xref: /llvm-project/llvm/test/CodeGen/AArch64/sve-fixed-length-insert-vector-elt.ll (revision cc82f1290a1e2157a6c0530d78d8cc84d2b8553d)
1; NOTE: Assertions have been autogenerated by utils/update_llc_test_checks.py
2; RUN: llc -aarch64-sve-vector-bits-min=256  < %s | FileCheck %s -check-prefixes=CHECK,VBITS_GE_256
3; RUN: llc -aarch64-sve-vector-bits-min=512  < %s | FileCheck %s -check-prefixes=CHECK,VBITS_GE_512
4; RUN: llc -aarch64-sve-vector-bits-min=2048 < %s | FileCheck %s -check-prefixes=CHECK,VBITS_GE_512
5
6target triple = "aarch64-unknown-linux-gnu"
7
8;
9; insertelement
10;
11
12; Don't use SVE for 64-bit vectors.
13define <4 x half> @insertelement_v4f16(<4 x half> %op1) vscale_range(2,0) #0 {
14; CHECK-LABEL: insertelement_v4f16:
15; CHECK:       // %bb.0:
16; CHECK-NEXT:    fmov h1, #5.00000000
17; CHECK-NEXT:    // kill: def $d0 killed $d0 def $q0
18; CHECK-NEXT:    mov v0.h[3], v1.h[0]
19; CHECK-NEXT:    // kill: def $d0 killed $d0 killed $q0
20; CHECK-NEXT:    ret
21  %r = insertelement <4 x half> %op1, half 5.0, i64 3
22  ret <4 x half> %r
23}
24
25; Don't use SVE for 128-bit vectors.
26define <8 x half> @insertelement_v8f16(<8 x half> %op1) vscale_range(2,0) #0 {
27; CHECK-LABEL: insertelement_v8f16:
28; CHECK:       // %bb.0:
29; CHECK-NEXT:    fmov h1, #5.00000000
30; CHECK-NEXT:    mov v0.h[7], v1.h[0]
31; CHECK-NEXT:    ret
32  %r = insertelement <8 x half> %op1, half 5.0, i64 7
33  ret <8 x half> %r
34}
35
36define void @insertelement_v16f16(ptr %a, ptr %b) vscale_range(2,0) #0 {
37; CHECK-LABEL: insertelement_v16f16:
38; CHECK:       // %bb.0:
39; CHECK-NEXT:    mov w8, #15 // =0xf
40; CHECK-NEXT:    index z0.h, #0, #1
41; CHECK-NEXT:    ptrue p0.h
42; CHECK-NEXT:    mov z1.h, w8
43; CHECK-NEXT:    ptrue p1.h, vl16
44; CHECK-NEXT:    cmpeq p0.h, p0/z, z0.h, z1.h
45; CHECK-NEXT:    ld1h { z0.h }, p1/z, [x0]
46; CHECK-NEXT:    fmov h1, #5.00000000
47; CHECK-NEXT:    mov z0.h, p0/m, h1
48; CHECK-NEXT:    st1h { z0.h }, p1, [x1]
49; CHECK-NEXT:    ret
50  %op1 = load <16 x half>, ptr %a
51  %r = insertelement <16 x half> %op1, half 5.0, i64 15
52  store <16 x half> %r, ptr %b
53  ret void
54}
55
56define void @insertelement_v32f16(ptr %a, ptr %b) #0 {
57; VBITS_GE_256-LABEL: insertelement_v32f16:
58; VBITS_GE_256:       // %bb.0:
59; VBITS_GE_256-NEXT:    mov w8, #15 // =0xf
60; VBITS_GE_256-NEXT:    index z0.h, #0, #1
61; VBITS_GE_256-NEXT:    ptrue p0.h
62; VBITS_GE_256-NEXT:    mov z1.h, w8
63; VBITS_GE_256-NEXT:    ptrue p1.h, vl16
64; VBITS_GE_256-NEXT:    mov x8, #16 // =0x10
65; VBITS_GE_256-NEXT:    cmpeq p0.h, p0/z, z0.h, z1.h
66; VBITS_GE_256-NEXT:    fmov h0, #5.00000000
67; VBITS_GE_256-NEXT:    ld1h { z1.h }, p1/z, [x0, x8, lsl #1]
68; VBITS_GE_256-NEXT:    mov z1.h, p0/m, h0
69; VBITS_GE_256-NEXT:    ld1h { z0.h }, p1/z, [x0]
