1 //===- CoroFrame.cpp - Builds and manipulates coroutine frame -------------===// 2 // 3 // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. 4 // See https://llvm.org/LICENSE.txt for license information. 5 // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception 6 // 7 //===----------------------------------------------------------------------===// 8 // This file contains classes used to discover if for a particular value 9 // its definition precedes and its uses follow a suspend block. This is 10 // referred to as a suspend crossing value. 11 // 12 // Using the information discovered we form a Coroutine Frame structure to 13 // contain those values. All uses of those values are replaced with appropriate 14 // GEP + load from the coroutine frame. At the point of the definition we spill 15 // the value into the coroutine frame. 16 //===----------------------------------------------------------------------===// 17 18 #include "CoroInternal.h" 19 #include "llvm/ADT/ScopeExit.h" 20 #include "llvm/ADT/SmallString.h" 21 #include "llvm/Analysis/StackLifetime.h" 22 #include "llvm/IR/DIBuilder.h" 23 #include "llvm/IR/DebugInfo.h" 24 #include "llvm/IR/Dominators.h" 25 #include "llvm/IR/IRBuilder.h" 26 #include "llvm/IR/InstIterator.h" 27 #include "llvm/IR/IntrinsicInst.h" 28 #include "llvm/IR/Module.h" 29 #include "llvm/Support/Debug.h" 30 #include "llvm/Support/OptimizedStructLayout.h" 31 #include "llvm/Transforms/Coroutines/ABI.h" 32 #include "llvm/Transforms/Coroutines/CoroInstr.h" 33 #include "llvm/Transforms/Coroutines/MaterializationUtils.h" 34 #include "llvm/Transforms/Coroutines/SpillUtils.h" 35 #include "llvm/Transforms/Coroutines/SuspendCrossingInfo.h" 36 #include "llvm/Transforms/Utils/BasicBlockUtils.h" 37 #include "llvm/Transforms/Utils/Local.h" 38 #include "llvm/Transforms/Utils/PromoteMemToReg.h" 39 #include <algorithm> 40 #include <optional> 41 42 using namespace llvm; 43 44 extern cl::opt<bool> UseNewDbgInfoFormat; 45 46 #define DEBUG_TYPE "coro-frame" 47 48 namespace { 49 class FrameTypeBuilder; 50 // Mapping from the to-be-spilled value to all the users that need reload. 51 struct FrameDataInfo { 52 // All the values (that are not allocas) that needs to be spilled to the 53 // frame. 54 coro::SpillInfo &Spills; 55 // Allocas contains all values defined as allocas that need to live in the 56 // frame. 57 SmallVectorImpl<coro::AllocaInfo> &Allocas; 58 59 FrameDataInfo(coro::SpillInfo &Spills, 60 SmallVectorImpl<coro::AllocaInfo> &Allocas) 61 : Spills(Spills), Allocas(Allocas) {} 62 63 SmallVector<Value *, 8> getAllDefs() const { 64 SmallVector<Value *, 8> Defs; 65 for (const auto &P : Spills) 66 Defs.push_back(P.first); 67 for (const auto &A : Allocas) 68 Defs.push_back(A.Alloca); 69 return Defs; 70 } 71 72 uint32_t getFieldIndex(Value *V) const { 73 auto Itr = FieldIndexMap.find(V); 74 assert(Itr != FieldIndexMap.end() && 75 "Value does not have a frame field index"); 76 return Itr->second; 77 } 78 79 void setFieldIndex(Value *V, uint32_t Index) { 80 assert((LayoutIndexUpdateStarted || FieldIndexMap.count(V) == 0) && 81 "Cannot set the index for the same field twice."); 82 FieldIndexMap[V] = Index; 83 } 84 85 Align getAlign(Value *V) const { 86 auto Iter = FieldAlignMap.find(V); 87 assert(Iter != FieldAlignMap.end()); 88 return Iter->second; 89 } 90 91 void setAlign(Value *V, Align AL) { 92 assert(FieldAlignMap.count(V) == 0); 93 FieldAlignMap.insert({V, AL}); 94 } 95 96 uint64_t getDynamicAlign(Value *V) const { 97 auto Iter = FieldDynamicAlignMap.find(V); 98 assert(Iter != FieldDynamicAlignMap.end()); 99 return Iter->second; 100 } 101 102 void setDynamicAlign(Value *V, uint64_t Align) { 103 assert(FieldDynamicAlignMap.count(V) == 0); 104 FieldDynamicAlignMap.insert({V, Align}); 105 } 106 107 uint64_t getOffset(Value *V) const { 108 auto Iter = FieldOffsetMap.find(V); 109 assert(Iter != FieldOffsetMap.end()); 110 return Iter->second; 111 } 112 113 void setOffset(Value *V, uint64_t Offset) { 114 assert(FieldOffsetMap.count(V) == 0); 115 FieldOffsetMap.insert({V, Offset}); 116 } 117 118 // Remap the index of every field in the frame, using the final layout index. 119 void updateLayoutIndex(FrameTypeBuilder &B); 120 121 private: 122 // LayoutIndexUpdateStarted is used to avoid updating the index of any field 123 // twice by mistake. 124 bool LayoutIndexUpdateStarted = false; 125 // Map from values to their slot indexes on the frame. They will be first set 126 // with their original insertion field index. After the frame is built, their 127 // indexes will be updated into the final layout index. 128 DenseMap<Value *, uint32_t> FieldIndexMap; 129 // Map from values to their alignment on the frame. They would be set after 130 // the frame is built. 131 DenseMap<Value *, Align> FieldAlignMap; 132 DenseMap<Value *, uint64_t> FieldDynamicAlignMap; 133 // Map from values to their offset on the frame. They would be set after 134 // the frame is built. 135 DenseMap<Value *, uint64_t> FieldOffsetMap; 136 }; 137 } // namespace 138 139 #ifndef NDEBUG 140 static void dumpSpills(StringRef Title, const coro::SpillInfo &Spills) { 141 dbgs() << "------------- " << Title << " --------------\n"; 142 for (const auto &E : Spills) { 143 E.first->dump(); 144 dbgs() << " user: "; 145 for (auto *I : E.second) 146 I->dump(); 147 } 148 } 149 150 static void dumpAllocas(const SmallVectorImpl<coro::AllocaInfo> &Allocas) { 151 dbgs() << "------------- Allocas --------------\n"; 152 for (const auto &A : Allocas) { 153 A.Alloca->dump(); 154 } 155 } 156 #endif 157 158 namespace { 159 using FieldIDType = size_t; 160 // We cannot rely solely on natural alignment of a type when building a 161 // coroutine frame and if the alignment specified on the Alloca instruction 162 // differs from the natural alignment of the alloca type we will need to insert 163 // padding. 164 class FrameTypeBuilder { 165 private: 166 struct Field { 167 uint64_t Size; 168 uint64_t Offset; 169 Type *Ty; 170 FieldIDType LayoutFieldIndex; 171 Align Alignment; 172 Align TyAlignment; 173 uint64_t DynamicAlignBuffer; 174 }; 175 176 const DataLayout &DL; 177 LLVMContext &Context; 178 uint64_t StructSize = 0; 179 Align StructAlign; 180 bool IsFinished = false; 181 182 std::optional<Align> MaxFrameAlignment; 183 184 SmallVector<Field, 8> Fields; 185 DenseMap<Value*, unsigned> FieldIndexByKey; 186 187 public: 188 FrameTypeBuilder(LLVMContext &Context, const DataLayout &DL, 189 std::optional<Align> MaxFrameAlignment) 190 : DL(DL), Context(Context), MaxFrameAlignment(MaxFrameAlignment) {} 191 192 /// Add a field to this structure for the storage of an `alloca` 193 /// instruction. 194 [[nodiscard]] FieldIDType addFieldForAlloca(AllocaInst *AI, 195 bool IsHeader = false) { 196 Type *Ty = AI->getAllocatedType(); 197 198 // Make an array type if this is a static array allocation. 199 if (AI->isArrayAllocation()) { 200 if (auto *CI = dyn_cast<ConstantInt>(AI->getArraySize())) 201 Ty = ArrayType::get(Ty, CI->getValue().getZExtValue()); 202 else 203 report_fatal_error("Coroutines cannot handle non static allocas yet"); 204 } 205 206 return addField(Ty, AI->getAlign(), IsHeader); 207 } 208 209 /// We want to put the allocas whose lifetime-ranges are not overlapped 210 /// into one slot of coroutine frame. 211 /// Consider the example at:https://bugs.llvm.org/show_bug.cgi?id=45566 212 /// 213 /// cppcoro::task<void> alternative_paths(bool cond) { 214 /// if (cond) { 215 /// big_structure a; 216 /// process(a); 217 /// co_await something(); 218 /// } else { 219 /// big_structure b; 220 /// process2(b); 221 /// co_await something(); 222 /// } 223 /// } 224 /// 225 /// We want to put variable a and variable b in the same slot to 226 /// reduce the size of coroutine frame. 227 /// 228 /// This function use StackLifetime algorithm to partition the AllocaInsts in 229 /// Spills to non-overlapped sets in order to put Alloca in the same 230 /// non-overlapped set into the same slot in the Coroutine Frame. Then add 231 /// field for the allocas in the same non-overlapped set by using the largest 232 /// type as the field type. 233 /// 234 /// Side Effects: Because We sort the allocas, the order of allocas in the 235 /// frame may be different with the order in the source code. 236 void addFieldForAllocas(const Function &F, FrameDataInfo &FrameData, 237 coro::Shape &Shape, bool OptimizeFrame); 238 239 /// Add a field to this structure. 240 [[nodiscard]] FieldIDType addField(Type *Ty, MaybeAlign MaybeFieldAlignment, 241 bool IsHeader = false, 242 bool IsSpillOfValue = false) { 243 assert(!IsFinished && "adding fields to a finished builder"); 244 assert(Ty && "must provide a type for a field"); 245 246 // The field size is always the alloc size of the type. 247 uint64_t FieldSize = DL.getTypeAllocSize(Ty); 248 249 // For an alloca with size=0, we don't need to add a field and they 250 // can just point to any index in the frame. Use index 0. 251 if (FieldSize == 0) { 252 return 0; 253 } 254 255 // The field alignment might not be the type alignment, but we need 256 // to remember the type alignment anyway to build the type. 257 // If we are spilling values we don't need to worry about ABI alignment 258 // concerns. 259 Align ABIAlign = DL.getABITypeAlign(Ty); 260 Align TyAlignment = ABIAlign; 261 if (IsSpillOfValue && MaxFrameAlignment && *MaxFrameAlignment < ABIAlign) 262 TyAlignment = *MaxFrameAlignment; 263 Align FieldAlignment = MaybeFieldAlignment.value_or(TyAlignment); 264 265 // The field alignment could be bigger than the max frame case, in that case 266 // we request additional storage to be able to dynamically align the 267 // pointer. 268 uint64_t DynamicAlignBuffer = 0; 269 if (MaxFrameAlignment && (FieldAlignment > *MaxFrameAlignment)) { 270 DynamicAlignBuffer = 271 offsetToAlignment(MaxFrameAlignment->value(), FieldAlignment); 272 FieldAlignment = *MaxFrameAlignment; 273 FieldSize = FieldSize + DynamicAlignBuffer; 274 } 275 276 // Lay out header fields immediately. 