1// RUN: %clang_cc1 -triple dxil-pc-shadermodel6.3-library -emit-llvm -xhlsl -validator-version 1.1 -o - %s | FileCheck %s 2 3// FIXME:The following line should work once SPIR-V support for HLSL is added. 4// See: https://github.com/llvm/llvm-project/issues/57877 5// DISABLED: %clang_cc1 -triple spirv32 -emit-llvm -xhlsl -validator-version 1.1 -o - %s | FileCheck %s --check-prefix=NOT_DXIL 6 7// CHECK:!dx.valver = !{![[valver:[0-9]+]]} 8// CHECK:![[valver]] = !{i32 1, i32 1} 9 10// NOT_DXIL-NOT:!dx.valver 11 12float bar(float a, float b); 13 14float foo(float a, float b) { 15 return bar(a, b); 16} 17