1; NOTE: Assertions have been autogenerated by utils/update_llc_test_checks.py 2; RUN: llc -aarch64-sve-vector-bits-min=256 < %s | FileCheck %s -check-prefixes=CHECK,VBITS_GE_256 3; RUN: llc -aarch64-sve-vector-bits-min=512 < %s | FileCheck %s -check-prefixes=CHECK,VBITS_GE_512 4; RUN: llc -aarch64-sve-vector-bits-min=2048 < %s | FileCheck %s -check-prefixes=CHECK,VBITS_GE_512 5 6target triple = "aarch64-unknown-linux-gnu" 7 8; 9; i8 10; 11 12; Don't use SVE for 64-bit vectors. 13define <8 x i8> @concat_v8i8(<4 x i8> %op1, <4 x i8> %op2) vscale_range(2,0) #0 { 14; CHECK-LABEL: concat_v8i8: 15; CHECK: // %bb.0: 16; CHECK-NEXT: uzp1 v0.8b, v0.8b, v1.8b 17; CHECK-NEXT: ret 18 %res = shufflevector <4 x i8> %op1, <4 x i8> %op2, <8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7> 19 ret <8 x i8> %res 20} 21 22; Don't use SVE for 128-bit vectors. 23define <16 x i8> @concat_v16i8(<8 x i8> %op1, <8 x i8> %op2) vscale_range(2,0) #0 { 24; CHECK-LABEL: concat_v16i8: 25; CHECK: // %bb.0: 26; CHECK-NEXT: // kill: def $d0 killed $d0 def $q0 27; CHECK-NEXT: // kill: def $d1 killed $d1 def $q1 28; CHECK-NEXT: mov v0.d[1], v1.d[0] 29; CHECK-NEXT: ret 30 %res = shufflevector <8 x i8> %op1, <8 x i8> %op2, <16 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7, 31 i32 8, i32 9, i32 10, i32 11, i32 12, i32 13, i32 14, i32 15> 32 ret <16 x i8> %res 33} 34 35define void @concat_v32i8(ptr %a, ptr %b, ptr %c) vscale_range(2,0) #0 { 36; CHECK-LABEL: concat_v32i8: 37; CHECK: // %bb.0: 38; CHECK-NEXT: ptrue p0.b, vl16 39; CHECK-NEXT: ldr q0, [x0] 40; CHECK-NEXT: ldr q1, [x1] 41; CHECK-NEXT: splice z0.b, p0, z0.b, z1.b 42; CHECK-NEXT: ptrue p0.b, vl32 43; CHECK-NEXT: st1b { z0.b }, p0, [x2] 44; CHECK-NEXT: ret 45 %op1 = load <16 x i8>, ptr %a 46 %op2 = load <16 x i8>, ptr %b 47 %res = shufflevector <16 x i8> %op1, <16 x i8> %op2, <32 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7, 48 i32 8, i32 9, i32 10, i32 11, i32 12, i32 13, i32 14, i32 15, 49 i32 16, i32 17, i32 18, i32 19, i32 20, i32 21, i32 22, i32 23, 50 i32 24, i32 25, i32 26, i32 27, i32 28, i32 29, i32 30, i32 31> 51 store <32 x i8> %res, ptr %c 52 ret void 53} 54 55define void @concat_v64i8(ptr %a, ptr %b, ptr %c) #0 { 56; VBITS_GE_256-LABEL: concat_v64i8: 57; VBITS_GE_256: // %bb.0: 58; VBITS_GE_256-NEXT: ptrue p0.b, vl32 59; VBITS_GE_256-NEXT: mov w8, #32 // =0x20 60; VBITS_GE_256-NEXT: ld1b { z0.b }, p0/z, [x1] 61; VBITS_GE_256-NEXT: ld1b { z1.b }, p0/z, [x0] 62; VBITS_GE_256-NEXT: st1b { z0.b }, p0, [x2, x8] 63; VBITS_GE_256-NEXT: st1b { z1.b }, p0, [x2] 64; VBITS_GE_256-NEXT: ret 65; 66; VBITS_GE_512-LABEL: concat_v64i8: 67; VBITS_GE_512: // %bb.0: 68; VBITS_GE_512-NEXT: ptrue p0.b, vl32 69; VBITS_GE_512-NEXT: ld1b { z0.b }, p0/z, [x0] 70; VBITS_GE_512-NEXT: ld1b { z1.b }, p0/z, [x1] 71; VBITS_GE_512-NEXT: splice z0.b, p0, z0.b, z1.b 72; VBITS_GE_512-NEXT: ptrue p0.b, vl64 73; VBITS_GE_512-NEXT: st1b { z0.b }, p0, [x2] 74; VBITS_GE_512-NEXT: ret 75 %op1 = load <32 x i8>, ptr %a 76 %op2 = load <32 x i8>, ptr %b 77 %res = shufflevector <32 x i8> %op1, <32 x i8> %op2, <64 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7, 78 i32 8, i32 9, i32 10, i32 11, i32 12, i32 13, i32 14, i32 15, 79 i32 16, i32 17, i32 18, i32 19, i32 20, i32 21, i32 22, i32 23, 80 i32 24, i32 25, i32 26, i32 27, i32 28, i32 29, i32 30, i32 31, 81 i32 32, i32 33, i32 34, i32 35, i32 36, i32 37, i32 38, i32 39, 82 i32 40, i32 41, i32 42, i32 43, i32 44, i32 45, i32 46, i32 47, 83 i32 48, i32 49, i32 50, i32 51, i32 52, i32 53, i32 54, i32 55, 84 i32 56, i32 57, i32 58, i32 59, i32 60, i32 61, i32 62, i32 63> 85 store <64 x i8> %res, ptr %c 86 ret void 87} 88 89define void @concat_v128i8(ptr %a, ptr %b, ptr %c) vscale_range(8,0) #0 { 90; CHECK-LABEL: concat_v128i8: 91; CHECK: // %bb.0: 92; CHECK-NEXT: ptrue p0.b, vl64 93; CHECK-NEXT: ld1b { z0.b }, p0/z, [x0] 94; CHECK-NEXT: ld1b { z1.b }, p0/z, [x1] 95; CHECK-NEXT: splice z0.b, p0, z0.b, z1.b 96; CHECK-NEXT: ptrue p0.b, vl128 97; CHECK-NEXT: st1b { z0.b }, p0, [x2] 98; CHECK-NEXT: ret 99 %op1 = load <64 x i8>, ptr %a 100 %op2 = load <64 x i8>, ptr %b 101 %res = shufflevector <64 x i8> %op1, <64 x i8> %op2, <128 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7, 102 i32 8, i32 9, i32 10, i32 11, i32 12, i32 13, i32 14, i32 15, 103 i32 16, i32 17, i32 18, i32 19, i32 20, i32 21, i32 22, i32 23, 104 i32 24, i32 25, i32 26, i32 27, i32 28, i32 29, i32 30, i32 31, 105 i32 32, i32 33, i32 34, i32 35, i32 36, i32 37, i32 38, i32 39, 106 i32 40, i32 41, i32 42, i32 43, i32 44, i32 45, i32 46, i32 47, 107 i32 48, i32 49, i32 50, i32 51, i32 52, i32 53, i32 54, i32 55, 108 i32 56, i32 57, i32 58, i32 59, i32 60, i32 61, i32 62, i32 63, 109 i32 64, i32 65, i32 66, i32 67, i32 68, i32 69, i32 70, i32 71, 110 i32 72, i32 73, i32 74, i32 75, i32 76, i32 77, i32 78, i32 79, 111 i32 80, i32 81, i32 82, i32 83, i32 84, i32 85, i32 86, i32 87, 112 i32 88, i32 89, i32 90, i32 91, i32 92, i32 93, i32 94, i32 95, 113 i32 96, i32 97, i32 98, i32 99, i32 100, i32 101, i32 102, i32 103, 114 i32 104, i32 105, i32 106, i32 107, i32 108, i32 109, i32 110, i32 111, 115 