70; VBITS_GE_256-NEXT:    st1h { z1.h }, p1, [x1, x8, lsl #1]
71; VBITS_GE_256-NEXT:    st1h { z0.h }, p1, [x1]
72; VBITS_GE_256-NEXT:    ret
73;
74; VBITS_GE_512-LABEL: insertelement_v32f16:
75; VBITS_GE_512:       // %bb.0:
76; VBITS_GE_512-NEXT:    mov w8, #31 // =0x1f
77; VBITS_GE_512-NEXT:    index z0.h, #0, #1
78; VBITS_GE_512-NEXT:    ptrue p0.h
79; VBITS_GE_512-NEXT:    mov z1.h, w8
80; VBITS_GE_512-NEXT:    ptrue p1.h, vl32
81; VBITS_GE_512-NEXT:    cmpeq p0.h, p0/z, z0.h, z1.h
82; VBITS_GE_512-NEXT:    ld1h { z0.h }, p1/z, [x0]
83; VBITS_GE_512-NEXT:    fmov h1, #5.00000000
84; VBITS_GE_512-NEXT:    mov z0.h, p0/m, h1
85; VBITS_GE_512-NEXT:    st1h { z0.h }, p1, [x1]
86; VBITS_GE_512-NEXT:    ret
87  %op1 = load <32 x half>, ptr %a
88  %r = insertelement <32 x half> %op1, half 5.0, i64 31
89  store <32 x half> %r, ptr %b
90  ret void
91}
92
93define void @insertelement_v64f16(ptr %a, ptr %b) vscale_range(8,0) #0 {
94; CHECK-LABEL: insertelement_v64f16:
95; CHECK:       // %bb.0:
96; CHECK-NEXT:    mov w8, #63 // =0x3f
97; CHECK-NEXT:    index z0.h, #0, #1
98; CHECK-NEXT:    ptrue p0.h
99; CHECK-NEXT:    mov z1.h, w8
100; CHECK-NEXT:    ptrue p1.h, vl64
101; CHECK-NEXT:    cmpeq p0.h, p0/z, z0.h, z1.h
102; CHECK-NEXT:    ld1h { z0.h }, p1/z, [x0]
103; CHECK-NEXT:    fmov h1, #5.00000000
104; CHECK-NEXT:    mov z0.h, p0/m, h1
105; CHECK-NEXT:    st1h { z0.h }, p1, [x1]
106; CHECK-NEXT:    ret
107  %op1 = load <64 x half>, ptr %a
108  %r = insertelement <64 x half> %op1, half 5.0, i64 63
109  store <64 x half> %r, ptr %b
110  ret void
111}
112
113define void @insertelement_v128f16(ptr %a, ptr %b) vscale_range(16,0) #0 {
114; CHECK-LABEL: insertelement_v128f16:
115; CHECK:       // %bb.0:
116; CHECK-NEXT:    mov w8, #127 // =0x7f
117; CHECK-NEXT:    index z0.h, #0, #1
118; CHECK-NEXT:    ptrue p0.h
119; CHECK-NEXT:    mov z1.h, w8
120; CHECK-NEXT:    ptrue p1.h, vl128
121; CHECK-NEXT:    cmpeq p0.h, p0/z, z0.h, z1.h
122; CHECK-NEXT:    ld1h { z0.h }, p1/z, [x0]
123; CHECK-NEXT:    fmov h1, #5.00000000
124; CHECK-NEXT:    mov z0.h, p0/m, h1
125; CHECK-NEXT:    st1h { z0.h }, p1, [x1]
126; CHECK-NEXT:    ret
127  %op1 = load <128 x half>, ptr %a
128  %r = insertelement <128 x half> %op1, half 5.0, i64 127
129  store <128 x half> %r, ptr %b
130  ret void
131}
132
133; Don't use SVE for 64-bit vectors.
134define <2 x float> @insertelement_v2f32(<2 x float> %op1) vscale_range(2,0) #0 {
135; CHECK-LABEL: insertelement_v2f32:
136; CHECK:       // %bb.0:
137; CHECK-NEXT:    fmov s1, #5.00000000
138; CHECK-NEXT:    // kill: def $d0 killed $d0 def $q0
139; CHECK-NEXT:    mov v0.s[1], v1.s[0]
140; CHECK-NEXT:    // kill: def $d0 killed $d0 killed $q0
141; CHECK-NEXT:    ret
142  %r = insertelement <2 x float> %op1, float 5.0, i64 1
143  ret <2 x float> %r
144}
145
146; Don't use SVE for 128-bit vectors.
