xref: /llvm-project/lldb/source/Plugins/Process/gdb-remote/GDBRemoteClientBase.h (revision 0f8f0d369d719cf3cb785e294463722f94d05cc0)
1 //===-- GDBRemoteClientBase.h -----------------------------------*- C++ -*-===//
2 //
3 //                     The LLVM Compiler Infrastructure
4 //
5 // This file is distributed under the University of Illinois Open Source
6 // License. See LICENSE.TXT for details.
7 //
8 //===----------------------------------------------------------------------===//
9 
10 #ifndef liblldb_GDBRemoteClientBase_h_
11 #define liblldb_GDBRemoteClientBase_h_
12 
13 #include "GDBRemoteCommunication.h"
14 
15 #include <condition_variable>
16 
17 namespace lldb_private {
18 namespace process_gdb_remote {
19 
20 class GDBRemoteClientBase : public GDBRemoteCommunication {
21 public:
22   struct ContinueDelegate {
23     virtual ~ContinueDelegate();
24     virtual void HandleAsyncStdout(llvm::StringRef out) = 0;
25     virtual void HandleAsyncMisc(llvm::StringRef data) = 0;
26     virtual void HandleStopReply() = 0;
27 
28     // =========================================================================
29     /// Process asynchronously-received structured data.
30     ///
31     /// @param[in] data
32     ///   The complete data packet, expected to start with JSON-async.
33     // =========================================================================
34     virtual void HandleAsyncStructuredDataPacket(llvm::StringRef data) = 0;
35   };
36 
37   GDBRemoteClientBase(const char *comm_name, const char *listener_name);
38 
39   bool SendAsyncSignal(int signo);
40 
41   bool Interrupt();
42 
43   lldb::StateType SendContinuePacketAndWaitForResponse(
44       ContinueDelegate &delegate, const UnixSignals &signals,
45       llvm::StringRef payload, StringExtractorGDBRemote &response);
46 
47   PacketResult SendPacketAndWaitForResponse(llvm::StringRef payload,
48                                             StringExtractorGDBRemote &response,
49                                             bool send_async);
50 
51   bool SendvContPacket(llvm::StringRef payload,
52                        StringExtractorGDBRemote &response);
53 
54   class Lock {
55   public:
56     Lock(GDBRemoteClientBase &comm, bool interrupt);
57     ~Lock();
58 
59     explicit operator bool() { return m_acquired; }
60 
61     // Whether we had to interrupt the continue thread to acquire the
62     // connection.
63     bool DidInterrupt() const { return m_did_interrupt; }
64 
65   private:
66     std::unique_lock<std::recursive_mutex> m_async_lock;
67     GDBRemoteClientBase &m_comm;
68     bool m_acquired;
69     bool m_did_interrupt;
70 
71     void SyncWithContinueThread(bool interrupt);
72   };
73 
74 protected:
75   PacketResult
76   SendPacketAndWaitForResponseNoLock(llvm::StringRef payload,
77                                      StringExtractorGDBRemote &response);
78 
79   virtual void OnRunPacketSent(bool first);
80 
81 private:
82   // Variables handling synchronization between the Continue thread and any
83   // other threads
84   // wishing to send packets over the connection. Either the continue thread has
85   // control over
86   // the connection (m_is_running == true) or the connection is free for an
87   // arbitrary number of
88   // other senders to take which indicate their interest by incrementing
89   // m_async_count.
90   // Semantics of individual states:
91   // - m_continue_packet == false, m_async_count == 0: connection is free
92   // - m_continue_packet == true, m_async_count == 0: only continue thread is
93   // present
94   // - m_continue_packet == true, m_async_count > 0: continue thread has
95   // control, async threads
96   //   should interrupt it and wait for it to set m_continue_packet to false
97   // - m_continue_packet == false, m_async_count > 0: async threads have
98   // control, continue
99   //   thread needs to wait for them to finish (m_async_count goes down to 0).
100   std::mutex m_mutex;
101   std::condition_variable m_cv;
102   // Packet with which to resume after an async interrupt. Can be changed by an
103   // async thread
104   // e.g. to inject a signal.
105   std::string m_continue_packet;
106   // When was the interrupt packet sent. Used to make sure we time out if the
107   // stub does not
108   // respond to interrupt requests.
109   std::chrono::time_point<std::chrono::steady_clock> m_interrupt_time;
110   uint32_t m_async_count;
111   bool m_is_running;
112   bool m_should_stop; // Whether we should resume after a stop.
113   // end of continue thread synchronization block
114 
115   // This handles the synchronization between individual async threads. For now
116   // they just use a
117   // simple mutex.
118   std::recursive_mutex m_async_mutex;
119 
120   bool ShouldStop(const UnixSignals &signals,
121                   StringExtractorGDBRemote &response);
122 
123   class ContinueLock {
124   public:
125     enum class LockResult { Success, Cancelled, Failed };
126 
127     explicit ContinueLock(GDBRemoteClientBase &comm);
128     ~ContinueLock();
129     explicit operator bool() { return m_acquired; }
130 
131     LockResult lock();
132 
133     void unlock();
134 
135   private:
136     GDBRemoteClientBase &m_comm;
137     bool m_acquired;
138   };
139 };
140 
141 } // namespace process_gdb_remote
142 } // namespace lldb_private
143 
144 #endif // liblldb_GDBRemoteCommunicationClient_h_
145