i32 112, i32 113, i32 114, i32 115, i32 116, i32 117, i32 118, i32 119, 116 i32 120, i32 121, i32 122, i32 123, i32 124, i32 125, i32 126, i32 127> 117 store <128 x i8> %res, ptr %c 118 ret void 119} 120 121define void @concat_v256i8(ptr %a, ptr %b, ptr %c) vscale_range(16,0) #0 { 122; CHECK-LABEL: concat_v256i8: 123; CHECK: // %bb.0: 124; CHECK-NEXT: ptrue p0.b, vl128 125; CHECK-NEXT: ld1b { z0.b }, p0/z, [x0] 126; CHECK-NEXT: ld1b { z1.b }, p0/z, [x1] 127; CHECK-NEXT: splice z0.b, p0, z0.b, z1.b 128; CHECK-NEXT: ptrue p0.b, vl256 129; CHECK-NEXT: st1b { z0.b }, p0, [x2] 130; CHECK-NEXT: ret 131 %op1 = load <128 x i8>, ptr %a 132 %op2 = load <128 x i8>, ptr %b 133 %res = shufflevector <128 x i8> %op1, <128 x i8> %op2, <256 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7, 134 i32 8, i32 9, i32 10, i32 11, i32 12, i32 13, i32 14, i32 15, 135 i32 16, i32 17, i32 18, i32 19, i32 20, i32 21, i32 22, i32 23, 136 i32 24, i32 25, i32 26, i32 27, i32 28, i32 29, i32 30, i32 31, 137 i32 32, i32 33, i32 34, i32 35, i32 36, i32 37, i32 38, i32 39, 138 i32 40, i32 41, i32 42, i32 43, i32 44, i32 45, i32 46, i32 47, 139 i32 48, i32 49, i32 50, i32 51, i32 52, i32 53, i32 54, i32 55, 140 i32 56, i32 57, i32 58, i32 59, i32 60, i32 61, i32 62, i32 63, 141 i32 64, i32 65, i32 66, i32 67, i32 68, i32 69, i32 70, i32 71, 142 i32 72, i32 73, i32 74, i32 75, i32 76, i32 77, i32 78, i32 79, 143 i32 80, i32 81, i32 82, i32 83, i32 84, i32 85, i32 86, i32 87, 144 i32 88, i32 89, i32 90, i32 91, i32 92, i32 93, i32 94, i32 95, 145 i32 96, i32 97, i32 98, i32 99, i32 100, i32 101, i32 102, i32 103, 146 i32 104, i32 105, i32 106, i32 107, i32 108, i32 109, i32 110, i32 111, 147 i32 112, i32 113, i32 114, i32 115, i32 116, i32 117, i32 118, i32 119, 148 i32 120, i32 121, i32 122, i32 123, i32 124, i32 125, i32 126, i32 127, 149 i32 128, i32 129, i32 130, i32 131, i32 132, i32 133, i32 134, i32 135, 150 i32 136, i32 137, i32 138, i32 139, i32 140, i32 141, i32 142, i32 143, 151 i32 144, i32 145, i32 146, i32 147, i32 148, i32 149, i32 150, i32 151, 152 i32 152, i32 153, i32 154, i32 155, i32 156, i32 157, i32 158, i32 159, 153 i32 160, i32 161, i32 162, i32 163, i32 164, i32 165, i32 166, i32 167, 154 i32 168, i32 169, i32 170, i32 171, i32 172, i32 173, i32 174, i32 175, 155 i32 176, i32 177, i32 178, i32 179, i32 180, i32 181, i32 182, i32 183, 156 i32 184, i32 185, i32 186, i32 187, i32 188, i32 189, i32 190, i32 191, 157 i32 192, i32 193, i32 194, i32 195, i32 196, i32 197, i32 198, i32 199, 158 i32 200, i32 201, i32 202, i32 203, i32 204, i32 205, i32 206, i32 207, 159 i32 208, i32 209, i32 210, i32 211, i32 212, i32 213, i32 214, i32 215, 160 i32 216, i32 217, i32 218, i32 219, i32 220, i32 221, i32 222, i32 223, 161 i32 224, i32 225, i32 226, i32 227, i32 228, i32 229, i32 230, i32 231, 162 i32 232, i32 233, i32 234, i32 235, i32 236, i32 237, i32 238, i32 239, 163 i32 240, i32 241, i32 242, i32 243, i32 244, i32 245, i32 246, i32 247, 164 i32 248, i32 249, i32 250, i32 251, i32 252, i32 253, i32 254, i32 255> 165 store <256 x i8> %res, ptr %c 166 ret void 167} 168 169; 170; i16 171; 172 173; Don't use SVE for 64-bit vectors. 174define <4 x i16> @concat_v4i16(<2 x i16> %op1, <2 x i16> %op2) vscale_range(2,0) #0 { 175; CHECK-LABEL: concat_v4i16: 176; CHECK: // %bb.0: 177; CHECK-NEXT: uzp1 v0.4h, v0.4h, v1.4h 178; CHECK-NEXT: ret 179 %res = shufflevector <2 x i16> %op1, <2 x i16> %op2, <4 x i32> <i32 0, i32 1, i32 2, i32 3> 180 ret <4 x i16> %res 181} 182 183; Don't use SVE for 128-bit vectors. 184define <8 x i16> @concat_v8i16(<4 x i16> %op1, <4 x i16> %op2) vscale_range(2,0) #0 { 185; CHECK-LABEL: concat_v8i16: 186; CHECK: // %bb.0: 187; CHECK-NEXT: // kill: def $d0 killed $d0 def $q0 188; CHECK-NEXT: // kill: def $d1 killed $d1 def $q1 189; CHECK-NEXT: mov v0.d[1], v1.d[0] 190; CHECK-NEXT: ret 191 %res = shufflevector <4 x i16> %op1, <4 x i16> %op2, <8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7> 192 ret <8 x i16> %res 193} 194 195define void @concat_v16i16(ptr %a, ptr %b, ptr %c) vscale_range(2,0) #0 { 196; CHECK-LABEL: concat_v16i16: 197; CHECK: // %bb.0: 198; CHECK-NEXT: ptrue p0.h, vl8 199; CHECK-NEXT: ldr q0, [x0] 200; CHECK-NEXT: ldr q1, [x1] 201; CHECK-NEXT: splice z0.h, p0, z0.h, z1.h 202; CHECK-NEXT: ptrue p0.h, vl16 203; CHECK-NEXT: st1h { z0.h }, p0, [x2] 204; CHECK-NEXT: ret 205 %op1 = load <8 x i16>, ptr %a 206 %op2 = load <8 x i16>, ptr %b 207 %res = shufflevector <8 x i16> %op1, <8 x i16> %op2, <16 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7, 208 i32 8, i32 9, i32 10, i32 11, i32 12, i32 13, i32 14, i32 15> 209 store <16 x i16> %res, ptr %c 210 ret void 211} 212 213define void @concat_v32i16(ptr %a, ptr %b, ptr %c) #0 { 214; VBITS_GE_256-LABEL: concat_v32i16: 215; VBITS_GE_256: // %bb.0: 216; VBITS_GE_256-NEXT: ptrue p0.h, vl16 217; VBITS_GE_256-NEXT: mov x8, #16 // =0x10 218; VBITS_GE_256-NEXT: ld1h { z0.h }, p0/z, [x1] 219; VBITS_GE_256-NEXT: ld1h { z1.h }, p0/z, [x0] 220; VBITS_GE_256-NEXT: st1h { z0.h }, p0, [x2, x8, lsl #1] 221; VBITS_GE_256-NEXT: st1h { z1.h }, p0, [x2] 222; VBITS_GE_256-NEXT: ret 223; 224; VBITS_GE_512-LABEL: concat_v32i16: 225; VBITS_GE_512: // %bb.0: 226; VBITS_GE_512-NEXT: ptrue p0.h, vl16 227; VBITS_GE_512-NEXT: ld1h { z0.h }, p0/z, [x0] 228; VBITS_GE_512-NEXT: ld1h { z1.h }, p0/z, [x1] 229; VBITS_GE_512-NEXT: splice z0.h, p0, z0.h, z1.h 230; VBITS_GE_512-NEXT: ptrue p0.h, vl32 231; VBITS_GE_512-NEXT: st1h { z0.h }, p0, [x2] 232; VBITS_GE_512-NEXT: ret 233 %op1 = load <16 x i16>, ptr %a 234 %op2 = load <16 x i16>, ptr %b 235 %res = shufflevector <16 x i16> %op1, <16 x i16> %op2, <32 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7, 236 i32 8, i32 9, i32 10, i32 11, i32 12, i32 13, i32 14, i32 15, 237 i32 16, i32 17, i32 18, i32 19, i32 20, i32 21, i32 22, i32 23, 238 i32 24, i32 25, i32 26, i32 27, i32 28, i32 29, i32 30, i32 31> 239 store <32 x i16> %res, ptr %c 240 ret void 241} 242 243define void @concat_v64i16(ptr %a, ptr %b, ptr %c) vscale_range(8,0) #0 { 244; CHECK-LABEL: concat_v64i16: 245; CHECK: // %bb.0: 246; CHECK-NEXT: ptrue p0.h, vl32 247; CHECK-NEXT: ld1h { z0.h }, p0/z, [x0] 248; CHECK-NEXT: ld1h { z1.h }, p0/z, [x1] 249; CHECK-NEXT: splice z0.h, p0, z0.h, z1.h 250; CHECK-NEXT: ptrue p0.h, vl64 251; CHECK-NEXT: st1h { z0.h }, p0, [x2] 252; CHECK-NEXT: ret 253 %op1 = load <32 x i16>, ptr %a 254 %op2 = load <32 x i16>, ptr %b 255 %res = shufflevector <32 x i16> %op1, <32 x i16> %op2, <64 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7, 256 i32 8, i32 9, i32 10, i32 11, i32 12, i32 13, i32 14, i32 15, 257 i32 16, i32 17, i32 18, i32 19, i32 20, i32 21, i32 22, i32 23, 258 i32 24, i32 25, i32 26, i32 27, i32 28, i32 29, i32 30, i32 31, 259 i32 32, i32 33, i32 34, i32 35, i32 36, i32 37, i32 38, i32 39, 260 i32 40, i32 41, i32 42, i32 43, i32 44, i32 45, i32 46, i32 47, 261 i32 48, i32 49, i32 50, i32 51, i32 52, i32 53, i32 54, i32 55, 262 i32 56, i32 57, i32 58, i32 59, i32 60, i32 61, i32 62, i32 63> 263 store <64 x i16> %res, ptr %c 264 ret void 265} 266 267define void @concat_v128i16(ptr %a, ptr %b, ptr %c) vscale_range(16,0) #0 { 268; CHECK-LABEL: concat_v128i16: 269; CHECK: // %bb.0: 270; CHECK-NEXT: ptrue p0.h, vl64 271; CHECK-NEXT: ld1h { z0.h }, p0/z, [x0] 272; CHECK-NEXT: ld1h { z1.h }, p0/z, [x1] 273; CHECK-NEXT: splice z0.h, p0, z0.h, z1.h 274; CHECK-NEXT: ptrue p0.h, vl128 275; CHECK-NEXT: st1h { z0.h }, p0, [x2] 276; CHECK-NEXT: ret 277 %op1 = load <64 x i16>, ptr %a 278 %op2 = load <64 x i16>, ptr %b 279 %res = shufflevector <64 x i16> %op1, <64 x i16> %op2, <128 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7, 280 i32 8, i32 9, i32 10, i32 11, i32 12, i32 13, i32 14, i32 15, 281 i32 16, i32 17, i32 18, i32 19, i32 20, i32 21, i32 22, i32 23, 282 i32 24, i32 25, i32 26, i32 27, i32 28, i32 29, i32 30, i32 31, 283 i32 32, i32 33, i32 34, i32 35, i32 36, i32 37, i32 38, i32 39, 284 i32 40, i32 41, i32 42, i32 43, i32 44, i32 45, i32 46, i32 47, 285 i32 48, i32 49, i32 50, i32 51, i32 52, i32 53, i32 54, i32 55, 286 i32 56, i32 57, i32 58, i32 59, i32 60, i32 61, i32 62, i32 63, 287 i32 64, i32 65, i32 66, i32 67, i32 68, i32 69, i32 70, i32 71, 288 i32 72, i32 73, i32 74, i32 75, i32 76, i32 77, i32 78, i32 79, 289 i32 80, i32 81, i32 82, i32 83, i32 84, i32 85, i32 86, i32 87, 290 i32 88, i32 89, i32 90, i32 91, i32 92, i32 93, i32 94, i32 95, 291 i32 96, i32 97, i32 98, i32 99, i32 100, i32 101, i32 102, i32 103, 292 i32 104, i32 105, i32 106, i32 107, i32 108, i32 109, i32 110, i32 111, 293 i32 112, i32 113, i32 114, i32 115, i32 116, i32 117, i32 118, i32 119, 294 i32 120, i32 121, i32 122, i32 123, i32 124, i32 125, i32 126, i32 127> 295 store <128 x i16> %res, ptr %c 296 ret void 297} 298 299; 300; i32 301; 302 303; Don't use SVE for 64-bit vectors. 304define <2 x i32> @concat_v2i32(<1 x i32> %op1, <1 x i32> %op2) vscale_range(2,0) #0 { 305; CHECK-LABEL: concat_v2i32: 306; CHECK: // %bb.0: 307; CHECK-NEXT: zip1 v0.2s, v0.2s, v1.2s 308; CHECK-NEXT: ret 309 %res = shufflevector <1 x i32> %op1, <1 x i32> %op2, <2 x i32> <i32 0, i32 1> 310 ret <2 x i32> %res 311} 312 313; Don't use SVE for 128-bit vectors. 314define <4 x i32> @concat_v4i32(<2 x i32> %op1, <2 x i32> %op2) vscale_range(2,0) #0 { 315; CHECK-LABEL: concat_v4i32: 316; CHECK: // %bb.0: 317; CHECK-NEXT: // kill: def $d0 killed $d0 def $q0 318; CHECK-NEXT: // kill: def $d1 killed $d1 def $q1 319; CHECK-NEXT: mov v0.d[1], v1.d[0] 320; CHECK-NEXT: ret 321 %res = shufflevector <2 x i32> %op1, <2 x i32> %op2, <4 x i32> <i32 0, i32 1, i32 2, i32 3> 322 ret <4 x i32> %res 323} 324 325define void @concat_v8i32(ptr %a, ptr %b, ptr %c) vscale_range(2,0) #0 { 326; CHECK-LABEL: concat_v8i32: 327; CHECK: // %bb.0: 328; CHECK-NEXT: ptrue p0.s, vl4 329; CHECK-NEXT: ldr q0, [x0] 330; CHECK-NEXT: ldr q1, [x1] 331; CHECK-NEXT: splice z0.s, p0, z0.s, z1.s 332; CHECK-NEXT: ptrue p0.s, vl8 333; CHECK-NEXT: st1w { z0.s }, p0, [x2] 334; CHECK-NEXT: ret 335 %op1 = load <4 x i32>, ptr %a 336 %op2 = load <4 x i32>, ptr %b 337 %res = shufflevector <4 x i32> %op1, <4 x i32> %op2, <8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7> 338 store <8 x i32> %res, ptr %c 339 ret void 340} 341 342define void @concat_v16i32(ptr %a, ptr %b, ptr %c) #0 { 343; VBITS_GE_256-LABEL: concat_v16i32: 344; VBITS_GE_256: // %bb.0: 345; VBITS_GE_256-NEXT: ptrue p0.s, vl8 346; VBITS_GE_256-NEXT: mov x8, #8 // =0x8 347; VBITS_GE_256-NEXT: ld1w { z0.s }, p0/z, [x1] 348; VBITS_GE_256-NEXT: ld1w { z1.s }, p0/z, [x0] 349; VBITS_GE_256-NEXT: st1w { z0.s }, p0, [x2, x8, lsl #2] 350; VBITS_GE_256-NEXT: st1w { z1.s }, p0, [x2] 351; VBITS_GE_256-NEXT: ret 352; 353; VBITS_GE_512-LABEL: concat_v16i32: 354; VBITS_GE_512: // %bb.0: 355; VBITS_GE_512-NEXT: ptrue p0.s, vl8 356; VBITS_GE_512-NEXT: ld1w { z0.s }, p0/z, [x0] 357; VBITS_GE_512-NEXT: ld1w { z1.s }, p0/z, [x1] 358; VBITS_GE_512-NEXT: splice z0.s, p0, z0.s, z1.s 359; VBITS_GE_512-NEXT: ptrue p0.s, vl16 360; VBITS_GE_512-NEXT: st1w { z0.s }, p0, [x2] 361; VBITS_GE_512-NEXT: ret 362 %op1 = load <8 x i32>, ptr %a 363 %op2 = load <8 x i32>, ptr %b 364 %res = shufflevector <8 x i32> %op1, <8 x i32> %op2, <16 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7, 365 i32 8, i32 9, i32 10, i32 11, i32 12, i32 13, i32 14, i32 15> 366 store <16 x i32> %res, ptr %c 367 ret void 368} 369 370define void @concat_v32i32(ptr %a, ptr %b, ptr %c) vscale_range(8,0) #0 { 371; CHECK-LABEL: concat_v32i32: 372; CHECK: // %bb.0: 373; CHECK-NEXT: ptrue p0.s, vl16 374; CHECK-NEXT: ld1w { z0.s }, p0/z, [x0] 375; CHECK-NEXT: ld1w { z1.s }, p0/z, [x1] 376; CHECK-NEXT: splice z0.s, p0, z0.s, z1.s 377; CHECK-NEXT: ptrue p0.s, vl32 378; CHECK-NEXT: st1w { z0.s }, p0, [x2] 379; CHECK-NEXT: ret 380 %op1 = load <16 x i32>, ptr %a 381 %op2 = load <16 x i32>, ptr %b 382 %res = shufflevector <16 x i32> %op1, <16 x i32> %op2, <32 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7, 383 i32 8, i32 9, i32 10, i32 11, i32 12, i32 13, i32 14, i32 15, 384 i32 16, i32 17, i32 18, i32 19, i32 20, i32 21, i32 22, i32 23, 385 i32 24, i32 25, i32 26, i32 27, i32 28, i32 29, i32 30, i32 31> 386 store <32 x i32> %res, ptr %c 387 ret void 388} 389 390define void @concat_v64i32(ptr %a, ptr %b, ptr %c) vscale_range(16,0) #0 { 391; CHECK-LABEL: concat_v64i32: 392; CHECK: // %bb.0: 393; CHECK-NEXT: ptrue p0.s, vl32 394; CHECK-NEXT: ld1w { z0.s }, p0/z, [x0] 395; CHECK-NEXT: ld1w { z1.s }, p0/z, [x1] 396; CHECK-NEXT: splice z0.s, p0, z0.s, z1.s 397; CHECK-NEXT: ptrue p0.s, vl64 398; CHECK-NEXT: st1w { z0.s }, p0, [x2] 399; CHECK-NEXT: ret 400 %op1 = load <32 x i32>, ptr %a 401 %op2 = load <32 x i32>, ptr %b 402 %res = shufflevector <32 x i32> %op1, <32 x i32> %op2, <64 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7, 403 i32 8, i32 9, i32 10, i32 11, i32 12, i32 13, i32 14, i32 15, 404 i32 16, i32 17, i32 18, i32 19, i32 20, i32 21, i32 22, i32 23, 405 i32 24, i32 25, i32 26, i32 27, i32 28, i32 29, i32 30, i32 31, 406 i32 32, i32 33, i32 34, i32 35, i32 36, i32 37, i32 38, i32 39, 407 i32 40, i32 41, i32 42, i32 43, i32 44, i32 45, i32 46, i32 47, 408 i32 48, i32 49, i32 50, i32 51, i32 52, i32 53, i32 54, i32 55, 409 i32 56, i32 57, i32 58, i32 59, i32 60, i32 61, i32 62, i32 63> 410 store <64 x i32> %res, ptr %c 411 ret void 412} 413 414; 415; i64 416; 417 418; Don't use SVE for 128-bit vectors. 419define <2 x i64> @concat_v2i64(<1 x i64> %op1, <1 x i64> %op2) vscale_range(2,0) #0 { 420; CHECK-LABEL: concat_v2i64: 421; CHECK: // %bb.0: 422; CHECK-NEXT: // kill: def $d0 killed $d0 def $q0 423; CHECK-NEXT: // kill: def $d1 killed $d1 def $q1 424; CHECK-NEXT: mov v0.d[1], v1.d[0] 425; CHECK-NEXT: ret 426 %res = shufflevector <1 x i64> %op1, <1 x i64> %op2, <2 x i32> <i32 0, i32 1> 427 ret <2 x i64> %res 428} 429 430define void @concat_v4i64(ptr %a, ptr %b, ptr %c) vscale_range(2,0) #0 { 431; CHECK-LABEL: concat_v4i64: 432; CHECK: // %bb.0: 433; CHECK-NEXT: ptrue p0.d, vl2 434; CHECK-NEXT: ldr q0, [x0] 435; CHECK-NEXT: ldr q1, [x1] 436; CHECK-NEXT: splice z0.d, p0, z0.d, z1.d 437; CHECK-NEXT: ptrue p0.d, vl4 438; CHECK-NEXT: st1d { z0.d }, p0, [x2] 439; CHECK-NEXT: ret 440 %op1 = load <2 x i64>, ptr %a 441 %op2 = load <2 x i64>, ptr %b 442 %res = shufflevector <2 x i64> %op1, <2 x i64> %op2, <4 x i32> <i32 0, i32 1, i32 2, i32 3> 443 store <4 x i64> %res, ptr %c 444 ret void 445} 446 447define void @concat_v8i64(ptr %a, ptr %b, ptr %c) #0 { 448; VBITS_GE_256-LABEL: concat_v8i64: 449; VBITS_GE_256: // %bb.0: 450; VBITS_GE_256-NEXT: ptrue p0.d, vl4 451; VBITS_GE_256-NEXT: mov x8, #4 // =0x4 452; VBITS_GE_256-NEXT: ld1d { z0.d }, p0/z, [x1] 453; VBITS_GE_256-NEXT: ld1d { z1.d }, p0/z, [x0] 454; VBITS_GE_256-NEXT: st1d { z0.d }, p0, [x2, x8, lsl #3] 455; VBITS_GE_256-NEXT: st1d { z1.d }, p0, [x2] 456; VBITS_GE_256-NEXT: ret 457; 458; VBITS_GE_512-LABEL: concat_v8i64: 459; VBITS_GE_512: // %bb.0: 460; VBITS_GE_512-NEXT: ptrue p0.d, vl4 461; VBITS_GE_512-NEXT: ld1d { z0.d }, p0/z, [x0] 462; VBITS_GE_512-NEXT: ld1d { z1.d }, p0/z, [x1] 463; VBITS_GE_512-NEXT: splice z0.d, p0, z0.d, z1.d 464; VBITS_GE_512-NEXT: ptrue p0.d, vl8 465; VBITS_GE_512-NEXT: st1d { z0.d }, p0, [x2] 466; VBITS_GE_512-NEXT: ret 467 %op1 = load <4 x i64>, ptr %a 468 %op2 = load <4 x i64>, ptr %b 469 %res = shufflevector <4 x i64> %op1, <4 x i64> %op2, <8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7> 