xref: /llvm-project/lldb/source/Plugins/Process/gdb-remote/GDBRemoteClientBase.h (revision 7da84753a347bb9b335b0a7106b1930c68953726)
1 //===-- GDBRemoteClientBase.h -----------------------------------*- C++ -*-===//
2 //
3 //                     The LLVM Compiler Infrastructure
4 //
5 // This file is distributed under the University of Illinois Open Source
6 // License. See LICENSE.TXT for details.
7 //
8 //===----------------------------------------------------------------------===//
9 
10 #ifndef liblldb_GDBRemoteClientBase_h_
11 #define liblldb_GDBRemoteClientBase_h_
12 
13 #include "GDBRemoteCommunication.h"
14 
15 #include <condition_variable>
16 
17 namespace lldb_private {
18 namespace process_gdb_remote {
19 
20 class GDBRemoteClientBase : public GDBRemoteCommunication {
21 public:
22   struct ContinueDelegate {
23     virtual ~ContinueDelegate();
24     virtual void HandleAsyncStdout(llvm::StringRef out) = 0;
25     virtual void HandleAsyncMisc(llvm::StringRef data) = 0;
26     virtual void HandleStopReply() = 0;
27 
28     // =========================================================================
29     /// Process asynchronously-received structured data.
30     ///
31     /// @param[in] data
32     ///   The complete data packet, expected to start with JSON-async.
33     // =========================================================================
34     virtual void HandleAsyncStructuredDataPacket(llvm::StringRef data) = 0;
35   };
36 
37   GDBRemoteClientBase(const char *comm_name, const char *listener_name);
38 
39   bool SendAsyncSignal(int signo);
40 
41   bool Interrupt();
42 
43   lldb::StateType SendContinuePacketAndWaitForResponse(
44       ContinueDelegate &delegate, const UnixSignals &signals,
45       llvm::StringRef payload, StringExtractorGDBRemote &response);
46 
47   PacketResult SendPacketAndWaitForResponse(llvm::StringRef payload,
48                                             StringExtractorGDBRemote &response,
49                                             bool send_async);
50 
51   PacketResult SendPacketAndReceiveResponseWithOutputSupport(
52       llvm::StringRef payload, StringExtractorGDBRemote &response,
53       bool send_async,
54       llvm::function_ref<void(llvm::StringRef)> output_callback);
55 
56   bool SendvContPacket(llvm::StringRef payload,
57                        StringExtractorGDBRemote &response);
58 
59   class Lock {
60   public:
61     Lock(GDBRemoteClientBase &comm, bool interrupt);
62     ~Lock();
63 
64     explicit operator bool() { return m_acquired; }
65 
66     // Whether we had to interrupt the continue thread to acquire the
67     // connection.
68     bool DidInterrupt() const { return m_did_interrupt; }
69 
70   private:
71     std::unique_lock<std::recursive_mutex> m_async_lock;
72     GDBRemoteClientBase &m_comm;
73     bool m_acquired;
74     bool m_did_interrupt;
75 
76     void SyncWithContinueThread(bool interrupt);
77   };
78 
79 protected:
80   PacketResult
81   SendPacketAndWaitForResponseNoLock(llvm::StringRef payload,
82                                      StringExtractorGDBRemote &response);
83 
84   virtual void OnRunPacketSent(bool first);
85 
86 private:
87   // Variables handling synchronization between the Continue thread and any
88   // other threads
89   // wishing to send packets over the connection. Either the continue thread has
90   // control over
91   // the connection (m_is_running == true) or the connection is free for an
92   // arbitrary number of
93   // other senders to take which indicate their interest by incrementing
94   // m_async_count.
95   // Semantics of individual states:
96   // - m_continue_packet == false, m_async_count == 0: connection is free
97   // - m_continue_packet == true, m_async_count == 0: only continue thread is
98   // present
99   // - m_continue_packet == true, m_async_count > 0: continue thread has
100   // control, async threads
101   //   should interrupt it and wait for it to set m_continue_packet to false
102   // - m_continue_packet == false, m_async_count > 0: async threads have
103   // control, continue
104   //   thread needs to wait for them to finish (m_async_count goes down to 0).
105   std::mutex m_mutex;
106   std::condition_variable m_cv;
107   // Packet with which to resume after an async interrupt. Can be changed by an
108   // async thread
109   // e.g. to inject a signal.
110   std::string m_continue_packet;
111   // When was the interrupt packet sent. Used to make sure we time out if the
112   // stub does not
113   // respond to interrupt requests.
114   std::chrono::time_point<std::chrono::steady_clock> m_interrupt_time;
115   uint32_t m_async_count;
116   bool m_is_running;
117   bool m_should_stop; // Whether we should resume after a stop.
118   // end of continue thread synchronization block
119 
120   // This handles the synchronization between individual async threads. For now
121   // they just use a
122   // simple mutex.
123   std::recursive_mutex m_async_mutex;
124 
125   bool ShouldStop(const UnixSignals &signals,
126                   StringExtractorGDBRemote &response);
127 
128   class ContinueLock {
129   public:
130     enum class LockResult { Success, Cancelled, Failed };
131 
132     explicit ContinueLock(GDBRemoteClientBase &comm);
133     ~ContinueLock();
134     explicit operator bool() { return m_acquired; }
135 
136     LockResult lock();
137 
138     void unlock();
139 
140   private:
141     GDBRemoteClientBase &m_comm;
142     bool m_acquired;
143   };
144 };
145 
146 } // namespace process_gdb_remote
147 } // namespace lldb_private
148 
149 #endif // liblldb_GDBRemoteCommunicationClient_h_
150