1; NOTE: Assertions have been autogenerated by utils/update_llc_test_checks.py 2; RUN: llc --mtriple=aarch64-eabi -mattr=+sve2 < %s | FileCheck %s 3 4define float @add_f32(<vscale x 8 x float> %a, <vscale x 4 x float> %b) { 5; CHECK-LABEL: add_f32: 6; CHECK: // %bb.0: 7; CHECK-NEXT: fadd z0.s, z0.s, z1.s 8; CHECK-NEXT: ptrue p0.s 9; CHECK-NEXT: fadd z0.s, z0.s, z2.s 10; CHECK-NEXT: faddv s0, p0, z0.s 11; CHECK-NEXT: // kill: def $s0 killed $s0 killed $z0 12; CHECK-NEXT: ret 13 %r1 = call fast float @llvm.vector.reduce.fadd.f32.nxv8f32(float -0.0, <vscale x 8 x float> %a) 14 %r2 = call fast float @llvm.vector.reduce.fadd.f32.nxv4f32(float -0.0, <vscale x 4 x float> %b) 15 %r = fadd fast float %r1, %r2 16 ret float %r 17} 18 19;define float @fmul_f32(<vscale x 8 x float> %a, <vscale x 4 x float> %b) { 20; %r1 = call fast float @llvm.vector.reduce.fmul.f32.nxv8f32(float 1.0, <vscale x 8 x float> %a) 21; %r2 = call fast float @llvm.vector.reduce.fmul.f32.nxv4f32(float 1.0, <vscale x 4 x float> %b) 22; %r = fmul fast float %r1, %r2 23; ret float %r 24;} 25 26define float @fmin_f32(<vscale x 8 x float> %a, <vscale x 4 x float> %b) { 27; CHECK-LABEL: fmin_f32: 28; CHECK: // %bb.0: 29; CHECK-NEXT: ptrue p0.s 30; CHECK-NEXT: fminnm z0.s, p0/m, z0.s, z1.s 31; CHECK-NEXT: fminnm z0.s, p0/m, z0.s, z2.s 32; CHECK-NEXT: fminnmv s0, p0, z0.s 33; CHECK-NEXT: // kill: def $s0 killed $s0 killed $z0 34; CHECK-NEXT: ret 35 %r1 = call fast float @llvm.vector.reduce.fmin.nxv8f32(<vscale x 8 x float> %a) 36 %r2 = call fast float @llvm.vector.reduce.fmin.nxv4f32(<vscale x 4 x float> %b) 37 %r = call float @llvm.minnum.f32(float %r1, float %r2) 38 ret float %r 39} 40 41define float @fmax_f32(<vscale x 8 x float> %a, <vscale x 4 x float> %b) { 42; CHECK-LABEL: fmax_f32: 43; CHECK: // %bb.0: 44; CHECK-NEXT: ptrue p0.s 45; CHECK-NEXT: fmaxnm z0.s, p0/m, z0.s, z1.s 46; CHECK-NEXT: fmaxnm z0.s, p0/m, z0.s, z2.s 47; CHECK-NEXT: fmaxnmv s0, p0, z0.s 48; CHECK-NEXT: // kill: def $s0 killed $s0 killed $z0 49; CHECK-NEXT: ret 50 %r1 = call fast float @llvm.vector.reduce.fmax.nxv8f32(<vscale x 8 x float> %a) 51 %r2 = call fast float @llvm.vector.reduce.fmax.nxv4f32(<vscale x 4 x float> %b) 52 %r = call float @llvm.maxnum.f32(float %r1, float %r2) 53 ret float %r 54} 55 56define float @fminimum_f32(<vscale x 8 x float> %a, <vscale x 4 x float> %b) { 57; CHECK-LABEL: fminimum_f32: 58; CHECK: // %bb.0: 59; CHECK-NEXT: ptrue p0.s 60; CHECK-NEXT: fmin z0.s, p0/m, z0.s, z1.s 61; CHECK-NEXT: fminv