470 store <8 x i64> %res, ptr %c 471 ret void 472} 473 474define void @concat_v16i64(ptr %a, ptr %b, ptr %c) vscale_range(8,0) #0 { 475; CHECK-LABEL: concat_v16i64: 476; CHECK: // %bb.0: 477; CHECK-NEXT: ptrue p0.d, vl8 478; CHECK-NEXT: ld1d { z0.d }, p0/z, [x0] 479; CHECK-NEXT: ld1d { z1.d }, p0/z, [x1] 480; CHECK-NEXT: splice z0.d, p0, z0.d, z1.d 481; CHECK-NEXT: ptrue p0.d, vl16 482; CHECK-NEXT: st1d { z0.d }, p0, [x2] 483; CHECK-NEXT: ret 484 %op1 = load <8 x i64>, ptr %a 485 %op2 = load <8 x i64>, ptr %b 486 %res = shufflevector <8 x i64> %op1, <8 x i64> %op2, <16 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7, 487 i32 8, i32 9, i32 10, i32 11, i32 12, i32 13, i32 14, i32 15> 488 store <16 x i64> %res, ptr %c 489 ret void 490} 491 492define void @concat_v32i64(ptr %a, ptr %b, ptr %c) vscale_range(16,0) #0 { 493; CHECK-LABEL: concat_v32i64: 494; CHECK: // %bb.0: 495; CHECK-NEXT: ptrue p0.d, vl16 496; CHECK-NEXT: ld1d { z0.d }, p0/z, [x0] 497; CHECK-NEXT: ld1d { z1.d }, p0/z, [x1] 498; CHECK-NEXT: splice z0.d, p0, z0.d, z1.d 499; CHECK-NEXT: ptrue p0.d, vl32 500; CHECK-NEXT: st1d { z0.d }, p0, [x2] 501; CHECK-NEXT: ret 502 %op1 = load <16 x i64>, ptr %a 503 %op2 = load <16 x i64>, ptr %b 504 %res = shufflevector <16 x i64> %op1, <16 x i64> %op2, <32 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7, 505 i32 8, i32 9, i32 10, i32 11, i32 12, i32 13, i32 14, i32 15, 506 i32 16, i32 17, i32 18, i32 19, i32 20, i32 21, i32 22, i32 23, 507 i32 24, i32 25, i32 26, i32 27, i32 28, i32 29, i32 30, i32 31> 508 store <32 x i64> %res, ptr %c 509 ret void 510} 511 512; 513; f16 514; 515 516; Don't use SVE for 64-bit vectors. 517define <4 x half> @concat_v4f16(<2 x half> %op1, <2 x half> %op2) vscale_range(2,0) #0 { 518; CHECK-LABEL: concat_v4f16: 519; CHECK: // %bb.0: 520; CHECK-NEXT: zip1 v0.2s, v0.2s, v1.2s 521; CHECK-NEXT: ret 522 %res = shufflevector <2 x half> %op1, <2 x half> %op2, <4 x i32> <i32 0, i32 1, i32 2, i32 3> 523 ret <4 x half> %res 524} 525 526; Don't use SVE for 128-bit vectors. 527define <8 x half> @concat_v8f16(<4 x half> %op1, <4 x half> %op2) vscale_range(2,0) #0 { 528; CHECK-LABEL: concat_v8f16: 529; CHECK: // %bb.0: 530; CHECK-NEXT: // kill: def $d0 killed $d0 def $q0 531; CHECK-NEXT: // kill: def $d1 killed $d1 def $q1 532; CHECK-NEXT: mov v0.d[1], v1.d[0] 533; CHECK-NEXT: ret 534 %res = shufflevector <4 x half> %op1, <4 x half> %op2, <8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7> 535 ret <8 x half> %res 536} 537 538define void @concat_v16f16(ptr %a, ptr %b, ptr %c) vscale_range(2,0) #0 { 539; CHECK-LABEL: concat_v16f16: 540; CHECK: // %bb.0: 541; CHECK-NEXT: ptrue p0.h, vl8 542; CHECK-NEXT: ldr q0, [x0] 543; CHECK-NEXT: ldr q1, [x1] 544; CHECK-NEXT: splice z0.h, p0, z0.h, z1.h 545; CHECK-NEXT: ptrue p0.h, vl16 546; CHECK-NEXT: st1h { z0.h }, p0, [x2] 547; CHECK-NEXT: ret 548 %op1 = load <8 x half>, ptr %a 549 %op2 = load <8 x half>, ptr %b 550 %res = shufflevector <8 x half> %op1, <8 x half> %op2, <16 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7, 551 i32 8, i32 9, i32 10, i32 11, i32 12, i32 13, i32 14, i32 15> 552 store <16 x half> %res, ptr %c 553 ret void 554} 555 556define void @concat_v32f16(ptr %a, ptr %b, ptr %c) #0 { 557; VBITS_GE_256-LABEL: concat_v32f16: 558; VBITS_GE_256: // %bb.0: 559; VBITS_GE_256-NEXT: ptrue p0.h, vl16 560; VBITS_GE_256-NEXT: mov x8, #16 // =0x10 561; VBITS_GE_256-NEXT: ld1h { z0.h }, p0/z, [x1] 562; VBITS_GE_256-NEXT: ld1h { z1.h }, p0/z, [x0] 563; VBITS_GE_256-NEXT: st1h { z0.h }, p0, [x2, x8, lsl #1] 564; VBITS_GE_256-NEXT: st1h { z1.h }, p0, [x2] 565; VBITS_GE_256-NEXT: ret 566; 567; VBITS_GE_512-LABEL: concat_v32f16: 568; VBITS_GE_512: // %bb.0: 569; VBITS_GE_512-NEXT: ptrue p0.h, vl16 570; VBITS_GE_512-NEXT: ld1h { z0.h }, p0/z, [x0] 571; VBITS_GE_512-NEXT: ld1h { z1.h }, p0/z, [x1] 572; VBITS_GE_512-NEXT: splice z0.h, p0, z0.h, z1.h 573; VBITS_GE_512-NEXT: ptrue p0.h, vl32 574; VBITS_GE_512-NEXT: st1h { z0.h }, p0, [x2] 575; VBITS_GE_512-NEXT: ret 576 %op1 = load <16 x half>, ptr %a 577 %op2 = load <16 x half>, ptr %b 578 %res = shufflevector <16 x half> %op1, <16 x half> %op2, <32 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7, 579 i32 8, i32 9, i32 10, i32 11, i32 12, i32 13, i32 14, i32 15, 580 i32 16, i32 17, i32 18, i32 19, i32 20, i32 21, i32 22, i32 23, 581 i32 24, i32 25, i32 26, i32 27, i32 28, i32 29, i32 30, i32 31> 582 store <32 x half> %res, ptr %c 583 ret void 584} 585 586define void @concat_v64f16(ptr %a, ptr %b, ptr %c) vscale_range(8,0) #0 { 587; CHECK-LABEL: concat_v64f16: 588; CHECK: // %bb.0: 589; CHECK-NEXT: ptrue p0.h, vl32 590; CHECK-NEXT: ld1h { z0.h }, p0/z, [x0] 591; CHECK-NEXT: ld1h { z1.h }, p0/z, [x1] 592; CHECK-NEXT: splice z0.h, p0, z0.h, z1.h 593; CHECK-NEXT: ptrue p0.h, vl64 594; CHECK-NEXT: st1h { z0.h }, p0, [x2] 595; CHECK-NEXT: ret 596 %op1 = load <32 x half>, ptr %a 597 %op2 = load <32 x half>, ptr %b 598 %res = shufflevector <32 x half> %op1, <32 x half> %op2, <64 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7, 599 i32 8, i32 9, i32 10, i32 11, i32 12, i32 13, i32 