1// RUN: %clang_cc1 -finclude-default-header -triple dxil-pc-shadermodel6.6-library %s -fnative-half-type -disable-llvm-passes -verify -verify-ignore-unexpected 2 3void test_too_few_arg() 4{ 5 return __builtin_hlsl_normalize(); 6 // expected-error@-1 {{too few arguments to function call, expected 1, have 0}} 7} 8 9void test_too_many_arg(float2 p0) 10{ 11 return __builtin_hlsl_normalize(p0, p0); 12 // expected-error@-1 {{too many arguments to function call, expected 1, have 2}} 13} 14 15bool builtin_bool_to_float_type_promotion(bool p1) 16{ 17 return __builtin_hlsl_normalize(p1); 18 // expected-error@-1 {passing 'bool' to parameter of incompatible type 'float'}} 19} 20 21bool builtin_normalize_int_to_float_promotion(int p1) 22{ 23 return __builtin_hlsl_normalize(p1); 24 // expected-error@-1 {{passing 'int' to parameter of incompatible type 'float'}} 25} 26 27bool2 builtin_normalize_int2_to_float2_promotion(int2 p1) 28{ 29 return __builtin_hlsl_normalize(p1); 30 // expected-error@-1 {{passing 'int2' (aka 'vector<int, 2>') to parameter of incompatible type '__attribute__((__vector_size__(2 * sizeof(float)))) float' (vector of 2 'float' values)}} 31} 32