277 uint64_t Offset; 278 if (IsHeader) { 279 Offset = alignTo(StructSize, FieldAlignment); 280 StructSize = Offset + FieldSize; 281 282 // Everything else has a flexible offset. 283 } else { 284 Offset = OptimizedStructLayoutField::FlexibleOffset; 285 } 286 287 Fields.push_back({FieldSize, Offset, Ty, 0, FieldAlignment, TyAlignment, 288 DynamicAlignBuffer}); 289 return Fields.size() - 1; 290 } 291 292 /// Finish the layout and create the struct type with the given name. 293 StructType *finish(StringRef Name); 294 295 uint64_t getStructSize() const { 296 assert(IsFinished && "not yet finished!"); 297 return StructSize; 298 } 299 300 Align getStructAlign() const { 301 assert(IsFinished && "not yet finished!"); 302 return StructAlign; 303 } 304 305 FieldIDType getLayoutFieldIndex(FieldIDType Id) const { 306 assert(IsFinished && "not yet finished!"); 307 return Fields[Id].LayoutFieldIndex; 308 } 309 310 Field getLayoutField(FieldIDType Id) const { 311 assert(IsFinished && "not yet finished!"); 312 return Fields[Id]; 313 } 314 }; 315 } // namespace 316 317 void FrameDataInfo::updateLayoutIndex(FrameTypeBuilder &B) { 318 auto Updater = [&](Value *I) { 319 auto Field = B.getLayoutField(getFieldIndex(I)); 320 setFieldIndex(I, Field.LayoutFieldIndex); 321 setAlign(I, Field.Alignment); 322 uint64_t dynamicAlign = 323 Field.DynamicAlignBuffer 324 ? Field.DynamicAlignBuffer + Field.Alignment.value() 325 : 0; 326 setDynamicAlign(I, dynamicAlign); 327 setOffset(I, Field.Offset); 328 }; 329 LayoutIndexUpdateStarted = true; 330 for (auto &S : Spills) 331 Updater(S.first); 332 for (const auto &A : Allocas) 333 Updater(A.Alloca); 334 LayoutIndexUpdateStarted = false; 335 } 336 337 void FrameTypeBuilder::addFieldForAllocas(const Function &F, 338 FrameDataInfo &FrameData, 339 coro::Shape &Shape, 340 bool OptimizeFrame) { 341 using AllocaSetType = SmallVector<AllocaInst *, 4>; 342 SmallVector<AllocaSetType, 4> NonOverlapedAllocas; 343 344 // We need to add field for allocas at the end of this function. 345 auto AddFieldForAllocasAtExit = make_scope_exit([&]() { 346 for (auto AllocaList : NonOverlapedAllocas) { 347 auto *LargestAI = *AllocaList.begin(); 348 FieldIDType Id = addFieldForAlloca(LargestAI); 349 for (auto *Alloca : AllocaList) 350 FrameData.setFieldIndex(Alloca, Id); 351 } 352 }); 353 354 if (!OptimizeFrame) { 355 for (const auto &A : FrameData.Allocas) { 356 AllocaInst *Alloca = A.Alloca; 357 NonOverlapedAllocas.emplace_back(AllocaSetType(1, Alloca)); 358 } 359 return; 360 } 361 362 // Because there are paths from the lifetime.start to coro.end 363 // for each alloca, the liferanges for every alloca is overlaped 364 // in the blocks who contain coro.end and the successor blocks. 365 // So we choose to skip there blocks when we calculate the liferange 366 // for each alloca. It should be reasonable since there shouldn't be uses 367 // in these blocks and the coroutine frame shouldn't be used outside the 368 // coroutine body. 369 // 370 // Note that the user of coro.suspend may not be SwitchInst. However, this 371 // case seems too complex to handle. And it is harmless to skip these 372 // patterns since it just prevend putting the allocas to live in the same 373 // slot. 374 DenseMap<SwitchInst *, BasicBlock *> DefaultSuspendDest; 375 for (auto *CoroSuspendInst : Shape.CoroSuspends) { 376 for (auto *U : CoroSuspendInst->users()) { 377 if (auto *ConstSWI = dyn_cast<SwitchInst>(U)) { 378 auto *SWI = const_cast<SwitchInst *>(ConstSWI); 379 DefaultSuspendDest[SWI] = SWI->getDefaultDest(); 380 SWI->setDefaultDest(SWI->getSuccessor(1)); 381 } 382 } 383 } 384 385 auto ExtractAllocas = [&]() { 386 AllocaSetType Allocas; 387 Allocas.reserve(FrameData.Allocas.size()); 388 for (const auto &A : FrameData.Allocas) 389 Allocas.push_back(A.Alloca); 390 return Allocas; 391 }; 392 StackLifetime StackLifetimeAnalyzer(F, ExtractAllocas(), 393 StackLifetime::LivenessType::May); 394 StackLifetimeAnalyzer.run(); 395 auto DoAllocasInterfere = [&](const AllocaInst *AI1, const AllocaInst *AI2) { 396 return StackLifetimeAnalyzer.getLiveRange(AI1).overlaps( 397 StackLifetimeAnalyzer.getLiveRange(AI2)); 398 }; 399 auto GetAllocaSize = [&](const coro::AllocaInfo &A) { 400 std::optional<TypeSize> RetSize = A.Alloca->getAllocationSize(DL); 401 assert(RetSize && "Variable Length Arrays (VLA) are not supported.\n"); 402 assert(!RetSize->isScalable() && "Scalable vectors are not yet supported"); 403 return RetSize->getFixedValue(); 404 }; 405 // Put larger allocas in the front. So the larger allocas have higher 406 // priority to merge, which can save more space potentially. Also each 407 // AllocaSet would be ordered. So we can get the largest Alloca in one 408 // AllocaSet easily. 409 sort(FrameData.Allocas, [&](const auto &Iter1, const auto &Iter2) { 410 return GetAllocaSize(Iter1) > GetAllocaSize(Iter2); 411 }); 412 for (const auto &A : FrameData.Allocas) { 413 AllocaInst *Alloca = A.Alloca; 414 bool Merged = false; 415 // Try to find if the Alloca does not interfere with any existing 416 // NonOverlappedAllocaSet. If it is true, insert the alloca to that 417 // NonOverlappedAllocaSet. 418 for (auto &AllocaSet : NonOverlapedAllocas) { 419 assert(!AllocaSet.empty() && "Processing Alloca Set is not empty.\n"); 420 bool NoInterference = none_of(AllocaSet, [&](auto Iter) { 421 return DoAllocasInterfere(Alloca, Iter); 422 }); 423 // If the alignment of A is multiple of the alignment of B, the address 424 // of A should satisfy the requirement for aligning for B. 425 // 426 // There may be other more fine-grained strategies to handle the alignment 427 // infomation during the merging process. But it seems hard to handle 428 // these strategies and benefit little. 429 bool Alignable = [&]() -> bool { 430 auto *LargestAlloca = *AllocaSet.begin(); 431 return LargestAlloca->getAlign().value() % Alloca->getAlign().value() == 432 0; 433 }(); 434 bool CouldMerge = NoInterference && Alignable; 435 if (!CouldMerge) 436 continue; 437 AllocaSet.push_back(Alloca); 438 Merged = true; 439 break; 440 } 441 if (!Merged) { 442 NonOverlapedAllocas.emplace_back(AllocaSetType(1, Alloca)); 443 } 444 } 445 // Recover the default target destination for each Switch statement 446 // reserved. 447 for (auto SwitchAndDefaultDest : DefaultSuspendDest) { 448 SwitchInst *SWI = SwitchAndDefaultDest.first; 449 BasicBlock *DestBB = SwitchAndDefaultDest.second; 450 SWI->setDefaultDest(DestBB); 451 } 452 // This Debug Info could tell us which allocas are merged into one slot. 453 LLVM_DEBUG(for (auto &AllocaSet 454 : NonOverlapedAllocas) { 455 if (AllocaSet.size() > 1) { 456 dbgs() << "In Function:" << F.getName() << "\n"; 457 dbgs() << "Find Union Set " 458 << "\n"; 459 dbgs() << "\tAllocas are \n"; 460 for (auto Alloca : AllocaSet) 461 dbgs() << "\t\t" << *Alloca << "\n"; 462 } 463 }); 464 } 465 466 StructType *FrameTypeBuilder::finish(StringRef Name) { 467 assert(!IsFinished && "already finished!"); 468 469 // Prepare the optimal-layout field array. 470 // The Id in the layout field is a pointer to our Field for it. 471 SmallVector<OptimizedStructLayoutField, 8> LayoutFields; 472 LayoutFields.reserve(Fields.size()); 473 for (auto &Field : Fields) { 474 LayoutFields.emplace_back(&Field, Field.Size, Field.Alignment, 475 Field.Offset); 476 } 477 478 // Perform layout. 479 auto SizeAndAlign = performOptimizedStructLayout(LayoutFields); 480 StructSize = SizeAndAlign.first; 481 StructAlign = SizeAndAlign.second; 482 483 auto getField = [](const OptimizedStructLayoutField &LayoutField) -> Field & { 484 return *static_cast<Field *>(const_cast<void*>(LayoutField.Id)); 485 }; 486 487 // We need to produce a packed struct type if there's a field whose 488 // assigned offset isn't a multiple of its natural type alignment. 489 bool Packed = [&] { 490 for (auto &LayoutField : LayoutFields) { 491 auto &F = getField(LayoutField); 492 if (!isAligned(F.TyAlignment, LayoutField.Offset)) 493 return true; 494 } 495 return false; 496 }(); 497 498 // Build the struct body. 499 SmallVector<Type*, 16> FieldTypes; 500 FieldTypes.reserve(LayoutFields.size() * 3 / 2); 501 uint64_t LastOffset = 0; 502 for (auto &LayoutField : LayoutFields) { 503 auto &F = getField(LayoutField); 504 505 auto Offset = LayoutField.Offset; 506 507 // Add a padding field if there's a padding gap and we're either 508 // building a packed struct or the padding gap is more than we'd 509 // get from aligning to the field type's natural alignment. 510 assert(Offset >= LastOffset); 511 if (Offset != LastOffset) { 512 if (Packed || alignTo(LastOffset, F.TyAlignment) != Offset) 513 FieldTypes.push_back(ArrayType::get(Type::getInt8Ty(Context), 514 Offset - LastOffset)); 515 } 516 517 F.Offset = Offset; 518 F.LayoutFieldIndex = FieldTypes.size(); 519 520 FieldTypes.push_back(F.Ty); 521 if (F.DynamicAlignBuffer) { 522 FieldTypes.push_back( 523 ArrayType::get(Type::getInt8Ty(Context), F.DynamicAlignBuffer)); 524 } 525 LastOffset = Offset + F.Size; 526 } 527 528 StructType *Ty = StructType::create(Context, FieldTypes, Name, Packed); 529 530 #ifndef NDEBUG 531 // Check that the IR layout matches the offsets we expect. 