s1, p0, z2.s 62; CHECK-NEXT: fminv s0, p0, z0.s 63; CHECK-NEXT: fminnm s0, s0, s1 64; CHECK-NEXT: ret 65 %r1 = call fast float @llvm.vector.reduce.fminimum.nxv8f32(<vscale x 8 x float> %a) 66 %r2 = call fast float @llvm.vector.reduce.fminimum.nxv4f32(<vscale x 4 x float> %b) 67 %r = call float @llvm.minnum.f32(float %r1, float %r2) 68 ret float %r 69} 70 71define float @fmaximum_f32(<vscale x 8 x float> %a, <vscale x 4 x float> %b) { 72; CHECK-LABEL: fmaximum_f32: 73; CHECK: // %bb.0: 74; CHECK-NEXT: ptrue p0.s 75; CHECK-NEXT: fmax z0.s, p0/m, z0.s, z1.s 76; CHECK-NEXT: fmaxv s1, p0, z2.s 77; CHECK-NEXT: fmaxv s0, p0, z0.s 78; CHECK-NEXT: fmaxnm s0, s0, s1 79; CHECK-NEXT: ret 80 %r1 = call fast float @llvm.vector.reduce.fmaximum.nxv8f32(<vscale x 8 x float> %a) 81 %r2 = call fast float @llvm.vector.reduce.fmaximum.nxv4f32(<vscale x 4 x float> %b) 82 %r = call float @llvm.maxnum.f32(float %r1, float %r2) 83 ret float %r 84} 85 86 87define i32 @add_i32(<vscale x 8 x i32> %a, <vscale x 4 x i32> %b) { 88; CHECK-LABEL: add_i32: 89; CHECK: // %bb.0: 90; CHECK-NEXT: add z0.s, z0.s, z1.s 91; CHECK-NEXT: ptrue p0.s 92; CHECK-NEXT: add z0.s, z0.s, z2.s 93; CHECK-NEXT: uaddv d0, p0, z0.s 94; CHECK-NEXT: fmov w0, s0 95; CHECK-NEXT: ret 96 %r1 = call i32 @llvm.vector.reduce.add.i32.nxv8i32(<vscale x 8 x i32> %a) 97 %r2 = call i32 @llvm.vector.reduce.add.i32.nxv4i32(<vscale x 4 x i32> %b) 98 %r = add i32 %r1, %r2 99 ret i32 %r 100} 101 102define i16 @add_ext_i16(<vscale x 16 x i8> %a, <vscale x 16 x i8> %b) { 103; CHECK-LABEL: add_ext_i16: 104; CHECK: // %bb.0: 105; CHECK-NEXT: uunpkhi z2.h, z0.b 106; CHECK-NEXT: uunpklo z0.h, z0.b 107; CHECK-NEXT: uunpkhi z3.h, z1.b 108; CHECK-NEXT: uunpklo z1.h, z1.b 109; CHECK-NEXT: ptrue p0.h 110; CHECK-NEXT: add z0.h, z0.h, z2.h 111; CHECK-NEXT: add z1.h, z1.h, z3.h 112; CHECK-NEXT: add z0.h, z0.h, z1.h 113; CHECK-NEXT: uaddv d0, p0, z0.h 114; CHECK-NEXT: fmov w0, s0 115; CHECK-NEXT: ret 116 %ae = zext <vscale x 16 x i8> %a to <vscale x 16 x i16> 117 %be = zext <vscale x 16 x i8> %b to <vscale x 16 x i16> 118 %r1 = call i16 @llvm.vector.reduce.add.i16.nxv16i16(<vscale x 16 x i16> %ae) 119 %r2 = call i16 @llvm.vector.reduce.add.i16.nxv16i16(<vscale x 16 x i16> %be) 120 %r = add i16 %r1, %r2 121 ret i16 %r 122} 123 124define i16 @add_ext_v32i16(<vscale x 32 x i8> %a, <vscale x 16 x i8> %b) { 125; CHECK-LABEL: add_ext_v32i16: 126; CHECK: // %bb.0: 127; CHECK-NEXT: uunpklo z3.h, z1.b 128; CHECK-NEXT: uunpklo z4.h, z0.b 129; CHECK-NEXT: uunpkhi z1.h, z1.b 130; CHECK-NEXT: uunpkhi z0.h, z0.b 131; CHECK-NEXT: uunpkhi z5.h, z2.b 132; CHECK-NEXT: uunpklo z2.h, z2.b 133; CHECK-NEXT: ptrue p0.h 134; CHECK-NEXT: add z0.h, z0.h, z1.h 135; CHECK-NEXT: add z1.h, z4.h, z3.h 136; CHECK-NEXT: add z0.h, z1.h, z0.h 137; CHECK-NEXT: add z1.h, z2.h, z5.h 138; CHECK-NEXT: add z0.h, z0.h, z1.h 139; CHECK-NEXT: uaddv d0, p0, z0.h 140; CHECK-NEXT: fmov w0, s0 141; CHECK-NEXT: ret 142 %ae = zext <vscale x 32 x i8> %a to <vscale x 32 x i16> 143 %be = zext <vscale x 16 x i8> %b to <vscale x 16 x i16> 144 %r1 = call i16 @llvm.vector.reduce.add.i16.nxv32i16(<vscale x 32 x i16> %ae) 145 %r2 = call i16 @llvm.vector.reduce.add.i16.nxv16i16(<vscale x 16 x i16> %be) 146 %r = add i16 %r1, %r2 147 ret i16 %r 148} 149 150;define i32 @mul_i32(<vscale x 8 x i32> %a, <vscale x 4 x i32> %b) { 151; %r1 = call i32 @llvm.vector.reduce.mul.i32.nxv8i32(<vscale x 8 x i32> %a) 152; %r2 = call i32 @llvm.vector.reduce.mul.i32.nxv4i32(<vscale x 4 x i32> %b) 153; %r = mul i32 %r1, %r2 154; ret i32 %r 155;} 156 157define i32 @and_i32(<vscale x 8 x i32> %a, <vscale x 4 x i32> %b) { 158; CHECK-LABEL: and_i32: 159; CHECK: // %bb.0: 160; CHECK-NEXT: and z0.d, z0.d, z1.d 161; CHECK-NEXT: ptrue p0.s 162; CHECK-NEXT: and z0.d, z0.d, z2.d 163; CHECK-NEXT: andv s0, p0, z0.s 164; CHECK-NEXT: fmov w0, s0 165; CHECK-NEXT: ret 166 %r1 = call i32 @llvm.vector.reduce.and.i32.nxv8i32(<vscale x 8 x i32> %a) 167 %r2 = call i32 @llvm.vector.reduce.and.i32.nxv4i32(<vscale x 4 x i32> %b) 168 %r = and i32 %r1, %r2 169 ret i32 %r 170} 171 172define i32 @or_i32(<vscale x 8 x i32> %a, <vscale x 4 x i32> %b) { 173; CHECK-LABEL: or_i32: 174; CHECK: // %bb.0: 175; CHECK-NEXT: orr z0.d, z0.d, z1.d 176; CHECK-NEXT: ptrue p0.s 177; CHECK-NEXT: orr z0.d, z0.d, z2.d 178; CHECK-NEXT: orv s0, p0, z0.s 179; CHECK-NEXT: fmov w0, s0 180; CHECK-NEXT: ret 181 %r1 = call i32 @llvm.vector.reduce.or.i32.nxv8i32(<vscale x 8 x i32> %a) 182 %r2 = call i32 @llvm.vector.reduce.or.i32.nxv4i32(<vscale x 4 x i32> %b) 183 %r = or i32 %r1, %r2 184 ret i32 %r 185} 186 187define i32 @xor_i32(<vscale x 8 x i32> %a, <vscale x 4 x i32> %b) { 188; CHECK-LABEL: xor_i32: 189; CHECK: // %bb.0: 190; CHECK-NEXT: eor3 z0.d, z0.d, z1.d, z2.d 191; CHECK-NEXT: ptrue p0.s 192; CHECK-NEXT: eorv s0, p0, z0.s 193; CHECK-NEXT: fmov w0, s0 194; CHECK-NEXT: ret 195 %r1 = call i32 @llvm.vector.reduce.xor.i32.nxv8i32(<vscale x 8 x i32> %a) 196 %r2 = call i32 @llvm.vector.reduce.xor.i32.nxv4i32(<vscale x 4 x i32> %b) 