14, i32 15, 600 i32 16, i32 17, i32 18, i32 19, i32 20, i32 21, i32 22, i32 23, 601 i32 24, i32 25, i32 26, i32 27, i32 28, i32 29, i32 30, i32 31, 602 i32 32, i32 33, i32 34, i32 35, i32 36, i32 37, i32 38, i32 39, 603 i32 40, i32 41, i32 42, i32 43, i32 44, i32 45, i32 46, i32 47, 604 i32 48, i32 49, i32 50, i32 51, i32 52, i32 53, i32 54, i32 55, 605 i32 56, i32 57, i32 58, i32 59, i32 60, i32 61, i32 62, i32 63> 606 store <64 x half> %res, ptr %c 607 ret void 608} 609 610define void @concat_v128f16(ptr %a, ptr %b, ptr %c) vscale_range(16,0) #0 { 611; CHECK-LABEL: concat_v128f16: 612; CHECK: // %bb.0: 613; CHECK-NEXT: ptrue p0.h, vl64 614; CHECK-NEXT: ld1h { z0.h }, p0/z, [x0] 615; CHECK-NEXT: ld1h { z1.h }, p0/z, [x1] 616; CHECK-NEXT: splice z0.h, p0, z0.h, z1.h 617; CHECK-NEXT: ptrue p0.h, vl128 618; CHECK-NEXT: st1h { z0.h }, p0, [x2] 619; CHECK-NEXT: ret 620 %op1 = load <64 x half>, ptr %a 621 %op2 = load <64 x half>, ptr %b 622 %res = shufflevector <64 x half> %op1, <64 x half> %op2, <128 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7, 623 i32 8, i32 9, i32 10, i32 11, i32 12, i32 13, i32 14, i32 15, 624 i32 16, i32 17, i32 18, i32 19, i32 20, i32 21, i32 22, i32 23, 625 i32 24, i32 25, i32 26, i32 27, i32 28, i32 29, i32 30, i32 31, 626 i32 32, i32 33, i32 34, i32 35, i32 36, i32 37, i32 38, i32 39, 627 i32 40, i32 41, i32 42, i32 43, i32 44, i32 45, i32 46, i32 47, 628 i32 48, i32 49, i32 50, i32 51, i32 52, i32 53, i32 54, i32 55, 629 i32 56, i32 57, i32 58, i32 59, i32 60, i32 61, i32 62, i32 63, 630 i32 64, i32 65, i32 66, i32 67, i32 68, i32 69, i32 70, i32 71, 631 i32 72, i32 73, i32 74, i32 75, i32 76, i32 77, i32 78, i32 79, 632 i32 80, i32 81, i32 82, i32 83, i32 84, i32 85, i32 86, i32 87, 633 i32 88, i32 89, i32 90, i32 91, i32 92, i32 93, i32 94, i32 95, 634 i32 96, i32 97, i32 98, i32 99, i32 100, i32 101, i32 102, i32 103, 635 i32 104, i32 105, i32 106, i32 107, i32 108, i32 109, i32 110, i32 111, 636 i32 112, i32 113, i32 114, i32 115, i32 116, i32 117, i32 118, i32 119, 637 i32 120, i32 121, i32 122, i32 123, i32 124, i32 125, i32 126, i32 127> 638 store <128 x half> %res, ptr %c 639 ret void 640} 641 642; 643; i32 644; 645 646; Don't use SVE for 64-bit vectors. 647define <2 x float> @concat_v2f32(<1 x float> %op1, <1 x float> %op2) vscale_range(2,0) #0 { 648; CHECK-LABEL: concat_v2f32: 649; CHECK: // %bb.0: 650; CHECK-NEXT: zip1 v0.2s, v0.2s, v1.2s 651; CHECK-NEXT: ret 652 %res = shufflevector <1 x float> %op1, <1 x float> %op2, <2 x i32> <i32 0, i32 1> 653 ret <2 x float> %res 654} 655 656; Don't use SVE for 128-bit vectors. 657define <4 x float> @concat_v4f32(<2 x float> %op1, <2 x float> %op2) vscale_range(2,0) #0 { 658; CHECK-LABEL: concat_v4f32: 659; CHECK: // %bb.0: 660; CHECK-NEXT: // kill: def $d0 killed $d0 def $q0 661; CHECK-NEXT: // kill: def $d1 killed $d1 def $q1 662; CHECK-NEXT: mov v0.d[1], v1.d[0] 663; CHECK-NEXT: ret 664 %res = shufflevector <2 x float> %op1, <2 x float> %op2, <4 x i32> <i32 0, i32 1, i32 2, i32 3> 665 ret <4 x float> %res 666} 667 668define void @concat_v8f32(ptr %a, ptr %b, ptr %c) vscale_range(2,0) #0 { 669; CHECK-LABEL: concat_v8f32: 670; CHECK: // %bb.0: 671; CHECK-NEXT: ptrue p0.s, vl4 672; CHECK-NEXT: ldr q0, [x0] 673; CHECK-NEXT: ldr q1, [x1] 674; CHECK-NEXT: splice z0.s, p0, z0.s, z1.s 675; CHECK-NEXT: ptrue p0.s, vl8 676; CHECK-NEXT: st1w { z0.s }, p0, [x2] 677; CHECK-NEXT: ret 678 %op1 = load <4 x float>, ptr %a 679 %op2 = load <4 x float>, ptr %b 680 %res = shufflevector <4 x float> %op1, <4 x float> %op2, <8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7> 681 store <8 x float> %res, ptr %c 682 ret void 683} 684 685define void @concat_v16f32(ptr %a, ptr %b, ptr %c) #0 { 686; VBITS_GE_256-LABEL: concat_v16f32: 687; VBITS_GE_256: // %bb.0: 688; VBITS_GE_256-NEXT: ptrue p0.s, vl8 689; VBITS_GE_256-NEXT: mov x8, #8 // =0x8 690; VBITS_GE_256-NEXT: ld1w { z0.s }, p0/z, [x1] 691; VBITS_GE_256-NEXT: ld1w { z1.s }, p0/z, [x0] 692; VBITS_GE_256-NEXT: st1w { z0.s }, p0, [x2, x8, lsl #2] 693; VBITS_GE_256-NEXT: st1w { z1.s }, p0, [x2] 694; VBITS_GE_256-NEXT: ret 695; 696; VBITS_GE_512-LABEL: concat_v16f32: 697; VBITS_GE_512: // %bb.0: 698; VBITS_GE_512-NEXT: ptrue p0.s, vl8 699; VBITS_GE_512-NEXT: ld1w { z0.s }, p0/z, [x0] 700; VBITS_GE_512-NEXT: ld1w { z1.s }, p0/z, [x1] 701; VBITS_GE_512-NEXT: splice z0.s, p0, z0.s, z1.s 702; VBITS_GE_512-NEXT: ptrue p0.s, vl16 703; VBITS_GE_512-NEXT: st1w { z0.s }, p0, [x2] 704; VBITS_GE_512-NEXT: ret 705 %op1 = load <8 x float>, ptr %a 706 %op2 = load <8 x float>, ptr %b 707 %res = shufflevector <8 x float> %op1, <8 x float> %op2, <16 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7, 708 i32 8, i32 9, i32 10, i32 11, i32 12, i32 13, i32 14, i32 15> 709 store <16 x float> %res, ptr %c 710 ret void 711} 712 713define void @concat_v32f32(ptr %a, ptr %b, ptr %c) vscale_range(8,0) #0 { 714; CHECK-LABEL: concat_v32f32: 715; CHECK: // %bb.0: 716; CHECK-NEXT: ptrue p0.s, vl16 717; CHECK-NEXT: ld1w { z0.s }, p0/z, [x0] 718; CHECK-NEXT: ld1w { z1.s }, p0/z, [x1] 719; CHECK-NEXT: splice z0.s, p0, z0.s, z1.s 720; CHECK-NEXT: ptrue p0.s, vl32 721; CHECK-NEXT: st1w { z0.s }, p0, [x2] 722; CHECK-NEXT: ret 723 %op1 = load <16 x float>, ptr %a 724 %op2 = load <16 x float>, ptr %b 725 %res = shufflevector <16 x float> %op1, <16 x float> %op2, <32 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7, 726 i32 8, i32 9, i32 10, i32 11, i32 12, i32 13, i32 14, i32 15, 727 i32 16, i32 17, i32 18, i32 19, i32 20, i32 21, i32 22, i32 23, 728 i32 24, i32 25, i32 26, i32 27, i32 28, i32 29, i32 30, i32 31> 729 store <32 x float> %res, ptr %c 730 ret void 731} 732 733define void @concat_v64f32(ptr %a, ptr %b, ptr %c) vscale_range(16,0) #0 { 734; CHECK-LABEL: concat_v64f32: 735; CHECK: // %bb.0: 736; CHECK-NEXT: ptrue p0.s, vl32 737; CHECK-NEXT: ld1w { z0.s }, p0/z, [x0] 738; CHECK-NEXT: ld1w { z1.s }, p0/z, [x1] 739; CHECK-NEXT: splice z0.s, p0, z0.s, z1.s 740; CHECK-NEXT: ptrue p0.s, vl64 741; CHECK-NEXT: st1w { z0.s }, p0, [x2] 742; CHECK-NEXT: ret 743 %op1 = load <32 x float>, ptr %a 744 %op2 = load <32 x float>, ptr %b 745 %res = shufflevector <32 x float> %op1, <32 x float> %op2, <64 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7, 746 i32 8, i32 9, i32 10, i32 11, i32 12, i32 13, i32 14, i32 15, 747 i32 16, i32 17, i32 18, i32 19, i32 20, i32 21, i32 22, i32 23, 748 i32 24, i32 25, i32 26, i32 27, i32 28, i32 29, i32 30, i32 31, 749 i32 32, i32 33, i32 34, i32 35, i32 36, i32 37, i32 38, i32 39, 750 i32 40, i32 41, i32 42, i32 43, i32 44, i32 45, i32 46, i32 47, 751 i32 48, i32 49, i32 50, i32 51, i32 52, i32 53, i32 54, i32 55, 752 i32 56, i32 57, i32 58, i32 59, i32 60, i32 61, i32 62, i32 63> 753 store <64 x float> %res, ptr %c 754 ret void 755} 756 757; 758; f64 759; 760 761; Don't use SVE for 128-bit vectors. 762define <2 x double> @concat_v2f64(<1 x double> %op1, <1 x double> %op2) vscale_range(2,0) #0 { 763; CHECK-LABEL: concat_v2f64: 764; CHECK: // %bb.0: 765; CHECK-NEXT: // kill: def $d0 killed $d0 def $q0 766; CHECK-NEXT: // kill: def $d1 killed $d1 def $q1 767; CHECK-NEXT: mov v0.d[1], v1.d[0] 768; CHECK-NEXT: ret 769 %res = shufflevector <1 x double> %op1, <1 x double> %op2, <2 x i32> <i32 0, i32 1> 770 ret <2 x double> %res 771} 772 773define void @concat_v4f64(ptr %a, ptr %b, ptr %c) vscale_range(2,0) #0 { 774; CHECK-LABEL: concat_v4f64: 775; CHECK: // %bb.0: 776; CHECK-NEXT: ptrue p0.d, vl2 777; CHECK-NEXT: ldr q0, [x0] 778; CHECK-NEXT: ldr q1, [x1] 779; CHECK-NEXT: splice z0.d, p0, z0.d, z1.d 780; CHECK-NEXT: ptrue p0.d, vl4 781; CHECK-NEXT: st1d { z0.d }, p0, [x2] 782; CHECK-NEXT: ret 783 %op1 = load <2 x double>, ptr %a 784 %op2 = load <2 x double>, ptr %b 785 %res = shufflevector <2 x double> %op1, <2 x double> %op2, <4 x i32> <i32 0, i32 1, i32 2, i32 3> 786 store <4 x double> %res, ptr %c 787 ret void 788} 789 790define void @concat_v8f64(ptr %a, ptr %b, ptr %c) #0 { 791; VBITS_GE_256-LABEL: concat_v8f64: 792; VBITS_GE_256: // %bb.0: 793; VBITS_GE_256-NEXT: ptrue p0.d, vl4 794; VBITS_GE_256-NEXT: mov x8, #4 // =0x4 795; VBITS_GE_256-NEXT: ld1d { z0.d }, p0/z, [x1] 796; VBITS_GE_256-NEXT: ld1d { z1.d }, p0/z, [x0] 797; VBITS_GE_256-NEXT: st1d { z0.d }, p0, [x2, x8, lsl #3] 798; VBITS_GE_256-NEXT: st1d { z1.d }, p0, [x2] 799; VBITS_GE_256-NEXT: ret 800; 801; VBITS_GE_512-LABEL: concat_v8f64: 802; VBITS_GE_512: // %bb.0: 803; VBITS_GE_512-NEXT: ptrue p0.d, vl4 804; VBITS_GE_512-NEXT: ld1d { z0.d }, p0/z, [x0] 805; VBITS_GE_512-NEXT: ld1d { z1.d }, p0/z, [x1] 806; VBITS_GE_512-NEXT: splice z0.d, p0, z0.d, z1.d 807; VBITS_GE_512-NEXT: ptrue p0.d, vl8 808; VBITS_GE_512-NEXT: st1d { z0.d }, p0, [x2] 809; VBITS_GE_512-NEXT: ret 810 %op1 = load <4 x double>, ptr %a 811 %op2 = load <4 x double>, ptr %b 812 %res = shufflevector <4 x double> %op1, <4 x double> %op2, <8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7> 813 store <8 x double> %res, ptr %c 814 ret void 815} 816 817define void @concat_v16f64(ptr %a, ptr %b, ptr %c) vscale_range(8,0) #0 { 818; CHECK-LABEL: concat_v16f64: 819; CHECK: // %bb.0: 820; CHECK-NEXT: ptrue p0.d, vl8 821; CHECK-NEXT: ld1d { z0.d }, p0/z, [x0] 822; CHECK-NEXT: ld1d { z1.d }, p0/z, [x1] 823; CHECK-NEXT: splice z0.d, p0, z0.d, z1.d 824; CHECK-NEXT: ptrue p0.d, vl16 825; CHECK-NEXT: st1d { z0.d }, p0, [x2] 826; CHECK-NEXT: ret 827 %op1 = load <8 x double>, ptr %a 828 %op2 = load <8 x double>, ptr %b 829 %res = shufflevector <8 x double> %op1, <8 x double> %op2, <16 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7, 830 i32 8, i32 9, i32 10, i32 11, i32 12, i32 13, i32 14, i32 15> 831 store <16 x double> %res, ptr %c 832 ret void 833} 834 835define void @concat_v32f64(ptr %a, ptr %b, ptr %c) vscale_range(16,0) #0 { 836; CHECK-LABEL: concat_v32f64: 837; CHECK: // %bb.0: 838; CHECK-NEXT: ptrue p0.d, vl16 839; CHECK-NEXT: ld1d { z0.d }, p0/z, [x0] 840; CHECK-NEXT: ld1d { z1.d }, p0/z, [x1] 841; CHECK-NEXT: splice z0.d, p0, z0.d, z1.d 842; CHECK-NEXT: ptrue p0.d, vl32 843; CHECK-NEXT: st1d { z0.d }, p0, [x2] 844; CHECK-NEXT: ret 845 %op1 = load <16 x double>, ptr %a 846 %op2 = load <16 x double>, ptr %b 847 %res = shufflevector <16 x double> %op1, <16 x double> %op2, <32 