532 auto Layout = DL.getStructLayout(Ty); 533 for (auto &F : Fields) { 534 assert(Ty->getElementType(F.LayoutFieldIndex) == F.Ty); 535 assert(Layout->getElementOffset(F.LayoutFieldIndex) == F.Offset); 536 } 537 #endif 538 539 IsFinished = true; 540 541 return Ty; 542 } 543 544 static void cacheDIVar(FrameDataInfo &FrameData, 545 DenseMap<Value *, DILocalVariable *> &DIVarCache) { 546 for (auto *V : FrameData.getAllDefs()) { 547 if (DIVarCache.contains(V)) 548 continue; 549 550 auto CacheIt = [&DIVarCache, V](const auto &Container) { 551 auto *I = llvm::find_if(Container, [](auto *DDI) { 552 return DDI->getExpression()->getNumElements() == 0; 553 }); 554 if (I != Container.end()) 555 DIVarCache.insert({V, (*I)->getVariable()}); 556 }; 557 CacheIt(findDbgDeclares(V)); 558 CacheIt(findDVRDeclares(V)); 559 } 560 } 561 562 /// Create name for Type. It uses MDString to store new created string to 563 /// avoid memory leak. 564 static StringRef solveTypeName(Type *Ty) { 565 if (Ty->isIntegerTy()) { 566 // The longest name in common may be '__int_128', which has 9 bits. 567 SmallString<16> Buffer; 568 raw_svector_ostream OS(Buffer); 569 OS << "__int_" << cast<IntegerType>(Ty)->getBitWidth(); 570 auto *MDName = MDString::get(Ty->getContext(), OS.str()); 571 return MDName->getString(); 572 } 573 574 if (Ty->isFloatingPointTy()) { 575 if (Ty->isFloatTy()) 576 return "__float_"; 577 if (Ty->isDoubleTy()) 578 return "__double_"; 579 return "__floating_type_"; 580 } 581 582 if (Ty->isPointerTy()) 583 return "PointerType"; 584 585 if (Ty->isStructTy()) { 586 if (!cast<StructType>(Ty)->hasName()) 587 return "__LiteralStructType_"; 588 589 auto Name = Ty->getStructName(); 590 591 SmallString<16> Buffer(Name); 592 for (auto &Iter : Buffer) 593 if (Iter == '.' || Iter == ':') 594 Iter = '_'; 595 auto *MDName = MDString::get(Ty->getContext(), Buffer.str()); 596 return MDName->getString(); 597 } 598 599 return "UnknownType"; 600 } 601 602 static DIType *solveDIType(DIBuilder &Builder, Type *Ty, 603 const DataLayout &Layout, DIScope *Scope, 604 unsigned LineNum, 605 DenseMap<Type *, DIType *> &DITypeCache) { 606 if (DIType *DT = DITypeCache.lookup(Ty)) 607 return DT; 608 609 StringRef Name = solveTypeName(Ty); 610 611 DIType *RetType = nullptr; 612 613 if (Ty->isIntegerTy()) { 614 auto BitWidth = cast<IntegerType>(Ty)->getBitWidth(); 615 RetType = Builder.createBasicType(Name, BitWidth, dwarf::DW_ATE_signed, 616 llvm::DINode::FlagArtificial); 617 } else if (Ty->isFloatingPointTy()) { 618 RetType = Builder.createBasicType(Name, Layout.getTypeSizeInBits(Ty), 619 dwarf::DW_ATE_float, 620 llvm::DINode::FlagArtificial); 621 } else if (Ty->isPointerTy()) { 622 // Construct PointerType points to null (aka void *) instead of exploring 623 // pointee type to avoid infinite search problem. For example, we would be 624 // in trouble if we traverse recursively: 625 // 626 // struct Node { 627 // Node* ptr; 628 // }; 629 RetType = 630 Builder.createPointerType(nullptr, Layout.getTypeSizeInBits(Ty), 631 Layout.getABITypeAlign(Ty).value() * CHAR_BIT, 632 /*DWARFAddressSpace=*/std::nullopt, Name); 633 } else if (Ty->isStructTy()) { 634 auto *DIStruct = Builder.createStructType( 635 Scope, Name, Scope->getFile(), LineNum, Layout.getTypeSizeInBits(Ty), 636 Layout.getPrefTypeAlign(Ty).value() * CHAR_BIT, 637 llvm::DINode::FlagArtificial, nullptr, llvm::DINodeArray()); 638 639 auto *StructTy = cast<StructType>(Ty); 640 SmallVector<Metadata *, 16> Elements; 641 for (unsigned I = 0; I < StructTy->getNumElements(); I++) { 642 DIType *DITy = solveDIType(Builder, StructTy->getElementType(I), Layout, 643 Scope, LineNum, DITypeCache); 644 assert(DITy); 645 Elements.push_back(Builder.createMemberType( 646 Scope, DITy->getName(), Scope->getFile(), LineNum, 647 DITy->getSizeInBits(), DITy->getAlignInBits(), 648 Layout.getStructLayout(StructTy)->getElementOffsetInBits(I), 649 llvm::DINode::FlagArtificial, DITy)); 650 } 651 652 Builder.replaceArrays(DIStruct, Builder.getOrCreateArray(Elements)); 653 654 RetType = DIStruct; 655 } else { 656 LLVM_DEBUG(dbgs() << "Unresolved Type: " << *Ty << "\n"); 657 TypeSize Size = Layout.getTypeSizeInBits(Ty); 658 auto *CharSizeType = Builder.createBasicType( 659 Name, 8, dwarf::DW_ATE_unsigned_char, llvm::DINode::FlagArtificial); 660 661 if (Size <= 8) 662 RetType = CharSizeType; 663 else { 664 if (Size % 8 != 0) 665 Size = TypeSize::getFixed(Size + 8 - (Size % 8)); 666 667 RetType = Builder.createArrayType( 668 Size, Layout.getPrefTypeAlign(Ty).value(), CharSizeType, 669 Builder.getOrCreateArray(Builder.getOrCreateSubrange(0, Size / 8))); 670 } 671 } 672 673 DITypeCache.insert({Ty, RetType}); 674 return RetType; 675 } 676 677 /// Build artificial debug info for C++ coroutine frames to allow users to 678 /// inspect the contents of the frame directly 679 /// 680 /// Create Debug information for coroutine frame with debug name "__coro_frame". 681 /// The debug information for the fields of coroutine frame is constructed from 682 /// the following way: 683 /// 1. For all the value in the Frame, we search the use of dbg.declare to find 684 /// the corresponding debug variables for the value. If we can find the 685 /// debug variable, we can get full and accurate debug information. 686 /// 2. If we can't get debug information in step 1 and 2, we could only try to 687 /// build the DIType by Type. We did this in solveDIType. We only handle 688 /// integer, float, double, integer type and struct type for now. 689 static void buildFrameDebugInfo(Function &F, coro::Shape &Shape, 690 FrameDataInfo &FrameData) { 691 DISubprogram *DIS = F.getSubprogram(); 692 // If there is no DISubprogram for F, it implies the Function are not compiled 693 // with debug info. So we also don't need to generate debug info for the frame 694 // neither. 695 if (!DIS || !DIS->getUnit() || 696 !dwarf::isCPlusPlus( 697 (dwarf::SourceLanguage)DIS->getUnit()->getSourceLanguage()) || 698 DIS->getUnit()->getEmissionKind() != DICompileUnit::DebugEmissionKind::FullDebug) 699 return; 700 701 assert(Shape.ABI == coro::ABI::Switch && 702 "We could only build debug infomation for C++ coroutine now.\n"); 703 704 DIBuilder DBuilder(*F.getParent(), /*AllowUnresolved*/ false); 705 706 assert(Shape.getPromiseAlloca() && 707 "Coroutine with switch ABI should own Promise alloca"); 708 709 DIFile *DFile = DIS->getFile(); 710 unsigned LineNum = DIS->getLine(); 711 712 DICompositeType *FrameDITy = DBuilder.createStructType( 713 DIS->getUnit(), Twine(F.getName() + ".coro_frame_ty").str(), 714 DFile, LineNum, Shape.FrameSize * 8, 715 Shape.FrameAlign.value() * 8, llvm::DINode::FlagArtificial, nullptr, 716 llvm::DINodeArray()); 717 StructType *FrameTy = Shape.FrameTy; 718 SmallVector<Metadata *, 16> Elements; 719 DataLayout Layout = F.getDataLayout(); 720 721 DenseMap<Value *, DILocalVariable *> DIVarCache; 722 cacheDIVar(FrameData, DIVarCache); 723 724 unsigned ResumeIndex = coro::Shape::SwitchFieldIndex::Resume; 725 unsigned DestroyIndex = coro::Shape::SwitchFieldIndex::Destroy; 726 unsigned IndexIndex = Shape.SwitchLowering.IndexField; 727 728 DenseMap<unsigned, StringRef> NameCache; 729 NameCache.insert({ResumeIndex, "__resume_fn"}); 730 NameCache.insert({DestroyIndex, "__destroy_fn"}); 731 NameCache.insert({IndexIndex, "__coro_index"}); 732 733 Type *ResumeFnTy = FrameTy->getElementType(ResumeIndex), 734 *DestroyFnTy = FrameTy->getElementType(DestroyIndex), 735 *IndexTy = FrameTy->getElementType(IndexIndex); 736 737 DenseMap<unsigned, DIType *> TyCache; 738 TyCache.insert( 739 {ResumeIndex, DBuilder.createPointerType( 740 nullptr, Layout.getTypeSizeInBits(ResumeFnTy))}); 741 TyCache.insert( 742 {DestroyIndex, DBuilder.createPointerType( 743 nullptr, Layout.getTypeSizeInBits(DestroyFnTy))}); 744 745 /// FIXME: If we fill the field `SizeInBits` with the actual size of 746 /// __coro_index in bits, then __coro_index wouldn't show in the debugger. 747 TyCache.insert({IndexIndex, DBuilder.createBasicType( 748 "__coro_index", 749 (Layout.getTypeSizeInBits(IndexTy) < 8) 750 ? 8 751 : Layout.getTypeSizeInBits(IndexTy), 752 dwarf::DW_ATE_unsigned_char)}); 753 754 for (auto *V : FrameData.getAllDefs()) { 755 if (!DIVarCache.contains(V)) 756 continue; 757 758 auto Index = FrameData.getFieldIndex(V); 759 760 NameCache.insert({Index, DIVarCache[V]->getName()}); 761 TyCache.insert({Index, DIVarCache[V]->getType()}); 762 } 763 764 // Cache from index to (Align, Offset Pair) 765 DenseMap<unsigned, std::pair<unsigned, unsigned>> OffsetCache; 766 // The Align and Offset of Resume function and Destroy function are fixed. 767 OffsetCache.insert({ResumeIndex, {8, 0}}); 768 OffsetCache.insert({DestroyIndex, {8, 8}}); 769 OffsetCache.insert( 770 {IndexIndex, 771 {Shape.SwitchLowering.IndexAlign, Shape.SwitchLowering.IndexOffset}}); 772 773 for (auto *V : FrameData.getAllDefs()) { 774 auto Index = FrameData.getFieldIndex(V); 775 776 OffsetCache.insert( 777 {Index, {FrameData.getAlign(V).value(), FrameData.getOffset(V)}}); 778 } 779 780 DenseMap<Type *, DIType *> DITypeCache; 781 // This counter is used to avoid same type names. e.g., there would be 782 // many i32 and i64 types in one coroutine. And we would use i32_0 and 783 // i32_1 to avoid the same type. Since it makes no sense the name of the 784 // fields confilicts with each other. 785 unsigned UnknownTypeNum = 0; 786 for (unsigned Index = 0; Index < FrameTy->getNumElements(); Index++) { 787 if (!OffsetCache.contains(Index)) 788 continue; 789 790 std::string Name; 791 uint64_t SizeInBits; 792 uint32_t AlignInBits; 793 uint64_t OffsetInBits; 794 DIType *DITy = nullptr; 795 796 Type *Ty = FrameTy->getElementType(Index); 797 assert(Ty->isSized() && "We can't handle type which is not sized.\n"); 798 SizeInBits = Layout.getTypeSizeInBits(Ty).getFixedValue(); 799 AlignInBits = OffsetCache[Index].first * 8; 800 OffsetInBits = OffsetCache[Index].second * 8; 801 802 if (auto It = NameCache.find(Index); It != NameCache.end()) { 803 Name = It->second.str(); 804 DITy = TyCache[Index]; 805 } else { 806 DITy = solveDIType(DBuilder, Ty, Layout, FrameDITy, LineNum, DITypeCache); 807 assert(DITy && "SolveDIType shouldn't return nullptr.\n"); 808 Name = DITy->getName().str(); 809 Name += "_" + std::to_string(UnknownTypeNum); 810 UnknownTypeNum++; 811 } 812 813 Elements.push_back(DBuilder.createMemberType( 814 FrameDITy, Name, DFile, LineNum, SizeInBits, AlignInBits, OffsetInBits, 815 llvm::DINode::FlagArtificial, DITy)); 816 } 817 818 DBuilder.replaceArrays(FrameDITy, DBuilder.getOrCreateArray(Elements)); 819 820 auto *FrameDIVar = 821 DBuilder.createAutoVariable(DIS, "__coro_frame", DFile, LineNum, 822 FrameDITy, true, DINode::FlagArtificial); 823 824 // Subprogram would have ContainedNodes field which records the debug 825 // variables it contained. So we need to add __coro_frame to the 826 // ContainedNodes of it. 827 // 828 // If we don't add __coro_frame to the RetainedNodes, user may get 829 // `no symbol __coro_frame in context` rather than `__coro_frame` 830 // is optimized out, which is more precise. 