xref: /llvm-project/clang/test/SemaHLSL/BuiltIns/vector-constructors-erros.hlsl (revision 5c57fd717d5d6a285efeb8402c6fe0c8f70592f3)
1// RUN: %clang_cc1 -triple dxil-pc-shadermodel6.0-compute -x hlsl -fsyntax-only -verify %s
2
3typedef float float2 __attribute__((ext_vector_type(2)));
4typedef float float3 __attribute__((ext_vector_type(3)));
5
6struct S { float f; };
7struct S2 { float f; int i; };
8
9[numthreads(1,1,1)]
10void entry() {
11  float2 LilVec = float2(1.0, 2.0);
12  float2 BrokenVec = float2(1.0, 2.0, 3.0); // expected-error{{excess elements in vector initializer}}
13  float3 NormieVec = float3(LilVec, 3.0, 4.0); // expected-error{{excess elements in vector initializer}}
14  float3 BrokenNormie = float3(3.0, 4.0); // expected-error{{too few elements in vector initialization (expected 3 elements, have 2)}}
15  float3 OverwhemledNormie = float3(3.0, 4.0, 5.0, 6.0); // expected-error{{excess elements in vector initializer}}
16
17  // These _should_ work in HLSL but aren't yet supported.
18  S s;
19  float2 GettingStrange = float2(s, s); // expected-error{{no viable conversion from 'S' to 'float'}} expected-error{{no viable conversion from 'S' to 'float'}}
20  S2 s2;
21  float2 EvenStranger = float2(s2); // expected-error{{cannot convert 'S2' to 'float2' (vector of 2 'float' values) without a conversion operator}}
22}
23