1// RUN: %clang_cc1 -std=hlsl2021 -finclude-default-header -x hlsl -triple \ 2// RUN: dxil-pc-shadermodel6.3-library %s -fnative-half-type \ 3// RUN: -emit-llvm -disable-llvm-passes -o - | FileCheck %s 4 5// Make sure not mangle entry. 6// CHECK:define void @foo() 7// Make sure add function attribute. 8// CHECK:"hlsl.shader"="compute" 9[shader("compute")] 10[numthreads(1,1,1)] 11void foo() { 12 13} 14