831 auto RetainedNodes = DIS->getRetainedNodes(); 832 SmallVector<Metadata *, 32> RetainedNodesVec(RetainedNodes.begin(), 833 RetainedNodes.end()); 834 RetainedNodesVec.push_back(FrameDIVar); 835 DIS->replaceOperandWith(7, (MDTuple::get(F.getContext(), RetainedNodesVec))); 836 837 // Construct the location for the frame debug variable. The column number 838 // is fake but it should be fine. 839 DILocation *DILoc = 840 DILocation::get(DIS->getContext(), LineNum, /*Column=*/1, DIS); 841 assert(FrameDIVar->isValidLocationForIntrinsic(DILoc)); 842 843 if (UseNewDbgInfoFormat) { 844 DbgVariableRecord *NewDVR = 845 new DbgVariableRecord(ValueAsMetadata::get(Shape.FramePtr), FrameDIVar, 846 DBuilder.createExpression(), DILoc, 847 DbgVariableRecord::LocationType::Declare); 848 BasicBlock::iterator It = Shape.getInsertPtAfterFramePtr(); 849 It->getParent()->insertDbgRecordBefore(NewDVR, It); 850 } else { 851 DBuilder.insertDeclare(Shape.FramePtr, FrameDIVar, 852 DBuilder.createExpression(), DILoc, 853 &*Shape.getInsertPtAfterFramePtr()); 854 } 855 } 856 857 // Build a struct that will keep state for an active coroutine. 858 // struct f.frame { 859 // ResumeFnTy ResumeFnAddr; 860 // ResumeFnTy DestroyFnAddr; 861 // ... promise (if present) ... 862 // int ResumeIndex; 863 // ... spills ... 864 // }; 865 static StructType *buildFrameType(Function &F, coro::Shape &Shape, 866 FrameDataInfo &FrameData, 867 bool OptimizeFrame) { 868 LLVMContext &C = F.getContext(); 869 const DataLayout &DL = F.getDataLayout(); 870 871 // We will use this value to cap the alignment of spilled values. 872 std::optional<Align> MaxFrameAlignment; 873 if (Shape.ABI == coro::ABI::Async) 874 MaxFrameAlignment = Shape.AsyncLowering.getContextAlignment(); 875 FrameTypeBuilder B(C, DL, MaxFrameAlignment); 876 877 AllocaInst *PromiseAlloca = Shape.getPromiseAlloca(); 878 std::optional<FieldIDType> SwitchIndexFieldId; 879 880 if (Shape.ABI == coro::ABI::Switch) { 881 auto *FnPtrTy = PointerType::getUnqual(C); 882 883 // Add header fields for the resume and destroy functions. 884 // We can rely on these being perfectly packed. 885 (void)B.addField(FnPtrTy, std::nullopt, /*header*/ true); 886 (void)B.addField(FnPtrTy, std::nullopt, /*header*/ true); 887 888 // PromiseAlloca field needs to be explicitly added here because it's 889 // a header field with a fixed offset based on its alignment. Hence it 890 // needs special handling and cannot be added to FrameData.Allocas. 891 if (PromiseAlloca) 892 FrameData.setFieldIndex( 893 PromiseAlloca, B.addFieldForAlloca(PromiseAlloca, /*header*/ true)); 894 895 // Add a field to store the suspend index. This doesn't need to 896 // be in the header. 897 unsigned IndexBits = std::max(1U, Log2_64_Ceil(Shape.CoroSuspends.size())); 898 Type *IndexType = Type::getIntNTy(C, IndexBits); 899 900 SwitchIndexFieldId = B.addField(IndexType, std::nullopt); 901 } else { 902 assert(PromiseAlloca == nullptr && "lowering doesn't support promises"); 903 } 904 905 // Because multiple allocas may own the same field slot, 906 // we add allocas to field here. 907 B.addFieldForAllocas(F, FrameData, Shape, OptimizeFrame); 908 // Add PromiseAlloca to Allocas list so that 909 // 1. updateLayoutIndex could update its index after 910 // `performOptimizedStructLayout` 911 // 2. it is processed in insertSpills. 912 if (Shape.ABI == coro::ABI::Switch && PromiseAlloca) 913 // We assume that the promise alloca won't be modified before 914 // CoroBegin and no alias will be create before CoroBegin. 915 FrameData.Allocas.emplace_back( 916 PromiseAlloca, DenseMap<Instruction *, std::optional<APInt>>{}, false); 917 // Create an entry for every spilled value. 918 for (auto &S : FrameData.Spills) { 919 Type *FieldType = S.first->getType(); 920 // For byval arguments, we need to store the pointed value in the frame, 921 // instead of the pointer itself. 922 if (const Argument *A = dyn_cast<Argument>(S.first)) 923 if (A->hasByValAttr()) 924 FieldType = A->getParamByValType(); 925 FieldIDType Id = B.addField(FieldType, std::nullopt, false /*header*/, 926 true /*IsSpillOfValue*/); 927 FrameData.setFieldIndex(S.first, Id); 928 } 929 930 StructType *FrameTy = [&] { 931 SmallString<32> Name(F.getName()); 932 Name.append(".Frame"); 933 return B.finish(Name); 934 }(); 935 936 FrameData.updateLayoutIndex(B); 937 Shape.FrameAlign = B.getStructAlign(); 938 Shape.FrameSize = B.getStructSize(); 939 940 switch (Shape.ABI) { 941 case coro::ABI::Switch: { 942 // In the switch ABI, remember the switch-index field. 943 auto IndexField = B.getLayoutField(*SwitchIndexFieldId); 944 Shape.SwitchLowering.IndexField = IndexField.LayoutFieldIndex; 945 Shape.SwitchLowering.IndexAlign = IndexField.Alignment.value(); 946 Shape.SwitchLowering.IndexOffset = IndexField.Offset; 947 948 // Also round the frame size up to a multiple of its alignment, as is 949 // generally expected in C/C++. 950 Shape.FrameSize = alignTo(Shape.FrameSize, Shape.FrameAlign); 951 break; 952 } 953 954 // In the retcon ABI, remember whether the frame is inline in the storage. 955 case coro::ABI::Retcon: 956 case coro::ABI::RetconOnce: { 957 auto Id = Shape.getRetconCoroId(); 958 Shape.RetconLowering.IsFrameInlineInStorage 959 = (B.getStructSize() <= Id->getStorageSize() && 960 B.getStructAlign() <= Id->getStorageAlignment()); 961 break; 962 } 963 case coro::ABI::Async: { 964 Shape.AsyncLowering.FrameOffset = 965 alignTo(Shape.AsyncLowering.ContextHeaderSize, Shape.FrameAlign); 966 // Also make the final context size a multiple of the context alignment to 967 // make allocation easier for allocators. 968 Shape.AsyncLowering.ContextSize = 969 alignTo(Shape.AsyncLowering.FrameOffset + Shape.FrameSize, 970 Shape.AsyncLowering.getContextAlignment()); 971 if (Shape.AsyncLowering.getContextAlignment() < Shape.FrameAlign) { 972 report_fatal_error( 973 "The alignment requirment of frame variables cannot be higher than " 974 "the alignment of the async function context"); 975 } 976 break; 977 } 978 } 979 980 return FrameTy; 981 } 982 983 // Replace all alloca and SSA values that are accessed across suspend points 984 // with GetElementPointer from coroutine frame + loads and stores. Create an 985 // AllocaSpillBB that will become the new entry block for the resume parts of 986 // the coroutine: 987 // 988 // %hdl = coro.begin(...) 989 // whatever 990 // 991 // becomes: 992 // 993 // %hdl = coro.begin(...) 994 // br label %AllocaSpillBB 995 // 996 // AllocaSpillBB: 997 // ; geps corresponding to allocas that were moved to coroutine frame 998 // br label PostSpill 999 // 1000 // PostSpill: 1001 // whatever 1002 // 1003 // 1004 static void insertSpills(const FrameDataInfo &FrameData, coro::Shape &Shape) { 1005 LLVMContext &C = Shape.CoroBegin->getContext(); 1006 Function *F = Shape.CoroBegin->getFunction(); 1007 IRBuilder<> Builder(C); 1008 StructType *FrameTy = Shape.FrameTy; 1009 Value *FramePtr = Shape.FramePtr; 1010 DominatorTree DT(*F); 1011 SmallDenseMap<Argument *, AllocaInst *, 4> ArgToAllocaMap; 1012 1013 // Create a GEP with the given index into the coroutine frame for the original 1014 // value Orig. Appends an extra 0 index for array-allocas, preserving the 1015 // original type. 1016 auto GetFramePointer = [&](Value *Orig) -> Value * { 1017 FieldIDType Index = FrameData.getFieldIndex(Orig); 1018 SmallVector<Value *, 3> Indices = { 1019 ConstantInt::get(Type::getInt32Ty(C), 0), 1020 ConstantInt::get(Type::getInt32Ty(C), Index), 1021 }; 1022 1023 if (auto *AI = dyn_cast<AllocaInst>(Orig)) { 1024 if (auto *CI = dyn_cast<ConstantInt>(AI->getArraySize())) { 1025 auto Count = CI->getValue().getZExtValue(); 1026 if (Count > 1) { 1027 Indices.push_back(ConstantInt::get(Type::getInt32Ty(C), 0)); 1028 } 1029 } else { 1030 report_fatal_error("Coroutines cannot handle non static allocas yet"); 1031 } 1032 } 1033 1034 auto GEP = cast<GetElementPtrInst>( 1035 Builder.CreateInBoundsGEP(FrameTy, FramePtr, Indices)); 1036 if (auto *AI = dyn_cast<AllocaInst>(Orig)) { 1037 if (FrameData.getDynamicAlign(Orig) != 0) { 1038 assert(FrameData.getDynamicAlign(Orig) == AI->getAlign().value()); 1039 auto *M = AI->getModule(); 1040 auto *IntPtrTy = M->getDataLayout().getIntPtrType(AI->getType()); 1041 auto *PtrValue = Builder.CreatePtrToInt(GEP, IntPtrTy); 1042 auto *AlignMask = 1043 ConstantInt::get(IntPtrTy, AI->getAlign().value() - 1); 1044 PtrValue = Builder.CreateAdd(PtrValue, AlignMask); 1045 PtrValue = Builder.CreateAnd(PtrValue, Builder.CreateNot(AlignMask)); 1046 return Builder.CreateIntToPtr(PtrValue, AI->getType()); 1047 } 1048 // If the type of GEP is not equal to the type of AllocaInst, it implies 1049 // that the AllocaInst may be reused in the Frame slot of other 1050 // AllocaInst. So We cast GEP to the AllocaInst here to re-use 1051 // the Frame storage. 1052 // 1053 // Note: If we change the strategy dealing with alignment, we need to refine 1054 // this casting. 1055 if (GEP->getType() != Orig->getType()) 1056 return Builder.CreateAddrSpaceCast(GEP, Orig->getType(), 1057 Orig->getName() + Twine(".cast")); 1058 } 1059 return GEP; 1060 }; 1061 1062 for (auto const &E : FrameData.Spills) { 1063 Value *Def = E.first; 1064 auto SpillAlignment = Align(FrameData.getAlign(Def)); 1065 // Create a store instruction storing the value into the 1066 // coroutine frame. 1067 BasicBlock::iterator InsertPt = coro::getSpillInsertionPt(Shape, Def, DT); 1068 1069 Type *ByValTy = nullptr; 1070 if (auto *Arg = dyn_cast<Argument>(Def)) { 1071 // If we're spilling an Argument, make sure we clear 'captures' 1072 // from the coroutine function. 1073 Arg->getParent()->removeParamAttr(Arg->getArgNo(), Attribute::Captures); 1074 1075 if (Arg->hasByValAttr()) 1076 ByValTy = Arg->getParamByValType(); 1077 } 1078 1079 auto Index = FrameData.getFieldIndex(Def); 1080 Builder.SetInsertPoint(InsertPt->getParent(), InsertPt); 1081 auto *G = Builder.CreateConstInBoundsGEP2_32( 1082 FrameTy, FramePtr, 0, Index, Def->getName() + Twine(".spill.addr")); 1083 if (ByValTy) { 1084 // For byval arguments, we need to store the pointed value in the frame, 1085 // instead of the pointer itself. 