147define <4 x float> @insertelement_v4f32(<4 x float> %op1) vscale_range(2,0) #0 {
148; CHECK-LABEL: insertelement_v4f32:
149; CHECK:       // %bb.0:
150; CHECK-NEXT:    fmov s1, #5.00000000
151; CHECK-NEXT:    mov v0.s[3], v1.s[0]
152; CHECK-NEXT:    ret
153  %r = insertelement <4 x float> %op1, float 5.0, i64 3
154  ret <4 x float> %r
155}
156
157define void @insertelement_v8f32(ptr %a, ptr %b) vscale_range(2,0) #0 {
158; CHECK-LABEL: insertelement_v8f32:
159; CHECK:       // %bb.0:
160; CHECK-NEXT:    mov w8, #7 // =0x7
161; CHECK-NEXT:    index z0.s, #0, #1
162; CHECK-NEXT:    ptrue p0.s
163; CHECK-NEXT:    mov z1.s, w8
164; CHECK-NEXT:    ptrue p1.s, vl8
165; CHECK-NEXT:    cmpeq p0.s, p0/z, z0.s, z1.s
166; CHECK-NEXT:    ld1w { z0.s }, p1/z, [x0]
167; CHECK-NEXT:    fmov s1, #5.00000000
168; CHECK-NEXT:    mov z0.s, p0/m, s1
169; CHECK-NEXT:    st1w { z0.s }, p1, [x1]
170; CHECK-NEXT:    ret
171  %op1 = load <8 x float>, ptr %a
172  %r = insertelement <8 x float> %op1, float 5.0, i64 7
173  store <8 x float> %r, ptr %b
174  ret void
175}
176
177define void @insertelement_v16f32(ptr %a, ptr %b) #0 {
178; VBITS_GE_256-LABEL: insertelement_v16f32:
179; VBITS_GE_256:       // %bb.0:
180; VBITS_GE_256-NEXT:    mov w8, #7 // =0x7
181; VBITS_GE_256-NEXT:    index z0.s, #0, #1
182; VBITS_GE_256-NEXT:    ptrue p0.s
183; VBITS_GE_256-NEXT:    mov z1.s, w8
184; VBITS_GE_256-NEXT:    ptrue p1.s, vl8
185; VBITS_GE_256-NEXT:    mov x8, #8 // =0x8
186; VBITS_GE_256-NEXT:    cmpeq p0.s, p0/z, z0.s, z1.s
187; VBITS_GE_256-NEXT:    fmov s0, #5.00000000
188; VBITS_GE_256-NEXT:    ld1w { z1.s }, p1/z, [x0, x8, lsl #2]
189; VBITS_GE_256-NEXT:    mov z1.s, p0/m, s0
190; VBITS_GE_256-NEXT:    ld1w { z0.s }, p1/z, [x0]
191; VBITS_GE_256-NEXT:    st1w { z1.s }, p1, [x1, x8, lsl #2]
192; VBITS_GE_256-NEXT:    st1w { z0.s }, p1, [x1]
193; VBITS_GE_256-NEXT:    ret
194;
195; VBITS_GE_512-LABEL: insertelement_v16f32:
196; VBITS_GE_512:       // %bb.0:
197; VBITS_GE_512-NEXT:    mov w8, #15 // =0xf
198; VBITS_GE_512-NEXT:    index z0.s, #0, #1
199; VBITS_GE_512-NEXT:    ptrue p0.s
200; VBITS_GE_512-NEXT:    mov z1.s, w8
201; VBITS_GE_512-NEXT:    ptrue p1.s, vl16
202; VBITS_GE_512-NEXT:    cmpeq p0.s, p0/z, z0.s, z1.s
203; VBITS_GE_512-NEXT:    ld1w { z0.s }, p1/z, [x0]
204; VBITS_GE_512-NEXT:    fmov s1, #5.00000000
205; VBITS_GE_512-NEXT:    mov z0.s, p0/m, s1
206; VBITS_GE_512-NEXT:    st1w { z0.s }, p1, [x1]
207; VBITS_GE_512-NEXT:    ret
208  %op1 = load <16 x float>, ptr %a
209  %r = insertelement <16 x float> %op1, float 5.0, i64 15
210  store <16 x float> %r, ptr %b
211  ret void
212}
213
214define void @insertelement_v32f32(ptr %a, ptr %b) vscale_range(8,0) #0 {
215; CHECK-LABEL: insertelement_v32f32:
216; CHECK:       // %bb.0:
217; CHECK-NEXT:    mov w8, #31 // =0x1f
218; CHECK-NEXT:    index z0.s, #0, #1
219; CHECK-NEXT:    ptrue p0.s
