xref: /llvm-project/llvm/test/CodeGen/AArch64/sve-doublereduct.ll (revision c2bd5c25b3634e55089d34afe922aa38eee743e2)
1; NOTE: Assertions have been autogenerated by utils/update_llc_test_checks.py
2; RUN: llc --mtriple=aarch64-eabi -mattr=+sve2 < %s | FileCheck %s
3
4define float @add_f32(<vscale x 8 x float> %a, <vscale x 4 x float> %b) {
5; CHECK-LABEL: add_f32:
6; CHECK:       // %bb.0:
7; CHECK-NEXT:    fadd z0.s, z0.s, z1.s
8; CHECK-NEXT:    ptrue p0.s
9; CHECK-NEXT:    fadd z0.s, z0.s, z2.s
10; CHECK-NEXT:    faddv s0, p0, z0.s
11; CHECK-NEXT:    // kill: def $s0 killed $s0 killed $z0
12; CHECK-NEXT:    ret
13  %r1 = call fast float @llvm.vector.reduce.fadd.f32.nxv8f32(float -0.0, <vscale x 8 x float> %a)
14  %r2 = call fast float @llvm.vector.reduce.fadd.f32.nxv4f32(float -0.0, <vscale x 4 x float> %b)
15  %r = fadd fast float %r1, %r2
16  ret float %r
17}
18
19;define float @fmul_f32(<vscale x 8 x float> %a, <vscale x 4 x float> %b) {
20;  %r1 = call fast float @llvm.vector.reduce.fmul.f32.nxv8f32(float 1.0, <vscale x 8 x float> %a)
21;  %r2 = call fast float @llvm.vector.reduce.fmul.f32.nxv4f32(float 1.0, <vscale x 4 x float> %b)
22;  %r = fmul fast float %r1, %r2
23;  ret float %r
24;}
25
26define float @fmin_f32(<vscale x 8 x float> %a, <vscale x 4 x float> %b) {
27; CHECK-LABEL: fmin_f32:
28; CHECK:       // %bb.0:
29; CHECK-NEXT:    ptrue p0.s
30; CHECK-NEXT:    fminnm z0.s, p0/m, z0.s, z1.s
31; CHECK-NEXT:    fminnm z0.s, p0/m, z0.s, z2.s
32; CHECK-NEXT:    fminnmv s0, p0, z0.s
33; CHECK-NEXT:    // kill: def $s0 killed $s0 killed $z0
34; CHECK-NEXT:    ret
35  %r1 = call fast float @llvm.vector.reduce.fmin.nxv8f32(<vscale x 8 x float> %a)
36  %r2 = call fast float @llvm.vector.reduce.fmin.nxv4f32(<vscale x 4 x float> %b)
37  %r = call float @llvm.minnum.f32(float %r1, float %r2)
38  ret float %r
39}
40
41define float @fmax_f32(<vscale x 8 x float> %a, <vscale x 4 x float> %b) {
42; CHECK-LABEL: fmax_f32:
43; CHECK:       // %bb.0:
44; CHECK-NEXT:    ptrue p0.s
45; CHECK-NEXT:    fmaxnm z0.s, p0/m, z0.s, z1.s
46; CHECK-NEXT:    fmaxnm z0.s, p0/m, z0.s, z2.s
47; CHECK-NEXT:    fmaxnmv s0, p0, z0.s
48; CHECK-NEXT:    // kill: def $s0 killed $s0 killed $z0
49; CHECK-NEXT:    ret
50  %r1 = call fast float @llvm.vector.reduce.fmax.nxv8f32(<vscale x 8 x float> %a)
51  %r2 = call fast float @llvm.vector.reduce.fmax.nxv4f32(<vscale x 4 x float> %b)
52  %r = call float @llvm.maxnum.f32(float %r1, float %r2)
53  ret float %r
54}
55
56define float @fminimum_f32(<vscale x 8 x float> %a, <vscale x 4 x float> %b) {
57; CHECK-LABEL: fminimum_f32:
58; CHECK:       // %bb.0:
59; CHECK-NEXT:    ptrue p0.s
60; CHECK-NEXT:    fmin z0.s, p0/m, z0.s, z1.s
61; CHECK-NEXT:    fminv s1, p0, z2.s
62; CHECK-NEXT:    fminv s0, p0, z0.s
63; CHECK-NEXT:    fminnm s0, s0, s1
64; CHECK-NEXT:    ret
65  %r1 = call fast float @llvm.vector.reduce.fminimum.nxv8f32(<vscale x 8 x float> %a)
66  %r2 = call fast float @llvm.vector.reduce.fminimum.nxv4f32(<vscale x 4 x float> %b)
67  %r = call float @llvm.minnum.f32(float %r1, float %r2)
68  ret float %r
69}
70
71define float @fmaximum_f32(<vscale x 8 x float> %a, <vscale x 4 x float> %b) {
72; CHECK-LABEL: fmaximum_f32:
73; CHECK:       // %bb.0:
74; CHECK-NEXT:    ptrue p0.s
75; CHECK-NEXT:    fmax z0.s, p0/m, z0.s, z1.s
76; CHECK-NEXT:    fmaxv s1, p0, z2.s
77; CHECK-NEXT:    fmaxv s0, p0, z0.s
78; CHECK-NEXT:    fmaxnm s0, s0, s1
79; CHECK-NEXT:    ret
80  %r1 = call fast float @llvm.vector.reduce.fmaximum.nxv8f32(<vscale x 8 x float> %a)
81  %r2 = call fast float @llvm.vector.reduce.fmaximum.nxv4f32(<vscale x 4 x float> %b)
82  %r = call float @llvm.maxnum.f32(float %r1, float %r2)
83  ret float %r
84}
85
86
87define i32 @add_i32(<vscale x 8 x i32> %a, <vscale x 4 x i32> %b) {
88; CHECK-LABEL: add_i32:
89; CHECK:       // %bb.0:
90; CHECK-NEXT:    add z0.s, z0.s, z1.s
91; CHECK-NEXT:    ptrue p0.s
92; CHECK-NEXT:    add z0.s, z0.s, z2.s
93; CHECK-NEXT:    uaddv d0, p0, z0.s
94; CHECK-NEXT:    fmov w0, s0
95; CHECK-NEXT:    ret
96  %r1 = call i32 @llvm.vector.reduce.add.i32.nxv8i32(<vscale x 8 x i32> %a)
97  %r2 = call i32 @llvm.vector.reduce.add.i32.nxv4i32(<vscale x 4 x i32> %b)
98  %r = add i32 %r1, %r2
99  ret i32 %r
100}
101
102define i16 @add_ext_i16(<vscale x 16 x i8> %a, <vscale x 16 x i8> %b) {
103; CHECK-LABEL: add_ext_i16:
104; CHECK:       // %bb.0:
105; CHECK-NEXT:    uunpkhi z2.h, z0.b
106; CHECK-NEXT:    uunpklo z0.h, z0.b
107; CHECK-NEXT:    uunpkhi z3.h, z1.b
108; CHECK-NEXT:    uunpklo z1.h, z1.b
109; CHECK-NEXT:    ptrue p0.h
110; CHECK-NEXT:    add z0.h, z0.h, z2.h
111; CHECK-NEXT:    add z1.h, z1.h, z3.h
112; CHECK-NEXT:    add z0.h, z0.h, z1.h
113; CHECK-NEXT:    uaddv d0, p0, z0.h
114; CHECK-NEXT:    fmov w0, s0
115; CHECK-NEXT:    ret
116  %ae = zext <vscale x 16 x i8> %a to <vscale x 16 x i16>
117  %be = zext <vscale x 16 x i8> %b to <vscale x 16 x i16>
118  %r1 = call i16 @llvm.vector.reduce.add.i16.nxv16i16(<vscale x 16 x i16> %ae)
119  %r2 = call i16 @llvm.vector.reduce.add.i16.nxv16i16(<vscale x 16 x i16> %be)
120  %r = add i16 %r1, %r2
121  ret i16 %r
122}
123
124define i16 @add_ext_v32i16(<vscale x 32 x i8> %a, <vscale x 16 x i8> %b) {
125; CHECK-LABEL: add_ext_v32i16:
126; CHECK:       // %bb.0:
127; CHECK-NEXT:    uunpklo z3.h, z1.b
128; CHECK-NEXT:    uunpklo z4.h, z0.b
129; CHECK-NEXT:    uunpkhi z1.h, z1.b
130; CHECK-NEXT:    uunpkhi z0.h, z0.b
131; CHECK-NEXT:    uunpkhi z5.h, z2.b
132; CHECK-NEXT:    uunpklo z2.h, z2.b
133; CHECK-NEXT:    ptrue p0.h
134; CHECK-NEXT:    add z0.h, z0.h, z1.h
135; CHECK-NEXT:    add z1.h, z4.h, z3.h
136; CHECK-NEXT:    add z0.h, z1.h, z0.h
137; CHECK-NEXT:    add z1.h, z2.h, z5.h
138; CHECK-NEXT:    add z0.h, z0.h, z1.h
139; CHECK-NEXT:    uaddv d0, p0, z0.h
140; CHECK-NEXT:    fmov w0, s0
141; CHECK-NEXT:    ret
142  %ae = zext <vscale x 32 x i8> %a to <vscale x 32 x i16>
143  %be = zext <vscale x 16 x i8> %b to <vscale x 16 x i16>
144  %r1 = call i16 @llvm.vector.reduce.add.i16.nxv32i16(<vscale x 32 x i16> %ae)
145  %r2 = call i16 @llvm.vector.reduce.add.i16.nxv16i16(<vscale x 16 x i16> %be)
146  %r = add i16 %r1, %r2
147  ret i16 %r
148}
149
150;define i32 @mul_i32(<vscale x 8 x i32> %a, <vscale x 4 x i32> %b) {
151;  %r1 = call i32 @llvm.vector.reduce.mul.i32.nxv8i32(<vscale x 8 x i32> %a)
152;  %r2 = call i32 @llvm.vector.reduce.mul.i32.nxv4i32(<vscale x 4 x i32> %b)
153;  %r = mul i32 %r1, %r2
154;  ret i32 %r
155;}
156
157define i32 @and_i32(<vscale x 8 x i32> %a, <vscale x 4 x i32> %b) {
158; CHECK-LABEL: and_i32:
159; CHECK:       // %bb.0:
160; CHECK-NEXT:    and z0.d, z0.d, z1.d
161; CHECK-NEXT:    ptrue p0.s
162; CHECK-NEXT:    and z0.d, z0.d, z2.d
163; CHECK-NEXT:    andv s0, p0, z0.s
164; CHECK-NEXT:    fmov w0, s0
165; CHECK-NEXT:    ret
166  %r1 = call i32 @llvm.vector.reduce.and.i32.nxv8i32(<vscale x 8 x i32> %a)
167  %r2 = call i32 @llvm.vector.reduce.and.i32.nxv4i32(<vscale x 4 x i32> %b)
168  %r = and i32 %r1, %r2
169  ret i32 %r
170}
171
172define i32 @or_i32(<vscale x 8 x i32> %a, <vscale x 4 x i32> %b) {
173; CHECK-LABEL: or_i32:
174; CHECK:       // %bb.0:
175; CHECK-NEXT:    orr z0.d, z0.d, z1.d
176; CHECK-NEXT:    ptrue p0.s
177; CHECK-NEXT:    orr z0.d, z0.d, z2.d
178; CHECK-NEXT:    orv s0, p0, z0.s
179; CHECK-NEXT:    fmov w0, s0
180; CHECK-NEXT:    ret
181  %r1 = call i32 @llvm.vector.reduce.or.i32.nxv8i32(<vscale x 8 x i32> %a)
182  %r2 = call i32 @llvm.vector.reduce.or.i32.nxv4i32(<vscale x 4 x i32> %b)
183  %r = or i32 %r1, %r2
184  ret i32 %r
185}
186
187define i32 @xor_i32(<vscale x 8 x i32> %a, <vscale x 4 x i32> %b) {
188; CHECK-LABEL: xor_i32:
189; CHECK:       // %bb.0:
190; CHECK-NEXT:    eor3 z0.d, z0.d, z1.d, z2.d
191; CHECK-NEXT:    ptrue p0.s
192; CHECK-NEXT:    eorv s0, p0, z0.s
193; CHECK-NEXT:    fmov w0, s0
194; CHECK-NEXT:    ret