1086 auto *Value = Builder.CreateLoad(ByValTy, Def); 1087 Builder.CreateAlignedStore(Value, G, SpillAlignment); 1088 } else { 1089 Builder.CreateAlignedStore(Def, G, SpillAlignment); 1090 } 1091 1092 BasicBlock *CurrentBlock = nullptr; 1093 Value *CurrentReload = nullptr; 1094 for (auto *U : E.second) { 1095 // If we have not seen the use block, create a load instruction to reload 1096 // the spilled value from the coroutine frame. Populates the Value pointer 1097 // reference provided with the frame GEP. 1098 if (CurrentBlock != U->getParent()) { 1099 CurrentBlock = U->getParent(); 1100 Builder.SetInsertPoint(CurrentBlock, 1101 CurrentBlock->getFirstInsertionPt()); 1102 1103 auto *GEP = GetFramePointer(E.first); 1104 GEP->setName(E.first->getName() + Twine(".reload.addr")); 1105 if (ByValTy) 1106 CurrentReload = GEP; 1107 else 1108 CurrentReload = Builder.CreateAlignedLoad( 1109 FrameTy->getElementType(FrameData.getFieldIndex(E.first)), GEP, 1110 SpillAlignment, E.first->getName() + Twine(".reload")); 1111 1112 TinyPtrVector<DbgDeclareInst *> DIs = findDbgDeclares(Def); 1113 TinyPtrVector<DbgVariableRecord *> DVRs = findDVRDeclares(Def); 1114 // Try best to find dbg.declare. If the spill is a temp, there may not 1115 // be a direct dbg.declare. Walk up the load chain to find one from an 1116 // alias. 1117 if (F->getSubprogram()) { 1118 auto *CurDef = Def; 1119 while (DIs.empty() && DVRs.empty() && isa<LoadInst>(CurDef)) { 1120 auto *LdInst = cast<LoadInst>(CurDef); 1121 // Only consider ptr to ptr same type load. 1122 if (LdInst->getPointerOperandType() != LdInst->getType()) 1123 break; 1124 CurDef = LdInst->getPointerOperand(); 1125 if (!isa<AllocaInst, LoadInst>(CurDef)) 1126 break; 1127 DIs = findDbgDeclares(CurDef); 1128 DVRs = findDVRDeclares(CurDef); 1129 } 1130 } 1131 1132 auto SalvageOne = [&](auto *DDI) { 1133 bool AllowUnresolved = false; 1134 // This dbg.declare is preserved for all coro-split function 1135 // fragments. It will be unreachable in the main function, and 1136 // processed by coro::salvageDebugInfo() by the Cloner. 1137 if (UseNewDbgInfoFormat) { 1138 DbgVariableRecord *NewDVR = new DbgVariableRecord( 1139 ValueAsMetadata::get(CurrentReload), DDI->getVariable(), 1140 DDI->getExpression(), DDI->getDebugLoc(), 1141 DbgVariableRecord::LocationType::Declare); 1142 Builder.GetInsertPoint()->getParent()->insertDbgRecordBefore( 1143 NewDVR, Builder.GetInsertPoint()); 1144 } else { 1145 DIBuilder(*CurrentBlock->getParent()->getParent(), AllowUnresolved) 1146 .insertDeclare(CurrentReload, DDI->getVariable(), 1147 DDI->getExpression(), DDI->getDebugLoc(), 1148 &*Builder.GetInsertPoint()); 1149 } 1150 // This dbg.declare is for the main function entry point. It 1151 // will be deleted in all coro-split functions. 1152 coro::salvageDebugInfo(ArgToAllocaMap, *DDI, false /*UseEntryValue*/); 1153 }; 1154 for_each(DIs, SalvageOne); 1155 for_each(DVRs, SalvageOne); 1156 } 1157 1158 // If we have a single edge PHINode, remove it and replace it with a 1159 // reload from the coroutine frame. (We already took care of multi edge 1160 // PHINodes by normalizing them in the rewritePHIs function). 1161 if (auto *PN = dyn_cast<PHINode>(U)) { 1162 assert(PN->getNumIncomingValues() == 1 && 1163 "unexpected number of incoming " 1164 "values in the PHINode"); 1165 PN->replaceAllUsesWith(CurrentReload); 1166 PN->eraseFromParent(); 1167 continue; 1168 } 1169 1170 // Replace all uses of CurrentValue in the current instruction with 1171 // reload. 1172 U->replaceUsesOfWith(Def, CurrentReload); 1173 // Instructions are added to Def's user list if the attached 1174 // debug records use Def. Update those now. 1175 for (DbgVariableRecord &DVR : filterDbgVars(U->getDbgRecordRange())) 1176 DVR.replaceVariableLocationOp(Def, CurrentReload, true); 1177 } 1178 } 1179 1180 BasicBlock *FramePtrBB = Shape.getInsertPtAfterFramePtr()->getParent(); 1181 1182 auto SpillBlock = FramePtrBB->splitBasicBlock( 1183 Shape.getInsertPtAfterFramePtr(), "AllocaSpillBB"); 1184 SpillBlock->splitBasicBlock(&SpillBlock->front(), "PostSpill"); 1185 Shape.AllocaSpillBlock = SpillBlock; 1186 1187 // retcon and retcon.once lowering assumes all uses have been sunk. 1188 if (Shape.ABI == coro::ABI::Retcon || Shape.ABI == coro::ABI::RetconOnce || 1189 Shape.ABI == coro::ABI::Async) { 1190 // If we found any allocas, replace all of their remaining uses with Geps. 1191 Builder.SetInsertPoint(SpillBlock, SpillBlock->begin()); 1192 for (const auto &P : FrameData.Allocas) { 1193 AllocaInst *Alloca = P.Alloca; 1194 auto *G = GetFramePointer(Alloca); 1195 1196 // We are not using ReplaceInstWithInst(P.first, cast<Instruction>(G)) 1197 // here, as we are changing location of the instruction. 1198 G->takeName(Alloca); 1199 Alloca->replaceAllUsesWith(G); 1200 Alloca->eraseFromParent(); 1201 } 1202 return; 1203 } 1204 1205 // If we found any alloca, replace all of their remaining uses with GEP 1206 // instructions. To remain debugbility, we replace the uses of allocas for 1207 // dbg.declares and dbg.values with the reload from the frame. 1208 // Note: We cannot replace the alloca with GEP instructions indiscriminately, 1209 // as some of the uses may not be dominated by CoroBegin. 1210 Builder.SetInsertPoint(Shape.AllocaSpillBlock, 1211 Shape.AllocaSpillBlock->begin()); 1212 SmallVector<Instruction *, 4> UsersToUpdate; 1213 for (const auto &A : FrameData.Allocas) { 1214 AllocaInst *Alloca = A.Alloca; 1215 UsersToUpdate.clear(); 1216 for (User *U : Alloca->users()) { 1217 auto *I = cast<Instruction>(U); 1218 if (DT.dominates(Shape.CoroBegin, I)) 1219 UsersToUpdate.push_back(I); 1220 } 1221 if (UsersToUpdate.empty()) 1222 continue; 1223 auto *G = GetFramePointer(Alloca); 1224 G->setName(Alloca->getName() + Twine(".reload.addr")); 1225 1226 SmallVector<DbgVariableIntrinsic *, 4> DIs; 1227 SmallVector<DbgVariableRecord *> DbgVariableRecords; 1228 findDbgUsers(DIs, Alloca, &DbgVariableRecords); 1229 for (auto *DVI : DIs) 1230 DVI->replaceUsesOfWith(Alloca, G); 1231 for (auto *DVR : DbgVariableRecords) 1232 DVR->replaceVariableLocationOp(Alloca, G); 1233 1234 for (Instruction *I : UsersToUpdate) { 1235 // It is meaningless to retain the lifetime intrinsics refer for the 1236 // member of coroutine frames and the meaningless lifetime intrinsics 1237 // are possible to block further optimizations. 1238 if (I->isLifetimeStartOrEnd()) { 1239 I->eraseFromParent(); 1240 continue; 1241 } 1242 1243 I->replaceUsesOfWith(Alloca, G); 1244 } 1245 } 1246 Builder.SetInsertPoint(&*Shape.getInsertPtAfterFramePtr()); 1247 for (const auto &A : FrameData.Allocas) { 1248 AllocaInst *Alloca = A.Alloca; 1249 if (A.MayWriteBeforeCoroBegin) { 1250 // isEscaped really means potentially modified before CoroBegin. 1251 if (Alloca->isArrayAllocation()) 1252 report_fatal_error( 1253 "Coroutines cannot handle copying of array allocas yet"); 1254 1255 auto *G = GetFramePointer(Alloca); 1256 auto *Value = Builder.CreateLoad(Alloca->getAllocatedType(), Alloca); 1257 Builder.CreateStore(Value, G); 1258 } 1259 // For each alias to Alloca created before CoroBegin but used after 1260 // CoroBegin, we recreate them after CoroBegin by applying the offset 1261 // to the pointer in the frame. 1262 for (const auto &Alias : A.Aliases) { 1263 auto *FramePtr = GetFramePointer(Alloca); 1264 auto &Value = *Alias.second; 1265 auto ITy = IntegerType::get(C, Value.getBitWidth()); 1266 auto *AliasPtr = 1267 Builder.CreatePtrAdd(FramePtr, ConstantInt::get(ITy, Value)); 1268 Alias.first->replaceUsesWithIf( 1269 AliasPtr, [&](Use &U) { return DT.dominates(Shape.CoroBegin, U); }); 1270 } 1271 } 1272 1273 // PromiseAlloca is not collected in FrameData.Allocas. So we don't handle 1274 // the case that the PromiseAlloca may have writes before CoroBegin in the 1275 // above codes. And it may be problematic in edge cases. See 1276 // https://github.com/llvm/llvm-project/issues/57861 for an example. 1277 if (Shape.ABI == coro::ABI::Switch && Shape.SwitchLowering.PromiseAlloca) { 1278 AllocaInst *PA = Shape.SwitchLowering.PromiseAlloca; 1279 // If there is memory accessing to promise alloca before CoroBegin; 1280 bool HasAccessingPromiseBeforeCB = llvm::any_of(PA->uses(), [&](Use &U) { 1281 auto *Inst = dyn_cast<Instruction>(U.getUser()); 1282 if (!Inst || DT.dominates(Shape.CoroBegin, Inst)) 1283 return false; 1284 1285 if (auto *CI = dyn_cast<CallInst>(Inst)) { 1286 // It is fine if the call wouldn't write to the Promise. 1287 // This is possible for @llvm.coro.id intrinsics, which 1288 // would take the promise as the second argument as a 1289 // marker. 1290 if (CI->onlyReadsMemory() || 1291 CI->onlyReadsMemory(CI->getArgOperandNo(&U))) 1292 return false; 1293 return true; 1294 } 1295 1296 return isa<StoreInst>(Inst) || 1297 // It may take too much time to track the uses. 1298 // Be conservative about the case the use may escape. 1299 isa<GetElementPtrInst>(Inst) || 1300 // There would always be a bitcast for the promise alloca 1301 // before we enabled Opaque pointers. And now given 1302 // opaque pointers are enabled by default. This should be 1303 // fine. 1304 isa<BitCastInst>(Inst); 1305 }); 1306 if (HasAccessingPromiseBeforeCB) { 1307 Builder.SetInsertPoint(&*Shape.getInsertPtAfterFramePtr()); 1308 auto *G = GetFramePointer(PA); 1309 auto *Value = Builder.CreateLoad(PA->getAllocatedType(), PA); 1310 Builder.CreateStore(Value, G); 1311 } 1312 } 1313 } 1314 1315 // Moves the values in the PHIs in SuccBB that correspong to PredBB into a new 1316 // PHI in InsertedBB. 1317 static void movePHIValuesToInsertedBlock(BasicBlock *SuccBB, 1318 BasicBlock *InsertedBB, 1319 BasicBlock *PredBB, 1320 PHINode *UntilPHI = nullptr) { 1321 auto *PN = cast<PHINode>(&SuccBB->front()); 1322 do { 1323 int Index = PN->getBasicBlockIndex(InsertedBB); 1324 Value *V = PN->getIncomingValue(Index); 1325 PHINode *InputV = PHINode::Create( 1326 V->getType(), 1, V->getName() + Twine(".") + SuccBB->getName()); 1327 InputV->insertBefore(InsertedBB->begin()); 1328 InputV->addIncoming(V, PredBB); 1329 PN->setIncomingValue(Index, InputV); 1330 PN = dyn_cast<PHINode>(PN->getNextNode()); 1331 } while (PN != UntilPHI); 1332 } 1333 1334 // Rewrites the PHI Nodes in a cleanuppad. 