xref: /llvm-project/lldb/source/Plugins/Process/gdb-remote/GDBRemoteClientBase.h (revision fcdb1af655a80b4f1b4f17929235613216ebaaf5)
1 //===-- GDBRemoteClientBase.h -----------------------------------*- C++ -*-===//
2 //
3 //                     The LLVM Compiler Infrastructure
4 //
5 // This file is distributed under the University of Illinois Open Source
6 // License. See LICENSE.TXT for details.
7 //
8 //===----------------------------------------------------------------------===//
9 
10 #ifndef liblldb_GDBRemoteClientBase_h_
11 #define liblldb_GDBRemoteClientBase_h_
12 
13 #include "GDBRemoteCommunication.h"
14 
15 #include <condition_variable>
16 
17 namespace lldb_private {
18 namespace process_gdb_remote {
19 
20 class GDBRemoteClientBase : public GDBRemoteCommunication {
21 public:
22   struct ContinueDelegate {
23     virtual ~ContinueDelegate();
24     virtual void HandleAsyncStdout(llvm::StringRef out) = 0;
25     virtual void HandleAsyncMisc(llvm::StringRef data) = 0;
26     virtual void HandleStopReply() = 0;
27 
28     // =========================================================================
29     /// Process asynchronously-received structured data.
30     ///
31     /// @param[in] data
32     ///   The complete data packet, expected to start with JSON-async.
33     // =========================================================================
34     virtual void HandleAsyncStructuredDataPacket(llvm::StringRef data) = 0;
35   };
36 
37   GDBRemoteClientBase(const char *comm_name, const char *listener_name);
38 
39   bool SendAsyncSignal(int signo);
40 
41   bool Interrupt();
42 
43   lldb::StateType SendContinuePacketAndWaitForResponse(
44       ContinueDelegate &delegate, const UnixSignals &signals,
45       llvm::StringRef payload, StringExtractorGDBRemote &response);
46 
47   PacketResult SendPacketAndWaitForResponse(const char *payload, size_t len,
48                                             StringExtractorGDBRemote &response,
49                                             bool send_async) {
50     return SendPacketAndWaitForResponse(llvm::StringRef(payload, len), response,
51                                         send_async);
52   }
53 
54   PacketResult SendPacketAndWaitForResponse(llvm::StringRef payload,
55                                             StringExtractorGDBRemote &response,
56                                             bool send_async);
57 
58   bool SendvContPacket(llvm::StringRef payload,
59                        StringExtractorGDBRemote &response);
60 
61   class Lock {
62   public:
63     Lock(GDBRemoteClientBase &comm, bool interrupt);
64     ~Lock();
65 
66     explicit operator bool() { return m_acquired; }
67 
68     // Whether we had to interrupt the continue thread to acquire the
69     // connection.
70     bool DidInterrupt() const { return m_did_interrupt; }
71 
72   private:
73     std::unique_lock<std::recursive_mutex> m_async_lock;
74     GDBRemoteClientBase &m_comm;
75     bool m_acquired;
76     bool m_did_interrupt;
77 
78     void SyncWithContinueThread(bool interrupt);
79   };
80 
81 protected:
82   PacketResult
83   SendPacketAndWaitForResponseNoLock(llvm::StringRef payload,
84                                      StringExtractorGDBRemote &response);
85 
86   virtual void OnRunPacketSent(bool first);
87 
88 private:
89   // Variables handling synchronization between the Continue thread and any
90   // other threads
91   // wishing to send packets over the connection. Either the continue thread has
92   // control over
93   // the connection (m_is_running == true) or the connection is free for an
94   // arbitrary number of
95   // other senders to take which indicate their interest by incrementing
96   // m_async_count.
97   // Semantics of individual states:
98   // - m_continue_packet == false, m_async_count == 0: connection is free
99   // - m_continue_packet == true, m_async_count == 0: only continue thread is
100   // present
101   // - m_continue_packet == true, m_async_count > 0: continue thread has
102   // control, async threads
103   //   should interrupt it and wait for it to set m_continue_packet to false
104   // - m_continue_packet == false, m_async_count > 0: async threads have
105   // control, continue
106   //   thread needs to wait for them to finish (m_async_count goes down to 0).
107   std::mutex m_mutex;
108   std::condition_variable m_cv;
109   // Packet with which to resume after an async interrupt. Can be changed by an
110   // async thread
111   // e.g. to inject a signal.
112   std::string m_continue_packet;
113   // When was the interrupt packet sent. Used to make sure we time out if the
114   // stub does not
115   // respond to interrupt requests.
116   std::chrono::time_point<std::chrono::steady_clock> m_interrupt_time;
117   uint32_t m_async_count;
118   bool m_is_running;
119   bool m_should_stop; // Whether we should resume after a stop.
120   // end of continue thread synchronization block
121 
122   // This handles the synchronization between individual async threads. For now
123   // they just use a
124   // simple mutex.
125   std::recursive_mutex m_async_mutex;
126 
127   bool ShouldStop(const UnixSignals &signals,
128                   StringExtractorGDBRemote &response);
129 
130   class ContinueLock {
131   public:
132     enum class LockResult { Success, Cancelled, Failed };
133 
134     explicit ContinueLock(GDBRemoteClientBase &comm);
135     ~ContinueLock();
136     explicit operator bool() { return m_acquired; }
137 
138     LockResult lock();
139 
140     void unlock();
141 
142   private:
143     GDBRemoteClientBase &m_comm;
144     bool m_acquired;
145   };
146 };
147 
148 } // namespace process_gdb_remote
149 } // namespace lldb_private
150 
151 #endif // liblldb_GDBRemoteCommunicationClient_h_
152