xref: /llvm-project/clang/test/SemaHLSL/Availability/attr-availability-pixel.hlsl (revision 8890209ead2246461985f49c4c9c01cc2371ac09)
1// RUN: %clang_cc1 -triple dxil-pc-shadermodel5.0-pixel -fsyntax-only -verify %s
2
3// Platform shader model, no environment parameter
4__attribute__((availability(shadermodel, introduced = 6.0)))
5unsigned f1(); // #f1
6
7__attribute__((availability(shadermodel, introduced = 5.1)))
8unsigned f2(); // #f2
9
10__attribute__((availability(shadermodel, introduced = 5.0)))
11unsigned f3();
12
13// Platform shader model, environment parameter restricting earlier version,
14// available in all environments in higher versions
15__attribute__((availability(shadermodel, introduced = 2.0, environment = pixel)))
16__attribute__((availability(shadermodel, introduced = 6.0)))
17unsigned f4(); // #f4
18
19__attribute__((availability(shadermodel, introduced = 2.0, environment = pixel)))
20__attribute__((availability(shadermodel, introduced = 5.0)))
21unsigned f5();
22
23// Platform shader model, environment parameter restricting earlier version,
24// never available in all environments in higher versions
25__attribute__((availability(shadermodel, introduced = 2.0, environment = pixel)))
26__attribute__((availability(shadermodel, introduced = 6.0, environment = compute)))
27__attribute__((availability(shadermodel, introduced = 5.0, environment = mesh)))
28unsigned f6();  // #f6
29
30__attribute__((availability(shadermodel, introduced = 2.0, environment = pixel)))
31__attribute__((availability(shadermodel, introduced = 6.0, environment = mesh)))
32unsigned f7(); // #f7
33
34__attribute__((availability(shadermodel, introduced = 2.0, environment = pixel)))
35__attribute__((availability(shadermodel, introduced = 5.0, environment = compute)))
36__attribute__((availability(shadermodel, introduced = 6.0, environment = mesh)))
37unsigned f8();
38
39int main() {
40    // expected-error@#f1_call {{'f1' is only available on Shader Model 6.0 or newer}}
41    // expected-note@#f1 {{'f1' has been marked as being introduced in Shader Model 6.0 here, but the deployment target is Shader Model 5.0}}
42    unsigned A = f1(); // #f1_call
43
44    // expected-error@#f2_call {{'f2' is only available on Shader Model 5.1 or newer}}
45    // expected-note@#f2 {{'f2' has been marked as being introduced in Shader Model 5.1 here, but the deployment target is Shader Model 5.0}}
46    unsigned B = f2(); // #f2_call
47
48    unsigned C = f3();
49
50    unsigned D = f4(); // #f4_call
51
52    unsigned E = f5();
53
54    unsigned F = f6(); // #f6_call
55
56    unsigned G = f7(); // #f7_call
57
58    unsigned H = f8();
59
60    return 0;
61}
62