220; CHECK-NEXT:    mov z1.s, w8
221; CHECK-NEXT:    ptrue p1.s, vl32
222; CHECK-NEXT:    cmpeq p0.s, p0/z, z0.s, z1.s
223; CHECK-NEXT:    ld1w { z0.s }, p1/z, [x0]
224; CHECK-NEXT:    fmov s1, #5.00000000
225; CHECK-NEXT:    mov z0.s, p0/m, s1
226; CHECK-NEXT:    st1w { z0.s }, p1, [x1]
227; CHECK-NEXT:    ret
228  %op1 = load <32 x float>, ptr %a
229  %r = insertelement <32 x float> %op1, float 5.0, i64 31
230  store <32 x float> %r, ptr %b
231  ret void
232}
233
234define void @insertelement_v64f32(ptr %a, ptr %b) vscale_range(16,0) #0 {
235; CHECK-LABEL: insertelement_v64f32:
236; CHECK:       // %bb.0:
237; CHECK-NEXT:    mov w8, #63 // =0x3f
238; CHECK-NEXT:    index z0.s, #0, #1
239; CHECK-NEXT:    ptrue p0.s
240; CHECK-NEXT:    mov z1.s, w8
241; CHECK-NEXT:    ptrue p1.s, vl64
242; CHECK-NEXT:    cmpeq p0.s, p0/z, z0.s, z1.s
243; CHECK-NEXT:    ld1w { z0.s }, p1/z, [x0]
244; CHECK-NEXT:    fmov s1, #5.00000000
245; CHECK-NEXT:    mov z0.s, p0/m, s1
246; CHECK-NEXT:    st1w { z0.s }, p1, [x1]
247; CHECK-NEXT:    ret
248  %op1 = load <64 x float>, ptr %a
249  %r = insertelement <64 x float> %op1, float 5.0, i64 63
250  store <64 x float> %r, ptr %b
251  ret void
252}
253
254; Don't use SVE for 64-bit vectors.
255define <1 x double> @insertelement_v1f64(<1 x double> %op1) vscale_range(2,0) #0 {
256; CHECK-LABEL: insertelement_v1f64:
257; CHECK:       // %bb.0:
258; CHECK-NEXT:    mov x8, #4617315517961601024 // =0x4014000000000000
259; CHECK-NEXT:    fmov d0, x8
260; CHECK-NEXT:    ret
261  %r = insertelement <1 x double> %op1, double 5.0, i64 0
262  ret <1 x double> %r
263}
264
265; Don't use SVE for 128-bit vectors.
266define <2 x double> @insertelement_v2f64(<2 x double> %op1) vscale_range(2,0) #0 {
267; CHECK-LABEL: insertelement_v2f64:
268; CHECK:       // %bb.0:
269; CHECK-NEXT:    fmov d1, #5.00000000
270; CHECK-NEXT:    mov v0.d[1], v1.d[0]
271; CHECK-NEXT:    ret
272  %r = insertelement <2 x double> %op1, double 5.0, i64 1
273  ret <2 x double> %r
274}
275
276define void @insertelement_v4f64(ptr %a, ptr %b) vscale_range(2,0) #0 {
277; CHECK-LABEL: insertelement_v4f64:
278; CHECK:       // %bb.0:
279; CHECK-NEXT:    mov w8, #3 // =0x3
280; CHECK-NEXT:    index z0.d, #0, #1
281; CHECK-NEXT:    ptrue p0.d
282; CHECK-NEXT:    mov z1.d, x8
283; CHECK-NEXT:    ptrue p1.d, vl4
284; CHECK-NEXT:    cmpeq p0.d, p0/z, z0.d, z1.d
285; CHECK-NEXT:    ld1d { z0.d }, p1/z, [x0]
286; CHECK-NEXT:    fmov d1, #5.00000000
287; CHECK-NEXT:    mov z0.d, p0/m, d1
288; CHECK-NEXT:    st1d { z0.d }, p1, [x1]
289; CHECK-NEXT:    ret
290  %op1 = load <4 x double>, ptr %a
291  %r = insertelement <4 x double> %op1, double 5.0, i64 3
292  store <4 x double> %r, ptr %b
293  ret void
294}
295
296define void @insertelement_v8f64(ptr %a, ptr %b) #0 {
297; VBITS_GE_256-LABEL: insertelement_v8f64:
298; VBITS_GE_256:       // %bb.0:
299; VBITS_GE_256-NEXT:    mov w8, #3 // =0x3
