1// RUN: %clang_cc1 -triple dxil-pc-shadermodel6.3-library -x hlsl -ast-dump -o - %s | FileCheck %s 2 3// CHECK: -ClassTemplateSpecializationDecl 0x{{[0-9a-f]+}} <<invalid sloc>> <invalid sloc> class RWBuffer definition implicit_instantiation 4// CHECK: -TemplateArgument type 'float' 5// CHECK: `-BuiltinType 0x{{[0-9a-f]+}} 'float' 6// CHECK: -FieldDecl 0x{{[0-9a-f]+}} <<invalid sloc>> <invalid sloc> implicit __handle '__hlsl_resource_t 7// CHECK-SAME{LITERAL}: [[hlsl::resource_class(UAV)]] 8// CHECK-SAME{LITERAL}: [[hlsl::contained_type(float)]] 9// CHECK: -HLSLResourceAttr 0x{{[0-9a-f]+}} <<invalid sloc>> Implicit TypedBuffer 10RWBuffer<float> Buffer1; 11 12// CHECK: -ClassTemplateSpecializationDecl 0x{{[0-9a-f]+}} <<invalid sloc>> <invalid sloc> class RasterizerOrderedBuffer definition implicit_instantiation 13// CHECK: -TemplateArgument type 'vector<float, 4>' 14// CHECK: `-ExtVectorType 0x{{[0-9a-f]+}} 'vector<float, 4>' 4 15// CHECK: `-BuiltinType 0x{{[0-9a-f]+}} 'float' 16// CHECK: -FieldDecl 0x{{[0-9a-f]+}} <<invalid sloc>> <invalid sloc> implicit __handle '__hlsl_resource_t 17// CHECK-SAME{LITERAL}: [[hlsl::resource_class(UAV)] 18// CHECK-SAME{LITERAL}: [[hlsl::is_rov]] 19// CHECK-SAME{LITERAL}: [[hlsl::contained_type(vector<float, 4>)]] 20// CHECK: -HLSLResourceAttr 0x{{[0-9a-f]+}} <<invalid sloc>> Implicit TypedBuffer 21RasterizerOrderedBuffer<vector<float, 4> > BufferArray3[4]; 22