1335 static void rewritePHIsForCleanupPad(BasicBlock *CleanupPadBB, 1336 CleanupPadInst *CleanupPad) { 1337 // For every incoming edge to a CleanupPad we will create a new block holding 1338 // all incoming values in single-value PHI nodes. We will then create another 1339 // block to act as a dispather (as all unwind edges for related EH blocks 1340 // must be the same). 1341 // 1342 // cleanuppad: 1343 // %2 = phi i32[%0, %catchswitch], [%1, %catch.1] 1344 // %3 = cleanuppad within none [] 1345 // 1346 // It will create: 1347 // 1348 // cleanuppad.corodispatch 1349 // %2 = phi i8[0, %catchswitch], [1, %catch.1] 1350 // %3 = cleanuppad within none [] 1351 // switch i8 % 2, label %unreachable 1352 // [i8 0, label %cleanuppad.from.catchswitch 1353 // i8 1, label %cleanuppad.from.catch.1] 1354 // cleanuppad.from.catchswitch: 1355 // %4 = phi i32 [%0, %catchswitch] 1356 // br %label cleanuppad 1357 // cleanuppad.from.catch.1: 1358 // %6 = phi i32 [%1, %catch.1] 1359 // br %label cleanuppad 1360 // cleanuppad: 1361 // %8 = phi i32 [%4, %cleanuppad.from.catchswitch], 1362 // [%6, %cleanuppad.from.catch.1] 1363 1364 // Unreachable BB, in case switching on an invalid value in the dispatcher. 1365 auto *UnreachBB = BasicBlock::Create( 1366 CleanupPadBB->getContext(), "unreachable", CleanupPadBB->getParent()); 1367 IRBuilder<> Builder(UnreachBB); 1368 Builder.CreateUnreachable(); 1369 1370 // Create a new cleanuppad which will be the dispatcher. 1371 auto *NewCleanupPadBB = 1372 BasicBlock::Create(CleanupPadBB->getContext(), 1373 CleanupPadBB->getName() + Twine(".corodispatch"), 1374 CleanupPadBB->getParent(), CleanupPadBB); 1375 Builder.SetInsertPoint(NewCleanupPadBB); 1376 auto *SwitchType = Builder.getInt8Ty(); 1377 auto *SetDispatchValuePN = 1378 Builder.CreatePHI(SwitchType, pred_size(CleanupPadBB)); 1379 CleanupPad->removeFromParent(); 1380 CleanupPad->insertAfter(SetDispatchValuePN->getIterator()); 1381 auto *SwitchOnDispatch = Builder.CreateSwitch(SetDispatchValuePN, UnreachBB, 1382 pred_size(CleanupPadBB)); 1383 1384 int SwitchIndex = 0; 1385 SmallVector<BasicBlock *, 8> Preds(predecessors(CleanupPadBB)); 1386 for (BasicBlock *Pred : Preds) { 1387 // Create a new cleanuppad and move the PHI values to there. 1388 auto *CaseBB = BasicBlock::Create(CleanupPadBB->getContext(), 1389 CleanupPadBB->getName() + 1390 Twine(".from.") + Pred->getName(), 1391 CleanupPadBB->getParent(), CleanupPadBB); 1392 updatePhiNodes(CleanupPadBB, Pred, CaseBB); 1393 CaseBB->setName(CleanupPadBB->getName() + Twine(".from.") + 1394 Pred->getName()); 1395 Builder.SetInsertPoint(CaseBB); 1396 Builder.CreateBr(CleanupPadBB); 1397 movePHIValuesToInsertedBlock(CleanupPadBB, CaseBB, NewCleanupPadBB); 1398 1399 // Update this Pred to the new unwind point. 1400 setUnwindEdgeTo(Pred->getTerminator(), NewCleanupPadBB); 1401 1402 // Setup the switch in the dispatcher. 1403 auto *SwitchConstant = ConstantInt::get(SwitchType, SwitchIndex); 1404 SetDispatchValuePN->addIncoming(SwitchConstant, Pred); 1405 SwitchOnDispatch->addCase(SwitchConstant, CaseBB); 1406 SwitchIndex++; 1407 } 1408 } 1409 1410 static void cleanupSinglePredPHIs(Function &F) { 1411 SmallVector<PHINode *, 32> Worklist; 1412 for (auto &BB : F) { 1413 for (auto &Phi : BB.phis()) { 1414 if (Phi.getNumIncomingValues() == 1) { 1415 Worklist.push_back(&Phi); 1416 } else 1417 break; 1418 } 1419 } 1420 while (!Worklist.empty()) { 1421 auto *Phi = Worklist.pop_back_val(); 1422 auto *OriginalValue = Phi->getIncomingValue(0); 1423 Phi->replaceAllUsesWith(OriginalValue); 1424 } 1425 } 1426 1427 static void rewritePHIs(BasicBlock &BB) { 1428 // For every incoming edge we will create a block holding all 1429 // incoming values in a single PHI nodes. 1430 // 1431 // loop: 1432 // %n.val = phi i32[%n, %entry], [%inc, %loop] 1433 // 1434 // It will create: 1435 // 1436 // loop.from.entry: 1437 // %n.loop.pre = phi i32 [%n, %entry] 1438 // br %label loop 1439 // loop.from.loop: 1440 // %inc.loop.pre = phi i32 [%inc, %loop] 1441 // br %label loop 1442 // 1443 // After this rewrite, further analysis will ignore any phi nodes with more 1444 // than one incoming edge. 1445 1446 // TODO: Simplify PHINodes in the basic block to remove duplicate 1447 // predecessors. 1448 1449 // Special case for CleanupPad: all EH blocks must have the same unwind edge 1450 // so we need to create an additional "dispatcher" block. 1451 if (!BB.empty()) { 1452 if (auto *CleanupPad = 1453 dyn_cast_or_null<CleanupPadInst>(BB.getFirstNonPHIIt())) { 1454 SmallVector<BasicBlock *, 8> Preds(predecessors(&BB)); 1455 for (BasicBlock *Pred : Preds) { 1456 if (CatchSwitchInst *CS = 1457 dyn_cast<CatchSwitchInst>(Pred->getTerminator())) { 1458 // CleanupPad with a CatchSwitch predecessor: therefore this is an 1459 // unwind destination that needs to be handle specially. 1460 assert(CS->getUnwindDest() == &BB); 1461 (void)CS; 1462 rewritePHIsForCleanupPad(&BB, CleanupPad); 1463 return; 1464 } 1465 } 1466 } 1467 } 1468 1469 LandingPadInst *LandingPad = nullptr; 1470 PHINode *ReplPHI = nullptr; 1471 if (!BB.empty()) { 1472 if ((LandingPad = 1473 dyn_cast_or_null<LandingPadInst>(BB.getFirstNonPHIIt()))) { 1474 // ehAwareSplitEdge will clone the LandingPad in all the edge blocks. 1475 // We replace the original landing pad with a PHINode that will collect the 1476 // results from all of them. 1477 ReplPHI = PHINode::Create(LandingPad->getType(), 1, ""); 1478 ReplPHI->insertBefore(LandingPad->getIterator()); 1479 ReplPHI->takeName(LandingPad); 1480 LandingPad->replaceAllUsesWith(ReplPHI); 1481 // We will erase the original landing pad at the end of this function after 1482 // ehAwareSplitEdge cloned it in the transition blocks. 1483 } 1484 } 1485 1486 SmallVector<BasicBlock *, 8> Preds(predecessors(&BB)); 1487 for (BasicBlock *Pred : Preds) { 1488 auto *IncomingBB = ehAwareSplitEdge(Pred, &BB, LandingPad, ReplPHI); 1489 IncomingBB->setName(BB.getName() + Twine(".from.") + Pred->getName()); 1490 1491 // Stop the moving of values at ReplPHI, as this is either null or the PHI 1492 // that replaced the landing pad. 1493 movePHIValuesToInsertedBlock(&BB, IncomingBB, Pred, ReplPHI); 1494 } 1495 1496 if (LandingPad) { 1497 // Calls to ehAwareSplitEdge function cloned the original lading pad. 1498 // No longer need it. 1499 LandingPad->eraseFromParent(); 1500 } 1501 } 1502 1503 static void rewritePHIs(Function &F) { 1504 SmallVector<BasicBlock *, 8> WorkList; 1505 1506 for (BasicBlock &BB : F) 1507 if (auto *PN = dyn_cast<PHINode>(&BB.front())) 1508 if (PN->getNumIncomingValues() > 1) 1509 WorkList.push_back(&BB); 1510 1511 for (BasicBlock *BB : WorkList) 1512 rewritePHIs(*BB); 1513 } 1514 1515 // Splits the block at a particular instruction unless it is the first 1516 // instruction in the block with a single predecessor. 1517 static BasicBlock *splitBlockIfNotFirst(Instruction *I, const Twine &Name) { 1518 auto *BB = I->getParent(); 1519 if (&BB->front() == I) { 1520 if (BB->getSinglePredecessor()) { 1521 BB->setName(Name); 1522 return BB; 1523 } 1524 } 1525 return BB->splitBasicBlock(I, Name); 1526 } 1527 1528 // Split above and below a particular instruction so that it 1529 // will be all alone by itself in a block. 1530 static void splitAround(Instruction *I, const Twine &Name) { 1531 splitBlockIfNotFirst(I, Name); 1532 splitBlockIfNotFirst(I->getNextNode(), "After" + Name); 1533 } 1534 1535 /// After we split the coroutine, will the given basic block be along 1536 /// an obvious exit path for the resumption function? 1537 static bool willLeaveFunctionImmediatelyAfter(BasicBlock *BB, 1538 unsigned depth = 3) { 1539 // If we've bottomed out our depth count, stop searching and assume 1540 // that the path might loop back. 1541 if (depth == 0) return false; 1542 1543 // If this is a suspend block, we're about to exit the resumption function. 1544 if (coro::isSuspendBlock(BB)) 1545 return true; 1546 1547 // Recurse into the successors. 1548 for (auto *Succ : successors(BB)) { 1549 if (!willLeaveFunctionImmediatelyAfter(Succ, depth - 1)) 1550 return false; 1551 } 1552 1553 // If none of the successors leads back in a loop, we're on an exit/abort. 1554 return true; 1555 } 1556 1557 static bool localAllocaNeedsStackSave(CoroAllocaAllocInst *AI) { 1558 // Look for a free that isn't sufficiently obviously followed by 1559 // either a suspend or a termination, i.e. something that will leave 1560 // the coro resumption frame. 1561 for (auto *U : AI->users()) { 1562 auto FI = dyn_cast<CoroAllocaFreeInst>(U); 1563 if (!FI) continue; 1564 1565 if (!willLeaveFunctionImmediatelyAfter(FI->getParent())) 1566 return true; 1567 } 1568 1569 // If we never found one, we don't need a stack save. 1570 return false; 1571 } 1572 1573 /// Turn each of the given local allocas into a normal (dynamic) alloca 1574 /// instruction. 1575 static void lowerLocalAllocas(ArrayRef<CoroAllocaAllocInst*> LocalAllocas, 1576 SmallVectorImpl<Instruction*> &DeadInsts) { 1577 for (auto *AI : LocalAllocas) { 1578 IRBuilder<> Builder(AI); 1579 1580 // Save the stack depth. Try to avoid doing this if the stackrestore 1581 // is going to immediately precede a return or something. 1582 Value *StackSave = nullptr; 1583 if (localAllocaNeedsStackSave(AI)) 1584 StackSave = Builder.CreateStackSave(); 1585 1586 // Allocate memory. 1587 auto Alloca = Builder.CreateAlloca(Builder.getInt8Ty(), AI->getSize()); 1588 Alloca->setAlignment(AI->getAlignment()); 1589 1590 for (auto *U : AI->users()) { 1591 // Replace gets with the allocation. 1592 if (isa<CoroAllocaGetInst>(U)) { 1593 U->replaceAllUsesWith(Alloca); 1594 1595 // Replace frees with stackrestores. This is safe because 1596 // alloca.alloc is required to obey a stack discipline, although we 1597 // don't enforce that structurally. 