195  %r1 = call i32 @llvm.vector.reduce.xor.i32.nxv8i32(<vscale x 8 x i32> %a)
196  %r2 = call i32 @llvm.vector.reduce.xor.i32.nxv4i32(<vscale x 4 x i32> %b)
197  %r = xor i32 %r1, %r2
198  ret i32 %r
199}
200
201define i32 @umin_i32(<vscale x 8 x i32> %a, <vscale x 4 x i32> %b) {
202; CHECK-LABEL: umin_i32:
203; CHECK:       // %bb.0:
204; CHECK-NEXT:    ptrue p0.s
205; CHECK-NEXT:    umin z0.s, p0/m, z0.s, z1.s
206; CHECK-NEXT:    umin z0.s, p0/m, z0.s, z2.s
207; CHECK-NEXT:    uminv s0, p0, z0.s
208; CHECK-NEXT:    fmov w0, s0
209; CHECK-NEXT:    ret
210  %r1 = call i32 @llvm.vector.reduce.umin.i32.nxv8i32(<vscale x 8 x i32> %a)
211  %r2 = call i32 @llvm.vector.reduce.umin.i32.nxv4i32(<vscale x 4 x i32> %b)
212  %r = call i32 @llvm.umin.i32(i32 %r1, i32 %r2)
213  ret i32 %r
214}
215
216define i32 @umax_i32(<vscale x 8 x i32> %a, <vscale x 4 x i32> %b) {
217; CHECK-LABEL: umax_i32:
218; CHECK:       // %bb.0:
219; CHECK-NEXT:    ptrue p0.s
220; CHECK-NEXT:    umax z0.s, p0/m, z0.s, z1.s
221; CHECK-NEXT:    umax z0.s, p0/m, z0.s, z2.s
222; CHECK-NEXT:    umaxv s0, p0, z0.s
223; CHECK-NEXT:    fmov w0, s0
224; CHECK-NEXT:    ret
225  %r1 = call i32 @llvm.vector.reduce.umax.i32.nxv8i32(<vscale x 8 x i32> %a)
226  %r2 = call i32 @llvm.vector.reduce.umax.i32.nxv4i32(<vscale x 4 x i32> %b)
227  %r = call i32 @llvm.umax.i32(i32 %r1, i32 %r2)
228  ret i32 %r
229}
230
231define i32 @smin_i32(<vscale x 8 x i32> %a, <vscale x 4 x i32> %b) {
232; CHECK-LABEL: smin_i32:
233; CHECK:       // %bb.0:
234; CHECK-NEXT:    ptrue p0.s
235; CHECK-NEXT:    smin z0.s, p0/m, z0.s, z1.s
236; CHECK-NEXT:    smin z0.s, p0/m, z0.s, z2.s
237; CHECK-NEXT:    sminv s0, p0, z0.s
238; CHECK-NEXT:    fmov w0, s0
239; CHECK-NEXT:    ret
240  %r1 = call i32 @llvm.vector.reduce.smin.i32.nxv8i32(<vscale x 8 x i32> %a)
241  %r2 = call i32 @llvm.vector.reduce.smin.i32.nxv4i32(<vscale x 4 x i32> %b)
242  %r = call i32 @llvm.smin.i32(i32 %r1, i32 %r2)
243  ret i32 %r
244}
245
246define i32 @smax_i32(<vscale x 8 x i32> %a, <vscale x 4 x i32> %b) {
247; CHECK-LABEL: smax_i32:
248; CHECK:       // %bb.0:
249; CHECK-NEXT:    ptrue p0.s
250; CHECK-NEXT:    smax z0.s, p0/m, z0.s, z1.s
251; CHECK-NEXT:    smax z0.s, p0/m, z0.s, z2.s
252; CHECK-NEXT:    smaxv s0, p0, z0.s
253; CHECK-NEXT:    fmov w0, s0
254; CHECK-NEXT:    ret
255  %r1 = call i32 @llvm.vector.reduce.smax.i32.nxv8i32(<vscale x 8 x i32> %a)
256  %r2 = call i32 @llvm.vector.reduce.smax.i32.nxv4i32(<vscale x 4 x i32> %b)
257  %r = call i32 @llvm.smax.i32(i32 %r1, i32 %r2)
258  ret i32 %r
259}
260
261declare float @llvm.vector.reduce.fadd.f32.nxv8f32(float, <vscale x 8 x float>)