300; VBITS_GE_256-NEXT:    index z0.d, #0, #1
301; VBITS_GE_256-NEXT:    ptrue p0.d
302; VBITS_GE_256-NEXT:    mov z1.d, x8
303; VBITS_GE_256-NEXT:    ptrue p1.d, vl4
304; VBITS_GE_256-NEXT:    mov x8, #4 // =0x4
305; VBITS_GE_256-NEXT:    cmpeq p0.d, p0/z, z0.d, z1.d
306; VBITS_GE_256-NEXT:    fmov d0, #5.00000000
307; VBITS_GE_256-NEXT:    ld1d { z1.d }, p1/z, [x0, x8, lsl #3]
308; VBITS_GE_256-NEXT:    mov z1.d, p0/m, d0
309; VBITS_GE_256-NEXT:    ld1d { z0.d }, p1/z, [x0]
310; VBITS_GE_256-NEXT:    st1d { z1.d }, p1, [x1, x8, lsl #3]
311; VBITS_GE_256-NEXT:    st1d { z0.d }, p1, [x1]
312; VBITS_GE_256-NEXT:    ret
313;
314; VBITS_GE_512-LABEL: insertelement_v8f64:
315; VBITS_GE_512:       // %bb.0:
316; VBITS_GE_512-NEXT:    mov w8, #7 // =0x7
317; VBITS_GE_512-NEXT:    index z0.d, #0, #1
318; VBITS_GE_512-NEXT:    ptrue p0.d
319; VBITS_GE_512-NEXT:    mov z1.d, x8
320; VBITS_GE_512-NEXT:    ptrue p1.d, vl8
321; VBITS_GE_512-NEXT:    cmpeq p0.d, p0/z, z0.d, z1.d
322; VBITS_GE_512-NEXT:    ld1d { z0.d }, p1/z, [x0]
323; VBITS_GE_512-NEXT:    fmov d1, #5.00000000
324; VBITS_GE_512-NEXT:    mov z0.d, p0/m, d1
325; VBITS_GE_512-NEXT:    st1d { z0.d }, p1, [x1]
326; VBITS_GE_512-NEXT:    ret
327  %op1 = load <8 x double>, ptr %a
328  %r = insertelement <8 x double> %op1, double 5.0, i64 7
329  store <8 x double> %r, ptr %b
330  ret void
331}
332
333define void @insertelement_v16f64(ptr %a, ptr %b) vscale_range(8,0) #0 {
334; CHECK-LABEL: insertelement_v16f64:
335; CHECK:       // %bb.0:
336; CHECK-NEXT:    mov w8, #15 // =0xf
337; CHECK-NEXT:    index z0.d, #0, #1
338; CHECK-NEXT:    ptrue p0.d
339; CHECK-NEXT:    mov z1.d, x8
340; CHECK-NEXT:    ptrue p1.d, vl16
341; CHECK-NEXT:    cmpeq p0.d, p0/z, z0.d, z1.d
342; CHECK-NEXT:    ld1d { z0.d }, p1/z, [x0]
343; CHECK-NEXT:    fmov d1, #5.00000000
344; CHECK-NEXT:    mov z0.d, p0/m, d1
345; CHECK-NEXT:    st1d { z0.d }, p1, [x1]
346; CHECK-NEXT:    ret
347  %op1 = load <16 x double>, ptr %a
348  %r = insertelement <16 x double> %op1, double 5.0, i64 15
349  store <16 x double> %r, ptr %b
350  ret void
351}
352
353define void @insertelement_v32f64(ptr %a, ptr %b) vscale_range(16,0) #0 {
354; CHECK-LABEL: insertelement_v32f64:
355; CHECK:       // %bb.0:
356; CHECK-NEXT:    mov w8, #31 // =0x1f
357; CHECK-NEXT:    index z0.d, #0, #1
358; CHECK-NEXT:    ptrue p0.d
359; CHECK-NEXT:    mov z1.d, x8
360; CHECK-NEXT:    ptrue p1.d, vl32
361; CHECK-NEXT:    cmpeq p0.d, p0/z, z0.d, z1.d
362; CHECK-NEXT:    ld1d { z0.d }, p1/z, [x0]
363; CHECK-NEXT:    fmov d1, #5.00000000
364; CHECK-NEXT:    mov z0.d, p0/m, d1
365; CHECK-NEXT:    st1d { z0.d }, p1, [x1]
366; CHECK-NEXT:    ret
367  %op1 = load <32 x double>, ptr %a
368  %r = insertelement <32 x double> %op1, double 5.0, i64 31
369  store <32 x double> %r, ptr %b
370  ret void
371}
372
373attributes #0 = { "target-features"="+sve" }
374