1598 } else { 1599 auto FI = cast<CoroAllocaFreeInst>(U); 1600 if (StackSave) { 1601 Builder.SetInsertPoint(FI); 1602 Builder.CreateStackRestore(StackSave); 1603 } 1604 } 1605 DeadInsts.push_back(cast<Instruction>(U)); 1606 } 1607 1608 DeadInsts.push_back(AI); 1609 } 1610 } 1611 1612 /// Get the current swifterror value. 1613 static Value *emitGetSwiftErrorValue(IRBuilder<> &Builder, Type *ValueTy, 1614 coro::Shape &Shape) { 1615 // Make a fake function pointer as a sort of intrinsic. 1616 auto FnTy = FunctionType::get(ValueTy, {}, false); 1617 auto Fn = ConstantPointerNull::get(Builder.getPtrTy()); 1618 1619 auto Call = Builder.CreateCall(FnTy, Fn, {}); 1620 Shape.SwiftErrorOps.push_back(Call); 1621 1622 return Call; 1623 } 1624 1625 /// Set the given value as the current swifterror value. 1626 /// 1627 /// Returns a slot that can be used as a swifterror slot. 1628 static Value *emitSetSwiftErrorValue(IRBuilder<> &Builder, Value *V, 1629 coro::Shape &Shape) { 1630 // Make a fake function pointer as a sort of intrinsic. 1631 auto FnTy = FunctionType::get(Builder.getPtrTy(), 1632 {V->getType()}, false); 1633 auto Fn = ConstantPointerNull::get(Builder.getPtrTy()); 1634 1635 auto Call = Builder.CreateCall(FnTy, Fn, { V }); 1636 Shape.SwiftErrorOps.push_back(Call); 1637 1638 return Call; 1639 } 1640 1641 /// Set the swifterror value from the given alloca before a call, 1642 /// then put in back in the alloca afterwards. 1643 /// 1644 /// Returns an address that will stand in for the swifterror slot 1645 /// until splitting. 1646 static Value *emitSetAndGetSwiftErrorValueAround(Instruction *Call, 1647 AllocaInst *Alloca, 1648 coro::Shape &Shape) { 1649 auto ValueTy = Alloca->getAllocatedType(); 1650 IRBuilder<> Builder(Call); 1651 1652 // Load the current value from the alloca and set it as the 1653 // swifterror value. 1654 auto ValueBeforeCall = Builder.CreateLoad(ValueTy, Alloca); 1655 auto Addr = emitSetSwiftErrorValue(Builder, ValueBeforeCall, Shape); 1656 1657 // Move to after the call. Since swifterror only has a guaranteed 1658 // value on normal exits, we can ignore implicit and explicit unwind 1659 // edges. 1660 if (isa<CallInst>(Call)) { 1661 Builder.SetInsertPoint(Call->getNextNode()); 1662 } else { 1663 auto Invoke = cast<InvokeInst>(Call); 1664 Builder.SetInsertPoint(Invoke->getNormalDest()->getFirstNonPHIOrDbg()); 1665 } 1666 1667 // Get the current swifterror value and store it to the alloca. 1668 auto ValueAfterCall = emitGetSwiftErrorValue(Builder, ValueTy, Shape); 1669 Builder.CreateStore(ValueAfterCall, Alloca); 1670 1671 return Addr; 1672 } 1673 1674 /// Eliminate a formerly-swifterror alloca by inserting the get/set 1675 /// intrinsics and attempting to MemToReg the alloca away. 1676 static void eliminateSwiftErrorAlloca(Function &F, AllocaInst *Alloca, 1677 coro::Shape &Shape) { 1678 for (Use &Use : llvm::make_early_inc_range(Alloca->uses())) { 1679 // swifterror values can only be used in very specific ways. 1680 // We take advantage of that here. 1681 auto User = Use.getUser(); 1682 if (isa<LoadInst>(User) || isa<StoreInst>(User)) 1683 continue; 1684 1685 assert(isa<CallInst>(User) || isa<InvokeInst>(User)); 1686 auto Call = cast<Instruction>(User); 1687 1688 auto Addr = emitSetAndGetSwiftErrorValueAround(Call, Alloca, Shape); 1689 1690 // Use the returned slot address as the call argument. 1691 Use.set(Addr); 1692 } 1693 1694 // All the uses should be loads and stores now. 1695 assert(isAllocaPromotable(Alloca)); 1696 } 1697 1698 /// "Eliminate" a swifterror argument by reducing it to the alloca case 1699 /// and then loading and storing in the prologue and epilog. 1700 /// 1701 /// The argument keeps the swifterror flag. 1702 static void eliminateSwiftErrorArgument(Function &F, Argument &Arg, 1703 coro::Shape &Shape, 1704 SmallVectorImpl<AllocaInst*> &AllocasToPromote) { 1705 IRBuilder<> Builder(&F.getEntryBlock(), 1706 F.getEntryBlock().getFirstNonPHIOrDbg()); 1707 1708 auto ArgTy = cast<PointerType>(Arg.getType()); 1709 auto ValueTy = PointerType::getUnqual(F.getContext()); 1710 1711 // Reduce to the alloca case: 1712 1713 // Create an alloca and replace all uses of the arg with it. 1714 auto Alloca = Builder.CreateAlloca(ValueTy, ArgTy->getAddressSpace()); 1715 Arg.replaceAllUsesWith(Alloca); 1716 1717 // Set an initial value in the alloca. swifterror is always null on entry. 1718 auto InitialValue = Constant::getNullValue(ValueTy); 1719 Builder.CreateStore(InitialValue, Alloca); 1720 1721 // Find all the suspends in the function and save and restore around them. 1722 for (auto *Suspend : Shape.CoroSuspends) { 1723 (void) emitSetAndGetSwiftErrorValueAround(Suspend, Alloca, Shape); 1724 } 1725 1726 // Find all the coro.ends in the function and restore the error value. 1727 for (auto *End : Shape.CoroEnds) { 1728 Builder.SetInsertPoint(End); 1729 auto FinalValue = Builder.CreateLoad(ValueTy, Alloca); 1730 (void) emitSetSwiftErrorValue(Builder, FinalValue, Shape); 1731 } 1732 1733 // Now we can use the alloca logic. 1734 AllocasToPromote.push_back(Alloca); 1735 eliminateSwiftErrorAlloca(F, Alloca, Shape); 1736 } 1737 1738 /// Eliminate all problematic uses of swifterror arguments and allocas 1739 /// from the function. We'll fix them up later when splitting the function. 1740 static void eliminateSwiftError(Function &F, coro::Shape &Shape) { 1741 SmallVector<AllocaInst*, 4> AllocasToPromote; 1742 1743 // Look for a swifterror argument. 1744 for (auto &Arg : F.args()) { 1745 if (!Arg.hasSwiftErrorAttr()) continue; 1746 1747 eliminateSwiftErrorArgument(F, Arg, Shape, AllocasToPromote); 1748 break; 1749 } 1750 1751 // Look for swifterror allocas. 1752 for (auto &Inst : F.getEntryBlock()) { 1753 auto Alloca = dyn_cast<AllocaInst>(&Inst); 1754 if (!Alloca || !Alloca->isSwiftError()) continue; 1755 1756 // Clear the swifterror flag. 1757 Alloca->setSwiftError(false); 1758 1759 AllocasToPromote.push_back(Alloca); 1760 eliminateSwiftErrorAlloca(F, Alloca, Shape); 1761 } 1762 1763 // If we have any allocas to promote, compute a dominator tree and 1764 // promote them en masse. 1765 if (!AllocasToPromote.empty()) { 1766 DominatorTree DT(F); 1767 PromoteMemToReg(AllocasToPromote, DT); 1768 } 1769 } 1770 1771 /// For each local variable that all of its user are only used inside one of 1772 /// suspended region, we sink their lifetime.start markers to the place where 1773 /// after the suspend block. Doing so minimizes the lifetime of each variable, 1774 /// hence minimizing the amount of data we end up putting on the frame. 1775 static void sinkLifetimeStartMarkers(Function &F, coro::Shape &Shape, 1776 SuspendCrossingInfo &Checker, 1777 const DominatorTree &DT) { 1778 if (F.hasOptNone()) 1779 return; 1780 1781 // Collect all possible basic blocks which may dominate all uses of allocas. 1782 SmallPtrSet<BasicBlock *, 4> DomSet; 1783 DomSet.insert(&F.getEntryBlock()); 1784 for (auto *CSI : Shape.CoroSuspends) { 1785 BasicBlock *SuspendBlock = CSI->getParent(); 1786 assert(coro::isSuspendBlock(SuspendBlock) && 1787 SuspendBlock->getSingleSuccessor() && 1788 "should have split coro.suspend into its own block"); 1789 DomSet.insert(SuspendBlock->getSingleSuccessor()); 1790 } 1791 1792 for (Instruction &I : instructions(F)) { 1793 AllocaInst* AI = dyn_cast<AllocaInst>(&I); 1794 if (!AI) 1795 continue; 1796 1797 for (BasicBlock *DomBB : DomSet) { 1798 bool Valid = true; 1799 SmallVector<Instruction *, 1> Lifetimes; 1800 1801 auto isLifetimeStart = [](Instruction* I) { 1802 if (auto* II = dyn_cast<IntrinsicInst>(I)) 1803 return II->getIntrinsicID() == Intrinsic::lifetime_start; 1804 return false; 1805 }; 1806 1807 auto collectLifetimeStart = [&](Instruction *U, AllocaInst *AI) { 1808 if (isLifetimeStart(U)) { 1809 Lifetimes.push_back(U); 1810 return true; 1811 } 1812 if (!U->hasOneUse() || U->stripPointerCasts() != AI) 1813 return false; 1814 if (isLifetimeStart(U->user_back())) { 1815 Lifetimes.push_back(U->user_back()); 1816 return true; 1817 } 1818 return false; 1819 }; 1820 1821 for (User *U : AI->users()) { 1822 Instruction *UI = cast<Instruction>(U); 1823 // For all users except lifetime.start markers, if they are all 1824 // dominated by one of the basic blocks and do not cross 1825 // suspend points as well, then there is no need to spill the 1826 // instruction. 1827 if (!DT.dominates(DomBB, UI->getParent()) || 1828 Checker.isDefinitionAcrossSuspend(DomBB, UI)) { 1829 // Skip lifetime.start, GEP and bitcast used by lifetime.start 1830 // markers. 1831 if (collectLifetimeStart(UI, AI)) 1832 continue; 1833 Valid = false; 1834 break; 1835 } 1836 } 1837 // Sink lifetime.start markers to dominate block when they are 1838 // only used outside the region. 1839 if (Valid && Lifetimes.size() != 0) { 1840 auto *NewLifetime = Lifetimes[0]->clone(); 1841 NewLifetime->replaceUsesOfWith(NewLifetime->getOperand(1), AI); 1842 NewLifetime->insertBefore(DomBB->getTerminator()->getIterator()); 1843 1844 // All the outsided lifetime.start markers are no longer necessary. 1845 for (Instruction *S : Lifetimes) 1846 S->eraseFromParent(); 1847 1848 break; 1849 } 1850 } 1851 } 1852 } 1853 1854 static std::optional<std::pair<Value &, DIExpression &>> 1855 salvageDebugInfoImpl(SmallDenseMap<Argument *, AllocaInst *, 4> &ArgToAllocaMap, 1856 bool UseEntryValue, Function *F, Value *Storage, 1857 DIExpression *Expr, bool SkipOutermostLoad) { 1858 IRBuilder<> Builder(F->getContext()); 1859 auto InsertPt = F->getEntryBlock().getFirstInsertionPt(); 1860 while (isa<IntrinsicInst>(InsertPt)) 1861 ++InsertPt; 1862 Builder.SetInsertPoint(&F->getEntryBlock(), InsertPt); 1863 1864 while (auto *Inst = dyn_cast_or_null<Instruction>(Storage)) { 1865 if (auto *LdInst = dyn_cast<LoadInst>(Inst)) { 1866 Storage = LdInst->getPointerOperand(); 1867 // FIXME: This is a heuristic that works around the fact that 1868 // LLVM IR debug intrinsics cannot yet distinguish between 1869 // memory and value locations: Because a dbg.declare(alloca) is 1870 // implicitly a memory location no DW_OP_deref operation for the 1871 // last direct load from an alloca is necessary. This condition 1872 // effectively drops the *last* DW_OP_deref in the expression. 