197 %r = xor i32 %r1, %r2 198 ret i32 %r 199} 200 201define i32 @umin_i32(<vscale x 8 x i32> %a, <vscale x 4 x i32> %b) { 202; CHECK-LABEL: umin_i32: 203; CHECK: // %bb.0: 204; CHECK-NEXT: ptrue p0.s 205; CHECK-NEXT: umin z0.s, p0/m, z0.s, z1.s 206; CHECK-NEXT: umin z0.s, p0/m, z0.s, z2.s 207; CHECK-NEXT: uminv s0, p0, z0.s 208; CHECK-NEXT: fmov w0, s0 209; CHECK-NEXT: ret 210 %r1 = call i32 @llvm.vector.reduce.umin.i32.nxv8i32(<vscale x 8 x i32> %a) 211 %r2 = call i32 @llvm.vector.reduce.umin.i32.nxv4i32(<vscale x 4 x i32> %b) 212 %r = call i32 @llvm.umin.i32(i32 %r1, i32 %r2) 213 ret i32 %r 214} 215 216define i32 @umax_i32(<vscale x 8 x i32> %a, <vscale x 4 x i32> %b) { 217; CHECK-LABEL: umax_i32: 218; CHECK: // %bb.0: 219; CHECK-NEXT: ptrue p0.s 220; CHECK-NEXT: umax z0.s, p0/m, z0.s, z1.s 221; CHECK-NEXT: umax z0.s, p0/m, z0.s, z2.s 222; CHECK-NEXT: umaxv s0, p0, z0.s 223; CHECK-NEXT: fmov w0, s0 224; CHECK-NEXT: ret 225 %r1 = call i32 @llvm.vector.reduce.umax.i32.nxv8i32(<vscale x 8 x i32> %a) 226 %r2 = call i32 @llvm.vector.reduce.umax.i32.nxv4i32(<vscale x 4 x i32> %b) 227 %r = call i32 @llvm.umax.i32(i32 %r1, i32 %r2) 228 ret i32 %r 229} 230 231define i32 @smin_i32(<vscale x 8 x i32> %a, <vscale x 4 x i32> %b) { 232; CHECK-LABEL: smin_i32: 233; CHECK: // %bb.0: 234; CHECK-NEXT: ptrue p0.s 235; CHECK-NEXT: smin z0.s, p0/m, z0.s, z1.s 236; CHECK-NEXT: smin z0.s, p0/m, z0.s, z2.s 237; CHECK-NEXT: sminv s0, p0, z0.s 238; CHECK-NEXT: fmov w0, s0 239; CHECK-NEXT: ret 240 %r1 = call i32 @llvm.vector.reduce.smin.i32.nxv8i32(<vscale x 8 x i32> %a) 241 %r2 = call i32 @llvm.vector.reduce.smin.i32.nxv4i32(<vscale x 4 x i32> %b) 242 %r = call i32 @llvm.smin.i32(i32 %r1, i32 %r2) 243 ret i32 %r 244} 245 246define i32 @smax_i32(<vscale x 8 x i32> %a, <vscale x 4 x i32> %b) { 247; CHECK-LABEL: smax_i32: 248; CHECK: // %bb.0: 249; CHECK-NEXT: ptrue p0.s 250; CHECK-NEXT: smax z0.s, p0/m, z0.s, z1.s 251; CHECK-NEXT: smax z0.s, p0/m, z0.s, z2.s 252; CHECK-NEXT: smaxv s0, p0, z0.s 253; CHECK-NEXT: fmov w0, s0 254; CHECK-NEXT: ret 255 %r1 = call i32 @llvm.vector.reduce.smax.i32.nxv8i32(<vscale x 8 x i32> %a) 256 %r2 = call i32 @llvm.vector.reduce.smax.i32.nxv4i32(<vscale x 4 x i32> %b) 257 %r = call i32 @llvm.smax.i32(i32 %r1, i32 %r2) 258 ret i32 %r 259} 260 261declare float @llvm.vector.reduce.fadd.f32.nxv8f32(float, <vscale x 8 x float>) 262declare float @llvm.vector.reduce.fadd.f32.nxv4f32(float, <vscale x 4 x float>) 263declare float @llvm.vector.reduce.fmul.f32.nxv8f32(float, <vscale