262declare float @llvm.vector.reduce.fadd.f32.nxv4f32(float, <vscale x 4 x float>)
263declare float @llvm.vector.reduce.fmul.f32.nxv8f32(float, <vscale x 8 x float>)
264declare float @llvm.vector.reduce.fmul.f32.nxv4f32(float, <vscale x 4 x float>)
265declare float @llvm.vector.reduce.fmin.nxv8f32(<vscale x 8 x float>)
266declare float @llvm.vector.reduce.fmin.nxv4f32(<vscale x 4 x float>)
267declare float @llvm.vector.reduce.fminimum.nxv8f32(<vscale x 8 x float>)
268declare float @llvm.vector.reduce.fminimum.nxv4f32(<vscale x 4 x float>)
269declare float @llvm.vector.reduce.fmax.nxv8f32(<vscale x 8 x float>)
270declare float @llvm.vector.reduce.fmax.nxv4f32(<vscale x 4 x float>)
271declare float @llvm.vector.reduce.fmaximum.nxv8f32(<vscale x 8 x float>)
272declare float @llvm.vector.reduce.fmaximum.nxv4f32(<vscale x 4 x float>)
273declare i32 @llvm.vector.reduce.add.i32.nxv8i32(<vscale x 8 x i32>)
274declare i32 @llvm.vector.reduce.add.i32.nxv4i32(<vscale x 4 x i32>)
275declare i16 @llvm.vector.reduce.add.i16.nxv32i16(<vscale x 32 x i16>)
276declare i16 @llvm.vector.reduce.add.i16.nxv16i16(<vscale x 16 x i16>)
277declare i32 @llvm.vector.reduce.mul.i32.nxv8i32(<vscale x 8 x i32>)
278declare i32 @llvm.vector.reduce.mul.i32.nxv4i32(<vscale x 4 x i32>)
279declare i32 @llvm.vector.reduce.and.i32.nxv8i32(<vscale x 8 x i32>)
280declare i32 @llvm.vector.reduce.and.i32.nxv4i32(<vscale x 4 x i32>)
281declare i32 @llvm.vector.reduce.or.i32.nxv8i32(<vscale x 8 x i32>)
282declare i32 @llvm.vector.reduce.or.i32.nxv4i32(<vscale x 4 x i32>)
283declare i32 @llvm.vector.reduce.xor.i32.nxv8i32(<vscale x 8 x i32>)
284declare i32 @llvm.vector.reduce.xor.i32.nxv4i32(<vscale x 4 x i32>)
285declare i32 @llvm.vector.reduce.umin.i32.nxv8i32(<vscale x 8 x i32>)
286declare i32 @llvm.vector.reduce.umin.i32.nxv4i32(<vscale x 4 x i32>)
287declare i32 @llvm.vector.reduce.umax.i32.nxv8i32(<vscale x 8 x i32>)
288declare i32 @llvm.vector.reduce.umax.i32.nxv4i32(<vscale x 4 x i32>)
289declare i32 @llvm.vector.reduce.smin.i32.nxv8i32(<vscale x 8 x i32>)
290declare i32 @llvm.vector.reduce.smin.i32.nxv4i32(<vscale x 4 x i32>)
291declare i32 @llvm.vector.reduce.smax.i32.nxv8i32(<vscale x 8 x i32>)
292declare i32 @llvm.vector.reduce.smax.i32.nxv4i32(<vscale x 4 x i32>)
293declare float @llvm.minnum.f32(float, float)
294declare float @llvm.maxnum.f32(float, float)
295declare float @llvm.minimum.f32(float, float)
296declare float @llvm.maximum.f32(float, float)
297declare i32 @llvm.umin.i32(i32, i32)
298declare i32 @llvm.umax.i32(i32, i32)
299declare i32 @llvm.smin.i32(i32, i32)
300declare i32 @llvm.smax.i32(i32, i32)
301