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7, 848 i32 8, i32 9, i32 10, i32 11, i32 12, i32 13, i32 14, i32 15, 849 i32 16, i32 17, i32 18, i32 19, i32 20, i32 21, i32 22, i32 23, 850 i32 24, i32 25, i32 26, i32 27, i32 28, i32 29, i32 30, i32 31> 851 store <32 x double> %res, ptr %c 852 ret void 853} 854 855; 856; undef 857; 858 859define void @concat_v32i8_undef(ptr %a, ptr %b) vscale_range(2,0) #0 { 860; CHECK-LABEL: concat_v32i8_undef: 861; CHECK: // %bb.0: 862; CHECK-NEXT: ptrue p0.b, vl32 863; CHECK-NEXT: ldr q0, [x0] 864; CHECK-NEXT: st1b { z0.b }, p0, [x1] 865; CHECK-NEXT: ret 866 %op1 = load <16 x i8>, ptr %a 867 %res = shufflevector <16 x i8> %op1, <16 x i8> undef, <32 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7, 868 i32 8, i32 9, i32 10, i32 11, i32 12, i32 13, i32 14, i32 15, 869 i32 16, i32 17, i32 18, i32 19, i32 20, i32 21, i32 22, i32 23, 870 i32 24, i32 25, i32 26, i32 27, i32 28, i32 29, i32 30, i32 31> 871 store <32 x i8> %res, ptr %b 872 ret void 873} 874 875define void @concat_v16i16_undef(ptr %a, ptr %b) vscale_range(2,0) #0 { 876; CHECK-LABEL: concat_v16i16_undef: 877; CHECK: // %bb.0: 878; CHECK-NEXT: ptrue p0.h, vl16 879; CHECK-NEXT: ldr q0, [x0] 880; CHECK-NEXT: st1h { z0.h }, p0, [x1] 881; CHECK-NEXT: ret 882 %op1 = load <8 x i16>, ptr %a 883 %res = shufflevector <8 x i16> %op1, <8 x i16> undef, <16 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7, 884 i32 8, i32 9, i32 10, i32 11, i32 12, i32 13, i32 14, i32 15> 885 store <16 x i16> %res, ptr %b 886 ret void 887} 888 889define void @concat_v8i32_undef(ptr %a, ptr %b) vscale_range(2,0) #0 { 890; CHECK-LABEL: concat_v8i32_undef: 891; CHECK: // %bb.0: 892; CHECK-NEXT: ptrue p0.s, vl8 893; CHECK-NEXT: ldr q0, [x0] 894; CHECK-NEXT: st1w { z0.s }, p0, [x1] 895; CHECK-NEXT: ret 896 %op1 = load <4 x i32>, ptr %a 897 %res = shufflevector <4 x i32> %op1, <4 x i32> undef, <8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7> 898 store <8 x i32> %res, ptr %b 899 ret void 900} 901 902define void @concat_v4i64_undef(ptr %a, ptr %b) vscale_range(2,0) #0 { 903; CHECK-LABEL: concat_v4i64_undef: 904; CHECK: // %bb.0: 905; CHECK-NEXT: ptrue p0.d, vl4 906; CHECK-NEXT: ldr q0, [x0] 907; CHECK-NEXT: st1d { z0.d }, p0, [x1] 908; CHECK-NEXT: ret 909 %op1 = load <2 x i64>, ptr %a 910 %res = shufflevector <2 x i64> %op1, <2 x i64> undef, <4 x i32> <i32 0, i32 1, i32 2, i32 3> 911 store <4 x i64> %res, ptr %b 912 ret void 913} 914 915; 916; > 2 operands 917; 918 919define void @concat_v32i8_4op(ptr %a, ptr %b) vscale_range(2,0) #0 { 920; CHECK-LABEL: concat_v32i8_4op: 921; CHECK: // %bb.0: 922; CHECK-NEXT: ptrue p0.b, vl32 923; CHECK-NEXT: ldr d0, [x0] 924; CHECK-NEXT: st1b { z0.b }, p0, [x1] 925; CHECK-NEXT: ret 926 %op1 = load <8 x i8>, ptr %a 927 %shuffle = shufflevector <8 x i8> %op1, <8 x i8> undef, <16 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7, 928 i32 8, i32 9, i32 10, i32 11, i32 12, i32 13, i32 14, i32 15> 929 %res = shufflevector <16 x i8> %shuffle, <16 x i8> undef, <32 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7, 930 i32 8, i32 9, i32 10, i32 11, i32 12, i32 13, i32 14, i32 15, 931 i32 16, i32 17, i32 18, i32 19, i32 20, i32 21, i32 22, i32 23, 932 i32 24, i32 25, i32 26, i32 27, i32 28, i32 29, i32 30, i32 31> 933 store <32 x i8> %res, ptr %b 934 ret void 935} 936 937define void @concat_v16i16_4op(ptr %a, ptr %b) vscale_range(2,0) #0 { 938; CHECK-LABEL: concat_v16i16_4op: 939; CHECK: // %bb.0: 940; CHECK-NEXT: ptrue p0.h, vl16 941; CHECK-NEXT: ldr d0, [x0] 942; CHECK-NEXT: st1h { z0.h }, p0, [x1] 943; CHECK-NEXT: ret 944 %op1 = load <4 x i16>, ptr %a 945 %shuffle = shufflevector <4 x i16> %op1, <4 x i16> undef, <8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7> 946 %res = shufflevector <8 x i16> %shuffle, <8 x i16> undef, <16 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7, 947 i32 8, i32 9, i32 10, i32 11, i32 12, i32 13, i32 14, i32 15> 948 store <16 x i16> %res, ptr %b 949 ret void 950} 951 952define void @concat_v8i32_4op(ptr %a, ptr %b) vscale_range(2,0) #0 { 953; CHECK-LABEL: concat_v8i32_4op: 954; CHECK: // %bb.0: 955; CHECK-NEXT: ptrue p0.s, vl8 956; CHECK-NEXT: ldr d0, [x0] 957; CHECK-NEXT: st1w { z0.s }, p0, [x1] 958; CHECK-NEXT: ret 959 %op1 = load <2 x i32>, ptr %a 960 %shuffle = shufflevector <2 x i32> %op1, <2 x i32> undef, <4 x i32> <i32 0, i32 1, i32 2, i32 3> 961 %res = shufflevector <4 x i32> %shuffle, <4 x i32> undef, <8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7> 962 store <8 x i32> %res, ptr %b 963 ret void 964} 965 966define void @concat_v4i64_4op(ptr %a, ptr %b) vscale_range(2,0) #0 { 967; CHECK-LABEL: concat_v4i64_4op: 968; CHECK: // %bb.0: 969; CHECK-NEXT: ptrue p0.d, vl4 970; CHECK-NEXT: ldr d0, [x0] 971; CHECK-NEXT: st1d { z0.d }, p0, [x1] 972; CHECK-NEXT: ret 973 %op1 = load <1 x i64>, ptr %a 974 %shuffle = shufflevector <1 x i64> %op1, <1 x i64> undef, <2 x i32> <i32 0, i32 1> 975 %res = shufflevector <2 x i64> %shuffle, <2 x i64> undef, <4 x i32> <i32 0, i32 1, i32 2, i32 3> 976 store <4 x i64> %res, ptr %b 977 ret void 978} 979 980attributes #0 = { "target-features"="+sve" } 981