x 8 x float>) 264declare float @llvm.vector.reduce.fmul.f32.nxv4f32(float, <vscale x 4 x float>) 265declare float @llvm.vector.reduce.fmin.nxv8f32(<vscale x 8 x float>) 266declare float @llvm.vector.reduce.fmin.nxv4f32(<vscale x 4 x float>) 267declare float @llvm.vector.reduce.fminimum.nxv8f32(<vscale x 8 x float>) 268declare float @llvm.vector.reduce.fminimum.nxv4f32(<vscale x 4 x float>) 269declare float @llvm.vector.reduce.fmax.nxv8f32(<vscale x 8 x float>) 270declare float @llvm.vector.reduce.fmax.nxv4f32(<vscale x 4 x float>) 271declare float @llvm.vector.reduce.fmaximum.nxv8f32(<vscale x 8 x float>) 272declare float @llvm.vector.reduce.fmaximum.nxv4f32(<vscale x 4 x float>) 273declare i32 @llvm.vector.reduce.add.i32.nxv8i32(<vscale x 8 x i32>) 274declare i32 @llvm.vector.reduce.add.i32.nxv4i32(<vscale x 4 x i32>) 275declare i16 @llvm.vector.reduce.add.i16.nxv32i16(<vscale x 32 x i16>) 276declare i16 @llvm.vector.reduce.add.i16.nxv16i16(<vscale x 16 x i16>) 277declare i32 @llvm.vector.reduce.mul.i32.nxv8i32(<vscale x 8 x i32>) 278declare i32 @llvm.vector.reduce.mul.i32.nxv4i32(<vscale x 4 x i32>) 279declare i32 @llvm.vector.reduce.and.i32.nxv8i32(<vscale x 8 x i32>) 280declare i32 @llvm.vector.reduce.and.i32.nxv4i32(<vscale x 4 x i32>) 281declare i32 @llvm.vector.reduce.or.i32.nxv8i32(<vscale x 8 x i32>) 282declare i32 @llvm.vector.reduce.or.i32.nxv4i32(<vscale x 4 x i32>) 283declare i32 @llvm.vector.reduce.xor.i32.nxv8i32(<vscale x 8 x i32>) 284declare i32 @llvm.vector.reduce.xor.i32.nxv4i32(<vscale x 4 x i32>) 285declare i32 @llvm.vector.reduce.umin.i32.nxv8i32(<vscale x 8 x i32>) 286declare i32 @llvm.vector.reduce.umin.i32.nxv4i32(<vscale x 4 x i32>) 287declare i32 @llvm.vector.reduce.umax.i32.nxv8i32(<vscale x 8 x i32>) 288declare i32 @llvm.vector.reduce.umax.i32.nxv4i32(<vscale x 4 x i32>) 289declare i32 @llvm.vector.reduce.smin.i32.nxv8i32(<vscale x 8 x i32>) 290declare i32 @llvm.vector.reduce.smin.i32.nxv4i32(<vscale x 4 x i32>) 291declare i32 @llvm.vector.reduce.smax.i32.nxv8i32(<vscale x 8 x i32>) 292declare i32 @llvm.vector.reduce.smax.i32.nxv4i32(<vscale x 4 x i32>) 293declare float @llvm.minnum.f32(float, float) 294declare float @llvm.maxnum.f32(float, float) 295declare float @llvm.minimum.f32(float, float) 296declare float @llvm.maximum.f32(float, float) 297declare i32 @llvm.umin.i32(i32, i32) 298declare i32 @llvm.umax.i32(i32, i32) 299declare i32 @llvm.smin.i32(i32, i32) 300declare i32 @llvm.smax.i32(i32, i32) 301