1873 if (!SkipOutermostLoad) 1874 Expr = DIExpression::prepend(Expr, DIExpression::DerefBefore); 1875 } else if (auto *StInst = dyn_cast<StoreInst>(Inst)) { 1876 Storage = StInst->getValueOperand(); 1877 } else { 1878 SmallVector<uint64_t, 16> Ops; 1879 SmallVector<Value *, 0> AdditionalValues; 1880 Value *Op = llvm::salvageDebugInfoImpl( 1881 *Inst, Expr ? Expr->getNumLocationOperands() : 0, Ops, 1882 AdditionalValues); 1883 if (!Op || !AdditionalValues.empty()) { 1884 // If salvaging failed or salvaging produced more than one location 1885 // operand, give up. 1886 break; 1887 } 1888 Storage = Op; 1889 Expr = DIExpression::appendOpsToArg(Expr, Ops, 0, /*StackValue*/ false); 1890 } 1891 SkipOutermostLoad = false; 1892 } 1893 if (!Storage) 1894 return std::nullopt; 1895 1896 auto *StorageAsArg = dyn_cast<Argument>(Storage); 1897 const bool IsSwiftAsyncArg = 1898 StorageAsArg && StorageAsArg->hasAttribute(Attribute::SwiftAsync); 1899 1900 // Swift async arguments are described by an entry value of the ABI-defined 1901 // register containing the coroutine context. 1902 // Entry values in variadic expressions are not supported. 1903 if (IsSwiftAsyncArg && UseEntryValue && !Expr->isEntryValue() && 1904 Expr->isSingleLocationExpression()) 1905 Expr = DIExpression::prepend(Expr, DIExpression::EntryValue); 1906 1907 // If the coroutine frame is an Argument, store it in an alloca to improve 1908 // its availability (e.g. registers may be clobbered). 1909 // Avoid this if the value is guaranteed to be available through other means 1910 // (e.g. swift ABI guarantees). 1911 if (StorageAsArg && !IsSwiftAsyncArg) { 1912 auto &Cached = ArgToAllocaMap[StorageAsArg]; 1913 if (!Cached) { 1914 Cached = Builder.CreateAlloca(Storage->getType(), 0, nullptr, 1915 Storage->getName() + ".debug"); 1916 Builder.CreateStore(Storage, Cached); 1917 } 1918 Storage = Cached; 1919 // FIXME: LLVM lacks nuanced semantics to differentiate between 1920 // memory and direct locations at the IR level. The backend will 1921 // turn a dbg.declare(alloca, ..., DIExpression()) into a memory 1922 // location. Thus, if there are deref and offset operations in the 1923 // expression, we need to add a DW_OP_deref at the *start* of the 1924 // expression to first load the contents of the alloca before 1925 // adjusting it with the expression. 1926 Expr = DIExpression::prepend(Expr, DIExpression::DerefBefore); 1927 } 1928 1929 Expr = Expr->foldConstantMath(); 1930 return {{*Storage, *Expr}}; 1931 } 1932 1933 void coro::salvageDebugInfo( 1934 SmallDenseMap<Argument *, AllocaInst *, 4> &ArgToAllocaMap, 1935 DbgVariableIntrinsic &DVI, bool UseEntryValue) { 1936 1937 Function *F = DVI.getFunction(); 1938 // Follow the pointer arithmetic all the way to the incoming 1939 // function argument and convert into a DIExpression. 1940 bool SkipOutermostLoad = !isa<DbgValueInst>(DVI); 1941 Value *OriginalStorage = DVI.getVariableLocationOp(0); 1942 1943 auto SalvagedInfo = 1944 ::salvageDebugInfoImpl(ArgToAllocaMap, UseEntryValue, F, OriginalStorage, 1945 DVI.getExpression(), SkipOutermostLoad); 1946 if (!SalvagedInfo) 1947 return; 1948 1949 Value *Storage = &SalvagedInfo->first; 1950 DIExpression *Expr = &SalvagedInfo->second; 1951 1952 DVI.replaceVariableLocationOp(OriginalStorage, Storage); 1953 DVI.setExpression(Expr); 1954 // We only hoist dbg.declare today since it doesn't make sense to hoist 1955 // dbg.value since it does not have the same function wide guarantees that 1956 // dbg.declare does. 1957 if (isa<DbgDeclareInst>(DVI)) { 1958 std::optional<BasicBlock::iterator> InsertPt; 1959 if (auto *I = dyn_cast<Instruction>(Storage)) { 1960 InsertPt = I->getInsertionPointAfterDef(); 1961 // Update DILocation only if variable was not inlined. 1962 DebugLoc ILoc = I->getDebugLoc(); 1963 DebugLoc DVILoc = DVI.getDebugLoc(); 1964 if (ILoc && DVILoc && 1965 DVILoc->getScope()->getSubprogram() == 1966 ILoc->getScope()->getSubprogram()) 1967 DVI.setDebugLoc(I->getDebugLoc()); 1968 } else if (isa<Argument>(Storage)) 1969 InsertPt = F->getEntryBlock().begin(); 1970 if (InsertPt) 1971 DVI.moveBefore(*(*InsertPt)->getParent(), *InsertPt); 1972 } 1973 } 1974 1975 void coro::salvageDebugInfo( 1976 SmallDenseMap<Argument *, AllocaInst *, 4> &ArgToAllocaMap, 1977 DbgVariableRecord &DVR, bool UseEntryValue) { 1978 1979 Function *F = DVR.getFunction(); 1980 // Follow the pointer arithmetic all the way to the incoming 1981 // function argument and convert into a DIExpression. 1982 bool SkipOutermostLoad = DVR.isDbgDeclare(); 1983 Value *OriginalStorage = DVR.getVariableLocationOp(0); 1984 1985 auto SalvagedInfo = 1986 ::salvageDebugInfoImpl(ArgToAllocaMap, UseEntryValue, F, OriginalStorage, 1987 DVR.getExpression(), SkipOutermostLoad); 1988 if (!SalvagedInfo) 1989 return; 1990 1991 Value *Storage = &SalvagedInfo->first; 1992 DIExpression *Expr = &SalvagedInfo->second; 1993 1994 DVR.replaceVariableLocationOp(OriginalStorage, Storage); 1995 DVR.setExpression(Expr); 1996 // We only hoist dbg.declare today since it doesn't make sense to hoist 1997 // dbg.value since it does not have the same function wide guarantees that 1998 // dbg.declare does. 1999 if (DVR.getType() == DbgVariableRecord::LocationType::Declare) { 2000 std::optional<BasicBlock::iterator> InsertPt; 2001 if (auto *I = dyn_cast<Instruction>(Storage)) { 2002 InsertPt = I->getInsertionPointAfterDef(); 2003 // Update DILocation only if variable was not inlined. 2004 DebugLoc ILoc = I->getDebugLoc(); 2005 DebugLoc DVRLoc = DVR.getDebugLoc(); 2006 if (ILoc && DVRLoc && 2007 DVRLoc->getScope()->getSubprogram() == 2008 ILoc->getScope()->getSubprogram()) 2009 DVR.setDebugLoc(ILoc); 2010 } else if (isa<Argument>(Storage)) 2011 InsertPt = F->getEntryBlock().begin(); 2012 if (InsertPt) { 2013 DVR.removeFromParent(); 2014 (*InsertPt)->getParent()->insertDbgRecordBefore(&DVR, *InsertPt); 2015 } 2016 } 2017 } 2018 2019 void coro::normalizeCoroutine(Function &F, coro::Shape &Shape, 2020 TargetTransformInfo &TTI) { 2021 // Don't eliminate swifterror in async functions that won't be split. 2022 if (Shape.ABI != coro::ABI::Async || !Shape.CoroSuspends.empty()) 2023 eliminateSwiftError(F, Shape); 2024 2025 if (Shape.ABI == coro::ABI::Switch && 2026 Shape.SwitchLowering.PromiseAlloca) { 2027 Shape.getSwitchCoroId()->clearPromise(); 2028 } 2029 2030 // Make sure that all coro.save, coro.suspend and the fallthrough coro.end 2031 // intrinsics are in their own blocks to simplify the logic of building up 2032 // SuspendCrossing data. 2033 for (auto *CSI : Shape.CoroSuspends) { 2034 if (auto *Save = CSI->getCoroSave()) 2035 splitAround(Save, "CoroSave"); 2036 splitAround(CSI, "CoroSuspend"); 2037 } 2038 2039 // Put CoroEnds into their own blocks. 2040 for (AnyCoroEndInst *CE : Shape.CoroEnds) { 2041 splitAround(CE, "CoroEnd"); 2042 2043 // Emit the musttail call function in a new block before the CoroEnd. 2044 // We do this here so that the right suspend crossing info is computed for 2045 // the uses of the musttail call function call. (Arguments to the coro.end 2046 // instructions would be ignored) 2047 if (auto *AsyncEnd = dyn_cast<CoroAsyncEndInst>(CE)) { 2048 auto *MustTailCallFn = AsyncEnd->getMustTailCallFunction(); 2049 if (!MustTailCallFn) 2050 continue; 2051 IRBuilder<> Builder(AsyncEnd); 2052 SmallVector<Value *, 8> Args(AsyncEnd->args()); 2053 auto Arguments = ArrayRef<Value *>(Args).drop_front(3); 2054 auto *Call = coro::createMustTailCall( 2055 AsyncEnd->getDebugLoc(), MustTailCallFn, TTI, Arguments, Builder); 2056 splitAround(Call, "MustTailCall.Before.CoroEnd"); 2057 } 2058 } 2059 2060 // Later code makes structural assumptions about single predecessors phis e.g 2061 // that they are not live across a suspend point. 2062 cleanupSinglePredPHIs(F); 2063 2064 // Transforms multi-edge PHI Nodes, so that any value feeding into a PHI will 2065 // never have its definition separated from the PHI by the suspend point. 2066 rewritePHIs(F); 2067 } 2068 2069 void coro::BaseABI::buildCoroutineFrame(bool OptimizeFrame) { 2070 SuspendCrossingInfo Checker(F, Shape.CoroSuspends, Shape.CoroEnds); 2071 doRematerializations(F, Checker, IsMaterializable); 2072 2073 const DominatorTree DT(F); 2074 if (Shape.ABI != coro::ABI::Async && Shape.ABI != coro::ABI::Retcon && 2075 Shape.ABI != coro::ABI::RetconOnce) 2076 sinkLifetimeStartMarkers(F, Shape, Checker, DT); 2077 2078 // All values (that are not allocas) that needs to be spilled to the frame. 2079 coro::SpillInfo Spills; 2080 // All values defined as allocas that need to live in the frame. 2081 SmallVector<coro::AllocaInfo, 8> Allocas; 2082 2083 // Collect the spills for arguments and other not-materializable values. 2084 coro::collectSpillsFromArgs(Spills, F, Checker); 2085 SmallVector<Instruction *, 4> DeadInstructions; 2086 SmallVector<CoroAllocaAllocInst *, 4> LocalAllocas; 2087 coro::collectSpillsAndAllocasFromInsts(Spills, Allocas, DeadInstructions, 2088 LocalAllocas, F, Checker, DT, Shape); 2089 coro::collectSpillsFromDbgInfo(Spills, F, Checker); 2090 2091 LLVM_DEBUG(dumpAllocas(Allocas)); 2092 LLVM_DEBUG(dumpSpills("Spills", Spills)); 2093 2094 if (Shape.ABI == coro::ABI::Retcon || Shape.ABI == coro::ABI::RetconOnce || 2095 Shape.ABI == coro::ABI::Async) 2096 sinkSpillUsesAfterCoroBegin(DT, Shape.CoroBegin, Spills, Allocas); 2097 2098 // Build frame 2099 FrameDataInfo FrameData(Spills, Allocas); 2100 Shape.FrameTy = buildFrameType(F, Shape, FrameData, OptimizeFrame); 2101 Shape.FramePtr = Shape.CoroBegin; 2102 // For now, this works for C++ programs only. 2103 buildFrameDebugInfo(F, Shape, FrameData); 2104 // Insert spills and reloads 2105 insertSpills(FrameData, Shape); 2106 lowerLocalAllocas(LocalAllocas, DeadInstructions); 2107 2108 for (auto *I : DeadInstructions) 2109 I->eraseFromParent(); 2110 } 2111