.b
55; CHECK-NEXT:    ext v3.16b, v0.16b, v0.16b, #8
56; CHECK-NEXT:    uunpklo z0.h, z0.b
57; CHECK-NEXT:    uunpklo z2.h, z2.b
58; CHECK-NEXT:    uunpklo z1.s, z1.h
59; CHECK-NEXT:    uunpklo z3.h, z3.b
60; CHECK-NEXT:    uunpklo z0.s, z0.h
61; CHECK-NEXT:    uunpklo z2.s, z2.h
62; CHECK-NEXT:    lsl z1.s, z1.s, #31
63; CHECK-NEXT:    uunpklo z3.s, z3.h
64; CHECK-NEXT:    lsl z0.s, z0.s, #31
65; CHECK-NEXT:    asr z1.s, z1.s, #31
66; CHECK-NEXT:    lsl z2.s, z2.s, #31
67; CHECK-NEXT:    asr z0.s, z0.s, #31
68; CHECK-NEXT:    and z1.s, z1.s, #0x1
69; CHECK-NEXT:    lsl z3.s, z3.s, #31
70; CHECK-NEXT:    asr z2.s, z2.s, #31
71; CHECK-NEXT:    and z0.s, z0.s, #0x1
72; CHECK-NEXT:    cmpne p4.s, p0/z, z1.s, #0
73; CHECK-NEXT:    ld1w { z1.s }, p0/z, [x0]
74; CHECK-NEXT:    asr z3.s, z3.s, #31
75; CHECK-NEXT:    and z2.s, z2.s, #0x1
76; CHECK-NEXT:    cmpne p1.s, p0/z, z0.s, #0
77; CHECK-NEXT:    ld1w { z0.s }, p0/z, [x0, x8, lsl #2]
78; CHECK-NEXT:    and z3.s, z3.s, #0x1
79; CHECK-NEXT:    cmpne p2.s, p0/z, z2.s, #0
80; CHECK-NEXT:    ld1w { z2.s }, p0/z, [x0, x9, lsl #2]
81; CHECK-NEXT:    mov z1.s, p4/m, #0 // =0x0
82; CHECK-NEXT:    cmpne p3.s, p0/z, z3.s, #0
83; CHECK-NEXT:    ld1w { z3.s }, p0/z, [x0, x10, lsl #2]
84; CHECK-NEXT:    mov z0.s, p1/m, #0 // =0x0
85; CHECK-NEXT:    mov z2.s, p2/m, #0 // =0x0
86; CHECK-NEXT:    st1w { z1.s }, p0, [x0]
87; CHECK-NEXT:    st1w { z0.s }, p0, [x0, x8, lsl #2]
88; CHECK-NEXT:    mov z3.s, p3/m, #0 // =0x0
89; CHECK-NEXT:    st1w { z2.s }, p0, [x0, x9, lsl #2]
90; CHECK-NEXT:    st1w { z3.s }, p0, [x0, x10, lsl #2]
91; CHECK-NEXT:  .LBB1_2: // %exit
92; CHECK-NEXT:    ret
93  %broadcast.splat = shufflevector <32 x i1> zeroinitializer, <32 x i1> zeroinitializer, <32 x i32> zeroinitializer
94  br i1 %cond, label %exit, label %vector.body
95
96vector.body:
97  %1 = load <32 x i32>, ptr %dst, align 16
98  %predphi = select <32 x i1> %broadcast.splat, <32 x i32> zeroinitializer, <32 x i32> %1
99  store <32 x i32> %predphi, ptr %dst, align 16
100  br label %exit
101
102exit:
103  ret void
104}
105
106attributes #0 = { "target-features"="+sve" }
107